User:Twins1105/Sandbox: Difference between revisions

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= ''Pikmin'' =
= ''Pikmin'' =
Stuff relating to {{p1}}
Stuff relating to {{p1}}
== ''Pikmin World'' name machine translations ==
More direct translations of the original Japanese track names for ''[[Pikmin World]]'' using Deepl, Google Translate, and Jisho.
{{columns|1|
# Pikmin
# Carry, Fight, Increase and be Eaten
# Select a ship's log
# Prologue
# Panoramic view
# The Impact Site
# The Forest of Hope
# The Forest Navel
# The Distant Spring
# The Final Trial
# Giant Creature Approaching
# The Last Giant Creature
# Let's Challenge
# Challenge Results Announcement
# New Record Achieved
# Onion Found!
# Meeting
# Spaceship Part Found!
# Spaceship Part Appears!
# Spaceship Part Recovery Complete!
# Spaceship Power Up!
# Spaceship Complete!
# Night is Coming
# It was My Mistake...
# Today's Records
# Time's up, it's time to head into space...
# Escape, and crash...
# Live as a Pikmin
# Spaceship completed, time to go to space!
# Escape and head to planet Hocotate
# Complete Disaster Record
# The People who Organized This Journey
# Complete Creature Record
# Song of Love (CM Version No.1)
# Song of Love (CM version No.2)
# Song of Love (French CM Version)
}}


= '''P1S Ship Part Icons'''=
= '''P1S Ship Part Icons'''=
Using P1S ship part icons in place of the current unofficial icons.
Using the ship part icons from {{p1s}} in place of the current unofficial icons.


== Location map ==
{{location map | width = 350 | height = 338 | image = The Impact Site P1S map.png | bg = #111 | caption = The location of the Main Engine in [[The Impact Site]]. | icons =
{{location map | width = 350 | height = 338 | image = The Impact Site P1S map.png | bg = #111 | caption = The location of the Main Engine in [[The Impact Site]]. | icons =
{{map icon | Main Engine P1S | 259 | 110}}
{{map icon | Main Engine P1S | 259 | 110}}
}}
}}


== Table ==
{| class="wikitable sortable"
{| class="wikitable sortable"
! class="unsortable" | Icon
! class="unsortable" | Icon
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= ''Pikmin 2'' =
= ''Pikmin 2'' =
Stuff relating to {{p2}}
Stuff relating to {{p2}}
= ''Notes in other languages'' =
=== Olimar's journal (Japanese) ===
{{switchable|Text|{{transcript|最初に目撃した時は、巨大な水棲生物かと思いびっくりしたが、実はただの巨像だった。一安心だ。もしこんなブサイクな生物が実在しておそってきたら、無様に逃げまどうしかなかっただろう……。}}|
Translation|{{transcript|When I first saw it, I was startled, thinking it was a giant aquatic creature, but in fact it was just a colossal statue. I was relieved. If such an ugly creature had actually existed and attacked me, I would have had no choice but to clumsily run away...}}|showall=y}}
=== Sales pitch (Japanese) ===
{{switchable|Text|{{transcript|いかなる美をも打倒するブサイクさは見る者の心に感動と絶望をたたきこむ。マニアにはたまらないブサイク品。|block=y}}|
Translation|{{transcript|Ugliness that overthrows all beauty strikes emotion and despair into the hearts of those who see it. An ugly product irresistible to enthusiasts.|block=y}}|showall=y}}


= '''Treasure Series Gallery''' =
= '''Treasure Series Gallery''' =
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= '''''Pikmin Adventure'' area infobox''' =
= '''''Pikmin Adventure'' area infobox''' =
An area infobox for the challenges in ''Pikmin Adventure''.


{| class="infobox"
{| class="infobox"
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The following lists the appearance of enemies in each level in ''Pikmin Adventure.
The following lists the appearance of enemies in each level in ''Pikmin Adventure.


'''Enemies found in ''Bulborb Forest'''''
== '''Enemies found in ''Bulborb Forest''''' ==


[[Pikmin Adventure enemies# Bulborb|Bulborb (red)]] × 9
[[Pikmin Adventure enemies# Bulborb|Bulborb (red)]] × 9
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{{clear}}
{{clear}}


'''Enemies found in ''Boss of the Beebs'''''
== '''Enemies found in ''Boss of the Beebs''''' ==


[[Pikmin Adventure enemies# Bulborb|Bulborb (red)]] × 18
[[Pikmin Adventure enemies# Bulborb|Bulborb (red)]] × 18
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{{clear}}
{{clear}}


'''Enemies found in ''Five Seconds to Takeoff'''''
== '''Enemies found in ''Five Seconds to Takeoff''''' ==


[[Pikmin Adventure enemies#Creepy Beeb|Creepy Beeb]] × 28
[[Pikmin Adventure enemies#Creepy Beeb|Creepy Beeb]] × 28
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{{clear}}
{{clear}}


'''Enemies found in ''Cannon Smash'''''
== '''Enemies found in ''Cannon Smash''''' ==


[[Pikmin Adventure enemies#Creepy Beeb|Creepy Beeb]] × 12
[[Pikmin Adventure enemies#Creepy Beeb|Creepy Beeb]] × 12
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{{clear}}
{{clear}}


''Enemies found in '''Through the Darkness'''''
== ''Enemies found in '''Through the Darkness''''' ==


[[King Beeb]] × 7
[[King Beeb]] × 7
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{{clear}}
{{clear}}


''Enemies found in '''Swamp Master'''''
== ''Enemies found in '''Swamp Master''''' ==


[[Large-mouth Wollywog]] × 1
[[Large-mouth Wollywog]] × 1
{{clear}}
{{clear}}


''Enemies found in '''Lord of a Barren Land'''''
== ''Enemies found in '''Lord of a Barren Land''''' ==


[[Pikmin Adventure enemies#Blowhog|Blowhog]] × 5
[[Pikmin Adventure enemies#Blowhog|Blowhog]] × 5
Line 572: Line 629:


[[Pikmin Adventure enemies#YellowBu lborb|Bulborb (yellow)]] × 5
[[Pikmin Adventure enemies#YellowBu lborb|Bulborb (yellow)]] × 5
{{clear}}
 
[[Pikmin Adventure enemies#Bilious Bulborb|Bilious Bulborb]] × 1
[[Pikmin Adventure enemies#Bilious Bulborb|Bilious Bulborb]] × 1
{{clear}}
{{clear}}


''Enemies found in '''Burst the Giant Balloon'''''
== ''Enemies found in '''Burst the Giant Balloon''''' ==
{{clear}}
 
Bombardier Beeb x9
[[Pikmin Adventure enemies#Bombardier Beeb|Bombardier Beeb]] × 9
{{clear}}
 
Red Bulborb x7
[[Pikmin Adventure enemies#Bulborb|Bulborb (red)]] × 8
{{clear}}
 
Yellow Bulborb x5
[[Pikmin Adventure enemies#YellowBu lborb|Bulborb (yellow)]] × 5
{{clear}}
 
Telescoping Pumphog x3
[[Pikmin Adventure enemies#Telescoping Pumphog|Telescoping Pumphog]] × 3
{{clear}}
 
King Beeb x4
[[King Beeb]] × 4
{{clear}}
 
Blowhog x 7
[[Pikmin Adventure enemies#Blowhog|Blowhog]] × 7
{{clear}}
{{clear}}


== '''Notes in other languages''' ==
= '''Notes in other languages''' =


== Bulborb (Pikmin Adventure) ==
== Bulborb (Pikmin Adventure) ==
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=== Monita's notes ===
=== Monita's notes ===
{{switchable|American English|{{transcript|These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!|block=y}}|British English|{{transcript|These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.|block=y}}
{{switchable|American English|{{transcript|These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!|block=y}}
 
|British English|{{transcript|These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.|block=y}}
|Japanese|'''Text''': {{transcript|◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス|block=y}} '''Translation''': {{transcript|◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.|block=y}}
|Japanese|'''Text''': {{transcript|◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス|block=y}} '''Translation''': {{transcript|◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.|block=y}}
|Dutch|'''Text''': {{transcript|De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.|block=y}} '''Translation''': {{transcript|The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.|block=y}}
|Dutch|'''Text''': {{transcript|De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.|block=y}} '''Translation''': {{transcript|The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.|block=y}}
|French|'''Text''':  {{transcript|Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).|block=y}} '''Translation''': {{transcript|Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).|block=y}}|showall=y}}
|French|'''Text''':  {{transcript|Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).|block=y}} '''Translation''': {{transcript|Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).|block=y}}|showall=y}}


{{switchable|German|'''Text''': {{transcript|Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es  
{{switchable|German|'''Text''': {{transcript|Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!|block=y}} '''Translation''': {{transcript|This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!|block=y}}
nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!|block=y}} '''Translation''': {{transcript|This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!|block=y}}
 
