Pikmin 4

Rescue Command Post: Difference between revisions

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==Trivia==
==Trivia==
* In the ''Pikmin 4'' announcement teaser, a [[White Spectralids]] can be seen in the Rescue Command Post. In the final game, however, no [[White Spectralids]] (or enemies of any kind) appear in the area.
* In the ''Pikmin 4'' announcement teaser, a [[White Spectralids]] can be seen in the Rescue Command Post. In the final game, however, no [[White Spectralids]] (or enemies of any kind) appear in the area.
* The Rescue Command Post is the first (and so far only) playable hub area in the {{ps}}, with all games prior only having an [[area selection menu]]. This also makes it one of the few above-ground areas where time does not pass at all.


== Names in other languages ==
== Names in other languages ==

Revision as of 10:09, November 3, 2023

Rescue Command Post

A screenshot of Pikmin 4 showing the Rescue Command Post.

Radar pattern for the Rescue Command Post.

Treasures 3
Caves 2
Pikmin discovered Red Pikmin
Requirements None
Next area Sun-Speckled Terrace
Music Rescue Command Post

This article or section is about an upcoming or recently released game.
The content here is subject to change as more information is discovered.
All information added here must be verifiable and not speculative.

The following article or section is in need of assistance from someone who plays Pikmin 4.

The Rescue Command Post (レスキューキャンプ?, lit.: "Rescue Camp") is the main hub area in Pikmin 4. It is a small tutorial area, unlocked from the start of the game.

Plot

This area is first landed in at the beginning of the game, after Olimar's prologue. The player finds Oatchi and uproots a potted plant to rescue Collin. The group then tries to navigate to the S.S. Shepherd in the distance, discover the Burrow of Beginnings, and find Shepherd under attack by some Bulborb Larva inside. After rescuing her, they exit the cave to reach the damaged S.S. Shepherd, and find that Sparklium × 300 must be gathered to restart the ship. After discovering the Red Onion and collecting various treasures nearby, the S.S. Shepherd gains enough energy to enable its radar, which unlocks the Sun-Speckled Terrace.

From here, the area serves as a hub at the start of each day, where the player can talk to rescued castaways to use features such as the Piklopedia, Treasure Catalog, accept Side Missions, train Oatchi, buy items and gear from the lab, and choose an area to explore. No time passes in this location, with the sole exception of attempting the Trial of the Sage Leaf, which takes the full day.

The area expands as more castaways are found, revealing the nearby crash site of the S.S. Dolphin.

Layout

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This section is a stub. You can help Pikipedia by expanding it.

The following notable features can be found in this area.

  • Various grassy and dirt terrain.
  • Large-leafed vegetation in the out-of-bounds area.
  • Tipped broken vases with rooted plants coming out.
  • Plantations with a sign indicating what plant it is, although with no text.

Caves

Objects

Treasures

Onions

Vegetation

Guide

The following article or section contains guides.
The strategies shown are just suggestions.

Before the area becomes the main hub, you have to go through an opening tutorial when you first arrive in this area. First, you'll need to go forward and meet Oatchi, then set him to work on pulling the potted plant to open the way forward. Continue along the path until you find the buried cave entrance of the Burrow of Beginnings. Tell Oatchi to dig and, once it's been uncovered, enter it. Continue forward and you will find Shepherd surrounded by Bulborb Larvae. Attack them and once they're defeated, and Shepherd saved, break the nearby jars and go through the cave until you reach the escape wind exhaust. Once outside, go to the S.S. Shepherd. You will be tasked with finding and collecting treasures. You can safely look for them without the worry of enemies or the day timer. The first thing you should do is go to the other side of the area where you'll find the buried Red Onion. Tell Oatchi to retrieve it, and once the Onion has settled and you discovered the first Red Pikmin, start collecting pellets and grow more Pikmin to collect the treasures. The Noble Bident is semi-buried right next to the Onion and Pellet Posies. The Path Creator is hidden behind the S.S. Shepherd. The Stone of Advancement is on top of the blue pot; to get it down, rush at the pot with Oatchi. Once you collect all three in the area, the first day will end and the area will become the main hub area.

You will start at the Rescue Command Post in the beginning of each subsequent day. You speak to Collin to be able to explore another area. Alternatively, you can speak with the other rescued castaways to get missions from them, or you can grow extra Pikmin with the six Pellet Posies that grow back every day, or even wait for them to mature.

Gallery

Trivia

  • In the Pikmin 4 announcement teaser, a White Spectralids can be seen in the Rescue Command Post. In the final game, however, no White Spectralids (or enemies of any kind) appear in the area.
  • The Rescue Command Post is the first (and so far only) playable hub area in the Pikmin series, with all games prior only having an area selection menu. This also makes it one of the few above-ground areas where time does not pass at all.

Names in other languages

Language Name Meaning
Flag of Japan Japanese レスキューキャンプ?
Resukyū Kyanpu
Rescue Camp
Flag of the Republic of China (Taiwan) Chinese
(traditional)
救援營
Jiùyuán Yíng
Rescue Camp
Flag of China Chinese
(simplified)
救援营
Jiùyuán Yíng
Rescue Camp
Flag of the Netherlands Dutch Reddingsbasis Rescue base
Flag of France French Camp de base Base camp
Flag of Germany German Basiscamp Base camp
Flag of Italy Italian Accampamento Camp
Flag of South Korea Korean 구조대 캠프
Gujodae Kaempeu
Rescue Unit Camp
Flag of Brazil Portuguese Posto de comando Command post
Flag of Spain Spanish Campamento Camp

See also