Scornet Maestro: Difference between revisions

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(Fixed Format; Not sure about Videos part, though.)
(I don't have statistical info yet, but I will soon)
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<p data-skip="true">{{Template:Infobox enemy
{{Infobox enemy
|image = Scornet maestro.png
|areas = Twilight River
|size = 270px
}}
|pikmin3 = y
{{spoiler}}
|areas = [[Twilight River]]|attacks = Order its swarm after yours|weight = 10
The '''Scornet Maestro''' is the boss of the [[Twilight River]] and the fourth boss overall of ''[[Pikmin 3]]''. It appears to be a combination of a bee and a bird, with harp-like strings connecting its mandibles. It is accompanied by a swarm of [[Scornet]]s, and the Scornet Maestro uses its "harp" to control the Scornets. Upon the player's arrival to the top of the tree stump, it abducts [[Louie]]. After doing so, it will command the Scornets to attack the player's squad of Pikmin; the Scornets attack in different formations. The first formation involves the Scornets flying into a conical shape, which will shoot out Scornets at the Pikmin. After all the Scornets have flown away, the Scornet Maestro is defenseless; the player's Winged Pikmin are needed to bring it down. After taking some damage, it will call back the Scornets, and repeat the attack.
|max_pikmin1 =
|seeds = 50|max_pikmin3 = |max_pikmin = 20}}The '''Scornet Maestro''' is a boss in ''[[Pikmin 3]] ''found in the [[Twilight River]], and is the fourth major boss encountered in Story Mode. It quickly abducts [[Louie]] before the player can reach him. It seems to be like a queen bee of sorts, since it's able to command a swarm of [[scornet|Scornets]] using its harp-like beak. The Scornet retinue is used to attack the [[Leader|Captains]] and their [[Pikmin family|Pikmin]]. It relies heavily on the Scornets as the Scornet Maestro itself has no way attacking.</p>


<p data-skip="true">It cannot be attacked while its swarm is surrounding it, requiring the captains to aim their Pikmin (preferably [[Winged Pikmin]]) at the boss after it exposes itself after one of its coordinated attacks. Once defeated, the Scornet Maestro will drop a [[Seed Hive]] and Louie, and all of the Scornets will be able to be carried as well.</p>
After dropping down to half health, the Maestro utilizes another attack. It makes the Scornets line up into a five-row deep rectangular formation, which the Scornet Maestro will send at the Pikmin. The player, again, should avoid the rows, or else they risk Pikmin being snatched up by the Scornets. After the attack ends, the player should have their Pikmin attack the Maestro, and they should call their Pikmin back when the Scornets return. The final attack involves the Scornets circling around the leader's squad of Pikmin, slowly closing in. The player should use their Winged Pikmin to make a clearing in the circle. After escaping the Scornets, the player should attack the Maestro once more. At this point, it will die, and will release Louie, along with a papaya, the Seed Hive, worth 2 1/2 bottles of juice.
 
==Strategy==
[[File:Aaa.png|thumb|left|129px|Scornets]]
 
The strategy is mainly to defend your Pikmin from the Scornets and then attack the Scornet Maestro. As the battle progresses, it will create different formations with its retinue in an attempt to destroy your swarm. One should note that this boss completely relies on its own swarm to attack, their eyes turning red and buzzing, possessing no offensive moves of its own besides shaking off Pikmin.
 
The first formation is a gigantic cone-like formation, the easiest to avoid. The attack is simple to dodge, just wait for the formation to attack and strafe around the swarm. If any Pikmin are captured by the swarm, the swarm will move the around the boss in a circle formation, holding the captured Pikmin. The swarm must be attacked swiftly to free the Pikmin. If Pikmin aren't released from the swarm, they will be killed.
 
The second formation is an array. It will release one line after another to attack your Pikmin. This formation can be tricky to avoid, as the lines of Scornets adjust their flight if you try to run around them. However, as the Scornets are gathering in the array, they are extremely vulnerable to Pikmin attacks. Rock Pikmin seem to do well at picking off Scornets in this formation.
 
The third formation has the swarm forming a circle surrounding you, slowly closing in. If any Pikmin are left behind inside the circle, they will be captured.  You need to use your Pikmin to create gaps in the circle to allow your group to escape. To avoid leaving Pikmin behind, one can use an [[Ultra-Spicy Spray]] to create a hole quickly and get out faster. Once any of the formations are complete, the swarm will temporarily leave the boss, giving you a chance to attack the boss, which you can use Winged Pikmin to reach.
 
