Sandbelching Meerslug: Difference between revisions
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===Expert strategy=== | ===Expert strategy=== | ||
This is a much quicker way to attack the Meerslug at any point. Rather than using bomb rocks to force the beast out of its hole, an alternate strategy is to swarm its lips with a large number of Red Pikmin. When the swarming Pikmin reach its lips, one will get trapped in its mouth, allowing all the others to attack while the | This is a much quicker way to attack the Meerslug at any point. Rather than using bomb rocks to force the beast out of its hole, an alternate strategy is to swarm its lips with a large number of Red Pikmin. When the swarming Pikmin reach its lips, one will get trapped in its mouth, allowing all the others to attack while the creature is distracted. If most of the Pikmin attack it at once, it will be forced out of the ground and become vulnerable, saving the trapped Pikmin in the process. | ||
Using this strategy, the | Using this strategy, the Meerslug can be attacked at the same time that it is trying to attack, allowing for it to be defeated in under two minutes. However, this strategy is very dangerous, as if the Pikmin charge in a line to attack the Meerslug's lips, they will not deal enough damage in time to save the trapped Pikmin, who will then be eaten. It is advised that your Red Pikmin are flowered before battle so they don't lag behind when trying to charge. | ||
Another strategy is to skip a cycle by forcing the boss to eat multiple bombs at once. This can skip up to two cycles. | Another strategy is to skip a cycle by forcing the boss to eat multiple bombs at once. This can skip up to two cycles. |
Revision as of 10:04, September 25, 2022
| |||
---|---|---|---|
Appears in | Pikmin 3 | ||
Scientific name | Gastropoidae anguilii | ||
Family | Meerslug | ||
Areas | Tropical Wilds | ||
Mission Mode Collect Treasure! stages | None | ||
Mission Mode Battle Enemies! stages | None | ||
Side Story days | None | ||
Bingo Battle stages | None | ||
Attacks | Shoot clumps of sand, create sand pit and eat Pikmin |
The Sandbelching Meerslug (オオスナフラシ?, lit.: "Giant Sand Rainer") is a boss in Pikmin 3 and the third major boss encountered in Story Mode, at the Tropical Wilds. It is a light brown amphibian-like creature resembling a lamprey, with very small eyes, thick purple lips and two rows of large sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions. It is one of the largest bosses in the Pikmin series to date.
Upon attempting to dig up the Folded Data Glutton buried in the center of the arena, the Meerslug appears from beneath the sand, eats the device, and begins to attack the leaders and the Pikmin. It tunnels beneath the side, causing waves of sand to appear across the surface, which signifies its location. It will try to trap and eat Pikmin by creating a sinkhole in the sand that sucks them in. The eating attack it performs at the bottom of its sinkhole does the most damage to leaders out of any attack in the game, taking out 30% of a leader's health in a single chomp. It can also spit balls of sand, which can plant Pikmin. These planted Pikmin can still be eaten by the Meerslug. Upon its defeat, it will spit out the Folded Data Glutton as well as the Crimson Banquet, which breaks into pieces upon hitting the ground.
Recovering its corpse can prove to be a difficult task at times. Due to the game's physics, it is possible for the creature to flail intensely[1], and at times, it can get stuck inside a wall, unable to be carried.[2]
Stats
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
20 | 30 (normally) | 50 | N/A | 10000 |
Notes
Alph's comments
“Structural flaw: weak hide
Weight: 20
“Structural flaw: weak hide
Weight: 20
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Sandbelching Meerslug
Gastropoidae anguilii
Meerslug family
Pikmin 3 Prima Guide
“The Sandbelching Meerslug is located in the Tropical Wilds. This creature has two basic attacks. While burrowed in the sand, the Sandbelching Meerslug creates a large pit that traps victims until they can be devoured. When the creature emerges from the sand, it attacks its targets by spitting large projectiles.
When the Sandbelching Meerslug emerges from the sand, send a large squad of Pikmin charging in to attack. When the creature takes enough damage, it's launched into the air and temporarily incapacitated.
When the Sandbelching Meerslug creates a large pit, you can either avoid the attack or toss a Bomb Rock into the creature's mouth to temporarily incapacitate the creature.