|Italian|'''Text''': {{transcript|I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.|block=y}} '''Translation''': {{transcript|Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.|block=y}}
|Italian|'''Text''': {{transcript|I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.|block=y}} '''Translation''': {{transcript|Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.|block=y}}
|Russian|'''Text''': {{transcript|Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!|block=y}} '''Translation''': {{transcript|Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!|block=y}}
|Russian|'''Text''': {{transcript|Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!|block=y}} '''Translation''': {{transcript|Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!|block=y}}
|Spanish|'''Text''': {{transcript|Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.|block=y}} '''Translation''': {{transcript|These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.|block=y}}
|Spanish|'''Text''': {{transcript|Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.|block=y}} '''Translation''': {{transcript|These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.|block=y}}
|Portuguese|'''Text''': {{transcript|Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.|block=y}} '''Translation''': {{transcript|These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.|block=y}}|showall=y}}
|Portuguese|'''Text''': {{transcript|Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.|block=y}} '''Translation''': {{transcript|These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.|block=y}}|showall=y}}
{{clear}}
{{clear}}
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= ''Pikmin 4'' =
= ''Pikmin 4'' =
Stuff relating to {{p4}}
Stuff relating to {{p4}}
== ''Pikmin 4'' Official Soundtrack names ==
Names for the 153 tracks in ''Pikmin 4'' that are on the ''Nintendo Music'' app.
''Title Screen''
'''Hero's Hideaway Prologue'''
''Pikmin Discovered!'' - Jingle + Loop when discovering Pikmin
''Taking Charge'' - ''Pikmin 3'' Tutorial theme
''Taking on More'' - ''Pikmin 4'' Tutorial theme
''Pikmin Hide-and-Seek - Hero's Hideaway prologue theme/Shipwreck Tale theme before taking down Porquillion
'''Rescue Command Post'''
''Ready to Deploy'' - Emergency loop + Character Creator theme
''Must Be Fate'' - S.S. Beagle deployment cutscene
''Meeting Oatchi'' - Oatchi introduction theme
''The Way to the Surface?'' - Cave exit theme (First time through Burrow of Beginnings)
''Restart the S.S. Shepherd'' - RCP tutorial theme
''The Onion Takes Root'' - Red Onion awakening cutscene jingle + loop
''First Day's Results'' - Today's results (first day only)
''Rise and Shine'' - RCP day intro
''Strategy Meeting'' - Rescue Corps meeting
''Setting Out to Explore 1'' - Few instruments
''Setting Out to Explore 2'' - More instruments
''Setting Out to Explore 3'' - All instruments
''Small Discovery'' - Ex. Cave entrance discovered in SST
''New Discovery'' - Ex. Pikmin drinking nectar for the first time
''Big Discovery'' - Ex. Discovered flarlic
''An Abnormality!'' - Ex. Discover hazards
''Meeting the Red Pikmin'' - Includes loop
''Meeting the Blue Pikmin''
''Meeting the Yellow Pikmin''
''Meeting the Purple Pikmin''
''Meeting the White Pikmin''
''Meeting the Rock Pikmin''
''Meeting the Winged Pikmin''
''Meeting the Ice Pikmin''
''An Onion Matures'' - Flarlic + Onion fuse cutscene
''Onion Fuse'' - Onion + Onion fuse cutscene
''Before Nightfall'' - End of day theme
''Today's Rescue Results'' - End of day results theme
''Rescue Command Post''
''Expanding the Rescue Command Post''
''Field Guides'' - Piklopedia/Treasure Catalog
''Dandori Preperation'' - Dandori Battle/Challenge select
''Sun-Speckled Terrace (Flyover)''
''Sun-Speckled Terrace''
''Blossoming Arcadia (Flyover)''
''Blossoming Arcadia''
''Serene Shores (Flyover)''
''Serene Shores''
''Hero's Hideaway (Flyover)''
''Hero's Hideaway''
''Giant's Hearth (Flyover)''
''Giant's Hearth''
''Primordial Thicket (Flyover)''
''Primordial Thicket''
''Into the  Cave'' - Entering cave jingle
''Spelunking'' - Cave themes
''Cave Exploration (Toy Box)'' - Cave songs in the Blocks cave type
''Cave Exploration (Engulfed Castle)'' - Submerged Castle theme
''Waterwraith Appears'' - Remix of ''Pikmin 2'' track
''Cave Exploration (Waterwraith)'' - Waterwraith chase theme, remix of a ''Pikmin 2'' track
''All Pikmin Lost!'' - Remix of Pikmin Extinction theme, jingle + loop
''Cave Exploration (Safe)'' - Rest floor theme
''Escape to the Surface'' - Standard cave exit theme
''Cave Results''
''Back on the Surface'' - Resurfacing cutscene theme
''Battling a Strong Creature'' - Strong enemy theme (unknown, might be Puffy Blowhog?)
''Strong Creature Defeated'' - Jingle
''Battling a Stronger Creature'' - Stronger enemy theme (unknown, might be Crusted Rumpup?)
''Stronger Creature Defeated'' - Jingle
''Battling an Even Stronger Creature'' - Boss enemy theme (unknown, might be Snowfake Fluttertail?)
''Even Stronger Creature Defeated'' - Jingle
''Groovy Long Legs Battle'' - Groovy Long Legs music, includes Even Stronger Creature intro, lacks stomping sounds features variants
''Giant Breadbug Battle'' - Giant Breadbug theme
''Smoky Progg Battle'' - Smoky Progg theme (might be exclusive to CfaK?)
''Leafling Encounter'' - Leafling Jingle + Loop
''Leafling Chase'' - Variant of ''Into the  Cave''
''Dandori, Dandori'' - Leafling dialog theme
''Dandori Challenge 1''
''Dandori Challenge 2''
''Dandori Challenge Overtime'' - Might be re-used from ''Pikmin 3 Deluxe''?
''Dandori Challenge Results'' - Remix of a ''Pikmin 2'' track
''Leafling Encounter'' - Leafling Olimar Jingle + Loop
''Heading into Dandori Battle'' - Variant of ''Into the  Cave''
''Dandori Training'' - Leafling Olimar dialog theme
''Dandori Battle (Toy Box)''
''Dandori Battle (Sandox)''
''Dandori Battle Victory'' Jingle + Loop
''Dandori Battle Failure'' Jingle only
''Nightime Exploration 1'' - Few instruments
''Nightime Exploration 2'' - More instruments
''Nightime Exploration 3'' - All instruments
''Meeting the Glow Pikmin'' Unique Jingle + Loop
''Nightime Expedition'' - Standard version + danger variants
''Lumiknoll Breaks'' - Lumiknoll HP reaches 0
''Player Down'' - Player HP reaches 0
''Nightime Expedition Results'' - Results after night expedition
''Commence Leafling Treatment'' - Leafling cure meeting before applying cure, Loop
''Leafling Treatment Complete'' - Leafling cure meeting after applying cure, Jingle + Loop
''Moss the Guard Dog'' - Moss the Guard Dog's cutscene in Hero's Hideaway, Jingle + Loop
''Pikmin Kidnapped'' - Moss the Guard Dog's theme after stealing Pikmin, Jingle + Loop
''Chasing after Moss'' - Moss the Guard Dog running away, uses part of the Hero's Hideaway theme, Jingle + Loop
''Olimar's Shelter?'' - Bunker opening cutscene
''Final Test of Skill'' - Leafling Olimar dialog theme variant, Loop
''Dandori Battle vs. Olimar?'' - Used only in Story Mode Leafy Showdown
''Olimar Defeated?'' - Dandori Battle Victory variant, Jingle + Loop
''Olimar Rescue Mission: Complete!'' - Used in ''Olimar's Been Rescued!''
''Olimar Aboard'' - Used in ''Olimar's Been Rescued!''
''Credits''
''A new Mission'' - Jingle
''Main Missions: A Step Forward'' - Complete part of a Main Mission, Jingle
''Main Missions: Clear!'' - Complete a Main Mission, Jingle
''Ancient Sirehound Appears'' - Leafling Olimar/Louie theme dialog theme variant, Jingle
''Ancient Sirehound Battle'' - Ancient Sirehound battle theme, features element and down varients
''Louie Secured'' - Rescue Louie cutscene theme
''Return from the Cavern for a King'' - ''Escape to the Surface'' variant
''Oatchi Cured'' - ''Leafling Treatment Complete'' variant, Jingle + Loop
''Mission Complete! Prepare to Return Home'' - Ending Cutscene
''Back to Where We Belong'' - Ending Cutscene
''So Long, Pikmin'' - Used in ''Heading Home!'' ''The S.S. Dolphin's Heading Home!''
''Finale'' - Used in ''Heading Home!'' ''The S.S. Dolphin's Heading Home!''
''Final Rescue Results'' - Used in post-game results screen
''Olimar's Shipwreck Tale: Area Select'' - Used in Shipwreck Tale area select screen
''Olimar's Shipwreck Tale: Sun-Speckled Terrace''
''Olimar's Shipwreck Tale: Sun-Speckled Terrace (Evening)''
''Olimar's Shipwreck Tale: Ship Parts Recovered''
''Olimar's Shipwreck Tale: Ship Powered Up'' - Jingle + Loop
''Olimar's Shipwreck Tale: Blossoming Arcadia''
''Olimar's Shipwreck Tale: Blossoming Arcadia (Evening)''
''Olimar's Shipwreck Tale: Meeting Moss'' Jingle + 3 varients
''Olimar's Shipwreck Tale: Serene Shores''
''Olimar's Shipwreck Tale: Serene Shores (Evening)''
''Olimar's Shipwreck Tale: Battling a Strong Creature'' - Re-used from ''Pikmin 3''
''Olimar's Shipwreck Tale: Strong Creature Defeated'' - Re-used from ''Pikmin 3''
''Olimar's Shipwreck Tale: The Last Push'' - Shipwreck Tale variant because it doesn't have any effects on it unlike the version in the prologue (yes they're different audio files)
''Olimar's Shipwreck Tale: Strange Pikmin Behavior'' - Pikmin leave Onion on their own Jingle + Shipwreck dialog theme Loop
''Olimar's Shipwreck Tale: Gildemander Appears'' - Gildemander appears after Porquillion is defeated
''Olimar's Shipwreck Tale: The Pikmin Are Restored'' - After Gildemander is defeated
''Olimar's Shipwreck Tale: Hero's Hideaway''
''Olimar's Shipwreck Tale: Hero's Hideaway (Evening)''
''Olimar's Shipwreck Tale: Ship Complete'' - Remix of a ''Pikmin'' track
''Olimar's Shipwreck Tale: So Long, Pikmin'' - Used in ''Olimar's Shipwreck Tale: Farewell'', remix of a ''Pikmin'' track
''Olimar's Shipwreck Tale: Successful Escape?'' - Used in ''Olimar's Shipwreck Tale: Escaped?'', remix of a ''Pikmin'' track
''Olimar's Shipwreck Tale: Failed Escape'' - Used in ''Olimar's Shipwreck Tale: No Escape'', remix of a ''Pikmin'' track
''Olimar's Shipwreck Tale: Life as a Leafling'' - Used in ''Olimar's Shipwreck Tale: Escaped?'' and ''Olimar's Shipwreck Tale: No Escape'', remix of a ''Pikmin'' track
''Olimar's Shipwreck Tale: All Records'' - Used during full game results, remix of a ''Pikmin'' track
''Olimar's Shipwreck Tale: How It Happened'' - Used after Shipwreck tale, potential remix of a ''Pikmin'' track
''Sage Leaf's Cave'' - TotSL discovery cutscene theme, Loop
''Trial of the Sage Leaf'' - TotSL dialog theme, Loop
''Dandori Chalenge (Sage Leaf)'' - TotSL story themes, remix of ''Spelunking''
''Mechanical Harp: Memory Song'' - Plays the ''Pikmin 3'' Title Screen theme
''Mechanical Harp: Lullabies'' - Plays the ''Super Mario 64'' Piranha Plant Lullaby theme
''Mechanical Harp: Windmills'' - Plays ''The Legend of Zelda: Ocarina of Time'' Song of Storms theme
''Pikmin Tune 1'' - Pikmin singing ''Hum with the Pikmin''
''Pikmin Tune 2'' - Pikmin singing ''Awakening Wood''
''Pikmin Tune 3'' - Pikmin singing ''Garden of Hope''
''Pikmin Tune 4'' - Pikmin singing ''Cave Exploration (Waterwraith)''
''Pikmin Tune 5'' - Pikmin singing ''Final Test of Skill''
''Pikmin Tune 6'' - Pikmin singing ''Pikmin 2'' Title Screen motif
= P4 character page =
W.I.P. P4 character page built off of the character preload page.
{{infobox character
|image      = P4 ID Badge Dash.png
|icon      = P4 Character 2 Face Variation 8.png
|size      = 256px
|name      = Dash
|gender    = Male
|age        = Unknown
|eyecolor  = Black
|haircolor  = Varies
|homeplanet = Flukuey
|related    = None
|height    = Unknown
|actor      =
|firstgame  = ''Pikmin 4''
|latestgame = ''Pikmin 4''
}}
'''Dash''' is a [[leafling]] castaway introduced in {{p4}}. He is always the first leafling from a [[Dandori Battle]] to be cured.
== Appearance ==
By default Dash wears a dull white space suit with green sleeves and white gloves. He has short hair, a round nose, and two large eyes with visible pupils.
Dash's spacesuit will instead be colored red if the [[Rescue Corps]] selected color is also green. His hair color is dependent on the color of the [[leafling]] that turned out to be him when cured.
The [[Pikmin 4 player character|Rescue Officer]] can reproduce Dash's appearance with the following options:
{| class="wikitable"
!colspan="4"|Character creator options
|-
|[[File:P4 skin tone 3.png|64px]] Skin tone 3
|[[File:BodyTypeMedium.png|64px]] Body type 2
|[[File:P4 Character 2 Face Variation 8.png|64px]] Face type 8
|[[File:P4 Character 2 Hair Variation 5.png|64px]] Hair style 5
|}
== ID badge ==
{{ID badge
|image = P4 ID Badge Dash.png
|name = Dash
|title = Professional Spelunker
|planet = Flukuey
|line1 = He's known for saying, "You can always find
|line2 = me in the pits!" He'll take the leap into any
|line3 = cave, no matter how dangerous it is.
}}
== Quotes ==
{|class="wikitable sortable"
!Requirement !! Quote
|-
|Talk to Dash for the first time.||
[[File:P4 Character 2 Face Variation 8.png|24px]]
{{Transcript|Wow... I've been drawn to caves for most of my life, but I haven't run into danger like this in a long time.|block=y}}
[[File:P4 Character 2 Face Variation 8.png|24px]]
{{Transcript|My life's quite precious to me... Thanks for helping. After all, I can only poke around in caves if I'm alive, right?|block=y}}
[[File:P4 Character 2 Face Variation 8.png|24px]]
{{Transcript|Oh, I should introduce myself... I'm {{color|Dash|green}}. I've explored all over the universe, thanks to my family's deep pockets.|block=y}}
|-
|Talk to Dash for the second time.||
[[File:P4 Character 2 Face Variation 8.png|24px]]
{{Transcript|The captain warned me that she'd be very angry if I got stranded again, so I can't go explore any caves.|block=y}}
[[File:P4 Character 2 Face Variation 8.png|24px]]
{{Transcript|Oh, hey—I just had the best idea! Starting right now, I'm going to recognize you as my top... well, only... pupil!|block=y}}
[[File:P4 Character 2 Face Variation 8.png|24px]]
{{Transcript|I need you to {{color|explore the caves|darkorange}} around this planet on my behalf. You'll have to make it  {{color|through them all the way to the exits|darkorange}}.|block=y}}
|-
| ||I'd like to start by seeing what kinds of skills you have. Make your way through <span style="color:darkorange">5 caves</span>, and report back.
|-
| ||I can't tell you how disappointed I am not to be able to do this myself, but I've got high hopes for your tenacity.
|-
| ||Be very careful around the creatures here. You can't explore more caves for me if you don't make it safely back to the surface!
|-
| ||Wow! I knew I saw promise in you. I'm a great judge of caving potential. Next, try making your way through <span style="color:darkorange">10 caves</span>.
|-
| ||You, my star pupil, are making great progress to support my life's work!
|-
| ||There may be a lot of danger, but isn't that just part of the thrill of getting to explore caves?!
|-
| ||You keep up an impressive pace when you explore! For your next target, how about... <span style="color:darkorange">15 caves</span>?
|-
| ||Listening to your reports after you explore each cave gets me itching to dive back underground myself.
|-
| ||If you start to feel unsafe, go back to the surface for a while. Knowing when to quit is essential when you explore caves.
|-
| ||You really seem to understand the true "spirit" of caves now! For your final effort, make your way through <span style="color:darkorange">every cave</span>!
|-
| ||It sure does seem like this planet has a remarkable variety in its many caves.
|-
| ||The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture!
|-
| ||It seems I do have excellent judgment. You really are a top-notch pupil, both in name and reality!
|-
| ||In recognition of your great achievements, I'd like to offer this phrase I keep in mind as parting words to you. "<span style="color:darkorange">You can always find me in the pits!</span>" I hope we get a chance to explore some caves together one day.
|-
| ||You seem to be traveling through those caves at a good clip. Drop your latest report on me.
|-
| ||I want to help you discover the "spirit" of caves. You should continue your endeavor to explore even more of them.
|-
| ||What's this?! You've already completed your travels! Whoa! You're miles ahead of what I was expecting.
|-
| ||My title of Cave Researcher feels even more mediocre in the face of your great achievements. You've done amazing work!
|-
| ||I see you've already made your way through several caves. I would expect no less from my star pupil!
|-
| ||Your attitude... the way you take on these caves so enthusiastically... It's like when I first discovered the underground world.
|-
| ||About that "Industrial Maze" matter you reported... That sounded extremely interesting! The caves repeatedly show evidence of intelligent life-forms that evolved in an entirely different way from us. Machinery that keeps working forever, floors that float in the air... It sure does stir the imagination!
|-
| ||When I heard your report about the Secluded Courtyard,  I was moved by the beauty of the silence you described. White sand spread out with a pattern in it. Hard botanical cylinders arranged here and there. There even seems to be significance to how the flat rocks are lined up... These are traces of a civilization we don't know.
|-
| ||Among the many caves you've been to, my sense of aesthetic is most drawn to the Seafloor Resort. The marine-blue water, the expansive sandy beach, the beautiful, strange, and sometimes dangerous aquatic creatures... The constant sound of flowing water must've been peaceful as well.
|-
| ||The building-block clearing like out of a fairy tale, the pastel-colored floor that creates a tranquil and bright mood... Thriving giant mushrooms to jump and play on... It does feel dreamy, like the name Dream Home implies. It shows the playfulness possible when a culture matures... This cave really stokes one's inner adventurer and poet!
|-
| ||The Mud Pit you reported on... a lake of poisonous mucus where spores and mycelia are interwoven. I'm so jealous that you got to explore that cave and get all sticky and mucky hiking through it! After all, the more hardship, the bigger the sense of accomplishment when you make it to the end!
|-
| ||The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture!
|-
|Talk to Dash while playing as Oatchi.||This is embarrassing to admit, but I've been stranded in caves countless times, only to be saved by Rescue Pups like you.
|-
|Talk to Dash while playing as Oatchi.||I live my life bouncing from adventure to adventure, so sadly I can't have a dog.
|-
|Talk to Dash while looking like him.||A few years ago, I was diving in a cave made of a mirror-like substance. Wherever I looked, I saw countless copies of myself. You and I look so much alike, it brought back memories from that eerie experience.
|-
|}
== Naming ==
Dash's name may allude to {{w|Dachshund}}s.
=== Names in other languages ===
{{foreignname
|Jap  = ダックス
|JapR = Dakkusu
|JapM = From {{j|ダックスフンド|Dakkusuhundo|Dachshund|f=tp}}
|Dut  = Teck
|DutM = From "teckel" (Dachshund)
|Fra  = Tex
|FraM = From "Teckel" (Dachshund)
|Ger  = Dack
|GerM = From "Dackel" (Dachshund)
|Ita  = Dash
|ItaM = -
|Kor  = 닥스
|KorR = Dakseu
|KorM = From {{tt|닥스훈트|Dakseuhunteu}} (Dachshund)
|Spa  = Teckel
|SpaM = From "Teckel" (Dachshund)
|Por  = Salchi
|PorM = From "cão-salsicha" (sausage dog)
}}
== Gallery ==
{{image}}
<gallery>
</gallery>
== See also ==
{{game help|p4|List links to similar subjects.}}
{{characters}}
== Character creator table ==
A potential replacement for the appearance section for ''Pikmin 4'' castaways.
Dash uses the following character creator parts that do not change depending on the player's colors.
{| class="wikitable"
!colspan="4"|Character creator parts
|-
|[[File:P4 skin tone 3.png|64px]]
|[[File:BodyTypeMedium.png|64px]]
|[[File:P4 Character 2 Face Variation 8.png|64px]]
|[[File:P4 Character 2 Hair Variation 5.png|64px]]
|}


= '''''Pikmin  4'' enemy parameters''' =
= '''''Pikmin  4'' enemy parameters''' =
Line 954: Line 1,535:
{{clear}}
{{clear}}


= [[Cutscene]] cleanup =
= Other =
Cleaning up the [[cutscene]] page


Throughout the [[Pikmin series|''Pikmin'' series]], various '''cutscenes''' play at certain times. While these cutscenes are playing, the player usually has no control over the game, other than to advance the text, or to skip the cutscene. There are several different types of cutscenes, and they can be either played out by the entities in the game world in real time, or pre-rendered like a movie.
== Notes reordering ==


== ''Pikmin'' ==
'''Director of Destiny'''
=== ''Pikmin 2'' ===
==== <span style="font-size:1.2em">Olimar's journal</span> ====


=== Opening ===
;GameCube - US English
In the opening cutscene, [[Captain Olimar]] is shown flying in the [[S.S. Dolphin]]. The [[camera]] changes to show a meteor that shortly after crashes into the ship. The ship then comes flaming down towards the [[Pikmin Planet]], losing various [[Ship part|parts]] as it falls. The game then begins at [[The Impact Site]], with Olimar lying down, unconscious. After waking up and looking around, he realizes his ship is wrecked.
{{Transcript|With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.<br>* Press {{button|gc|x}} to dismiss your Pikmin and separate them into color groups.<br>* Press {{button|gc|a}} to pick up and hold Pikmin.<br>* While holding Pikmin, press {{button|gc|pad}} Left or Right to switch the color of Pikmin you're holding.|block=y}}
<br>
;GameCube - British English
{{Transcript|With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.<br>* Press {{button|gc|x}} to dismiss your Pikmin and separate them into color groups.<br>* Hold {{button|gc|a}} to pick up and hold Pikmin.<br>* While holding Pikmin, press {{button|gc|pad}} Left or Right to switch the color of Pikmin you're holding.|block=y}}
<br>
;Wii
{{Transcript|With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.<br>* Press {{button|wii|c}} to dismiss your Pikmin and separate them into color groups.<br>* Hold {{button|wii|a}} to pick up and hold Pikmin.<br>* While holding Pikmin, press {{button|wii|b}} to switch the color of Pikmin you're holding.|block=y}}
<br>
;Nintendo Switch
{{Transcript|With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.<br>* Press {{button|switch|x}} to dismiss your Pikmin and separate them into color groups.<br>* Hold {{button|switch|a}} to pick up and hold Pikmin.<br>* While holding Pikmin, press {{button|switch|r}} to switch the color of Pikmin you're holding.|block=y}}
<br>
;GameCube - Japanese
{{switchable|Text|{{Transcript|色々なピクミンの力を借りて、探索域が広がってきた。よりいっそう危険な所に足を踏み入れることも多い。今晩は{{color|ピクミンの習性|red}}をおさらいしておくか。<br> ●{{button|gc|x}}で解散するとピクミンは{{color|色ごとに分かれて集まる。|red}}<br> ●{{button|gc|a}}でピクミンをつかんだまま{{button|gc|pad}}横で{{color|違う色のピクミンに持ちかえられる。|red}}|block=y}}|


[[Olimar's monologs#Introduction|This]] is what Olimar says after the crash.
Translation|{{Transcript|With the help of various Pikmin, our exploration region has expanded. We often step into more dangerous places. Tonight, let's review {{color|Pikmin behavior|red}}.<br> ● When dismissed with {{button|gc|x}}, Pikmin {{color|gather together, separated by color.|red}}<br> ● While holding a Pikmin with {{button|gc|a}}, you {{color|can change to a different color of Pikmin|red}} with the horizontal {{button|gc|pad}}.|block=y}}|showall=y}}


The player can now take control of Olimar and begin the first day.
==== <span style="font-size:1.2em">Sales pitch</span> ====
{{Transcript|This amazing, fortune-telling device follows the flow of fate with eerie accuracy. It calculates the magnetic fields of planets, stars, and living organisms to track the pulse of destiny itself. If you're an optimist who feels that life points both south and north, this is for you!|block=y}}
<br>
;GameCube - Japanese
{{switchable|Text|{{Transcript|運命の流れの向きを指し示す、驚天動地の占い装置。惑星地磁気、宇宙磁気、生体磁気をすべて合わせて計算して運命の向きを求めます。長い人生、南向きな時もあれば、北向きな時もあるさと、前向きに考えられる人にオススメです!|block=y}}|


[https://youtu.be/iT5c-xcA54Q Video on YouTube]
Translation|{{Transcript|An astonishing fortune-telling device that points to the direction of the flow of fate. It determines the direction of one's destiny by calculating the planetary geomagnetism, cosmic magnetism, and biomagnetism all together. It is recommended for people who can think positively that in a long life, sometimes things face south and sometimes north!|block=y}}|showall=y}}


=== Bad ending ===
=== ''Pikmin 4'' ===
If the player has less than 25 of the required ship parts by the end of the 30th day, Olimar will attempt to leave the planet in a haste, but the engine explodes and the ship crashes back to the ground. After the game's statistics are shown, the Pikmin are seen carrying Olimar's unconscious body to the Red [[Onion]], and Olimar pops out as a [[Olimar as Pikmin|Pikmin hybrid]].
==== <span style="font-size:1.2em">Schnauz's notes</span> ====
{{transcript|{{Notes:Director of Destiny/schnauz}}|block=y}}
<br>
==== <span style="font-size:1.2em">Olimar's notes</span> ====
{{transcript|{{Notes:Director of Destiny/olimar}}|block=y}}
<br>
==== <span style="font-size:1.2em">Louie's notes</span> ====
{{transcript|{{Notes:Director of Destiny/louie}}|block=y}}


[https://youtu.be/_QJ-VHFBQb8 Video on YouTube]
{{clear}}
---


=== Neutral ending ===
'''Courage Reactor'''
If the 30th day ends, and Olimar has the 25 required ship parts, he'll try to take off. Olimar quickly runs towards the ship, turns back to take a last look at the Pikmin, and then takes off in a hurry. A Red, Yellow, and Blue Pikmin, all in the leaf stage, will stay and watch Olimar fly away, a bit confused as to why their leader left so quickly. The screen shows Olimar sailing peacefully, albeit bothered that he had to leave so abruptly.
=== Olimar's journal ===


[https://youtu.be/YXLa2T9AaLM Video on YouTube]
;GameCube - US English
{{Transcript|We've recovered our first treasure! Amazingly, the Pikmin remembered how to salvage it. I can't understand their adorable language and I don't know what they're thinking, yet I'm so happy to see them. When I crashed on this planet, the Pikmin helped me locate my missing ship parts. In my darkest hour, the Pikmin were there for me. Now that I'm reunited with them, I know everything will be alright. It will...right?|block=y}}
<br>
;GameCube - British English / Wii / Switch
{{Transcript|We've recovered our first treasure! Amazingly, the Pikmin remembered how to salvage it. I can't understand their adorable language and I don't know what they're thinking, yet I'm so happy to see them. When I crashed on this planet, the Pikmin helped me locate my missing ship parts. In my darkest hour, the Pikmin were there for me. Now that I'm reunited with them, I know everything will be alright. It will, right?|block=y}}
<br>
;GameCube - Japanese
{{switchable|Text|{{transcript|どうにか最初のお宝を回収できた! ピクミンは私のことをしっかり覚えていてくれた。彼らとは言葉も通じない、考えていることもよくわからないが、むしょうにうれしい。前回、この星に遭難して、ピクミンといっしょにバラバラになった宇宙船のパーツを探したことが思い出される。絶望的と思われたあの時も、ピクミンと共に乗り越えた。今度もきっと大丈夫だ。|block=y}}|


=== Good ending ===
Translation|{{transcript|We've just somehow collected our first piece of treasure! The Pikmin seem to have vividly remembered me. I don't speak their language, and I don't even know what they're thinking, but I am unmeasurably happy. I am reminded of the time I last shipwrecked onto this planet, when the Pikmin and I searched for the scattered parts of the spaceship. That time, which I thought was hopeless or desolate, the Pikmin and I overcame it. This time as well, it will be okay.|block=y}}|showall=y}}
If the player manages to retrieve every ship part before the 30th day, Olimar can go back home fully prepared. When the [[Secret Safe]] is retrieved, a small cutscene shows the ship fixing itself for the final time, complete with several shots of the Dolphin's complicated setup. Olimar takes a closer look and jumps in glee.


