User:Twins1105/Sandbox
Sandbox to hold my W.I.P. edits for certain articles.
Pikmin
Stuff relating to Pikmin
Pikmin World name machine translations
More direct machine translations of the original Japanese track names for Pikmin World using Deepl, Google Translate, and Jisho.
- Pikmin
- Carry, fight, multiply, and be consumed
- Select a ship's log
- Prologue
- Panoramic view
- The Impact Site
- The Forest of Hope
- The Forest Navel
- The Distant Spring
- The Final Trial
- Giant creature approaching
- The last giant creature
- Let's challenge
- Challenge results announcement
- New record achieved
- Onion found!
- Meeting
- Spaceship part found!
- Spaceship part appears!
- Spaceship part recovery complete!
- Spaceship power up!
- Spaceship complete!
- Night is coming
- It was my mistake...
- Today's records
- Time's up, it's time to head into space...
- Escape, and crash...
- Live as a Pikmin
- Spaceship completed, time to go to space!
- Escape and head to planet Hocotate
- Complete disaster record
- The people who organized this journey
- Complete creature record
- Song of Love (CM Version No.1)
- Song of Love (CM version No.2)
- Song of Love (French CM Version)
Pikmin 2
Stuff relating to Pikmin 2
Mail formatting test
Color Test
Pikmin Adventure
Stuff relating to Pikmin Adventure
Pikmin Adventure area infobox
An area infobox for the challenges in Pikmin Adventure.
Bulborb Forest | |
---|---|
![]() | |
Challenge type | Standard |
Master Rank time | 2:10 |
Area style | Spring |
Next area | Boss of the Beebs |
Music | Spring area |
Pikmin Adventure controls
Controls for Nintendo Land and Pikmin Adventure based on User:PopitTart/Controls.
Pikmin Adventure
Nintendo Land allows two controller types in the Pikmin Adventure attraction; The Wii U GamePad for the first and the sideways Wii Remote for the other players.
Nintendo Land plaza
Action | GamePad controls | Notes |
---|---|---|
Move | ![]() |
Supports analog movement. |
Rotate camera | ![]() ![]() |
The right stick can only be used to turn the camera left and right. The GamePad can be used to look up and down alongside correcting the camera if the GamePad is rotated. |
Swap to menu/plaza | ![]() |
Toggles between the menu and the plaza. |
Jump | ![]() |
Three consecutive jumps cause the Mii to jump higher each time. Jumps can cause interactions with statues. |
First person perspective | ![]() held |
Pikmin Adventure GamePad controls
In Pikmin Adventure, the GamePed player does the majority of the important actions by pressing on the touchscreen.
Action | GamePad | Notes |
---|---|---|
Move | ![]() ![]() ![]() held |
Doesn't support analog movement. |
Whistle | ![]() ![]() tapped or held |
|
Punch/throw Pikmin | ![]() tap |
|
Change next Pikmin type | ![]() ![]() ![]() tap icon |
Only available in advanced challenges. |
Dodge | ![]() swipe |
Cannot be done if a Mii Pikmin player is being carried |
Pause/resume | ![]() |
|
Skip cutscene | ![]() |
Pikmin Adventure Wii Remote controls
In Pikmin Adventure, the Wii Remote player needs to hold the controller sideways to play properly.
Action | Wii Remote | Notes |
---|---|---|
Move | ![]() |
Doesn't support analog movement. |
Jump | ![]() |
|
Attack | ![]() |
Attack changes depending on the currently worn power-up. |
Double attack | ![]() |
Can only be done after reaching level 5 or higher. Attack changes depending on the currently worn power-up. |
Triple attack | ![]() |
Can only be done after reaching level 10 or higher. Attack changes depending on the currently worn power-up. |
Charged attack | Hold ![]() |
Attack changes depending on the currently worn power-up. |
Air attack | ![]() |
Attack changes depending on the currently worn power-up. |
Latched attack | ![]() |
Pikmin Adventure enemy list
The following lists the appearance of enemies in each level in Pikmin Adventure.
