Obstacle: Difference between revisions
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[[File:P3 Cardboard Box Screenshot.png|right|thumb|240px|A cardboard box in {{p3}}, the first and one of the most basic obstacles found in the series.]] | [[File:P3 Cardboard Box Screenshot.png|right|thumb|240px|A cardboard box in {{p3}}, the first and one of the most basic obstacles found in the series.]] | ||
{{todo|Check if Pikmin contribute to a task in a linear fashion or logarithmic fashion. i.e. do 50 Pikmin take exactly twice as long to take down a gate as 100, or are they faster? Check other obstacles too, and check all games.}} | |||
An '''obstacle''' is anything that stands in the way of the [[Pikmin family|Pikmin]] and their [[leader]]s until it has been cleared or overcome. There are several obstacles of different types scattered across the [[area]]s of all games, and usually, the [[Pikmin family|Pikmin]] must work together to clear them effectively. At times, obstacles do not block a path, but clearing them normally yields a shortcut or a reward of some sort. | An '''obstacle''' is anything that stands in the way of the [[Pikmin family|Pikmin]] and their [[leader]]s until it has been cleared or overcome. There are several obstacles of different types scattered across the [[area]]s of all games, and usually, the [[Pikmin family|Pikmin]] must work together to clear them effectively. At times, obstacles do not block a path, but clearing them normally yields a shortcut or a reward of some sort. | ||
Revision as of 09:04, May 31, 2022
To do: Check if Pikmin contribute to a task in a linear fashion or logarithmic fashion. i.e. do 50 Pikmin take exactly twice as long to take down a gate as 100, or are they faster? Check other obstacles too, and check all games. |
An obstacle is anything that stands in the way of the Pikmin and their leaders until it has been cleared or overcome. There are several obstacles of different types scattered across the areas of all games, and usually, the Pikmin must work together to clear them effectively. At times, obstacles do not block a path, but clearing them normally yields a shortcut or a reward of some sort.
List of obstacles
Icon | Name | Description | Games | |||
---|---|---|---|---|---|---|
Pikmin | Pikmin 2 | Pikmin 3 | Hey! Pikmin | |||
Arachnode web | Arachnodes often build their webs in the carrying routes of Winged Pikmin. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. | No | No | Yes | No | |
Bamboo gate | Gates that must be held open with Winged Pikmin. | No | No | Yes | No | |
Bloominous Stemple | Large, white plants that react to light, and act as platforms. They only bloom when there is an active light nearby. | No | No | Yes | Yes | |
Boulder | Boulders drop from the sky, and crush Pikmin they fall on. | No | Yes | No* | No | |
Bouncy Mushroom | Bouncy Mushrooms let leaders and Pikmin bounce to otherwise inaccessible places. | No | No | Yes | Yes | |
Bramble gate | Bramble gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of bramble gates. | Yes | Yes | No | No | |
File:Brick wall icon.png | Brick wall | Rare walls that can only be destroyed with iron balls. | No | No | Yes | No |
Bridge | Unbuilt bridges can be found on the edge of some gaps between pieces of terrain, and Pikmin must build the bridge in order to pass through. | Yes | Yes | Yes | Yes | |
Burgeoning Spiderwort mold | Some form of mold that stops the growth of Burgeoning Spiderworts. | No | Yes | No | No | |
Buried treasure, fruit or Sparklium Seeds | While not technically an obstacle, some treasures are found underground, and White Pikmin are needed to clear the dirt and unearth them. Some fruits can also be found buried, but any Pikmin can dig them out, with Yellow Pikmin doing so faster. | No | Yes | Yes | Yes | |
Cardboard box | Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. | Yes | No | Yes | No | |
Climbing stick | Sticks used to climb to higher places. They must be extended first. | Yes | No | Yes | No | |
Clipboard | Boards with handles on them. Clipboards often cover objects, and they need 8 Winged Pikmin to lift it. | No | No | Yes | No | |
Clog | Some pools of water can be drained by destroying clogs. | No | Yes | No | Yes | |
Cobblestone block | Blocks made of stone, that can be destroyed by bomb rocks only. | No | No | No | Yes | |
Conveyor belt | Metallic belts that roll in a direction, carrying things on top of them. | No | No | Yes | No | |
Crystal nodule | Crystal pebbles used by Skutterchucks to attack Pikmin. | No | No | Yes | Yes | |
Crystal wall | Walls made of glass, that can be broken with Rock Pikmin or bomb rocks. | No | No | Yes | No | |
Dam | A stick over a river with Flukeweeds on top that blocks the movement of lily pads. | No | No | Yes | No | |
Dirt block | This obstacle prevents the player from making progress in an area. It simply needs to be destroyed by throwing a Pikmin at it. | No | No | No | Yes | |
Dirt mound | Mounds of dirt that hold small items, which can be revealed by sending Pikmin to dig in it. | No | No | Yes | No | |
Dirt wall | Simple walls made of dirt, similar to bramble gates. | No | No | Yes | Yes | |