Whenever you manage to incapacitate the Sandbelching Meerslug, send your Pikmin charging in to deal heavy damage.”Behavior
The Sandbelching Meerslug moves quickly and does not show itself while on the move. Due to its enormous size, however, it can easily be seen burrowing just below the layer of sand in its arena. It will chase any leaders or Pikmin down and then follow up by emerging from the sand, where it will spit sand balls, and at the same time be left vulnerable, or burrow deeper into the sand and create a sinkhole to bring Pikmin down to its mouth, where they are eaten at a considerable rate. When damaged enough or fed a bomb rock, the Meerslug will be forced from the ground and lay as a massive target for all Pikmin for a moment. Afterwards, it will burrow back into the ground and repeat its attacks.
The Meerslug has a few basic attacks, but has many ways of executing them. It will either create a sinkhole to draw in and eat any Pikmin, including those which are buried, or shoot boulders of sand (hence its name) to bury the Pikmin. As its health gets lower, the attacks get more dangerous:
- At about half of its health, it will spiral around the arena, and turn the whole location into a sinkhole.
- Below half of its health, it will abruptly come to a stop and create another sinkhole. This time, the sinkhole is so steep that it is impossible to climb out of it.
- It can start shooting out giant sand boulders, which can bury many more Pikmin.
- It can fire many smaller boulders in rapid succession.
Defeat Bosses!
The Sandbelching Meerslug is the third opponent in Defeat Bosses!, and the player is given thirteen minutes to kill it. The entrance/exit to the arena is blocked off by a "keep out" sign. The player starts with Alph (player one's starting leader), Brittany (player two's starting leader), and Charlie. Their order in Pikmin 3 is Alph, Brittany, Charlie, and in Pikmin 3 Deluxe the order is Brittany, Charlie, Alph. The player also starts with twenty Red, twenty Rock, and ten Yellow Pikmin that have to be recalled due to the Meerslug's introduction. Dotted around the arena are buried bud and flower Pikmin. Behind the start are Reds in groups of ten and five. The south side of the arena has 5 Reds and ten Rocks, as well as two bomb rocks on a ledge outside of the arena. On the far side from the entrance is a group of ten Reds, and to the north is five Rocks and five Yellows, for a total of fifty Red, thirty five Rock, and fifteem Yellow Pikmin. The dirt mounds that originally contained the Meerslug's Data Files now have five bomb rocks (north) and three bombs rocks (southwest).
The following table lists what medal the player gets according to the time they take:[3]
Bronze | Silver | Gold | Platinum |
---|---|---|---|
8:00 - 6:01 | 6:00 - 4:01 | 4:00 - 3:01 | 3:00 - 0:00 |
In Pikmin 3, these are the world records for the challenge, as obtained from the in-game global rankings feature. The following scores were retrieved on December 9th, 2015. Since the in-game leaderboards have been compromised, it is impossible to obtain more up-to-date legitimate records from the game, though players may have obtained higher scores since.
- Solo: 1:04
- Co-op: 1:09
In Pikmin 3 Deluxe, these are the world records for the challenge, as obtained from the in-game global rankings feature. The following scores were retrieved on June 27th, 2022.
- Solo: 0:53
- Co-op: 0:55
Strategy
The following article or section contains guides. |
Attacks
The Sandbelching Meerslug has two basic attacks, but has many different ways to execute them. As its health gets lower, the attacks get more dangerous.
There are three ways it can make a sinkhole:
- It will stop and burrow underground to create a sinkhole. Pikmin that aren't fast enough to escape will be eaten at the bottom.
- At about half of its health, it will spiral around the arena for a few seconds and turn the whole arena into a sinkhole.
- Below half of its health, it will abruptly come to a stop and create a steep sinkhole.
It can also attack by shooting sand:
- It will rise out of the sand and shoot 3 small sand boulders that can bury your Pikmin. Pluck them to get them out of the sand.
- After a quarter of its health is gone, it will shoot five to seven sand boulders, a bit faster than before.
- Below half health, it can start shooting out 3 giant sand boulders, which can bury many more Pikmin.
- Below half health, it can also shoot many smaller boulders in rapid succession.
If Pikmin holding bomb rocks are buried, the bomb rock will instantly go off. As such, it may be wise to keep your bomb rock Pikmin with another leader.