Night falls, and Olimar must leave. Before going in, he turns back at the Pikmin, who are all in a straight line looking at him. They then turn their heads to the left in order, forming a little wave. Olimar waves goodbye in the hope that they'll understand. The Pikmin then turn their heads right in order, forming another small wave. With a sigh, Olimar just shakes his head and proceeds to take off. Shortly after, a [[Bulborb|Spotty Bulborb]] appears, and the line of Pikmin, now knowing what to do, thanks to Olimar, are quick to fight it off. The S.S. Dolphin is shown flying in space, and several Onions, even some with previously unseen types, are seen following it.
=== Sales pitch ===


[https://youtu.be/g4oOH__6QzE Video on YouTube]
{{Transcript|Physical energy is not the only kind! The energy dearest to us is that made by love and courage.|block=y}}
<br>
;Japanese
{{switchable|Text|{{transcript|物理的な力だけが力じゃない! あいとゆうきがいっぱいつまったぼくらの一番身近なエネルギー。|block=y}}|


=== Credits ===
Translation|{{transcript|Physical energy isn't the only kind of energy! The closest kind of energy to us is the energy packed with love and courage!|block=y}}|showall=y}}
{{see also|Credits}}
The background consists of a shot of the Pikmin Planet, half covered in shade. The credits then roll from bottom to top. Occasionally, images of Olimar's adventure on the planet will appear behind the text, and sometimes comets shoot by. If the player collects all 30 [[ship parts]], the Enemy Reel will play after this. The credits are a pre-rendered cinematic.


===Enemy reel===
{{clear}}
{{Main|Enemy reel}}
If the player gets the good ending, a montage of the creatures in the game will play after the credits. This montage consists of pre-rendered beta footage. In the [[New Play Control! Pikmin|Wii version]] a flower background was added to fill in the widescreen image while keeping the original footage. In [[Pikmin 1 (Nintendo Switch)|the Nintendo Switch version]] the enemy reel was re-recorded using footage of the final game.


[https://youtu.be/8JIQyxCLrGQ Video of the New Play! Control version of the enemy reel on YouTube]
== Mail additions ==


[https://youtu.be/4QWgqztcP18 Recording of the Nintendo Switch version of the enemy reel on YouTube]
{|class="wikitable"
 
!Sender
[https://youtu.be/OAltrHML8ys Direct rip of the Nintendo Switch version of the enemy reel on YouTube]
!Icon
 
!Message
===Minor cutscenes===
|-
*When a ship part is collected, a brief cutscene plays showing the part being beamed up to the S.S Dolphin. Then, the screen shows a summary with its name alongside dialogue from Olimar. When collecting the [[Whimsical Radar]], the camera will move towards the back of the ship to get a better view of the part appearing on the ship.
|President
 
|[[File:P2 mail syatyou normal.gif]]
==''Pikmin 2''==
|'''English'''<br>{{Transcript|You found your first bit of treasure. Fine work! Our future depends on your efforts, so check your {{color|treasure hoard |red}}regularly. I'll check in often. Keep up the pace!|block=y}}
In ''Pikmin 2'', the major cutscenes can be re-seen in the [[bonuses menu]] option on the [[title screen]]. These are all in the form of pre-rendered video sequences.
'''Japanese'''<br>{{switchable|Text|{{Transcript|さっそくお宝を見つけたようじゃな。その調子じゃよ!わしの未来はキミたちのはたらきにかかっておる。そうそう、あとで{{color|お宝一覧|red}}をチェックしておくようにな。では、くれぐれもたのむぞい。|block=y}}|
 
Translation|{{Transcript|Looks like you found treasure right away. Keep it up! My future depends on your work. By the way, be sure to check the {{color|treasure hoard|red}} later. Well, I'm counting on you.|block=y}}|showall=y}}
===Opening Cinema===
|-
This cutscene also plays if the player is idle on the title screen for long enough.
|President
 
|[[File:P2 mail syatyou nonbiri smill.gif]]
<em><poem>
|'''English'''<br>{{Transcript|Baby steps first, Olimar! Plan well, and don't worry about me. Our debt is with Happy Hocotate Savings & Loan, after all. Besides, there's nothing left to repossess, so HA!|block=y}}
"Hocotate Freight is a long-haul, deep-space shipping company.
'''Japanese'''<br>{{switchable|Text|{{Transcript|まずはノンビリとな。アセってもうまくいかないもんじゃよ。わしは心配いらんよ。なにせ{{color|ニコニコホコタテローン|red}}じゃ。借金のカタに持ってかれる物ものこっておらんし、今さらコワいものなど、なにもないわい。|block=y}}|
:One day, its only employee of any merit, Captain Olimar...
Translation|{{Transcript|First of all, take it easy. If you are in a hurry, things will not go well. Don't worry about me. After all, this is {{color|Happy Hocotate Savings & Loan|red}}. There's nothing left to be taken as collateral, so there's nothing to be afraid of now.|block=y}}|showall=y}}
:...crashed on an uncharted planet while on an interstellar vacation.
|-
:There, he was aided by the indigenous creatures which he called Pikmin.
|President
:In the end, Captain Olimar escaped...
|[[File:P2 mail syatyou nonbiri smill.gif]]
:But in Olimar's absence, his employer, Hocotate Freight...
|'''GameCube - English'''<br>{{Transcript|How's progress, Olimar? Remember, you'll never get anything done if you sit back and watch from afar. Be sure to {{color|hold|red}} {{color|{{button|gc|r}} |red}}occasionally for a close-up view of the action.|block=y}}
:ran into financial difficulties..."</poem></em>
'''Wii - English'''<br>{{Transcript|How's progress, Olimar? Remember, you'll never get anything done if you sit back and watch from afar. Press Left or Right on {{button|wii|pad}} for a close-up view of the action.|block=y}}
Olimar is then shown returning to Hocotate, after which he speaks to the President.
'''Switch - English'''<br>{{Transcript|How's progress, Olimar? Remember, you'll never get anything done if you sit back and watch from afar. Press {{button|switch|zr}} for a close-up view of the action.|block=y}}
<em><poem>:"Olimar! I'm so glad you're safe! Yes, very glad. Quite glad. But...
'''GameCube - Japanese'''<br>{{switchable|Text|{{Transcript|ノビノビ、やっとるか?いつも高みから見下ろしてても、人生はつまらん!たまには{{color|{{button|gc|r}}を押し続けて|red}}目線を低くしてみるといいぞい。お宝探しの役には立たんが、散歩するにはぴったりじゃよ。|block=y}}|
:Sadly, I have an announcement that is not so glad:
Translation|{{Transcript|Are you at ease? Life is boring if you're always looking down from on high! Sometimes it's good to {{color|press and hold {{button|gc|r}}|red}} to lower your viewpoint. It won't help you find treasure, but it's perfect for taking a stroll.|block=y}}|showall=y}}
:Our company is going under. Yes. We're finished...
'''Wii - Japanese'''<br>{{switchable|Text|{{Transcript|ノビノビ、やっとるか?いつも高みから見下ろしてても、人生はつまらん!たまには{{color|{{button|wii|pad}}左右を押し続けて|red}}目線を低くしてみるといいぞい。お宝探しの役には立たんが、散歩するにはぴったりじゃよ。|block=y}}|
:On his first mission, Louie here met a ravenous space bunny...
Translation|{{Transcript|Are you at ease? Life is boring if you're always looking down from on high! Sometimes it's good to {{color|press and hold {{button|wii|pad}} Left or Right|red}} to lower your viewpoint. It won't help you find treasure, but it's perfect for taking a stroll.|block=y}}|showall=y}}
:And his entire load of golden Pikpik brand carrots was eaten!
'''Switch - Japanese'''<br>{{switchable|Text|{{Transcript|ノビノビ、やっとるか?いつも高みから見下ろしてても、人生はつまらん!たまには{{color|{{button|switch|zr}}を押して|red}}、目線を変えてみるといいぞい。お宝探しの役には立たんが、散歩するにはぴったりじゃよ。|block=y}}|
:I took out an enormous loan to repay the debt from this loss!
Translation|{{Transcript|Are you at ease? Life is boring if you're always looking down from on high! Sometimes it's good to {{color|press {{button|switch|zr}}|red}} to change your viewpoint. It won't help you find treasure, but it's perfect for taking a stroll.|block=y}}|showall=y}}
:I decided to sell off corporate assets to repay the loan...
|-
:But the only asset we had to sell was your ship, the S.S. Dolphin.
|Olimar's wife
:As for the rest of our loan...
|[[File:P2 mail yome normal.gif]]
:We have no means to repay it!"</poem></em>
|'''GameCube / Wii - English'''<br>{{Transcript|My dearest dear...how are you? Your boss gave me this space e-mail account and told me all about your business trip. Just remember: you have a family to think about!|block=y}}
Horrified, Olimar drops [[Shizakipiki Soda|a bottle cap he brought along]].
'''Nintendo Switch - English'''<br>{{Transcript|My dearest dear...how are you? Your boss gave me this space email account and told me all about your business trip. Just remember you have a family to think about!|block=y}}
<em><poem>:"Olimar! What is that?
'''Japanese'''<br>{{switchable|Text|{{Transcript|あなた、元気?社長さんからこのアドレスを教えていただいたの。事情はうかがったけど、家庭のことも忘れないでね!わたしはかまわないけど、子供たちには父親が必要なのよ!|block=y}}|
:You brought that back as a souvenir for your kid?"</poem></em>
Translation|{{Transcript|How are you, honey? The president gave me this address. I've heard about the situation, but don't forget about your family! I don't mind, but the kids need a father!|block=y}}|showall=y}}
Louie's eyes pop out, bewildered. The ship then analyzes the bottle cap.
|-
<em><poem>:"Treasure! Treasure! Treasure! Money! Money! Money! Money!
|President
:Initiating valuation of recovered treasure. This artifact is worth...
|[[File:P2 mail syatyou nonbiri smill.gif]]
:100 Pokos!
|'''GameCube / Wii - English'''<br>{{Transcript|Louie: It's been three months since you joined our company, and I'm sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!|block=y}}
:This thing's worth 100 Pokos?! That's more than a year's salary!" </poem></em>
'''Nintendo Switch - English'''<br>{{Transcript|Louie, It's been three months since you joined our company, and I'm sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!|block=y}}
The President gladly exclaims:
'''Japanese'''<br>{{switchable|Text|{{Transcript|ルーイくん、入社から3ヶ月。そろそろ、わが社のフンイキにもなれてきたようじゃな。キミはちょっと無口じゃが、クールとかいうやつじゃろ?キミにはオリマーくん以上に期待しておるよ。|block=y}}|
<em><poem>:"WHAT?!? There are MORE on that planet? They can repay our debt!
Translation|{{Transcript|Louie, it's been three months since you joined our company. By now, you must have gotten used to the atmosphere of our company. You're a little quiet, but that's what we call cool, isn't it? I have even higher expectations for you than for Olimar.|block=y}}|showall=y}}
:Louie! You dolt! Look alive! You must depart immediately!
|-
:...With Captain Olimar!"</poem></em>
|Olimar's son
[[Hocotate ship|The ship]] is shown taking off in great haste, as they head to the Pikmin Planet.
|[[File:P2 mail son zurui.gif]]
 
|'''English'''<br>{{Transcript|Papa! No fair! No fair! You snuck off and went on an expedition without me! You have to promise to absolutely, positively take me next time! Say it! Say you PROOOOOMISE!|block=y}}
[http://www.youtube.com/watch?v=0JyqAxsNqRk Video on YouTube]
'''Japanese'''<br>{{switchable|Text|{{Transcript|パパ!ズルイよ。ボクにナイショで、あたらしいたんけんにいくなんて!つぎはゼッタイ、ゼッタイ、ボクもいっしょにいくからね!やくそくだよ!|block=y}}|
 
Translation|{{Transcript|Papa! No fair! Going on a new expedition without telling me! Next time, I'm coming with you! Promise!|block=y}}|showall=y}}
===Debt Repayment Cinema===
|-
Once the debt is payed, this cutscene plays. [[Hocotate ship|The ship]] talks to the two leaders about returning to Hocotate.
|President
 
|[[File:P2 mail syatyou normal.gif]]
<em><poem>:"Mission complete! You've earned 10,000 Pokos!
|'''English'''<br>{{Transcript|Olimar! I see that you're making notes in the {{color|treasure hoard|red}}. This is no scientific jaunt! It's business! Which is why the ship is writing {{color|sales pitches|red}} for your finds.|block=y}}
:Now Hocotate Freight will be prosperous and debt free until the end of time! ...Probably.
'''Japanese'''<br>{{switchable|Text|{{Transcript|オリマーくん、キミは{{color|お宝一覧|red}}に探険の記録ばかりつけておるな。商売よりも探険か。若いもんはこれだから……。やれやれ。ドルフィン初号機に{{color|セールストーク|red}}を考えるように命じておいて正解じゃったわい。|block=y}}|
:Prepare to blast off! We return to Hocotate triumphantly!"</poem></em>
Translation|{{Transcript|Olimar, you have only been recording your explorations on the {{color|treasure hoard|red}}. Is exploration more important than business? It's because young people are like this that... Good grief. I was right to order the ship to come up with {{color|sales pitches|red}}.|block=y}}|showall=y}}
 
|-
Olimar takes off, unhappy that he had to go in such a hurry. He looks behind him to the Pikmin planet. He then remembers about the Pikmin that helped him, imagining their faces on the planet's surface. He faces forward again to resume flying, only to realize something and he looks back again, seeing that Louie is not in his cockpit. It's too late to go back, as the ship is already warping. The camera then zooms back to show part of the planet.
|Olimar's daughter
 
|[[File:P2 mail daughter normal.gif]]
[http://www.youtube.com/watch?v=v9m1gsHFOXg Video on YouTube]
|'''English'''<br>{{Transcript|Dear Papa... How are you? I am fine. But Mommy is very, very mad at you. Please don't make Mommy mad! Pretty please with sugar?|block=y}}
 
'''Japanese'''<br>{{switchable|Text|{{Transcript|1=パパ、げんき?こっち、ピリピリ。ママ、プリプリおこってるの。あんま、おこらせないでね!<span style="font-size:1.21875em">めっ!</span>|block=y}}|
===Credits===
Translation|{{Transcript|1=Papa, how are you? I'm scared. Mama's really angry. Don't make her too angry, okay? <span style="font-size:1.21875em">Don't!</span>|block=y}}|showall=y}}
{{see also|Credits}}
|-
In this cutscene, the credits roll from bottom to top. In the background, several clips of Louie are seen, showing him lost and wandering around the landscape, sometimes getting into trouble. The environment has been recorded in real life, and Louie was superimposed on top of it.
|President
 
|[[File:P2 mail syatyou fusigi.gif]]
[http://www.youtube.com/watch?v=U-aKa6feMNo Video on YouTube]
|'''English'''<br>{{Transcript|I wonder where we'd be now if I hadn't been so stingy and purchased space insurance... But the route Louie took was always a {{color|safe shipping lane|red}}...|block=y}}
 
'''Japanese'''<br>{{switchable|Text|{{Transcript|今日はひさしぶりに平和な1日じゃったよ。それにしても、あの時ケチらずに宇宙保険に入っておけば……。だが、あそこはいつも使っとる{{color|安全な航路|red}}のはずなんじゃが。不思議なこともあるもんだわい。|block=y}}|
===Goal Completion Cinema===
Translation|{{Transcript|Today was the most peaceful day I've had in a long time. Still, if only I hadn't been so stingy and bought space insurance... But that's supposed to be a {{color|safe route|red}} that we always use. Strange things happen, eh?|block=y}}|showall=y}}
This cutscene plays when the player continues the game after repaying the debt. It shows Olimar and the President discussing the fact that there are more treasures on the planet. The President starts talking to Olimar:
|-
 
|President
<em><poem>:"Thanks to you, our company has been saved! Hurrah!
|[[File:P2 mail syatyou fusigi.gif]]
:What?!? There's still more treasure? ...Good gravy!
|'''English'''<br>{{Transcript|You know, Olimar, I've been in this business for over 50 years, and I've never heard of space bunnies in that shipping lane. I have some doubts about Louie's {{color|accident|red}}...|block=y}}
:If we collect it all, we'll be filthy rich!
'''Japanese'''<br>{{switchable|Text|{{Transcript|ううむ。考えれば考えるほど、不思議だわい。50年、運送業をやっておるが、あの航路に宇宙ウサギが出たことは一度もなかったんじゃが。{{color|ホントに事故なのか|red}}、ちょっとうたがわしくなってきたわい。|block=y}}|
:Louie!"</poem></em>
Translation|{{Transcript|Hmmm. The more I think about it, the stranger it is. I've been in the shipping business for 50 years, and I've never seen space bunnies on that route. I'm beginning to wonder {{color|if it was really an accident|red}}.|block=y}}|showall=y}}
The President points at where Louie should be, and the camera pans to show he's not there.
|-
<em><poem>:"...Where's Louie?
|Olimar's son
:What?!? You lost him?
|[[File:P2 mail son nedari.gif]]
:In that case...
|'''English'''<br>{{Transcript|Papa! There's this girl at school who's kind of nice, and I've been bragging all about you to her. So, I need you to bring me back the coolest souvenir ever!|block=y}}
:I shall go!"</poem></em>
'''Japanese'''<br>{{switchable|Text|{{Transcript|パパ!なにかカッコイイおみやげをもってかえってきて!ガッコウにきになるコがいてさ。ボク、パパのこと、おもいきりジマンしちゃったんだ。スッゴイおみやげ、おねがい!|block=y}}|
 
Translation|{{Transcript|Papa! Bring home some kind of cool souvenir! There's this girl at school that I'm interested in. I've been bragging to her all about you. Please bring me an awesome souvenir!|block=y}}|showall=y}}
[http://www.youtube.com/watch?v=3zjVoXBAg3w Video on YouTube]
|-
 
|President
===Treasure Completion Cinema===
|[[File:P2 mail syatyou fuan.gif]]
This cutscene plays when all 201 treasures have been collected. It shows Olimar taking off, leaving the Pikmin, which are outside of their Onions. While the President chuckles with glee, Olimar starts getting a bit emotional, until he notices the planet's surface, bewildered. The Pikmin start glowing with colors of their respective types, and soon, the ground is covered with several lights. The [[camera]] shows the Pikmin dancing while watching their leader go. After a while, Olimar looks up, to notice that the three main Onions have followed him for one last ride. After a while, the Onions return, and Olimar rides back to his home, rather happy.
|'''English'''<br>{{Transcript|Yet another lonely day at the office. I have nothing to do here, so I'm just counting the hairs on my head. Like my employees, I have precious few left...|block=y}}
 
'''Japanese'''<br>{{switchable|Text|{{Transcript|今日も、会社にはわしひとり。ヒマでしかたないから、頭の毛の本数をかぞえておったよ。のこった毛も、のこった社員も、少数精鋭だから大事にせんとな。なんだか毎日おんなじことをやっとる気がするの。|block=y}}|
After that, a general shot of the [[Pikmin planet]] is shown, demonstrating quite a resemblance to Earth. Seven flowers pop up on the screen, and with letters that write "Pikmin 2". Finally, the game shows on the screen the message "The End".
Translation|{{Transcript|Today, I am again alone in the office. I was counting the number of hairs on my head because I had nothing else to do. Remaining hairs, remaining employees, I have to be careful with them because they are precious few.|block=y}}|showall=y}}
 
[http://www.youtube.com/watch?v=fadr0016Ras Video on YouTube]
 
===Louie's Dark Secret===
'''Louie's Dark Secret''' is unlocked once the player gets a "pink flower" rating on every [[Challenge Mode (Pikmin 2)|Challenge Mode]] level, obtained by completing the levels without deaths. It's only present in the Bonuses menu.
 
The short cutscene explains what really happened to the [[golden Pikpik carrot]] cargo.
 
<em><poem>:"The President entrusted Louie with the golden Pikpik carrots.
:But Louie couldn't suppress his powerful hunger...
:And he ate every last one.
:Then he falsified his report to the president...
:...Which led to Hocotate Freight accruing an insurmountable debt..."</poem></em>
 
[http://www.youtube.com/watch?v=yhCpA4fJ8g0 Video on YouTube]
 
===Minor cutscenes===
*When a treasure is collected, a brief cutscene plays showing the object being beamed up to the ship or Research Pod. Then, the screen shows a summary with its name, price, and a close-up of the object. There are some [[frame]]s where it's possible to press {{button|gc|a|wii|a}} in order to skip some states of the cutscene, making it end faster; it's possible to achieve this simply by [[button mashing|spamming]] the button.{{cite youtube|BmxoDTBKfNk|demonstrating how mashing {{button|gc|a|wii|a}} makes the treasure collection cutscene finish faster|published={{date|8|January|2021}}|retrieved={{date|16|January|2021}}}}
*If the player chooses to quit a [[cave]] from the [[pause menu]], either in the main story mode or [[Challenge Mode (Pikmin 2)|Challenge Mode]], [[Hocotate ship|the Ship]]'s research pod will beam the leader(s) up and take them to safety. In the main story mode, the Pikmin will not be visible, implying they were beamed prior to the cutscene, but in Challenge Mode, the Pikmin remain on the ground, showing that the leaders quit without them.
*Whenever a cave or sublevel is entered, a cutscene shows the leader(s) and Pikmin jumping down.
*If a cave is exited through a [[geyser]], a cutscene plays showing the leader(s) and Pikmin jumping on it and being expelled. The camera remains pointed at the geyser for a few extra seconds, so that, if there are any [[Bulbmin]] in the player's party, the cutscene can have enough time to show that the creatures do not follow the party to the surface.
*When a [[2-Player Battle]] game ends, a cutscene highlighting the victory condition takes place.
 
==''Pikmin 3''==
{{stub|section=y}}
 
===Opening===
This explains Koppai's expedition to find a planet with edible matter. The voice actor Julian Macfarlane narrates the cutscene. In this cutscene, many [[minor planets]] can be seen, that all have no known food supply.
 
<em><poem>:"Galactic date: 20XX.
:At the far reaches of space lies a planet at the brink of ruin...</poem></em>
Screen is no longer black and Koppai appears.
<em><poem>:The planets name: Koppai.
:Due to a booming population, booming appetites, and a basic lack of planning,</poem></em>
A small bar graph appears near the planet with [[Koppaite text|unreadable text]], presumably representing the amount of food on the planet.
<em><poem>:Koppai's inhabitants have all but exhausted their food supply.</poem></em>
Bars in the graph shorten to nearly nothing.
<em><poem>:Their only hope is to find another planet with edible matter.
:Accordingly, they send unmanned scout vessels called "SPEROs" out into space.</poem></em>
Many [[SPERO]]s venture out to other planets.
<em><poem>:To their dismay, the search is proving fruitless.</poem></em>
All the SPEROs report back as negative and X's appear on each planet seen.
<em><poem>:Just as they're about to give up...</poem></em>
PNF-404, the most far out planet, gets discovered by a SPERO.
<em><poem>:The final vessel reports back with news of a miraculous discovery.</poem></em>
SPERO reads the planet as "positive."
<em><poem>:They mobilize to investigate the planet, which they name PNF-404.</poem></em>
Alph, Brittany, and Charlie are shown.
<em><poem>:Koppai's last hope rests on three intrepid explorers.</poem></em>
The [[Drake]] and its crew initiate the hyper drive sequence, flying it very close to the planet.
<em><poem>:At last the explorers' 279,000-light-year voyage nears its end.
:But as they initiate the landing sequence...</poem></em>
Various warning messages appear around the ship, which then explodes, hurling the leaders away from it.
<em><poem>:Something goes horribly wrong."</poem></em>
A now "real" scene of the leaders hurdling towards PNF-404 appears, as well as the words "Pikmin 3"/"Pikmin 3 Deluxe", as its theme briefly plays.
 
===Charlie's introduction===
Yellow Pikmin look at Charlie while the camera is viewing from his perspective. After he comes to, they flee, and the camera then zooms out, revealing him and the [[Distant Tundra]].
 
===Alph's introduction===
After Alph falls in his crash site in [[Tropical Wilds]]. It is a little more sophisticated than Charlie's.
 
===Brittany's introduction===
[[Alph]] gets a signal from Brittany, he finds a piece of fruit, and the Rock Pikmin destroy a [[gate]].
 
=== Endings ===
After the cutscene showing the Koppaites leaving PNF-404, there is a brief intermission by the narrator, in which he gives a summary of the adventure's results and the consequences it will have back at Koppai. There are four possible narrations, detailed [[Pikmin 3#Endings|here]].
 
==== Modest supply ====
{{transcript|Though not entirely satisfied, the explorers managed to secure a modest supply of edible matter for their home planet. Yet still they wondered, can this handful of seeds really bring salvation to the people of Koppai? Even if they carefully cultivate the seeds they've harvested, it may not be enough to support the entire population. This thought hovers over the explorers as they embark on their journey. Along with their cargo they carry with them a sense of unease.|block=y}}
 
==== Reasonable supply ====
{{transcript|And so the intrepid explorers succeed in securing a reasonable supply of edible matter for their home planet. If they carefully cultivate the seeds they've harvested, they just may bring salvation to the people of Koppai. However if they once again squander their resources, salvation may only be temporary. But fate will decide whether history repeats itself.|block=y}}
 
==== Healthy supply ====
{{transcript|And so the intrepid explorers succeed in securing a healthy supply of edible matter for their home planet. If they carefully cultivate the seeds they've harvested, it will surely bring an end to Koppai's food-supply crisis. And, while brief, the explorers' time working together with the Pikmin has taught them the wisdom of "planning." That wisdom will be the key to harnessing these newfound resources. Simply put, their fate is in their own hands.|block=y}}
 
==== Bountiful supply ====
{{transcript|And so the intrepid explorers successfully complete their mission. After securing a bountiful supply of edible matter and learning the valuable lessons of planning and teamwork, the explorers are set to become the saviors of their home planet. Under their guidance, the seeds they've recovered will be used to kick off a sustainable cycle of cultivation and harvesting, thus bringing new life to Koppai. However, one question remains: what was the cause of the accident that sent the S.S. Drake hurtling to PNF-404's surface? Perhaps, it wasn't an accident after all.|block=y}}
 
===Tutorials===
A few tutorials play at key points in the game, which force the player to do certain actions in a semi-cinematic way.
 
*On the first day, when [[Charlie]] is exploring the Distant Tundra, he is eventually surrounded by a group of wild [[Yellow Pikmin]]. The game then teaches the player how to [[whistle]], [[throw]] and [[dismiss]] (dismissing is not done in {{p3d}}), by having Charlie attempt those three things in order to shoo away the Yellow Pikmin.
*When [[Alph]] finds the trapped [[Red Onion]], a tutorial makes Alph throw the Pikmin at it.
*Upon collecting the [[KopPad]], Alph attempts to find the [[S.S. Drake]]'s location, and to do so, the player must pan the radar.
*In {{p3d}} only, when Alph finds the first dirt wall, there's a tutorial on how to [[charge]].
*When Alph finds the first Rock Pikmin, a tutorial takes place where the Rock Pikmin attempt to crack open a [[crystal]] with the Rock [[Onion]] in it. The player can either stand and watch as they do so, or whistle them and throw them at it, which are the only two options.
*When Alph and Brittany are reunited on the [[Garden of Hope]], a tutorial takes place with Alph throwing Brittany and some Pikmin atop a ledge, and then Brittany throw the Pikmin up the second ledge to get fruit. This tutorial teaches about throwing and switching leaders.
 
===Minor cutscenes===
*A small cutscene plays when Charlie's section of the first day ends, which shows him being ambushed by the [[Vehemoth Phosbat]] as the Yellow Pikmin flee.
*At the end of the first day, there is a brief cutscene with Alph explaining how he should go in orbit for the night.
*When landing on the Distant Tundra for the first time, a cutscene shows Alph and Brittany's separation.
*Every boss has an introduction and defeat cutscene.
*At the start of every [[Mission Mode]] stage, a brief cutscene shows the general layout of the stage as the leaders warm up.
*Every time a [[data file]] is collected by the main leader, the action pauses, they spin in place in celebration, and open up the file on the KopPad.
 
==''Hey! Pikmin''==
===Intro===
;US version:
* [''The S.S. Dolphin II is seen flying through space.'']
* {{transcript|A typical day for a space shipment pilot...}}
* {{transcript|[[Hocotate Freight]]'s own...}}
* {{transcript|Captain Olimar!}}
* {{transcript|Here we see him heading home to Planet [[Hocotate]] after finishing a delivery.}}
* {{transcript|"Engaging warp in 5."}}
* {{transcript|3!}}
* {{transcript|2!}}
* {{transcript|1!}}
* [''The ship zooms off.'']
* {{transcript|Olimar couldn't wait to get home to spend time with his family.}}
* {{transcript|But fate had other plans for our intrepid captain.}}
* {{transcript|A terrible sight snapped him out of his daydream...}}
* {{transcript|Something had gone wrong with the warp.}}
* {{transcript|Olimar dodged left and right to get to safety...}}
* [''The ship, seen from a first-person perspective, impacts against two asteroids.'']
* {{transcript|But his engines took a hit and he lost control.}}
* [''The ship plummets towards "an alien planet", as a second object detaches from it.'']
* {{transcript|"Brace for a crash landing!"}}
* [''Scene changes to some Pikmin frolicking around the master Onion.'']
* [''The S.S. Dolphin II comes crashing down like a comet, terrorizing the Pikmin.'']
* [''The ship crashes against the ground, knocking some Pikmin into the air.'']
 
;European version:
* [''The S.S. Dolphin II is seen flying through space.'']
* {{transcript|Hocotate Freight Intergalactic Courier Vessel}}
* {{transcript|S.S. Dolphin II}}
* {{transcript|Veteran Pilot, Captain Olimar}}
* {{transcript|After a hard day's work, Olimar heads towards home.}}
* {{transcript|"Engaging warp in 5."}}
* {{transcript|"3!"}}
* {{transcript|"2!"}}
* {{transcript|"1!"}}
* [''The ship zooms off.'']
* {{transcript|"Finally! A day off to spend time with the kids."}}
* {{transcript|No sooner has Olimar sighed these words...}}
* {{transcript|...than he comes out of warp to a terrifying sight.}}
* {{transcript|This isn't Hocotate! Something has gone wrong.}}
* {{transcript|Olimar scrambles to avoid the asteroids...but to no avail.}}
* [''The ship, seen from a first-person perspective, impacts against two asteroids.'']
* {{transcript|Controls unresponsive. Engine offline.}}
* [''The ship plummets towards "an alien planet", as a second object detaches from it.'']
* {{transcript|His ship plunges towards the surface of an alien planet.}}
* [''Scene changes to some Pikmin frolicking around the master Onion.'']
* [''The S.S. Dolphin II comes crashing down like a comet, terrorizing the Pikmin.'']
* [''The ship crashes against the ground, knocking some Pikmin into the air.'']
 
===Ending===
;US version:
* [''Captain Olimar is inside the S.S. Dolphin II, the ship is talking to him.'']
* {{transcript|Great work, Captain Olimar!}}
* {{transcript|The ship part is ours!}}
* {{transcript|I feel bad for the creature we had to take it from...}}
* {{transcript|But at least the part itself seems to be intact.}}
* {{transcript|Now there's nothing stopping us from going home to Hocotate.}}
* {{transcript|Let's get that part in place so we can take off!}}
* [''Olimar nods and gets on his chair.'']
* [''Scene changes to outside the ship, focusing on it.'']]
* [''Several Pikmin surround Olimar as he looks at them.'']
* {{transcript|Captain Olimar? It's time to head out.}}
* [''Olimar walks away and gets beamed up into the S.S. Dolphin II's pod.'']
* [''The S.S. Dolphin II's pod attaches to the main rocket.'']
* {{transcript|At long last, we'll be home soon.}}
* [''The ship shoots up into the sky and the Onion follows.'']
* [''The ship flies out of the atmosphere and the Onion stays behind.'']
* {{transcript|Good-bye, Pikmin.}}
* [''The ship is flying through space.'']
* {{transcript|Engaging warp in 5.}}
* {{transcript|3!}}
* {{transcript|2!}}
* {{transcript|1!}}
* [''The ship zooms off.'']
* [''[[Credits]] roll.'']
* {{transcript|Olimar couldn't wait to get home to spend time with his family.}}
* {{transcript|And indeed, fate had plans for our intrepid captain.}}
* {{transcript|A welcome sight snapped him out of his daydream...}}
* [''The ship flies off to Hocotate.'']
* {{transcript|"Thanks for everything, Pikmin."}}
* [''Fade out.'']
* {{transcript|The End}}
 
;European version:
* [''Captain Olimar is inside the S.S. Dolphin II, the ship is talking to him.'']
* {{transcript|Great work, Captain Olimar!}}
* {{transcript|The ship part is ours!}}
* {{transcript|I feel bad for the creature we had to take it from...}}
* {{transcript|But at least the part itself seems to be intact.}}
* {{transcript|Now there's nothing stopping us from going home to Hocotate.}}
* {{transcript|Let's get that part in place so we can take off!}}
* [''Olimar nods and gets on his chair.'']
* [''Scene changes to outside the ship, focusing on it.'']]
* [''Several Pikmin surround Olimar as he looks at them.'']
* {{transcript|Captain Olimar? It's time to head out.}}
* [''Olimar walks away and gets beamed up into the S.S. Dolphin II's pod.'']
* [''The S.S. Dolphin II's pod attaches to the main rocket.'']
* {{transcript|At long last, we'll be home soon.}}
* [''The ship shoots up into the sky and the Onion follows.'']
* [''The ship flies out of the atmosphere and the Onion stays behind.'']
* {{transcript|Goodbye, Pikmin.}}
* [''The ship is flying through space.'']
* {{transcript|"Engaging warp in 5."}}
* {{transcript|"3!"}}
* {{transcript|"2!"}}
* {{transcript|"1!"}}
* [''The ship zooms off.'']
* [''[[Credits]] roll.'']
* {{transcript|"At last. I'll finally get to spend time with the kids."}}
* {{transcript|No sooner has Olimar sighed these words...}}
* {{transcript|...than he comes out of warp to a familiar sight.}}
* [''The ship flies off to Hocotate.'']
* {{transcript|"Thanks for everything, Pikmin."}}
* [''Fade out.'']
* {{transcript|The End}}
 
==Common cutscenes==
===Attraction mode===
For ''Pikmin'' and ''Pikmin 2'', as well as the ''New Play Control!'' releases, if the player is idle on the title screen for long enough, the game will start showing a bit of gameplay, to show new players how the game works. Because of the different controls, these vary between game and between the GameCube originals and ''[[New Play Control!]]'' releases. These pre-rendered cutscenes appear in the order listed below, and loop over to the first one after the last one plays.{{cite youtube|w-RnfB5FQIc|showing the attraction mode from ''Pikmin''}}{{cite youtube|7aalZyDMLio|showing the cutscenes of the Attraction Mode from ''Pikmin 2''}}{{cite youtube|OHE3hVUmn3g|showing the cutscenes of the Attraction Mode from ''New Play Control! Pikmin ''}}{{cite youtube|GnNE76p85mk|showing the cutscenes of the Attraction Mode from ''New Play Control! Pikmin 2''}} The [[Nintendo Switch]] versions of ''[[Pikmin 1 (Nintendo Switch)|Pikmin 1]]'' and ''[[Pikmin 2 (Nintendo Switch)|Pikmin 2]]'' remove these cutscenes entirely.
 
''Pikmin 3'' does not have any attraction mode cutscene, but the player can rewatch the prologue cutscene by staying about 4 minutes on the title screen. This cutscene can also be watched by starting a new game. If the player watches it by staying on the title screen, they will have to restart the game (once the cutscene finishes) to watch it again; waiting again will not trigger the cutscene a second time.
 
;''Pikmin''
#This video demonstrates [[Pikmin family|Pikmin]] being called out of an [[Onion]], it shows the ability to [[dismiss]] the group, and how that should be used to choose the right Pikmin type to carry the appropriate [[pellet]]s, shows Pikmin being [[pluck]]ed, and shows how they can take down [[gate]]s together. Curiously, the latter clip shows 19 total Pikmin in the landing site of [[The Forest of Hope]] at the start of day 2. This is impossible in the final game since the player needs at least 20 Pikmin to finish day 1, and there is no way for Pikmin to die until after that gate has been destroyed.
#The second one shows a [[Bulborb|Spotty Bulborb]] being attacked and its corpse being [[carry|carried]] afterwards. Then, it demonstrates the fact that Red Pikmin cannot reach high ledges, but [[Yellow Pikmin]] can. Those Red Pikmin are shortly afterwards shown helping the Yellow Pikmin carry the pellet that was on the ledge. It then shows Pikmin carrying a pellet against a [[Breadbug]]'s strength, it shows an [[Iridescent Flint Beetle]] being attacked, and a path covered with [[Sheargrub]]s, to which the player goes back the way they came.
#This video shows a [[bridge]] being built, and some Pikmin crossing it after it's done, it shows the [[Yellow Pikmin]]'s ability to carry [[bomb-rock]]s, and it demonstrates the difference between throwing and touching them, and throwing and calling them. It also shows 2 bomb-rock-wielding Pikmin being thrown near an enemy, and one of them throwing its explosive to kill the [[Dwarf Bulborb]], while the other goes back into the group. Afterwards, it shows a stone [[gate]] being taken down with bomb-rocks, a [[twig]] being built and climbed on, and ends with some Pikmin carrying a [[ship part]] to the S.S. Dolphin.
#The final video in the loop shows Pikmin being eaten by a Dwarf Bulborb, squashed by a [[Yellow Wollywog]], squashed by an [[Armored Cannon Beetle]] rock, blown off the ground by a [[Puffy Blowhog]], burned from a [[Fiery Blowhog]], and it ends with some Pikmin drowning in a pool of water.
 
;''Pikmin 2''
#A video demonstrating the hazards. Louie is shown accidentally drowning and setting ablaze some Pikmin, after which Olimar shows up and demonstrates that the whistle can be used to save them. Louie is then shown poisoning a Red Pikmin on accident, but shortly afterwards saving it with a whistle. Finally, Louie is shown walking into an [[electric gate]] and being electrocuted.
#The intro cinematic.
#This video shows the various abilities and how sprays work. It begins by showing Purple Pikmin's strength, White Pikmin's poisoning abilities, and their immunity, Red Pikmin's fire resistance, Blue Pikmin's ability to remain underwater and Yellow Pikmin's resistance to electricity. Afterwards, it shows the [[ultra-spicy spray]] being used to make enemy killing and task completion faster, and finally, it demonstrates an enemy being petrified with an [[ultra-bitter spray]].
#This cutscene shows how [[Burgeoning Spiderwort]]s work, how [[bridge]]s are made, how [[bag]]s can be walked on, it shows the entrance to caves, the interior and their treasures, and their exit geyser. Afterwards, it shows a couple of strong enemies and bosses.
#A video that shows the multiplayer aspect of the game. It begins by showing some clips of two players playing cooperatively in [[Challenge Mode (Pikmin 2)|Challenge Mode]], and then it shows two players battling against one another in [[2-Player Battle]], and the various game mechanics in that mode.
#The intro cutscene, once again.
#This video shows basic Pikmin actions: the ability to pluck them off the ground, their ability to carry objects, fight against enemies, be controlled with the {{button|gc|c}}, and destroy obstacles.
#The final video of the loop shows Pikmin being taken out of Onions and the ship, them being [[dismiss]]ed, the ability to choose a different Pikmin type from the group, while holding a Pikmin, and the cooperative aspect of the game's 2 controllable leaders.
 
;''New Play Control! Pikmin''
#This video shows that {{button|wii|a}} [[pluck]]s and [[throw]]s Pikmin, shows Pikmin [[carrying]] [[pellet]]s, and shows that {{button|wii|b}} can [[whistle]] Pikmin.
#This movie shows how {{button|wii|a}} can be used to open an [[Onion menu|Onion's menu]], shows that {{button|wii|c}} can be used to [[dismiss]], shows that {{button|wii|b}} switches Pikmin type while holding a Pikmin with {{button|wii|a}}, and shows that {{button|wii|padd}} can [[swarm]].
#A video showing the [[Main Engine]] being carried and delivered, [[Yellow Pikmin]] collecting some [[bomb-rock]]s, two bomb-rock-carrying Pikmin being thrown at an enemy, but only one throwing its bomb, Yellow Pikmin blowing up a [[gate]], but with one of them caught in an explosion, and {{button|wii|padd}} being used to instruct Pikmin to take down a gate and a [[Bulborb|Spotty Bulborb]].
#This video shows Pikmin being eaten by a [[Dwarf Bulborb]], swallowed a [[Bulborb|Spotty Bulborb]], tossed by a [[Swooping Snitchbug]], blown by a [[Puffy Blowhog]], run over by an [[Armored Cannon Beetle]]'s rock, crushed by a [[Wollywog]] and being set ablaze by nearby [[fire geyser]]. Finally, it shows Pikmin being thrown and defeating a Dwarf Red Bulborb, killing two Red Bulborbs, flipping over an [[Iridescent Flint Beetle]] and carrying its spoils, and knocking off [[nectar]] from a [[Honeywisp]].
#A fifth movie can be found exclusively in the [[Region|Japanese release]].  It remixes clips from the other four movies and features karaoke lyrics to ''[[Ai no Uta]]'', which plays throughout.
 
;''New Play Control! Pikmin 2''
#The first cutscene shows the [[Onion menu]] being accessed with {{button|wii|a}}, some Pikmin being withdrawn, it shows that {{button|wii|c}} can be used to [[dismiss]] the group, shows that {{button|wii|b}} can be used to switch Pikmin types while holding {{button|wii|a}}, shows {{button|wii|padd}} being used to [[swarm]] and shows them being ordered in that fashion to attack and destroy a [[gate]].
#This video shows the [[Sunseed Berry]] being collected, shows that leaders can be switched with {{button|wii|-}}, shows that {{button|wii|2}} can be used to deploy an [[ultra-spicy spray]], as well as some Pikmin attacking a [[Bulborb|Spotty Bulborb]] while powered up, and shows that {{button|wii|1}} deploys an [[ultra-bitter spray]], by using it on a [[Yellow Wollywog]].
#The introduction cutscene.
#This cutscene shows a single [[Purple Pikmin]] carrying a red 10 [[pellet]], shows two [[White Pikmin]] being eaten by a [[Bulborb|Spotty Bulborb]], who then dies of poisoning, shows White Pikmin destroying a [[poison emitter]], [[Red Pikmin]] destroying a [[fire geyser]], [[Blue Pikmin]] walking underwater, and [[Yellow Pikmin]] tearing down and destroying an [[electric gate]].
#A video showing the leaders and Pikmin walking about, building a [[bridge]], running from a [[Creeping Chrysanthemum]], entering a [[cave]], White Pikmin unearthing a buried [[Essence of Rage]], Blue Pikmin carrying the [[Temporal Mechanism]], the leaders and Pikmin escaping to the surface via a [[geyser]], fighting a [[Hairy Bulborb]], running around a [[Gatling Groink]], being knocked down by an [[Emperor Bulblax]], being buried by a [[Mamuta]], avoiding an [[Empress Bulblax]], and ends with the leaders and Pikmin exploring around the [[Awakening Wood]].
#This video explains the rules and mechanics for [[Challenge Mode (Pikmin 2)|Challenge Mode]] while showing two-player footage, including [[The Key]] being delivered and a geyser appearing. It then shows [[2-Player Battle]] and the various mechanics of the mode.
#This cutscene shows Louie gawking at a Red Pikmin sprout, the same clip as on the cutscene for the first [[day]], and shows that {{button|wii|a}} can [[pluck]] Pikmin. It then shows {{button|wii|a}} being used to throw a Pikmin at a [[Pellet Posy]] and a pellet, shows Pikmin delivering pellets and the Onion expelling more seeds, and shows that {{button|wii|b}} can [[whistle]] Pikmin.
# Similar to the Japan-only ''[[Ai no Uta]]'' movie in the original ''Pikmin'', an exclusive movie found only in the Japanese release of ''New Play Control! 2'' will play with the song ''[[Tane no Uta]]'', which also features karaoke lyrics. This movie can also be accessed instantly if the player has both {{button|wii|1}} and {{button|wii|2}} held down on the title screen when the attraction mode begins.
 
===Sunset===
{{Main|Day#Sunset|t1=Sunset}}
At the end of each day, a cutscene takes place showing the leaders gathering their Pikmin, and getting on their ship. Another cutscene after that shows the ship taking off, and wild creatures roaming below. If any Pikmin were left behind, they'll be shown getting eaten. After these cutscenes, the player is presented with the day's statistics.
 
===Minor cutscenes===
Other, smaller cutscenes play at certain times during the gameplay.
 
*In all games, at the start of each [[day]], a cutscene shows the game's spaceship landing, as well as any unlocked [[Onion]]s.
*Whenever a [[ship part]] or [[treasure]] is delivered, there is a cutscene that shows the object being sucked by the main ship. If the S.S. Dolphin is ready to go to another area after that, a short cutscene plays showing the ship fixing itself and improving in shape. In ''Pikmin 2'', when a treasure is collected, the player is given a chance to look around the treasure they just collected using {{button|gc|stick|wii|stick}}.
*Some cutscenes play whenever some special events happen on the progression of the storyline. These are usually followed by [[Olimar's monologs]] or [[Ship's dialogs|the Ship's dialogs]]:
**An Onion is discovered.
**New Pikmin types are discovered.
**New mechanics are discovered, such as [[nectar]] or [[spray]]s.
*When a [[Pikmin extinction]] occurs, a cutscene plays, showcasing the leader(s) looking around in disappointment and ending the day.
*Should a [[leader]] lose all their [[health]], a cutscene shows the leader collapsing to the floor. In ''Pikmin 2'', the ship beams him up, and in ''Pikmin'', the screen fades out to black and the day ends.
 
In ''Pikmin 2'', minor explanation cutscenes will make it impossible for the player to press a button for a few seconds after the cutscene is over. The player can still move the leader about, however.
 
==Music samples==
{|
|{{listen|filename=Pikmin OST Carry Fight Increase and Be Eaten.ogg|title=The music that plays in the attraction mode of ''Pikmin'' and during Louie's Dark Secret cutscene.}}
|}
|}


==Speeding up==
== ''Pikmin'' media navigation ==
{{stub|section=y}}
The following is a list of media related to the {{ps}}, including games relating to ''Pikmin'', or games with ''Pikmin'' content.
There are some ways to speed up or outright skip certain cutscenes.


In ''Pikmin 2'', holding {{button|gc|a|wii|a}} will make any text that is being written out show up faster. Pressing {{button|gc|b|wii|b}} however will write out all of the text in the box at once. When all of the text is written down in the box, the game prompts the player to press {{button|gc|a|wii|a}} to continue. Upon pressing it, the text currently in the box scrolls up, before the next bit of text starts. If {{button|gc|b|wii|b}} is held down, this vertical scroll is also sped up. So, the fastest way to go through conversation boxes is to press and hold {{button|gc|b|wii|b}} when the text begins to write, press {{button|gc|a|wii|a}} right after to continue &ndash; while keeping the first button held down &ndash; and then to let go and re-hold {{button|gc|b|wii|b}} for the next block.
=== Main series ===
<gallery class="center" widths="160" heights="80">
Pikmin logo.png|link=Pikmin (game)|'''{{p1}}'''<br>(2001)
Pikmin 2 logo.png|link=Pikmin 2|'''{{p2}}'''<br>(2004)
Pikmin 3 logo.png|link=Pikmin 3|'''{{p3}}'''<br>(2013)
Pikmin 4 Logo.png|link=Pikmin 4|'''{{p4}}'''<br>(2023)
</gallery>


In ''Pikmin 3'', simply tapping {{button|wiiu|+|}} (or {{button|switch|+}} for ''[[Pikmin 3 Deluxe|Deluxe]]'') twice will skip the cutscene completely.
=== Spin-offs ===
<gallery class="center" widths="160" heights="80">
Pikmin Puzzle Card Logo.png|link=E-Reader#Pikmin_Puzzle_Card_mini-games|'''''[[E-Reader#Pikmin_Puzzle_Card_mini-games|Pikmin Puzzle Card ]]'''''<br>({{p2}}, 2004)
Navigation Hey! Pikmin logo.png|link=Hey! Pikmin|'''{{hp}}'''<br>(2017)
Pikmin Bloom logo 2022.png|link=Pikmin Bloom|'''{{pb}}'''<br>(2021)
</gallery>


==Gallery==
=== Re-releases ===
<gallery>
<gallery class="center" widths="160" heights="80">
Pikmin 2 bonuses.jpg|The Bonuses menu in ''Pikmin 2'' from which the player can rewatch the cutscenes of the game.
NPC! Pikmin logo.jpg|link=New Play Control! Pikmin|'''{{npcp1}}'''<br>(2008)
P3 Credits.jpg|The [[credits]] sequence in ''Pikmin 3''.
NPC! Pikmin 2 logo.jpg|link=New Play Control! Pikmin 2|'''{{npcp2}}'''<br>(2009)
Pikmin 3 Deluxe new logo.png|link=Pikmin 3 Deluxe|'''{{p3d}}'''<br>(2020)
Pikmin 1 Switch Logo.png|link=Pikmin 1 (Nintendo Switch)|'''{{p1s}}'''<br>(2023)
Pikmin 2 Switch Logo.png|link=Pikmin 2 (Nintendo Switch)|'''{{p2s}}'''<br>(2023)
</gallery>
</gallery>


==Trivia==
=== Web browser games ===
*In ''Pikmin'''s bad ending, the game picks random Pikmin to watch Olimar take off, and later, to carry him to an Onion. The game will not pick Pikmin from types the player does not have.
<gallery class="center" widths="160" heights="80">
*Amusingly, if the player terminates their last day on the planet of the Pikmin via a [[Pikmin extinction]] in the first game, three Pikmin will still see Olimar take off on his ship, and there will still be random Pikmin to take him to the Onion.
Spaceforce title.jpg|link=Pikmin.com SpaceForce|'''''[[Pikmin.com SpaceForce]]'''''<br>(2001)
*Pikmin that are suffering from a [[hazard]] will continue doing so during a cutscene, in ''Pikmin 2''. This can prove fatal for the Pikmin, as the player is almost always unable to save them in time.
Treasure Hunt Homepage Recreation.jpg|[[Pikmin Treasure Hunt]|'''''[[Pikmin Treasure Hunt]]'''''<br>(2004)
*Humorously, when Olimar and Louie are heading to the Pikmin planet in ''Pikmin 2'', the [[Hocotate ship]] closely dodges a meteor, perhaps as a reference to the impact that caused Olimar to crash on the planet in the first game.
Pikmin Finder Logo.png|link=Pikmin Finder|'''''[[Pikmin Finder]]'''''<br>(2023)
*When the [[Valley of Repose]] is entered for the first time at the start of a new game, there is one [[frame]] where the player can press {{button|gc|r|wii|padlr}} in order to toggle the [[camera]]'s zoom. Nothing will happen in the cutscene, but as soon as gameplay starts, the camera will move outwards. The sound of the camera changing can be heard at the start of the Valley of Repose landing cutscene.{{cite youtube|SY7FnWV8F1s|of the camera zoom button being pressed before the Valley of Repose cutscene begins|published={{date|22|December|2018}}|retrieved={{date|22|December|2018}}}}
Pikmin 100 logo.png|link=Pikmin Garden#やってみよう (Let's Try It)|'''''[[Pikmin Garden#やってみよう (Let's Try It)|Pikmin 100]]'''''<br>([[Pikmin Garden]], 2024)
*''Pikmin 2'''s attract mode cutscenes appear to have a continuity of Olimar teaching Louie the basics of controlling the Pikmin.
</gallery>
*In ''Pikmin 2'', if Pikmin are part of a cutscene (e.g.: ultra-spicy spray introduction and treasure collection cutscenes) and are under a status effect, their respective effect timers will continue to count down for the length of the cutscene, and lose their effect sooner than other Pikmin. This is best seen when Pikmin are under the effects of an ultra-spicy spray and deliver a treasure. The Pikmin involved will lose their effects sooner than any other Pikmin sprayed at the same time. This is true as well for the enemy used for the ultra-bitter spray introduction cutscene. Despite this, the ultra-spicy and ultra-bitter introduction cutscenes are very short, as the game pauses soon after it starts to display its respective message. Because of this, the cutscene's effects are negligible.
*''Pikmin 2''{{'s}} pre-rendered cutscenes take up a majority of the storage space on the disc. This is due to them being saved in the .thp file format (a type of video file used exclusively in Gamecube and Wii games), which is extremely inefficient at storing data, being essentially just a collection of .jpg files played in sequence.