Enemies found in Bulborb Forest
Bulborb (red) × 9
Creepy Beeb × 18
Bulborb (yellow) × 1
Enemies found in Boss of the Beebs
Bulborb (red) × 18
Creepy Beeb × 15
Bulborb (yellow) × 1
King Beeb × 3
Enemies found in Five Seconds to Takeoff
Creepy Beeb × 28
Bulborb (red) × 1
Enemies found in Overthrow the Bulblord
Bulblord × 1
Enemies found in Cannon Smash
Creepy Beeb × 12
Bulborb (yellow) × 6
Bulborb (red) × 6
Enemies found in King Beeb is Back
Bulborb (red) × 15
Bulborb (yellow) × 14
Telescoping Pumphog × 12
Creepy Beeb × 30
King Beeb × 1
Enemies found in Through the Darkness
King Beeb × 7
Bulborb (red) × 7
Bulborb (yellow) × 5
Enemies found in Swamp Master
Enemies found in Lord of a Barren Land
Blowhog × 5
Telescoping Pumphog (invincible) × 9
Bombardier Beeb × 5
King Beeb × 4
Bulborb (red) × 10
Bulborb (yellow) × 5
Bilious Bulborb × 1
Enemies found in Burst the Giant Balloon
Bombardier Beeb × 9
Bulborb (red) × 8
Bulborb (yellow) × 5
King Beeb × 4
Blowhog × 7
Notes in other languages
Bulborb (Pikmin Adventure)
![A Red Bulborb statue in the Nintendo Land plaza.](https://pikmin.wiki.gallery/images/thumb/b/ba/Bulborb_NL.png/225px-Bulborb_NL.png)
Monita's notes
Pikmin 3
Stuff relating to Pikmin 3 and Pikmin 3 Deluxe
More secret log texts
Olimar's Expedition Log - In the Wilds -
US Text | EU Text | JP Text | JP Translation |
---|---|---|---|
*[The scene shows Captain Olimar facing the camera in front of the waterfall near the landing site.] | |||
This is Olimar, captain of the S.S. Dolphin. | This is Olimar, captain of the SS Dolphin. | 私は キャプテン・オリマー ドルフィン号の船長だ | I'm Captain Olimar, captain of the S.S. Dolphin |
This is my third visit to this planet. I never tire of hunting for treasure here! | This is my third visit to this planet. Hunting for treasure here never gets old! | この惑星は 三度目だ 懲りずに お宝探索に来ている | This is my third time on this planet / I never tire of coming here to search for treasure |
While searching this area, we stumbled across a key of some sort. | 我々は このエリアで カギのような物体を拾った | We picked up a key-like object in this area | |
I wonder if it unlocks a treasure chest? | ひょっとして お宝の箱を 開けるカギだろうか? | Could it be a key to open a treasure chest, by any chance? | |
Or could it be the key to something else entirely? | Or could it be the key to... | それとも… | Or... |
*[Olimar looks to his left to see Louie, at the beach section, running away from a Peckish Aristocrab, along with a Blue Pikmin, and both end up paralyzed on the ground after being struck by its claw. The scene then returns to Olimar.] | |||
...We'd better be careful. | ...We'd better keep our wits about us. | …気をつけよう | ...Let's be careful |
The crabs here are peckish, and we're on the menu. | この惑星には 危険なカギ… カニもいるようだ | It seems there are also dangerous keys...crabs on this planet |
Olimar's Expedition Log - In the Garden -
US Text | EU Text | JP Text | JP Translation |
---|---|---|---|
*[The scene shows Captain Olimar facing the camera, very close to the landing site.] | |||
This is Olimar, captain of the S.S. Dolphin. | This is Olimar, captain of the SS Dolphin. | 私は キャプテン・オリマー ドルフィン号の船長だ | I'm Captain Olimar, captain of the S.S. Dolphin |
This is my third time setting foot on this planet. | This is the third time that I've set foot on this planet. | 我々は 三度 この惑星に足を踏み入れた | We've set foot on this planet three times |
Our company, Hocotate Freight, is up to its eyeballs in debt—courtesy of our beloved president. | Our company, Hocotate Freight, is up to its eyeballs in debt - courtesy of our beloved president. | 我らがホコタテ運送には 社長が作った多額な借金がある | Our company, Hocotate Freight, is in massive debt because of the president |
We've come here in search of treasure to help us repay that debt. | その借金を返すために お宝探しに来ているのだ | We've come here hunting for treasure to repay that debt | |