Electric gate | Gates covered in electrical current, meaning only Yellow Pikmin can destroy it. | No | Yes | Yes | Yes | |
Electrical wire | Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. | No | Yes | No | No | |
Electrode | An open circuit that needs Yellow Pikmin to close it. Upon closing the circuit, a light activates. | No | No | Yes | Yes | |
Elevator platform | Boxes attached to ropes that act similar to seesaw blocks. | No | No | Yes | Yes | |
Fire geyser | Geysers poking out of the ground or ceiling that shoot fire at regular intervals. | Yes | Yes | Yes | Yes | |
Flames | Flames that prevent Olimar from making progress in an area, until they are smothered out. | No | No | No | Yes | |
Flukeweed | Pink, curly plants that are attached to buried objects. Winged Pikmin can lift these objects up. | No | No | Yes | No | |
Fragments | Pieces of broken objects found in piles that are used to build bridges. Pikmin deliver them to the bridge, until all fragments have been delivered. | No | No | Yes | Yes | |
File:Gas pipe icon.png | Gas pipe | Pipes sticking out of the ground that emit clouds of poison gas. | No | Yes | No | No |
Geyser | Water geysers in the first and third Pikmin games allow access to newer areas, but may need to be activated first. | Yes | No | Yes | No | |
Hay | A bundle of hay acts similar to bridge fragments. Hay is used to build ramps. | No | No | Yes | No | |
High ledges | Some ledges are too high for regular Pikmin to reach, and can only be reached by Yellow Pikmin or Winged Pikmin. | Yes | Yes | Yes | Yes | |
Hydroe bramble | Long bramble with thorns that block the way and move in specific patterns. Pikmin that touch one of these get killed, and there is no way to remove them. | No | No | No | Yes | |
Icicle-like crystal | Some crystals look and act like icicles, and will fall on Olimar when he goes under one of them. | No | No | No | Yes | |
Iron ball | Large spheres that can be pushed by a certain number of Pikmin, until they roll off a cliff. | No | No | Yes | No | |
Iron block | Blocks of iron that need to be pushed by Pikmin in order to progress in an area. | No | No | No | Yes | |
Kingcap | Large, red spotted mushrooms that block passageways. | No | No | Yes | No | |
Large crystal | Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with Rock Pikmin. | No | No | Yes | Yes | |
Liftable rock | Heavy rocks wrapped in vines that can be held on to by Winged Pikmin, which can then lift the obstacles into the air. | No | No | No | Yes | |
Lily pad | Green plants that are used to navigate bodies of water. | No | No | Yes | No | |
File:Paper bag P2 icon.png |
Paper bag | Paper bags that block passageways. In Pikmin 2, they can be crushed with enough Pikmin weight, and in Pikmin 3, they need to be pushed off ledges. | No | Yes | Yes | No |
Pulley rock | A rock attached to a pulley system. Pikmin can hold on to a stick on the other end to lift up the rock, and place it out of the way. | No | No | No | Yes | |
Purple Pikmin needed | Some paper bags and treasures are too heavy to overcome or carry with most Pikmin types as they weigh over 100 weight units, so Purple Pikmin are necessary to overcome or carry them. | No | Yes | No | No | |
Reinforced wall | Strong walls that require bomb rocks to take out. There are multiple types of reinforced walls in Pikmin. | Yes | No | Yes | No | |
Seesaw block | Seesaw blocks come in pairs, and when enough weight is applied onto one, the other rises. | No | Yes | Yes | No | |
Small crystal | Small crystals that block geysers and hold small items. | No | No | Yes | No | |
Spotcap | Small fungi that can block passages in groups. | No | No | Yes | No | |
Tin box | Act just like cardboard boxes. | No | No | Yes | No | |
Trowel | When upright, it blocks the way forward. It can be tipped over with Pikmin throws, and when it lands, it serves as a makeshift bridge. | No | No | No | Yes | |
Tunnel | Shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. | No | No | Yes | No | |
Water body | Non-Blue Pikmin start drowning if they come into contact with bodies of water. | Yes | Yes | Yes | Yes | |
File:Wooden stake.png | Wooden stake | A stake that either blocks the player's path and needs a certain amount of Pikmin to push it in the ground, or sticks below something and can be pushed up. | No | No | No | Yes |
* There is an item that causes boulders to fall in Bingo Battle, however.
Minor obstacles
- Main article: Minor obstacles.
Several other obstacles appear throughout the Pikmin series; however, they are much more uncommon than the other ones listed above.
Trivia
- In Pikmin 2, Pikmin that are attacking an obstacle while latched on will cause damage at a faster pace than those that are standing on the ground.[1] This can be achieved with bridges by pushing the Pikmin off to the side and letting it go back to the bridge on its own, where it should hopefully cling on instead.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Obstacle | Obstacle | |
Portuguese (NoE) | Obstáculo | Obstacle | Translation taken from the Pikmin instruction manual. |
See also
References
- ^ YouTube video showing how latched Pikmin are faster than standing Pikmin, in Pikmin 2
Obstacles |
---|
Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |