Volatile Dweevil: Difference between revisions
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The '''Volatile Dweevil''' is an enemy in [[Pikmin 2]]. At first glance they appear to be [[bomb-rock]]s with legs, but are actually [[Dweevils]] that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known ''only'' to carry bomb-rocks, and are never seen without one. | The '''Volatile Dweevil''' is an enemy in ''[[Pikmin 2]]''. At first glance, they appear to be [[bomb-rock]]s with legs, but are actually [[Dweevils]] that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known ''only'' to carry bomb-rocks, and are never seen without one. | ||
A Volatile Dweevil's bomb-rock will start the count-down fuse as soon as the creature is startled, and it will chase [[captain]]s and [[Pikmin family|Pikmin]] until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil simply to run away from it until it blows up. They cannot be directly attacked unless [[ultra-bitter spray|petrified]], which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a [[spray]] on an enemy which will drop no corpse. | A Volatile Dweevil's bomb-rock will start the count-down fuse as soon as the creature is startled, and it will chase [[captain]]s and [[Pikmin family|Pikmin]] until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil simply to run away from it until it blows up. They cannot be directly attacked unless [[ultra-bitter spray|petrified]], which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a [[spray]] on an enemy which will drop no corpse. | ||
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In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop form the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop form the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure. | ||
==Half | ==Half-activated Dweevil== | ||
There is a glitch on the [[Piklopedia]] related to the bomb-rock's activation. The player must enter the Piklopedia and choose the Volatile Dweevil's archive. The player must [[ultra-bitter spray|petrify]] it, then wait. Right before it breaks free, it must be petrified again. If done correctly, the bomb-rock should be turned into stone. The player should then throw [[Pikpik carrot]]s at it, and, if they it, the creature will wake up, but the bomb-rock won't activate. Before the rock breaks free, the player should petrify the Dweevil, and only the body will be petrified, but the bomb-rock will activate. It may even explode and kill the petrified Dweevil. | |||
{{notes|enemy}} | {{notes|enemy}} | ||
==2-player battle== | ==2-player battle== | ||
In battle mode if the roulette wheel lands on Volatile Dweevil a player can drop one on the enemy at any time by pushing Y. This is a good idea if the enemy is in the middle of plucking Pikmin | In battle mode if the roulette wheel lands on Volatile Dweevil, a player can drop one on the enemy at any time by pushing Y. This is a good idea if the enemy is in the middle of plucking Pikmin. | ||
==Gallery== | ==Gallery== | ||
<gallery | <gallery> | ||
Volatiledweevil.jpg|Concept art of a Volatile Dweevil. | File:Volatiledweevil.jpg|Concept art of a Volatile Dweevil. | ||
</gallery> | </gallery> | ||
{{Enemies}} | {{Enemies}} | ||
[[Category:Pikmin 2 enemies]] | [[Category:Pikmin 2 enemies]] | ||
[[Category:Explosion enemies]] | [[Category:Explosion enemies]] | ||
Revision as of 09:15, December 21, 2010
Volatile Dweevil | |
---|---|
Appears in | Pikmin 2 |
Scientific name | Mandarachnia explodus |
Family | Dweevil |
Areas | None |
Caves | Subterranean Complex, Shower Room, Submerged Castle, Hole of Heroes, Dream Den |
Challenge Mode stages | None |
2-Player Battle stages | None |
Attacks | Self-destructs |
The Volatile Dweevil is an enemy in Pikmin 2. At first glance, they appear to be bomb-rocks with legs, but are actually Dweevils that have picked up bomb-rocks, much like how other members of the Dweevil family pick up treasures and corpses; unlike other members of that family, Volatile Dweevils are known only to carry bomb-rocks, and are never seen without one.
A Volatile Dweevil's bomb-rock will start the count-down fuse as soon as the creature is startled, and it will chase captains and Pikmin until the bomb explodes, killing itself and anything else caught in the blast. With that in mind, the best way to deal with a Volatile Dweevil simply to run away from it until it blows up. They cannot be directly attacked unless petrified, which also freezes the bomb-rock in mid-detonation, making it useful in an emergency but often impractical because it wastes a spray on an enemy which will drop no corpse.
In terms of gameplay, Volatile Dweevils are more-so hazards than enemies. They can unexpectedly drop form the ceiling and are often found around treasures, making them extremely dangerous to Pikmin attempting to retrieve the treasure.
Half-activated Dweevil
There is a glitch on the Piklopedia related to the bomb-rock's activation. The player must enter the Piklopedia and choose the Volatile Dweevil's archive. The player must petrify it, then wait. Right before it breaks free, it must be petrified again. If done correctly, the bomb-rock should be turned into stone. The player should then throw Pikpik carrots at it, and, if they it, the creature will wake up, but the bomb-rock won't activate. Before the rock breaks free, the player should petrify the Dweevil, and only the body will be petrified, but the bomb-rock will activate. It may even explode and kill the petrified Dweevil.
“{{notes:enemy/{{{2}}}|block=y}}”
2-player battle
In battle mode if the roulette wheel lands on Volatile Dweevil, a player can drop one on the enemy at any time by pushing Y. This is a good idea if the enemy is in the middle of plucking Pikmin.