*[Olimar looks to his left to see Louie running around a Bulborb and two Dwarf Bulborbs. One of the two Red Pikmin following him gets eaten by the Bulborb. This happens in the section with the first Bulborb in the area. The scene then returns to Olimar.] | |||
Needless to say, the local wildlife isn't exactly rolling out the red carpet for us... | この惑星には 相変わらず 危険な原生生物がいるようだ… | It seems this planet is as full of dangerous creatures as ever... |
Olimar's Expedition Log - In the Tundra -
US Text | EU Text | JP Text | JP Translation |
---|---|---|---|
*[The scene shows Captain Olimar facing the camera, while near the landing site.] | |||
This is Olimar, captain of the S.S. Dolphin. | This is Olimar, captain of the SS Dolphin. | 私は キャプテン・オリマー ドルフィン号の船長だ | I'm Captain Olimar, captain of the S.S. Dolphin |
This is my third visit to this planet. Hunting for treasure here never gets old! | この惑星は 三度目だ 懲りずに お宝探索に来ている | This is my third time on this planet / I never tire of coming here to search for treasure | |
Unfortunately, I'm absolutely freezing, even with my space suit on. | Unfortunately, I'm absolutely freezing, even with my spacesuit on. | …宇宙服を着ているのに さっきから寒気がする… | ...Even though I'm wearing a space suit, I still feel chilly... |
It's doing a terrible job of keeping out the cold. | この宇宙服は どうやら 耐寒性に問題があるようだ | Apparently, this space suit has problems with cold resistance | |
It wouldn't surprise me if the president of my company got our space suits from some retail outlet. | It wouldn't surprise me if the president had plucked our spacesuits out of some budget mail-order catalogue. | おそらく社長が 通販ショップで 購入したものだろう… | It was probably purchased by the president from a mail-order shop... |
Hocotate Freight's new venture has been an utter failure, and our earnings have suffered as a result. | ホコタテ運送は 新事業に 失敗して 業績が厳しく | Hocotate Freight's new venture failed, and its performance suffered | |
Now it looks like we're even cutting corners with our space suits. | Now it looks like we're cutting corners even on basic equipment like spacesuits. | 支給品である宇宙服にも コスト削減の波が… | With a wave of cost-cutting, the space suits that are provided have also been... |
*[Olimar looks to his left to see Louie and some Pikmin running around two Bearded Amprats, in the elevated part of the map with the Citrus Lump. Louie gets shocked, and some of the Pikmin get eaten. The scene then returns to Olimar.] | |||
Shocking, to say the least. | どうやら 帯電性にも 問題があるようだ… | Apparently, there are also some problems with electrification... | |
I really should've held on to that Anti-Electrifier... | アンチ・エレキを置いてきたのは 失敗だったな… | Leaving the Anti-Electrifier behind was a mistake... |
Olimar's Expedition Log - At the River -
US Text | EU Text | JP Text | JP Translation |
---|---|---|---|
*[The scene shows Captain Olimar facing the camera. He is next to some rocks near the shore, in the second half of the area, between the pink 5 pellet Pellet Posy and the bamboo gate.] | |||
This is Olimar, captain of the S.S. Dolphin. | This is Olimar, captain of the SS Dolphin. | 私は キャプテン・オリマー ドルフィン号の船長だ | I'm Captain Olimar, captain of the S.S. Dolphin |
This is my third visit to this planet. I never get tired of hunting for treasure here! | This is my third visit to this planet. Hunting for treasure here never gets old! | この惑星は 三度目だ 懲りずに お宝探索に来ている | This is my third time on this planet / I never tire of coming here to search for treasure |
My explorations have taken me far and wide. | ここまで いくつかのエリアを 探索してきたが… | So far, we've explored several areas, but... | |