==See also==
=== Other Pikmin media ===
*[[Olimar's monologs]]
<gallery class="center" widths="160" heights="80">
*[[Ship's dialogs]]
PhotosWithPikminLogo.png|link=Nintendo_3DS#Japanese_eShop_cards_and_Photos_with_Pikmin|'''''[[Nintendo_3DS#Japanese_eShop_cards_and_Photos_with_Pikmin|Photos with Pikmin]]'''''<br>(2013)
*[[Olimar's voyage log]]
Pikmin Safari logo.jpg|link=Pikmin Safari|'''''[[Pikmin Safari]]'''''<br>(2013)
PikminShortsLogo.png|link=Pikmin Short Movies|'''{{psm}}'''<br>(2014)
Pikmin Garden Logo.png|link=Pikmin Garden|'''''[[Pikmin Garden]]'''''<br>(2023)
</gallery>


==References==
=== Media with ''Pikmin'' content ===
{{refs}}
<gallery class="center" widths="160" heights="80">
{{clear}}
Super Smash Bros. Brawl logo.png|link=Super Smash Bros. Brawl|'''{{ssbb}}'''<br>(2008)
Pikmin Adventure logo.png|link=Pikmin Adventure|'''{{pa}}'''<br>(''[[Nintendo Land]]'', 2012)
Smash 4 logo.png|link=Super Smash Bros. for Nintendo 3DS and Wii U|'''{{ssb4}}'''<br>(2014)
Super Smash Bros. Ultimate logo.png|link=Super Smash Bros. Ultimate|'''{{ssbu}}'''<br>(2018)
</gallery>

Latest revision as of 20:06, November 5, 2024

Sandbox to hold my W.I.P. edits for certain articles.

Pikmin

Stuff relating to Pikmin

Pikmin World name machine translations

More direct translations of the original Japanese track names for Pikmin World using Deepl, Google Translate, and Jisho.

  1. Pikmin
  2. Carry, Fight, Increase and be Eaten
  3. Select a ship's log
  4. Prologue
  5. Panoramic view
  6. The Impact Site
  7. The Forest of Hope
  8. The Forest Navel
  9. The Distant Spring
  10. The Final Trial
  11. Giant Creature Approaching
  12. The Last Giant Creature
  13. Let's Challenge
  14. Challenge Results Announcement
  15. New Record Achieved
  16. Onion Found!
  17. Meeting
  18. Spaceship Part Found!
  19. Spaceship Part Appears!
  20. Spaceship Part Recovery Complete!
  21. Spaceship Power Up!
  22. Spaceship Complete!
  23. Night is Coming
  24. It was My Mistake...
  25. Today's Records
  26. Time's up, it's time to head into space...
  27. Escape, and crash...
  28. Live as a Pikmin
  29. Spaceship completed, time to go to space!
  30. Escape and head to planet Hocotate
  31. Complete Disaster Record
  32. The People who Organized This Journey
  33. Complete Creature Record
  34. Song of Love (CM Version No.1)
  35. Song of Love (CM version No.2)
  36. Song of Love (French CM Version)

P1S Ship Part Icons

Using the ship part icons from Pikmin 1 (Nintendo Switch) in place of the current unofficial icons.

Location map

The texture for The Impact Site's radar map in Pikmin 1 (Nintendo Switch).
Main Engine P1S
The location of the Main Engine in The Impact Site.

Table

Icon Name Location Weight Max. carriers Required Visual
Main Engine P1S Main Engine The Impact Site 20 40 Yes Yes
Positron Generator P1S Positron Generator The Impact Site 20 40 Yes No
Eternal Fuel Dynamo P1S Eternal Fuel Dynamo The Forest of Hope 40 60 Yes Yes
Extraordinary Bolt P1S Extraordinary Bolt The Forest of Hope 30 50 Yes No
Whimsical Radar P1S Whimsical Radar The Forest of Hope 20 40 Yes Yes
Geiger Counter P1S Geiger Counter The Forest of Hope 15 25 Yes Yes
Radiation Canopy P1S Radiation Canopy The Forest of Hope 30 50 Yes Yes
Sagittarius P1S Sagittarius The Forest of Hope 20 30 Yes Yes
Shock Absorber P1S Shock Absorber The Forest of Hope 30 50 Yes No
Automatic Gear P1S Automatic Gear The Forest Navel 15 25 Yes No
Ionium Jet P1S #1 Ionium Jet The Forest Navel 15 25 Yes Yes
Anti-Dioxin Filter P1S Anti-Dioxin Filter The Forest Navel 40 60 Yes Yes
Omega Stabilizer P1S Omega Stabilizer The Forest Navel 30 50 Yes Yes
Gravity Jumper P1S Gravity Jumper The Forest Navel 25 45 Yes No
Analog Computer P1S Analog Computer The Forest Navel 20 40 Yes No
Guard Satellite P1S Guard Satellite The Forest Navel 20 40 Yes Yes
Sagittarius P1S Libra The Forest Navel 15 25 Yes Yes
Repair-Type Bolt P1S Repair-type Bolt The Distant Spring 20 40 Yes No
Gluon Drive P1S Gluon Drive The Distant Spring 50 70 Yes Yes
Zirconium Rotor P1S Zirconium Rotor The Distant Spring 30 50 Yes No
Interstellar Radio P1S Interstellar Radio The Distant Spring 20 40 Yes Yes
Pilot's Seat P1S Pilot's Seat The Distant Spring 25 45 Yes No
Ionium Jet P1S #2 Ionium Jet The Distant Spring 15 25 Yes Yes
Bowsprit P1S Bowsprit The Distant Spring 30 50 Yes Yes
Chronos Reactor P1S Chronos Reactor The Distant Spring 20 40 Yes Yes
Nova Blaster P1S Nova Blaster The Forest of Hope 30 50 No No
Space Float P1S Space Float The Forest Navel 25 45 No No
Massage Machine P1S Massage Machine The Distant Spring 30 50 No No
UV Lamp P1S UV Lamp The Distant Spring 10 25 No No
Secret Safe P1S Secret Safe The Final Trial 40[1] 95 No No

Pikmin 2

Stuff relating to Pikmin 2

Notes in other languages

Olimar's journal (Japanese)

最初に目撃した時は、巨大な水棲生物かと思いびっくりしたが、実はただの巨像だった。一安心だ。もしこんなブサイクな生物が実在しておそってきたら、無様に逃げまどうしかなかっただろう……。

When I first saw it, I was startled, thinking it was a giant aquatic creature, but in fact it was just a colossal statue. I was relieved. If such an ugly creature had actually existed and attacked me, I would have had no choice but to clumsily run away...

Sales pitch (Japanese)

いかなる美をも打倒するブサイクさは見る者の心に感動と絶望をたたきこむ。マニアにはたまらないブサイク品。
Ugliness that overthrows all beauty strikes emotion and despair into the hearts of those who see it. An ugly product irresistible to enthusiasts.

Treasure Series Gallery

Tests for new ways of showing treasure series in Pikmin 2.

List

Nintendo Switch

North America GameCube/Wii

Nintendo Switch

North America GameCube/Wii

Europe GameCube/Wii

Japan GameCube/Wii

Pikmin Adventure

Stuff relating to Pikmin Adventure

Pikmin Adventure area infobox

An area infobox for the challenges in Pikmin Adventure.

Bulborb Forest
File:Pikipedia Base Image.jpg
Challenge type Standard
Master Rank time 2:10
Area style Spring
Next area Boss of the Beebs
Music Spring area

Pikmin Adventure controls

Controls for Nintendo Land and Pikmin Adventure based on User:PopitTart/Controls.

Pikmin Adventure

Nintendo Land allows two controller types in the Pikmin Adventure attraction; The Wii U GamePad for the first and the sideways Wii Remote for the other players.

Nintendo Land plaza

Action GamePad controls Notes
Move the L Stick on the Wii U GamePad Supports analog movement.
Rotate camera the R Stick on the Wii U GamePad / GamePad shake The right stick can only be used to turn the camera left and right. The GamePad can be used to look up and down alongside correcting the camera if the GamePad is rotated.
Swap to menu/plaza the Y Button on the Wii U GamePad Toggles between the menu and the plaza.
Jump the ZR Button on the Wii U GamePad Three consecutive jumps cause the Mii to jump higher each time. Jumps can cause interactions with statues.
First person perspective the ZL Button on the Wii U GamePad
held

Pikmin Adventure GamePad controls

In Pikmin Adventure, the GamePed player does the majority of the important actions by pressing on the touchscreen.

Action GamePad Notes
Move the L Stick on the Wii U GamePad / the R Stick on the Wii U GamePad / Wii U Stylus
held
Doesn't support analog movement.
Whistle the ZL Button on the Wii U GamePad / the ZR Button on the Wii U GamePad
tapped or held
Punch/throw Pikmin Wii U Stylus
tap
Change next Pikmin type the L Button on the Wii U GamePad / the R Button on the Wii U GamePad / Wii U Stylus
tap icon
Only available in advanced challenges.
Dodge Wii U Stylus
swipe
Cannot be done if a Mii Pikmin player is being carried
Pause/resume the + Button on the Wii U GamePad
Skip cutscene the - Button on the Wii U GamePad

Pikmin Adventure Wii Remote controls

In Pikmin Adventure, the Wii Remote player needs to hold the controller sideways to play properly.

Action Wii Remote Notes
Move the + Control Pad on the Wii Remote Doesn't support analog movement.
Jump the 2 Button on the Wii Remote
Attack the 1 Button on the Wii Remote Attack changes depending on the currently worn power-up.
Double attack the 1 Button on the Wii Remote twice Can only be done after reaching level 5 or higher. Attack changes depending on the currently worn power-up.
Triple attack the 1 Button on the Wii Remote thrice Can only be done after reaching level 10 or higher. Attack changes depending on the currently worn power-up.
Charged attack Hold the 1 Button on the Wii Remote Attack changes depending on the currently worn power-up.
Air attack the 1 Button on the Wii Remote in midair Attack changes depending on the currently worn power-up.
Latched attack the 1 Button on the Wii Remote while latched onto an enemy.

Pikmin Adventure enemy list

The following lists the appearance of enemies in each level in Pikmin Adventure.

Enemies found in Bulborb Forest

Bulborb (red) × 9

Creepy Beeb × 18

Bulborb (yellow) × 1

Enemies found in Boss of the Beebs

Bulborb (red) × 18

Creepy Beeb × 15

Bulborb (yellow) × 1

King Beeb × 3

Enemies found in Five Seconds to Takeoff

Creepy Beeb × 28

Bulborb (red) × 1

Enemies found in Overthrow the Bulblord

Bulblord × 1

Enemies found in Cannon Smash

Creepy Beeb × 12

Bulborb (yellow) × 6

Bulborb (red) × 6

Telescoping Pumphog × 3

Enemies found in King Beeb is Back

Bulborb (red) × 15

Bulborb (yellow) × 14

Telescoping Pumphog × 12

Creepy Beeb × 30

King Beeb × 1

Enemies found in Through the Darkness

King Beeb × 7

Telescoping Pumphog × 1

Bulborb (red) × 7

Bulborb (yellow) × 5

Enemies found in Swamp Master

Large-mouth Wollywog × 1

Enemies found in Lord of a Barren Land

Blowhog × 5

Telescoping Pumphog (invincible) × 9

Bombardier Beeb × 5

King Beeb × 4

Bulborb (red) × 10

Bulborb (yellow) × 5

Bilious Bulborb × 1

Enemies found in Burst the Giant Balloon

Bombardier Beeb × 9

Bulborb (red) × 8

Bulborb (yellow) × 5

Telescoping Pumphog × 3

King Beeb × 4

Blowhog × 7

Notes in other languages

Bulborb (Pikmin Adventure)

A Red Bulborb statue in the Nintendo Land plaza.
The Bulborb statue in the Nintendo Land Plaza.

Monita's notes

These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!
These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.
Text:
◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス
Translation:
◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.
Text:
De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.
Translation:
The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.
Text:
Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).
Translation:
Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).
Text:
Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!
Translation:
This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!
Text:
I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.
Translation:
Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.
Text:
Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!
Translation:
Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!
Text:
Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.
Translation:
These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.
Text:
Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.
Translation:
These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.

Hey! Pikmin

Stuff relating to Hey! Pikmin

Spark dandelion

Location of the Silence Breaker in the Space of Silence.
A group of inactive spark dandelions in Space of Silence.

The spark dandelion is a small tool that lights up when Yellow Pikmin are thrown at it. When activated, it will hold the Yellow Pikmin in place as it lights up an area around it, allowing for Bloominous Stemples to bloom. The spark dandelion will immediately be turned off once the Yellow Pikmin are whistled at.

The name comes from the Japanese Hey! Pikmin guidebook, where it was given the name スパークタンポポ? (lit.: "Spark dandelion").

Locations

  • Ravaged Rustworks
    • Space of Silence: The only spark dandelions in the game appear here. They are found in the room containing the Silence Breaker, where they act as electrical tools that the player has to use in order to activate nearby Bloominous Stemples and reach the treasure.

Hey! Pikmin area table

A table of Hey! Pikmin areas based on a previous edit of Brilliant Garden.

Main areas

Code Image Name Treasures Available Pikmin
1-A The start of First Expedition. First Expedition

Loop of Beginnings Loop of Beginnings
Hypno Pendulum Hypno Pendulum
Song Sewer Song Sewer

Red Pikmin Red Pikmin

1-B The first wooden stake in Cavern of Confusion. Cavern of Confusion

Consolation Prize Consolation Prize
Ultra-Sealed Aquarium Ultra-Sealed Aquarium
Peace Missile Peace Missile

Yellow Pikmin Yellow Pikmin

1-C The start of Mushroom Valley. Mushroom Valley

Unassuming Lighthouse Unassuming Lighthouse
Quantum Traveler Quantum Traveler
Constitution Gate Constitution Gate

Red Pikmin Red Pikmin

1-D

The first Moving Block in Back-and-Forth Road.

Back-and-Forth Road

Stopped Doomsday Clock Stopped Doomsday Clock
Smile Detector Smile Detector
Independence Monument Independence Monument

Red Pikmin Red Pikmin
Yellow Pikmin Yellow Pikmin

1-E Walking under the Bulborb in The Shadow in the Brush. The Shadow in the Brush

Flashy Monument Flashy Monument

Red Pikmin Red Pikmin

1-X The first Lifting Rock in Cherrystone Pass. Cherrystone Pass

Preservation Door Preservation Door
Despair-o-Sphere Despair-o-Sphere
Revenge Fantasy Revenge Fantasy

Red Pikmin Red Pikmin

Special areas

Image Name amiibo required? Reward(s)
The start of Secret Spot 1. Secret Spot 1 No

Pikmin Park Red pellet

The start of Secret Spot 2. Secret Spot 2 Yes

Pikmin Park Yellow pellet

The start of Secret Spot 3. Secret Spot 3 Yes

Pikmin Park Red pellet

The start of Secret Spot 4. Secret Spot 4 No

Pikmin Park Red pellet

The Sparklium Springs in the Brilliant Garden. Sparklium Springs No

Rocks:
Yellow: 161 (Sparklium × 161)
Red: 84 (Sparklium × 252)
Rainbow: 7 (Sparklium × 35)
Max collectable Sparklium: Sparklium × 448

Main areas

Code Image Name Treasures Available Pikmin
2-A The group of wild Blue Pikmin in the Foaming Lake. Foaming Lake

Giga Whistle Giga Whistle
Rocket Polish Rocket Polish
Berserker Brush Berserker Brush

Blue Pikmin Blue Pikmin

2-B A Mockiwi chase in Serene Stream. Serene Stream

Attitude Adjuster Attitude Adjuster
Unstrung Racket Unstrung Racket
Work-Life Imbalancer Work-Life Imbalancer

Blue Pikmin Blue Pikmin

2-C The main exit in Glowing Bloom Pond and the path that leads to the secret exit. Glowing Bloom Pond

Evidence Pulverizer Evidence Pulverizer
Handy Hand Handy Hand
Hairy Serpent Fossil Hairy Serpent Fossil

Yellow Pikmin Yellow Pikmin

2-D

The first large falling crystal in The Shallow End.

The Shallow End

Greed-o-Sphere Greed-o-Sphere
Twisty Pick Twisty Pick
Conformity Enhancers Conformity Enhancers

Blue Pikmin Blue Pikmin

2-E The Long Water Dumple looking at the group before attacking in The Keeper of the Lake. The Keeper of the Lake

Unexamined Nest Unexamined Nest

Blue Pikmin Blue Pikmin

2-X Some red Sparklium Seeds in the Treacherous Currents. Treacherous Currents

Everyday Cell Everyday Cell
Giant Rodent Skull Giant Rodent Skull

Blue Pikmin Blue Pikmin

Special areas

Image Name amiibo required? Reward(s)
The start of Secret Spot 5. Secret Spot 5 Yes

Pikmin Park Blue pellet

The start of Secret Spot 6. Secret Spot 6 No

Pikmin Park Blue pellet

The start of Secret Spot 7. Secret Spot 7 Yes

Pikmin Park Yellow pellet

The start of Secret Spot 8. Secret Spot 8 No

Pikmin Park Blue pellet

The Sparklium Springs in the Verdant Waterfront. Sparklium Springs No

Rocks:
Yellow: 155 (Sparklium × 155)
Red: 41 (Sparklium × 123)
Rainbow: 62 (Sparklium × 310)
Max collectable Sparklium: Sparklium × 588

Pikmin 4

Stuff relating to Pikmin 4

Pikmin 4 Official Soundtrack names

Names for the 153 tracks in Pikmin 4 that are on the Nintendo Music app.

Title Screen


Hero's Hideaway Prologue


Pikmin Discovered! - Jingle + Loop when discovering Pikmin

Taking Charge - Pikmin 3 Tutorial theme

Taking on More - Pikmin 4 Tutorial theme

Pikmin Hide-and-Seek - Hero's Hideaway prologue theme/Shipwreck Tale theme before taking down Porquillion


Rescue Command Post

Ready to Deploy - Emergency loop + Character Creator theme

Must Be Fate - S.S. Beagle deployment cutscene

Meeting Oatchi - Oatchi introduction theme

The Way to the Surface? - Cave exit theme (First time through Burrow of Beginnings)

Restart the S.S. Shepherd - RCP tutorial theme

The Onion Takes Root - Red Onion awakening cutscene jingle + loop

First Day's Results - Today's results (first day only)

Rise and Shine - RCP day intro

Strategy Meeting - Rescue Corps meeting

Setting Out to Explore 1 - Few instruments Setting Out to Explore 2 - More instruments Setting Out to Explore 3 - All instruments

Small Discovery - Ex. Cave entrance discovered in SST

New Discovery - Ex. Pikmin drinking nectar for the first time

Big Discovery - Ex. Discovered flarlic

An Abnormality! - Ex. Discover hazards


Meeting the Red Pikmin - Includes loop

Meeting the Blue Pikmin

Meeting the Yellow Pikmin

Meeting the Purple Pikmin

Meeting the White Pikmin

Meeting the Rock Pikmin

Meeting the Winged Pikmin

Meeting the Ice Pikmin


An Onion Matures - Flarlic + Onion fuse cutscene

Onion Fuse - Onion + Onion fuse cutscene


Before Nightfall - End of day theme Today's Rescue Results - End of day results theme


Rescue Command Post

Expanding the Rescue Command Post

Field Guides - Piklopedia/Treasure Catalog


Dandori Preperation - Dandori Battle/Challenge select

Sun-Speckled Terrace (Flyover) Sun-Speckled Terrace

Blossoming Arcadia (Flyover) Blossoming Arcadia

Serene Shores (Flyover) Serene Shores

Hero's Hideaway (Flyover) Hero's Hideaway

Giant's Hearth (Flyover) Giant's Hearth

Primordial Thicket (Flyover) Primordial Thicket


Into the Cave - Entering cave jingle

Spelunking - Cave themes

Cave Exploration (Toy Box) - Cave songs in the Blocks cave type

Cave Exploration (Engulfed Castle) - Submerged Castle theme


Waterwraith Appears - Remix of Pikmin 2 track Cave Exploration (Waterwraith) - Waterwraith chase theme, remix of a Pikmin 2 track


All Pikmin Lost! - Remix of Pikmin Extinction theme, jingle + loop


Cave Exploration (Safe) - Rest floor theme


Escape to the Surface - Standard cave exit theme

Cave Results

Back on the Surface - Resurfacing cutscene theme


Battling a Strong Creature - Strong enemy theme (unknown, might be Puffy Blowhog?)

Strong Creature Defeated - Jingle


Battling a Stronger Creature - Stronger enemy theme (unknown, might be Crusted Rumpup?)

Stronger Creature Defeated - Jingle


Battling an Even Stronger Creature - Boss enemy theme (unknown, might be Snowfake Fluttertail?)

Even Stronger Creature Defeated - Jingle


Groovy Long Legs Battle - Groovy Long Legs music, includes Even Stronger Creature intro, lacks stomping sounds features variants

Giant Breadbug Battle - Giant Breadbug theme

Smoky Progg Battle - Smoky Progg theme (might be exclusive to CfaK?)


Leafling Encounter - Leafling Jingle + Loop

Leafling Chase - Variant of Into the Cave

Dandori, Dandori - Leafling dialog theme


Dandori Challenge 1

Dandori Challenge 2

Dandori Challenge Overtime - Might be re-used from Pikmin 3 Deluxe?

Dandori Challenge Results - Remix of a Pikmin 2 track


Leafling Encounter - Leafling Olimar Jingle + Loop

Heading into Dandori Battle - Variant of Into the Cave

Dandori Training - Leafling Olimar dialog theme


Dandori Battle (Toy Box)

Dandori Battle (Sandox)


Dandori Battle Victory Jingle + Loop

Dandori Battle Failure Jingle only


Nightime Exploration 1 - Few instruments

Nightime Exploration 2 - More instruments

Nightime Exploration 3 - All instruments


Meeting the Glow Pikmin Unique Jingle + Loop

Nightime Expedition - Standard version + danger variants

Lumiknoll Breaks - Lumiknoll HP reaches 0


Player Down - Player HP reaches 0


Nightime Expedition Results - Results after night expedition

Commence Leafling Treatment - Leafling cure meeting before applying cure, Loop

Leafling Treatment Complete - Leafling cure meeting after applying cure, Jingle + Loop


Moss the Guard Dog - Moss the Guard Dog's cutscene in Hero's Hideaway, Jingle + Loop

Pikmin Kidnapped - Moss the Guard Dog's theme after stealing Pikmin, Jingle + Loop

Chasing after Moss - Moss the Guard Dog running away, uses part of the Hero's Hideaway theme, Jingle + Loop


Olimar's Shelter? - Bunker opening cutscene

Final Test of Skill - Leafling Olimar dialog theme variant, Loop

Dandori Battle vs. Olimar? - Used only in Story Mode Leafy Showdown

Olimar Defeated? - Dandori Battle Victory variant, Jingle + Loop


Olimar Rescue Mission: Complete! - Used in Olimar's Been Rescued!

Olimar Aboard - Used in Olimar's Been Rescued!

Credits


A new Mission - Jingle

Main Missions: A Step Forward - Complete part of a Main Mission, Jingle

Main Missions: Clear! - Complete a Main Mission, Jingle


Ancient Sirehound Appears - Leafling Olimar/Louie theme dialog theme variant, Jingle

Ancient Sirehound Battle - Ancient Sirehound battle theme, features element and down varients


Louie Secured - Rescue Louie cutscene theme

Return from the Cavern for a King - Escape to the Surface variant

Oatchi Cured - Leafling Treatment Complete variant, Jingle + Loop


Mission Complete! Prepare to Return Home - Ending Cutscene

Back to Where We Belong - Ending Cutscene

So Long, Pikmin - Used in Heading Home! The S.S. Dolphin's Heading Home!

Finale - Used in Heading Home! The S.S. Dolphin's Heading Home!

Final Rescue Results - Used in post-game results screen


Olimar's Shipwreck Tale: Area Select - Used in Shipwreck Tale area select screen


Olimar's Shipwreck Tale: Sun-Speckled Terrace

Olimar's Shipwreck Tale: Sun-Speckled Terrace (Evening)


Olimar's Shipwreck Tale: Ship Parts Recovered

Olimar's Shipwreck Tale: Ship Powered Up - Jingle + Loop


Olimar's Shipwreck Tale: Blossoming Arcadia

Olimar's Shipwreck Tale: Blossoming Arcadia (Evening)


Olimar's Shipwreck Tale: Meeting Moss Jingle + 3 varients


Olimar's Shipwreck Tale: Serene Shores

Olimar's Shipwreck Tale: Serene Shores (Evening)


Olimar's Shipwreck Tale: Battling a Strong Creature - Re-used from Pikmin 3

Olimar's Shipwreck Tale: Strong Creature Defeated - Re-used from Pikmin 3


Olimar's Shipwreck Tale: The Last Push - Shipwreck Tale variant because it doesn't have any effects on it unlike the version in the prologue (yes they're different audio files)

Olimar's Shipwreck Tale: Strange Pikmin Behavior - Pikmin leave Onion on their own Jingle + Shipwreck dialog theme Loop

Olimar's Shipwreck Tale: Gildemander Appears - Gildemander appears after Porquillion is defeated

Olimar's Shipwreck Tale: The Pikmin Are Restored - After Gildemander is defeated


Olimar's Shipwreck Tale: Hero's Hideaway

Olimar's Shipwreck Tale: Hero's Hideaway (Evening)


Olimar's Shipwreck Tale: Ship Complete - Remix of a Pikmin track

Olimar's Shipwreck Tale: So Long, Pikmin - Used in Olimar's Shipwreck Tale: Farewell, remix of a Pikmin track

Olimar's Shipwreck Tale: Successful Escape? - Used in Olimar's Shipwreck Tale: Escaped?, remix of a Pikmin track

Olimar's Shipwreck Tale: Failed Escape - Used in Olimar's Shipwreck Tale: No Escape, remix of a Pikmin track

Olimar's Shipwreck Tale: Life as a Leafling - Used in Olimar's Shipwreck Tale: Escaped? and Olimar's Shipwreck Tale: No Escape, remix of a Pikmin track


Olimar's Shipwreck Tale: All Records - Used during full game results, remix of a Pikmin track


Olimar's Shipwreck Tale: How It Happened - Used after Shipwreck tale, potential remix of a Pikmin track


Sage Leaf's Cave - TotSL discovery cutscene theme, Loop

Trial of the Sage Leaf - TotSL dialog theme, Loop

Dandori Chalenge (Sage Leaf) - TotSL story themes, remix of Spelunking


Mechanical Harp: Memory Song - Plays the Pikmin 3 Title Screen theme

Mechanical Harp: Lullabies - Plays the Super Mario 64 Piranha Plant Lullaby theme

Mechanical Harp: Windmills - Plays The Legend of Zelda: Ocarina of Time Song of Storms theme


Pikmin Tune 1 - Pikmin singing Hum with the Pikmin

Pikmin Tune 2 - Pikmin singing Awakening Wood

Pikmin Tune 3 - Pikmin singing Garden of Hope

Pikmin Tune 4 - Pikmin singing Cave Exploration (Waterwraith)

Pikmin Tune 5 - Pikmin singing Final Test of Skill

Pikmin Tune 6 - Pikmin singing Pikmin 2 Title Screen motif

P4 character page

W.I.P. P4 character page built off of the character preload page.

Dash
ID badge image of Dash. Note that the hair color can be one of five colors depending on the hair color of the leafling this character was cured from.
Name Dash
Gender Male
Age Unknown
Eye color Black
Hair color Varies
Home planet Flukuey
Known related characters None
Height Unknown
First game Pikmin 4
Latest game Pikmin 4

Dash is a leafling castaway introduced in Pikmin 4. He is always the first leafling from a Dandori Battle to be cured.

Appearance

By default Dash wears a dull white space suit with green sleeves and white gloves. He has short hair, a round nose, and two large eyes with visible pupils.

Dash's spacesuit will instead be colored red if the Rescue Corps selected color is also green. His hair color is dependent on the color of the leafling that turned out to be him when cured.

The Rescue Officer can reproduce Dash's appearance with the following options:

Character creator options
Skin tone option 3. The original texture is black and white and colored in real time, so this image has been edited to reflect its ingame appearance. Skin tone 3 Button for the medium body type in Pikmin 4's character creator. Body type 2 P4 Character 2 Face Variation 8.png Face type 8 P4 Character 2 Hair Variation 5.png Hair style 5

ID badge

 

ID badge image of Dash. Note that the hair color can be one of five colors depending on the hair color of the leafling this character was cured from.

Professional Spelunker

Dash

Home Planet

Flukuey

He's known for saying, "You can always find


me in the pits!" He'll take the leap into any


cave, no matter how dangerous it is.


Quotes

Requirement Quote
Talk to Dash for the first time.

P4 Character 2 Face Variation 8.png

Wow... I've been drawn to caves for most of my life, but I haven't run into danger like this in a long time.

P4 Character 2 Face Variation 8.png

My life's quite precious to me... Thanks for helping. After all, I can only poke around in caves if I'm alive, right?

P4 Character 2 Face Variation 8.png

Oh, I should introduce myself... I'm Dash. I've explored all over the universe, thanks to my family's deep pockets.
Talk to Dash for the second time.

P4 Character 2 Face Variation 8.png

The captain warned me that she'd be very angry if I got stranded again, so I can't go explore any caves.

P4 Character 2 Face Variation 8.png

Oh, hey—I just had the best idea! Starting right now, I'm going to recognize you as my top... well, only... pupil!

P4 Character 2 Face Variation 8.png

I need you to explore the caves around this planet on my behalf. You'll have to make it through them all the way to the exits.
I'd like to start by seeing what kinds of skills you have. Make your way through 5 caves, and report back.
I can't tell you how disappointed I am not to be able to do this myself, but I've got high hopes for your tenacity.
Be very careful around the creatures here. You can't explore more caves for me if you don't make it safely back to the surface!
Wow! I knew I saw promise in you. I'm a great judge of caving potential. Next, try making your way through 10 caves.
You, my star pupil, are making great progress to support my life's work!
There may be a lot of danger, but isn't that just part of the thrill of getting to explore caves?!
You keep up an impressive pace when you explore! For your next target, how about... 15 caves?
Listening to your reports after you explore each cave gets me itching to dive back underground myself.
If you start to feel unsafe, go back to the surface for a while. Knowing when to quit is essential when you explore caves.
You really seem to understand the true "spirit" of caves now! For your final effort, make your way through every cave!
It sure does seem like this planet has a remarkable variety in its many caves.
The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture!
It seems I do have excellent judgment. You really are a top-notch pupil, both in name and reality!
In recognition of your great achievements, I'd like to offer this phrase I keep in mind as parting words to you. "You can always find me in the pits!" I hope we get a chance to explore some caves together one day.
You seem to be traveling through those caves at a good clip. Drop your latest report on me.
I want to help you discover the "spirit" of caves. You should continue your endeavor to explore even more of them.
What's this?! You've already completed your travels! Whoa! You're miles ahead of what I was expecting.
My title of Cave Researcher feels even more mediocre in the face of your great achievements. You've done amazing work!
I see you've already made your way through several caves. I would expect no less from my star pupil!
Your attitude... the way you take on these caves so enthusiastically... It's like when I first discovered the underground world.
About that "Industrial Maze" matter you reported... That sounded extremely interesting! The caves repeatedly show evidence of intelligent life-forms that evolved in an entirely different way from us. Machinery that keeps working forever, floors that float in the air... It sure does stir the imagination!
When I heard your report about the Secluded Courtyard, I was moved by the beauty of the silence you described. White sand spread out with a pattern in it. Hard botanical cylinders arranged here and there. There even seems to be significance to how the flat rocks are lined up... These are traces of a civilization we don't know.
Among the many caves you've been to, my sense of aesthetic is most drawn to the Seafloor Resort. The marine-blue water, the expansive sandy beach, the beautiful, strange, and sometimes dangerous aquatic creatures... The constant sound of flowing water must've been peaceful as well.
The building-block clearing like out of a fairy tale, the pastel-colored floor that creates a tranquil and bright mood... Thriving giant mushrooms to jump and play on... It does feel dreamy, like the name Dream Home implies. It shows the playfulness possible when a culture matures... This cave really stokes one's inner adventurer and poet!
The Mud Pit you reported on... a lake of poisonous mucus where spores and mycelia are interwoven. I'm so jealous that you got to explore that cave and get all sticky and mucky hiking through it! After all, the more hardship, the bigger the sense of accomplishment when you make it to the end!
The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture!
Talk to Dash while playing as Oatchi. This is embarrassing to admit, but I've been stranded in caves countless times, only to be saved by Rescue Pups like you.
Talk to Dash while playing as Oatchi. I live my life bouncing from adventure to adventure, so sadly I can't have a dog.
Talk to Dash while looking like him. A few years ago, I was diving in a cave made of a mirror-like substance. Wherever I looked, I saw countless copies of myself. You and I look so much alike, it brought back memories from that eerie experience.

Naming

Dash's name may allude to Dachshunds.

Names in other languages

Language Name Meaning
Flag of Japan Japanese ダックス?
Dakkusu
From ダックスフンド? (lit.: "Dachshund")
Flag of the Netherlands Dutch Teck From "teckel" (Dachshund)
Flag of France French Tex From "Teckel" (Dachshund)
Flag of Germany German Dack From "Dackel" (Dachshund)
Flag of Italy Italian Dash -
Flag of South Korea Korean 닥스
Dakseu
From 닥스훈트 (Dachshund)
Flag of Brazil Portuguese Salchi From "cão-salsicha" (sausage dog)
Flag of Spain Spanish Teckel From "Teckel" (Dachshund)

Gallery

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

See also

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: List links to similar subjects.

Character creator table

A potential replacement for the appearance section for Pikmin 4 castaways.

Dash uses the following character creator parts that do not change depending on the player's colors.

Character creator parts
Skin tone option 3. The original texture is black and white and colored in real time, so this image has been edited to reflect its ingame appearance. Button for the medium body type in Pikmin 4's character creator. P4 Character 2 Face Variation 8.png P4 Character 2 Hair Variation 5.png

Pikmin 4 enemy parameters

Parameters for Pikmin 4's enemies, taken from DT_TekiParameter.uasset, along side what they likely do.

ActorName - Internal name for the actor

CarryWeightMin - Minimum carry weight

CarryWeightMax - Maximum carry weight

CarryWeightMinVs - Minimum carry weight in Dandori Battle

CarryWeightMaxVs - Maximum carry weight n Dandori Battle

CarryIncPikmins - Sprouts produced by the Onion

MaxLife - HP value

Kira - Sparklium value?

Poko - Dandori point value in Dandori Challenge?

VsScore - Dandori point value in Dandori Battle?

BombHit - Bomb Rock explosions needed to kill the actor?

BombInsideHit - Bomb Rocks consumed needed to kill the actor?

PoisonHit - White Pikmin consumed needed to kill actor?

PurpleDirectHit - Purple Pikmin latching on needed to kill actor?

PressHit - ???

IceBombHit - Ice Blast explosions needed to freeze actor?

IceBombInsideHit - Ice Blast consumptions needed to freeze actor?

FreezeHit - Ice Pikmin damage needed to freeze enemy?

FreezeInsideHit - Ice Pikmin consumption needed to freeze enemy?

FreezeDamageRatio - How much Ice Pikmin damage adds up to freeze wheel?

CrushHit - Damage taken from crush attacks?

FrozenCrushDamageRate - Damage taten from crush while frozen?