Once enough Pikmin are latched onto it, it will fall to the ground, allowing any ground-based Pikmin to swarm it as well. Once it dies, it will drop a large fruit, alongside [[Louie]]. Its body, alongside the corpses of its swarm, can be taken back to the Onion. As with all bosses in the game, the Scornet Maestro's corpse produces 50 Pikmin.
 
==Videos==
<gallery hideaddbutton="true">
File:Pikmin 3 Walkthrough Scornet Maestro Boss Battle (Part 13)|Scornet Maestro Boss Battle
</gallery>
 
==Gallery==
<gallery>
Scornet Maestro attack no.1.jpg|Cone Formation.
Scornet Maestro attack no.2.jpg|Line formation.
Scornet Maestro attack no.3.jpg|Circle formation.
Bee Boss.jpg|Captured Pikmin.
Beee.png|The defeated Scornet Maestro, surrounded by its fruit and Louie.
</gallery>
 
==Trivia ==
 
*The Scornet Maestro is the second airborne boss to appear in the series, the first being the [[Vehemoth Phosbat]], both appearing in the same game.
*The Japanese name for Scornet Maestro, "Tategotohachisuzume," translates to "Harp Bee Sparrow."
*The Scornet Maestro is the second smallest boss in the ''Pikmin'' series.
*The Scornet Maestro is similar to a boss in another Nintendo game, ''Metroid Prime 3: Corruption'', Helios. Both Helios and the Scornet Maestro are smaller (in comparison to other bosses) bosses that use smaller minions to both protect themselves and attack the player.  
*It appears to draw inspiration from insects (bees) and birds (hummingbirds and sparrows).
*The Scornet Maestro might be considered the third boss in the ''Pikmin ''series to use other small enemies as helpers, the others being the [[Empress Bulblax]] and the [[Vehemoth Phosbat]]. While the Scornet's Maestro are for attack purposes, the others are mostly for distraction.
*The Scornet Maestro is the only boss in the Pikmin series that cannot directly kill your Pikmin, although its [[Scornet]]s can.
*Even if the player scans the Scornets, it will say Scornet Maestro instead. 
*Intestingly, when the Scornet Maestro is defeated, not only will the Maestro's corpse fall, but all the Scornets as well, which can be brought back to the [[Onion]]. Normally, Scornets are not retrievable when defeated. 
*The Scornet Maestro can command up to 100 Scornets at the same time, much like the player and the Pikmin.
{{Enemies}}
{{Enemies}}
[[Category:Bosses]]
[[Category:Bosses]]
[[Category:Airborne enemies]]
[[Category:Airborne enemies]]
[[Category:Pikmin 3]]
[[Category:Pikmin 3 Enemies]]
[[Category:Enemies]]
[[Category:Twilight River]]
[[Category:Creatures with no known family]]
[[Category:Scornet]]
[[Category:Scornet Maestro]]

Revision as of 20:49, December 31, 2013

Scornet Maestro
Appears in N/A
Scientific name Unknown
Family Unknown
Areas Twilight River
Attacks N/A

The Scornet Maestro is the boss of the Twilight River and the fourth boss overall of Pikmin 3. It appears to be a combination of a bee and a bird, with harp-like strings connecting its mandibles. It is accompanied by a swarm of Scornets, and the Scornet Maestro uses its "harp" to control the Scornets. Upon the player's arrival to the top of the tree stump, it abducts Louie. After doing so, it will command the Scornets to attack the player's squad of Pikmin; the Scornets attack in different formations. The first formation involves the Scornets flying into a conical shape, which will shoot out Scornets at the Pikmin. After all the Scornets have flown away, the Scornet Maestro is defenseless; the player's Winged Pikmin are needed to bring it down. After taking some damage, it will call back the Scornets, and repeat the attack.

After dropping down to half health, the Maestro utilizes another attack. It makes the Scornets line up into a five-row deep rectangular formation, which the Scornet Maestro will send at the Pikmin. The player, again, should avoid the rows, or else they risk Pikmin being snatched up by the Scornets. After the attack ends, the player should have their Pikmin attack the Maestro, and they should call their Pikmin back when the Scornets return. The final attack involves the Scornets circling around the leader's squad of Pikmin, slowly closing in. The player should use their Winged Pikmin to make a clearing in the circle. After escaping the Scornets, the player should attack the Maestro once more. At this point, it will die, and will release Louie, along with a papaya, the Seed Hive, worth 2 1/2 bottles of juice.