Somewhere along the way, a number of my notes and journal entries went missing. | Somewhere along the way, a number of my notes and memos went missing. | 私が書いた航海日誌やメモが いくつか消えたしまった | Some of the voyage logs and notes I wrote have disappeared |
どうやら メモ管理ファイルに 問題があるようだ | Apparently there is a bug in the note management file | ||
Once we get back to Hocotate, I'll try to convince the president to invest in an upgrade.... | ホコタテ星に帰ったら 社長に言って バージョンを… | When we return to Hocotate, I'm going to tell the president to update... | |
*[Olimar looks to his left to the area where Scornets are first found in the area, and sees Louie and some Pikmin running around a swarm of Scornets. The scene then returns to Olimar.] | |||
Maybe he can upgrade Louie while he's at it. | ルーイくんにもバーションアップ してもらわないとな… | I should get him to update Louie too |
Olimar's Expedition Log - At the Oak -
US Text | EU Text | JP Text | JP Translation |
---|---|---|---|
*[The scene shows Captain Olimar facing the camera while in Plasm Wraith's arena.] | |||
This is Olimar, captain of the S.S. Dolphin. | This is Olimar, captain of the SS Dolphin. | 私は キャプテン・オリマー ドルフィン号の船長だ | I'm Captain Olimar, captain of the S.S. Dolphin |
This is my third visit to this planet. Hunting for treasure here never gets old! | この惑星は 三度目だ 懲りずに お宝探索に来ている | This is my third time on this planet / I never tire of coming here to search for treasure | |
While surveying this area, I came across something gold and shiny. | このエリアで 黄金色に 輝く物体を発見した | We discovered a shiny golden object in this area | |
*[Louie appears behind him, sneaking from right to left.] | |||
It's got to be worth a fortune! | おそらく あれは 高価なお宝に違いない | It's most likely a valuable treasure | |
My perpetually mute colleague Louie actually spoke up against coming here for some reason... | いつも無口なルーイくんが ここに来るのを拒んでいたが… | Louie, who is always so quiet, refused to come here, but... | |
*[As Olimar is finishing the previous sentence, a growl and faint footsteps are heard. Louie looks around, frightened, and then dashes off in a hurry to the right] | |||
Speaking of which... I haven't seen him in a little while. | Speaking of which... I haven't seen him around lately. | そういえば さっきから ルーイくんが見当たらない | Speaking of which, I haven't seen Louie in a while |
Where's he disappeared to? | どこへ行ったんだ…? | Where did he go...? | |
*[The stomps intensify and another growl is heard.] |
Louie's Expedition Log - With the Treasure -
ENG Text | JP Text | JP Translation | |
---|---|---|---|
*[The scene shows Louie facing the camera, in front of the dormant Quaggled Mireclops. He has a Wayward Moon to his right.] | |||
Louie here, crew member of the S.S. Dolphin. | 自分の名は ルーイ ドルフィン号のクルーだ | My name's Louie, crew member of the S.S. Dolphin | |
*[Louie sniffs the air.] | |||
I was briefly captured by some Koppaites. | 一時は コッパイ星人に 捕らわれていたが… | I was briefly held captive by some Koppaites, but... | |
*[Louie sniffs some more as the Mireclops behind him opens up and begins rolling its tongue around.] | |||
But I managed to make off with all their food and treasure. | 食料とお宝を奪って 逃げてきたところだ | I just took their food and treasure and escaped | |
*[Louie cracks a smile, jumps to the Wayward Moon, and caresses it.] | |||
The treasure on this planet smells absolutely divine! | それにしても この惑星の お宝は いい香りだ… | Anyway, this planet's treasures smell great... | |
*[The Mireclops knocks its own leg with its tongue and then hides it again. Louie turns around to look at the Mireclops's crystal.] | |||
What was that? | ん…? | Huh...? | |
*[Louie faces the camera in confusion, and as the scene fades, noises can be heard indicating that the Mireclops had opened its mouth again.] |
List of differences between generation files
List of differences in the generator files between Pikmin 3 and Pikmin 3 Deluxe.
