Pikmin 2

Toady Bloyster: Difference between revisions

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'''Toady Bloysters''' are slug-like creatures found in ''[[Pikmin 2]]''. They creep along the ground in search of food, and upon discovering [[Pikmin (Species)|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Captain]] has at his disposal, should the player be careless enough to allow the Bloyster the chance.
'''Toady Bloysters''' are slug-like creatures found in ''[[Pikmin 2]]''. They creep along the ground in search of food, and upon discovering [[Pikmin (Species)|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Captain]] has at his disposal, should the player be careless enough to allow the Bloyster the chance.


The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.  
The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.


A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.
A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it drops one or two[[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.


In [[Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]].
In [[Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]].

Revision as of 13:55, July 29, 2011

Toady Bloyster
42toadybloyster.png
Appears in Pikmin 2
Scientific name Molluschid minionicus
Family Mollusking
Areas Pikmin 2
Perplexing Pool
Caves The Giant's Bath
Challenge Mode stages None
2-Player Battle stages None
Attacks Eats Pikmin

Toady Bloysters are slug-like creatures found in Pikmin 2. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a Captain has at his disposal, should the player be careless enough to allow the Bloyster the chance.

The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with Purple Pikmin. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.

A single Toady Bloyster spawns in the Perplexing Pool, and tends to rove around the shallows near the entrance to the Shower Room. When defeated, it drops one or two10-Pellets in addition to the gill-like organ on its back, which is worth 25 Pikmin at any Onion. Entering any of the caves in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.

In Challenge Mode, a Toady Bloyster holds The Key on the first sublevel in The Giant's Bath.

Artwork of a Toady Bloyster.
Artwork of the Toady Bloyster.

{{notes:enemy/{{{2}}}|block=y}}

Trivia

  • When the Toady Bloyster prepares for an attack, it produces a grunt highly similair to a Cow mooing.
  • The Toady Bloyster and the Raging Bloyster both emit a sound simialr to thunder when observed up close.