Basic strategy
When it emerges from the ground, it attacks by spitting large clumps of sand to bury its prey, hence its name. If Pikmin are hit by the clumps of sand, they will be buried back in the ground. Beware, as this enemy is exceptional in that not only can it bury your Pikmin, but it can kill them while they are underground too as sprouts that get sucked in are devoured as if they were free running Pikmin. Try to have another leader pluck the buried Pikmin while the active one continues the fight.
After its health wheel is in the yellow, it will move quickly in a circling fashion before creating a sinkhole that affects the whole arena, so it is highly recommended to retreat to the stone area where you entered from. After this, it will return to normal speed, but the holes it creates will have walls, meaning the Pikmin can no longer escape. It will also begin shooting sand balls with less intervals between them. However, when it does this, it needs a bit more time than normal to lump up the sand, leaving an optimal time to swarm it.
It is possible to immobilize the enemy by overwhelming it with Pikmin. This causes it to shoot out of the ground and lie on the floor for short while, leaving it vulnerable to further assaults. The best way to perform this is to use the charge command (throwing Pikmin doesn't work well here; if you can't get enough Pikmin to attack it at once, it will simply shake them off). Be sure to get very close to it before doing this, otherwise, the shifting sand will make the Pikmin lose their target and stop halfway towards it, leaving them under idle status and highly vulnerable to getting buried under sand balls.
Bomb rocks can also be thrown into the creature's mouth whilst it is creating a vortex to cause damage. This also causes it to jump out of the sand, which makes it the only of getting your Pikmin army to safety should you and your Pikmin be caught in its deep wall sinkhole. Therefore, it's highly recommended that you harvest all the bomb rocks in the arena before starting the fight. When you use the charge command, Pikmin holding bomb rocks will gather in their own group away from the action and when a Pikmin with a bomb rock is thrown into the creature's sinkhole, it'll drop the rock and run out of the hole without even needing to be whistled. This means that there's almost no drawbacks in getting the bomb rocks early.
Upon defeat, it expels another cellphone, albeit more modern in appearance than the one dropped by the Armored Mawdad, and a relatively small watermelon, which bursts into smaller pieces after being expelled.
Expert strategy
This is a much quicker way to attack the Meerslug at any point. Rather than using bomb rocks to force the beast out of its hole, an alternate strategy is to swarm its lips with a large number of Red Pikmin. When the swarming Pikmin reach its lips, one will get trapped in its mouth, allowing all the others to attack while the creature is distracted. If most of the Pikmin attack it at once, it will be forced out of the ground and become vulnerable, saving the trapped Pikmin in the process.
Using this strategy, the Meerslug can be attacked at the same time that it is trying to attack, allowing for it to be defeated in under two minutes. However, this strategy is very dangerous, as if the Pikmin charge in a line to attack the Meerslug's lips, they will not deal enough damage in time to save the trapped Pikmin, who will then be eaten. It is advised that your Red Pikmin are flowered before battle so they don't lag behind when trying to charge.
Another strategy is to skip a cycle by forcing the boss to eat multiple bombs at once. This can skip up to two cycles.
Badges
In Pikmin 3 Deluxe, there is a badge the player can gain from the Meerslug:
- Duel in the Dunes: Defeating the Sandbelching Meerslug.
Technical information
Pikmin 3 technical information (?) | |
---|---|
Internal name | arijigoku
|
HP | 10000 |
Rock Pikmin throw hits to kill | 400 |
White Pikmin ingestions to kill | 0 |
Bomb rock explosions to kill | 20 |
Bomb rock ingestions to kill | 10 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 30 |
Territory radius | 500 |
Mission Mode value | 0 |
Other information
- Musical theme: Boss battle
Naming
This section is a stub. You can help Pikipedia by expanding it. |
- See more: Meerslug family#Naming.
- Common name: Sandbelching Meerslug. "Belching" is slang for "vomiting" or "spitting", so "sandbelching" means "spitting sand". The word "Meerslug" might come from "Meerkat", and "slug".
- Japanese nickname: オオスナフラシ?. オオ? means "giant", スナ? means "sand", and フラシ? means "rainer" (as in to cause something to rain down).
- Japanese name: ハラジロオオウナゴ?, lit.: "White-bellied Giant Eel Conger".
- Scientific name: Gastropoidae anguilii. "Anguilii" comes from "anguilla", which is Latin for "eel".
- Internal names: Internally, it is called
arijigoku
, which means "antlion pit", referring to it causing pits to draw in Pikmin to eat - Prerelease: None.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | オオスナフラシ? Oo Suna Furashi |
Giant Sand Rainer |
Chinese | 巨齒沙蟲 | giant teeth sandstorm |
French | Dégueulimace | Portmanteau of dégeulis (puke) and limace (slug) |
German | Wühlmaul | Rummaging Mouth |
Korean | 큰모래뿌리기 | |
Spanish (NoA) | Babosa arenosa | Sandy slug |
Spanish (NoE) | Babosa arenosa | Sandy slug |
Gallery
The spoils of defeating the Meerslug: the Crimson Banquet broken into pieces and the Folded Data Glutton.
The Folded Data Glutton next to the deceased Meerslug.
See also
References
- ^ YouTube video demonstrating the corpse flailing about
- ^ Miiverse post where a user complains of a stuck Sandbelching Meerslug on Wayback Machine
- ^ The values in the Prima Guide are incorrect. These are the values used in the game's files, as per
content/CMCmn/system/mission_set/miset_misBoss3.szs/misBoss3.txt
:# RuleData { # BeatBossMission version 20130126 # CID 33554506 # GradeTime 3 1 # プラチナ 4 1 # 金 6 1 # 銀 8 1 # 銅 }
Bosses | |
---|---|
Pikmin | Burrowing Snagret • Armored Cannon Beetle • Puffstool • Beady Long Legs • Goolix • Mamuta • Smoky Progg • Emperor Bulblax |
Pikmin 2 | Empress Bulblax • Burrowing Snagret • Beady Long Legs • Emperor Bulblax • Giant Breadbug • Pileated Snagret • Man-at-Legs • Ranging Bloyster • Waterwraith • Segmented Crawbster • Raging Long Legs • Titan Dweevil |
Pikmin 3 | Armored Mawdad • Vehemoth Phosbat • Sandbelching Meerslug • Scornet Maestro • Quaggled Mireclops • Plasm Wraith Baldy Long Legs • Bug-Eyed Crawmad • Burrowing Snagret • Shaggy Long Legs |
Pikmin 4 | Foolix • Empress Bulblax • Emperor Bulblax • Groovy Long Legs • Waterwraith • Gildemander • Snowfake Fluttertail • Giant Breadbug • Man-at-Legs • Sovereign Bulblax • Smoky Progg • Ancient Sirehound Porquillion • Burrowing Snagret • Crusted Rumpup • Hermit Crawmad • Bug-Eyed Crawmad • Baldy Long Legs • Toxstool Tusked Blowhog • Puffy Blowhog • Masterhop • Arctic Cannon Beetle • Mammoth Snootwhacker • Dwarf Bulborb • Bulborb • Jumbo Bulborb • Titan Blowhog • Blizzarding Blowhog • Horned Cannon Beetle |
Hey! Pikmin | Bulborb • Long Water Dumple • Armurk • Electric Cottonade • Queen Shearwig • Fiery Blowhog • Luring Slurker • Emperor Bulblax • Berserk Leech Hydroe |
Pikmin 3 enemies |
---|
Bulborb • Dwarf Bulborb • Orange Bulborb • Dwarf Orange Bulborb • Spotty Bulbear • Dwarf Bulbear • Whiptongue Bulborb • Fiery Blowhog • Watery Blowhog • Skitter Leaf • Desiccated Skitter Leaf • Armored Cannon Larva • Arctic Cannon Larva • White Spectralids • Yellow Spectralids • Red Spectralids • Joustmite • Flighty Joustmite • Skutterchuck • Phosbat • Phosbat Pod • Pyroclasmic Slooch • Bearded Amprat • Medusal Slurker • Female Sheargrub • Male Sheargrub • Swarming Sheargrub • Shearwig • Swooping Snitchbug • Iridescent Flint Beetle • Burrowing Snagret • Yellow Wollywog • Wogpole • Water Dumple • Skeeterskate • Sputtlefish • Puckering Blinnow • Waddlepus • Toady Bloyster • Hermit Crawmad • Bug-Eyed Crawmad • Peckish Aristocrab • Puffy Blowhog • Nectarous Dandelfly • Arachnode • Scornet • Shaggy Long Legs • Baldy Long Legs • Calcified Crushblat • Armored Mawdad • Vehemoth Phosbat • Sandbelching Meerslug • Scornet Maestro • Quaggled Mireclops • Mysterious Life-Form • Plasm Wraith |