SnowBallDamage - Damage taken from snowballs?

StoneDamage - Damage taken from Pebble Pitcher?

ThunderStopTime - How long actor is paralyzed by Lightning Shock?

CrushStopTime - ???

CrushKnockBackSpeed - ???

FlashbangRate - ???

FreezeDropType - Type of drops if actor is killed while frozen

DropStationPieceNum - How many Glow pellets actor drop?

URODistanceThesholds - ???


PlayerDamage - Damage it deals to the player?

OtherDamage - Damage it deals to other actors?

FlashBangTargetWeight - ???

Bomb Rock

Bomb Rock Icon.
Icon for the Bomb rock from Pikmin 4.
The Bomb Rock's icon in Pikmin 4.
Games Pikmin 2,  Pikmin 3,  Pikmin 4
Function Explodes after being thrown or interacted with.
How to obtain Pikmin 2:  Found in caves
Pikmin 3:  Reward from roulette wheel, found in field, dug up from dirt mounds
Pikmin 4:  Have reached Sparklium × 3000, buy for Raw material × 8, reward from roulette wheel

The Bomb Rock (バクダン岩?, lit.: "Bomb rock"; formatted as bomb-rock prior to Pikmin 3) is an explosive rock found in the Pikmin games. Upon being activated, a Bomb Rock's fuse starts going down (represented by a colored wheel in the first two games), and when it reaches zero, the bomb causes a violent explosion, capable of damaging enemies, leaders, some obstacles and knocking back and subsequently killing any Pikmin.

How it works has changed, in some fashion, in every entry. In the first and third games, it can be carried by Pikmin, but only by Yellow Pikmin in the former. In Pikmin 2, is slightly larger and serve as an obstacle instead of a tool, with the exception of the 2-Player Battle stage Hostile Territory, where it can be picked up and thrown by leaders. It also appears as an item in 2-Player Battle and Bingo Battle. In Pikmin 4 it's instead an item used by leaders and can be either found in the field or bought from Russ for 8 raw materials per Bomb Rock after accumulating a total of 3000 Sparklium. In the side story Olimar's Shipwreck Tale, Bomb Rocks are similarly found scattered around the four areas, and Olimar gains additional Bomb Rocks as milestone bonuses for recovering 2 and then 13 ship parts.

Pikmin 4 Cave Types

The 10 different cave types in Pikmin 4, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes.

Aquarium - Set in an aquarium tank. Used in Planning Pools

Blocks - Set in a room similar to Pikmin 2's Toybox theme. Used in Trial Run, Battle in a Box, and Final Battle

Brick - Walls and elevated areas are made out of bricks. Used in Crackling Cauldron

Common - Unknown

Concrete - Made out of tiles not to dissimilar to Pikmin 2's Tiles theme. Used in Subzero Sauna

Garden - Walls made out of bamboo and rocks. Used in Aquiferous Summit

Last - Used in sublevel 20 of Cavern for a King

Metal - Very similar style and assets to Pikmin 2's Metal theme. Used in Below-Grade Discotheque

Sand - Similar in style to Blocks, except with sand. Used in Dandori Castle, Leafy Showdown, and Hot Sandy Duel

Soil - Walls made out of soil. Used in Hectic Hollows, Engulfed Castle

Other

Notes reordering

Director of Destiny

Pikmin 2

Olimar's journal

GameCube - US English
With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.
* Press the X Button on the GameCube controller to dismiss your Pikmin and separate them into color groups.
* Press the A Button on the GameCube controller to pick up and hold Pikmin.
* While holding Pikmin, press the + Control Pad on the GameCube controller Left or Right to switch the color of Pikmin you're holding.


GameCube - British English
With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.
* Press the X Button on the GameCube controller to dismiss your Pikmin and separate them into color groups.
* Hold the A Button on the GameCube controller to pick up and hold Pikmin.
* While holding Pikmin, press the + Control Pad on the GameCube controller Left or Right to switch the color of Pikmin you're holding.


Wii
With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.
* Press the C Button on the Nunchuk to dismiss your Pikmin and separate them into color groups.
* Hold the A Button on the Wii Remote to pick up and hold Pikmin.
* While holding Pikmin, press the B Button on the Wii Remote to switch the color of Pikmin you're holding.


Nintendo Switch
With the help of my Pikmin, I've been able to widen the radius of my salvage search. The new areas that have opened up to exploration are far more dangerous. Just to be safe, I'd better review Pikmin traits and characteristics.
* Press the X Button on the Switch to dismiss your Pikmin and separate them into color groups.
* Hold the A Button on the Switch to pick up and hold Pikmin.
* While holding Pikmin, press the R Button on the Switch to switch the color of Pikmin you're holding.


GameCube - Japanese
色々なピクミンの力を借りて、探索域が広がってきた。よりいっそう危険な所に足を踏み入れることも多い。今晩はピクミンの習性をおさらいしておくか。
 ●the X Button on the GameCube controllerで解散するとピクミンは色ごとに分かれて集まる。
 ●the A Button on the GameCube controllerでピクミンをつかんだままthe + Control Pad on the GameCube controller横で違う色のピクミンに持ちかえられる。
With the help of various Pikmin, our exploration region has expanded. We often step into more dangerous places. Tonight, let's review Pikmin behavior.
 ● When dismissed with the X Button on the GameCube controller, Pikmin gather together, separated by color.
 ● While holding a Pikmin with the A Button on the GameCube controller, you can change to a different color of Pikmin with the horizontal the + Control Pad on the GameCube controller.

Sales pitch

This amazing, fortune-telling device follows the flow of fate with eerie accuracy. It calculates the magnetic fields of planets, stars, and living organisms to track the pulse of destiny itself. If you're an optimist who feels that life points both south and north, this is for you!


GameCube - Japanese
運命の流れの向きを指し示す、驚天動地の占い装置。惑星地磁気、宇宙磁気、生体磁気をすべて合わせて計算して運命の向きを求めます。長い人生、南向きな時もあれば、北向きな時もあるさと、前向きに考えられる人にオススメです!
An astonishing fortune-telling device that points to the direction of the flow of fate. It determines the direction of one's destiny by calculating the planetary geomagnetism, cosmic magnetism, and biomagnetism all together. It is recommended for people who can think positively that in a long life, sometimes things face south and sometimes north!

Pikmin 4

Schnauz's notes

This astounding device indicates which direction fate is flowing. By reading the magnetic fields found on planets and in living organisms alike, it can read one's fortune. The science is too complex to explain, but whether you go north or south, do heed its guidance.


Olimar's notes

The arrow-like object floating in the center appears to move around at will, but it's actually always pointing in the same direction. It could be trying to point me toward my destiny, but I'd rather figure that out on my own.


Louie's notes

Could be useful for food storage. I just need to figure out how to open it.

---

Courage Reactor

Olimar's journal

GameCube - US English
We've recovered our first treasure! Amazingly, the Pikmin remembered how to salvage it. I can't understand their adorable language and I don't know what they're thinking, yet I'm so happy to see them. When I crashed on this planet, the Pikmin helped me locate my missing ship parts. In my darkest hour, the Pikmin were there for me. Now that I'm reunited with them, I know everything will be alright. It will...right?


GameCube - British English / Wii / Switch
We've recovered our first treasure! Amazingly, the Pikmin remembered how to salvage it. I can't understand their adorable language and I don't know what they're thinking, yet I'm so happy to see them. When I crashed on this planet, the Pikmin helped me locate my missing ship parts. In my darkest hour, the Pikmin were there for me. Now that I'm reunited with them, I know everything will be alright. It will, right?


GameCube - Japanese
どうにか最初のお宝を回収できた! ピクミンは私のことをしっかり覚えていてくれた。彼らとは言葉も通じない、考えていることもよくわからないが、むしょうにうれしい。前回、この星に遭難して、ピクミンといっしょにバラバラになった宇宙船のパーツを探したことが思い出される。絶望的と思われたあの時も、ピクミンと共に乗り越えた。今度もきっと大丈夫だ。
We've just somehow collected our first piece of treasure! The Pikmin seem to have vividly remembered me. I don't speak their language, and I don't even know what they're thinking, but I am unmeasurably happy. I am reminded of the time I last shipwrecked onto this planet, when the Pikmin and I searched for the scattered parts of the spaceship. That time, which I thought was hopeless or desolate, the Pikmin and I overcame it. This time as well, it will be okay.

Sales pitch

Physical energy is not the only kind! The energy dearest to us is that made by love and courage.


Japanese
物理的な力だけが力じゃない! あいとゆうきがいっぱいつまったぼくらの一番身近なエネルギー。
Physical energy isn't the only kind of energy! The closest kind of energy to us is the energy packed with love and courage!

Mail additions

Sender Icon Message
President One of the mail icons for The President, exhibiting a neutral expression. The internal filename roughly translates to "president normal". English
You found your first bit of treasure. Fine work! Our future depends on your efforts, so check your treasure hoard regularly. I'll check in often. Keep up the pace!
Japanese
さっそくお宝を見つけたようじゃな。その調子じゃよ!わしの未来はキミたちのはたらきにかかっておる。そうそう、あとでお宝一覧をチェックしておくようにな。では、くれぐれもたのむぞい。
Looks like you found treasure right away. Keep it up! My future depends on your work. By the way, be sure to check the treasure hoard later. Well, I'm counting on you.
President One of the mail icons for The President, exhibiting a calm smile. The internal filename roughly translates to "president relaxed smile". English
Baby steps first, Olimar! Plan well, and don't worry about me. Our debt is with Happy Hocotate Savings & Loan, after all. Besides, there's nothing left to repossess, so HA!
Japanese
まずはノンビリとな。アセってもうまくいかないもんじゃよ。わしは心配いらんよ。なにせニコニコホコタテローンじゃ。借金のカタに持ってかれる物ものこっておらんし、今さらコワいものなど、なにもないわい。
First of all, take it easy. If you are in a hurry, things will not go well. Don't worry about me. After all, this is Happy Hocotate Savings & Loan. There's nothing left to be taken as collateral, so there's nothing to be afraid of now.
President One of the mail icons for The President, exhibiting a calm smile. The internal filename roughly translates to "president relaxed smile". GameCube - English
How's progress, Olimar? Remember, you'll never get anything done if you sit back and watch from afar. Be sure to hold the R Button on the GameCube controller occasionally for a close-up view of the action.
Wii - English
How's progress, Olimar? Remember, you'll never get anything done if you sit back and watch from afar. Press Left or Right on the + Control Pad on the Wii Remote for a close-up view of the action.
Switch - English
How's progress, Olimar? Remember, you'll never get anything done if you sit back and watch from afar. Press the ZR Button on the Switch for a close-up view of the action.
GameCube - Japanese
ノビノビ、やっとるか?いつも高みから見下ろしてても、人生はつまらん!たまにはthe R Button on the GameCube controllerを押し続けて目線を低くしてみるといいぞい。お宝探しの役には立たんが、散歩するにはぴったりじゃよ。
Are you at ease? Life is boring if you're always looking down from on high! Sometimes it's good to press and hold the R Button on the GameCube controller to lower your viewpoint. It won't help you find treasure, but it's perfect for taking a stroll.
Wii - Japanese
ノビノビ、やっとるか?いつも高みから見下ろしてても、人生はつまらん!たまにはthe + Control Pad on the Wii Remote左右を押し続けて目線を低くしてみるといいぞい。お宝探しの役には立たんが、散歩するにはぴったりじゃよ。
Are you at ease? Life is boring if you're always looking down from on high! Sometimes it's good to press and hold the + Control Pad on the Wii Remote Left or Right to lower your viewpoint. It won't help you find treasure, but it's perfect for taking a stroll.
Switch - Japanese
ノビノビ、やっとるか?いつも高みから見下ろしてても、人生はつまらん!たまにはthe ZR Button on the Switchを押して、目線を変えてみるといいぞい。お宝探しの役には立たんが、散歩するにはぴったりじゃよ。
Are you at ease? Life is boring if you're always looking down from on high! Sometimes it's good to press the ZR Button on the Switch to change your viewpoint. It won't help you find treasure, but it's perfect for taking a stroll.
Olimar's wife One of the mail icons for Olimar's wife, exhibiting a neutral expression. The internal filename roughly translates to "wife normal". GameCube / Wii - English
My dearest dear...how are you? Your boss gave me this space e-mail account and told me all about your business trip. Just remember: you have a family to think about!
Nintendo Switch - English
My dearest dear...how are you? Your boss gave me this space email account and told me all about your business trip. Just remember you have a family to think about!
Japanese
あなた、元気?社長さんからこのアドレスを教えていただいたの。事情はうかがったけど、家庭のことも忘れないでね!わたしはかまわないけど、子供たちには父親が必要なのよ!
How are you, honey? The president gave me this address. I've heard about the situation, but don't forget about your family! I don't mind, but the kids need a father!
President One of the mail icons for The President, exhibiting a calm smile. The internal filename roughly translates to "president relaxed smile". GameCube / Wii - English
Louie: It's been three months since you joined our company, and I'm sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!
Nintendo Switch - English
Louie, It's been three months since you joined our company, and I'm sure you love it. I expect big things from you, Louie. Far bigger things than I expect from Olimar!
Japanese
ルーイくん、入社から3ヶ月。そろそろ、わが社のフンイキにもなれてきたようじゃな。キミはちょっと無口じゃが、クールとかいうやつじゃろ?キミにはオリマーくん以上に期待しておるよ。
Louie, it's been three months since you joined our company. By now, you must have gotten used to the atmosphere of our company. You're a little quiet, but that's what we call cool, isn't it? I have even higher expectations for you than for Olimar.
Olimar's son One of the mail icons for Olimar's son, exhibiting a sort of sneering expression. The internal filename roughly translates to "son sly/cunning". English
Papa! No fair! No fair! You snuck off and went on an expedition without me! You have to promise to absolutely, positively take me next time! Say it! Say you PROOOOOMISE!
Japanese
パパ!ズルイよ。ボクにナイショで、あたらしいたんけんにいくなんて!つぎはゼッタイ、ゼッタイ、ボクもいっしょにいくからね!やくそくだよ!
Papa! No fair! Going on a new expedition without telling me! Next time, I'm coming with you! Promise!
President One of the mail icons for The President, exhibiting a neutral expression. The internal filename roughly translates to "president normal". English
Olimar! I see that you're making notes in the treasure hoard. This is no scientific jaunt! It's business! Which is why the ship is writing sales pitches for your finds.
Japanese
オリマーくん、キミはお宝一覧に探険の記録ばかりつけておるな。商売よりも探険か。若いもんはこれだから……。やれやれ。ドルフィン初号機にセールストークを考えるように命じておいて正解じゃったわい。
Olimar, you have only been recording your explorations on the treasure hoard. Is exploration more important than business? It's because young people are like this that... Good grief. I was right to order the ship to come up with sales pitches.
Olimar's daughter One of the mail icons for Olimar's daughter, portraying a neutral expression. English
Dear Papa... How are you? I am fine. But Mommy is very, very mad at you. Please don't make Mommy mad! Pretty please with sugar?
Japanese
パパ、げんき?こっち、ピリピリ。ママ、プリプリおこってるの。あんま、おこらせないでね!めっ!
Papa, how are you? I'm scared. Mama's really angry. Don't make her too angry, okay? Don't!
President One of the mail icons for The President, exhibiting a puzzled expression. The internal filename roughly translates to "president wonder/mystery". English
I wonder where we'd be now if I hadn't been so stingy and purchased space insurance... But the route Louie took was always a safe shipping lane...
Japanese
今日はひさしぶりに平和な1日じゃったよ。それにしても、あの時ケチらずに宇宙保険に入っておけば……。だが、あそこはいつも使っとる安全な航路のはずなんじゃが。不思議なこともあるもんだわい。
Today was the most peaceful day I've had in a long time. Still, if only I hadn't been so stingy and bought space insurance... But that's supposed to be a safe route that we always use. Strange things happen, eh?
President One of the mail icons for The President, exhibiting a puzzled expression. The internal filename roughly translates to "president wonder/mystery". English
You know, Olimar, I've been in this business for over 50 years, and I've never heard of space bunnies in that shipping lane. I have some doubts about Louie's accident...
Japanese
ううむ。考えれば考えるほど、不思議だわい。50年、運送業をやっておるが、あの航路に宇宙ウサギが出たことは一度もなかったんじゃが。ホントに事故なのか、ちょっとうたがわしくなってきたわい。
Hmmm. The more I think about it, the stranger it is. I've been in the shipping business for 50 years, and I've never seen space bunnies on that route. I'm beginning to wonder if it was really an accident.
Olimar's son One of the mail icons for Olimar's son, exhibiting a seemingly surprised or excited expression. The internal filename roughly translates to "son pleading". English
Papa! There's this girl at school who's kind of nice, and I've been bragging all about you to her. So, I need you to bring me back the coolest souvenir ever!
Japanese
パパ!なにかカッコイイおみやげをもってかえってきて!ガッコウにきになるコがいてさ。ボク、パパのこと、おもいきりジマンしちゃったんだ。スッゴイおみやげ、おねがい!
Papa! Bring home some kind of cool souvenir! There's this girl at school that I'm interested in. I've been bragging to her all about you. Please bring me an awesome souvenir!
President One of the mail icons for The President, exhibiting a slightly uneasy expression. The internal filename roughly translates to "president unease". English
Yet another lonely day at the office. I have nothing to do here, so I'm just counting the hairs on my head. Like my employees, I have precious few left...
Japanese
今日も、会社にはわしひとり。ヒマでしかたないから、頭の毛の本数をかぞえておったよ。のこった毛も、のこった社員も、少数精鋭だから大事にせんとな。なんだか毎日おんなじことをやっとる気がするの。
Today, I am again alone in the office. I was counting the number of hairs on my head because I had nothing else to do. Remaining hairs, remaining employees, I have to be careful with them because they are precious few.

Pikmin media navigation

The following is a list of media related to the Pikmin series, including games relating to Pikmin, or games with Pikmin content.

Main series

Spin-offs

Re-releases

Web browser games

Other Pikmin media

Media with Pikmin content

  1. ^ YouTube video demonstrating the requirement of 85 Pikmin for the Safe (at 05:08)