Pikmin 2

Hermit Crawmad: Difference between revisions

From Pikipedia, the Pikmin wiki
Jump to navigation Jump to search
No edit summary
Line 6: Line 6:
|family=Crawmad
|family=Crawmad
|areas=[[Perplexing Pool]], [[Wistful Wild]]
|areas=[[Perplexing Pool]], [[Wistful Wild]]
|underground=[[Citadel of Spiders]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]]
|underground=[[Citadel of Spiders]], [[Shower Room]], [[Hole of Heroes]], [[Dream Den]], [[The Giant's Bath]]
|weight=5
|weight=5
|height=68
|height=68
Line 14: Line 14:
|attacks=Eats Pikmin
|attacks=Eats Pikmin
|vitality=500
|vitality=500
|challenge = [[The Giant's Bath]]}}
}}


The '''Hermit Crawmad''' is an enemy in [[Pikmin 2]] and the only known member of the Crawmad family. They resemble stout lobster- or shrimp-like crustaceans whose claws resemble those of [[Wikipedia:Squilla mantis|squillas]], but are in fact related to [[Wikipedia:hermit crab|hermit crabs]]. It sits in its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the [[Pikmin Family|Pikmin]] approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin is eaten. The only way to kill it is to lure it out and attack its vulnerable tail before it can crawl back. After being killed, its hole disappears. Larger versions of this enemy exist due to a random size distribution, but they are not considered a separate species, nor do they give more [[poko]]s or Pikmin seeds.
The '''Hermit Crawmad''' is an enemy in ''[[Pikmin 2]]'' and the only known member of the Crawmad family. They resemble stout lobster- or shrimp-like crustaceans whose claws resemble those of [[Wikipedia:Squilla mantis|squillas]], but are in fact related to [[Wikipedia:hermit crab|hermit crabs]]. It sits in its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the [[Pikmin Family|Pikmin]] approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin is eaten. The only way to kill it is to lure it out and attack its vulnerable tail before it can crawl back. After being killed, its hole disappears. Larger versions of this enemy exist due to a random size distribution, but they are not considered a separate species, nor do they give more [[poko]]s or Pikmin seeds.


{{notes|enemy}}
{{notes|enemy}}


==Killing Methods==
==Strategy==
====Pikmin====
====Pikmin====
Lure it out of its hole by moving some Pikmin near its hole, then run away. It'll come out and try to get a Pikmin. When it starts to turn around, swarm its backside. Another strategy would be to move the current captain to lure the Hermit Crawmad away from its hole, then swarming it. The player can also use [[Purple Pikmin]] to stun the Hermit Crawmad on its way back to its hole.
Lure it out of its hole by moving some Pikmin near its hole, then run away. It'll come out and try to get a Pikmin. When it starts to turn around, swarm its backside. Another strategy would be to move the current captain to lure the Hermit Crawmad away from its hole, then swarming it. The player can also use [[Purple Pikmin]] to stun the Hermit Crawmad on its way back to its hole.


====Captains====
====Captains====
Go near the hole and wait a second, then run. It'll come out. Proceed to punch its backside. This will have to be done about three times to finish it off.
Go near the hole and wait a second, then run. It'll come out. Proceed to punch its backside. This will have to be done multiple times to finish it off.


==Gallery==
==Gallery==
<gallery widths="120">
<gallery>
30hermitcrawmad.png|A Hermit Crawmad
File:30hermitcrawmad.png|A Hermit Crawmad
Hermitcrawmad.jpg|Concept art of a Hermit Crawmad.
File:Hermitcrawmad.jpg|Concept art of a Hermit Crawmad.
</gallery>
</gallery>
{{Enemies}}
{{Enemies}}
[[Category:Pikmin 2 enemies]]

Revision as of 14:49, April 29, 2011

Hermit Crawmad
File:Hermit Crawmad.jpg
Appears in Pikmin 2
Scientific name Camabarus rustica
Family Crawmad
Areas Perplexing Pool, Wistful Wild
Caves Citadel of Spiders, Shower Room, Hole of Heroes, Dream Den, The Giant's Bath
Challenge Mode stages None
2-Player Battle stages None
Attacks Eats Pikmin

The Hermit Crawmad is an enemy in Pikmin 2 and the only known member of the Crawmad family. They resemble stout lobster- or shrimp-like crustaceans whose claws resemble those of squillas, but are in fact related to hermit crabs. It sits in its hole, and is usually found around watery areas, although it can survive on dry land as well. It will peek out of its hole when the Pikmin approach it and it will attack if one gets too near its dwelling. It attacks by charging out of its hole and grabbing a Pikmin, then going back to its nest, where the Pikmin is eaten. The only way to kill it is to lure it out and attack its vulnerable tail before it can crawl back. After being killed, its hole disappears. Larger versions of this enemy exist due to a random size distribution, but they are not considered a separate species, nor do they give more pokos or Pikmin seeds.

{{notes:enemy/{{{2}}}|block=y}}

Strategy

Pikmin

Lure it out of its hole by moving some Pikmin near its hole, then run away. It'll come out and try to get a Pikmin. When it starts to turn around, swarm its backside. Another strategy would be to move the current captain to lure the Hermit Crawmad away from its hole, then swarming it. The player can also use Purple Pikmin to stun the Hermit Crawmad on its way back to its hole.

Captains

Go near the hole and wait a second, then run. It'll come out. Proceed to punch its backside. This will have to be done multiple times to finish it off.

Gallery