Tropical Wilds
Geometry
- Changed geometry at the slope leading to the incomplete bridge
- Changed geometry at the reinforced wall slope
- Changed geometry of the roots of the northern tree stump
default.txt
- Main area
- Moved
Start
object at landing site to nearly share the coordinates of theNorth
object - Added
HookPointer
objects at the incomplete bridge, ledge to Alph's landing site, the stump throwing section, - Added three
Stopper
objects near the Calcified Crushblat area's entrance - Coordinates for the
FruitBranch
object moved inside the northern tree stump - Added 2
HookPointer
objects at the ACBL area
- Moved
- Cave to Alph's crash landing site
- Added
Stopper
object near the location of the dirt wall
- Added
- Alph's crash landing site
- Added 3
Stopper
objects behind bridge fragments, on the large rock closest to the bridge, and above the location of the cardboard box
- Added 3
- Flukeweed area
- Moved
Portal
object to be further away from the nearbyWaterBox
object
- Moved
- Sandbelching Meerslug arena
- Added
EnvSEObj
object near the center of the arena
- Added
p20.txt
- Cave to Alph's crash landing site
- Added
OrimaMemo
object to area - Moved
DemoArea
object inside aMush
object to be on the main path - Moved
DemoArea
object near theGate
object to be further away from it - Gate
DemoArea
object plays different demo
- Added
p29.txt
- Main area
- Removed
DemoArea
object at the end of the stump throwing section - Removed Male Sheargrub in the stump throwing section
- Removed
- Calcified Crushblat area
- Replaced
Gate
object with aGate_PTN04
object
- Replaced
p50.txt
- Main area
- Removed
OrimaMemo
object behind Pellet Posies near the landing site - Added
OrimaMemo
object at the end of the stump throwing section - Moved
OrimaMemo
object from behind the stump roots to near the Pellet Posy - Removed
OrimaMemo
object near the spiderwort - Added
OrimaMemo
object near the exit of the Lurker area - Moved
Pelplant5
object ever so slightly - Moved
OrimaMemo
object from the entrance to the fire geyser area to near the buried Face Wrinkler
- Removed
- Alph's crash site
- Added 2
HookPointer
object near the ledges near the water - Added
OrimaMemo
object near the Bulborbs
- Added 2
p50.txt
- Main area
- Added
DemoArea
at the end of the stump throwing section
- Added
- Sandbelching Meerslug arena
- Added 2 more
Tateana
objects - Added 2
OrimaMemo
objects near the dirt mounds
- Added 2 more
Garden of Hope
1.txt
- Main area
- Added 2
Egg
objects near the concrete block - Removed
Pullplant
object on the Blue Onion - Added an extra
Pelplant1
object near the Dwarf Bulborbs near the landing site - Removed 2
Otama
objects in the water area near the landing site - Added 2
Egg
objects near the first crystal wall - Added 1
Egg
object near the crystal wall trapping Brittany - Added 2
Pelplant1
objects and 1Pelplant5
along the path towards the Skutterchuck section - Added 1
Egg
object near the Skutterchucks - Added 2
Egg
objects near the first Fiery Blowhogs - Removed
Otama
object in the water near the second crystal wall - Added 5
Egg
objects near the blue bridge fragment piles
- Added 2
default.txt
- Main area
- Moved
Start
object at landing site to nearly share the coordinates of theNorth
object - Added
Stopper
object near the crystal wall near the landing site - Added 2
Stopper
objects near the electric near the landing site - Added
Stopper
object near the fragment bridge near the landing site - Added
Stopper
object near Brittany's landing site - Added
HookPointer
object near the Face Wrinkler - Added 2
Stopper
objects near the throwing section near the Fiery Blowhogs - Added
HookPointer
object in the throwing section near the Fiery Blowhogs - Added
Stopper
object in the middle of the other half of the throwing section - Removed Blue
Onyon
object beyond the concrete block - Added
Stopper
object near the fragment bridge near the Blue Onion - Added
Stopper
object near the spiderwort on the small land - Added
Stopper
object near the Lesser Mock Bottom area - Added
HookPointer
object at the end of a throwing section - Added 4
Stopper
objects around the Peckish Aristocrab area - Added
Stopper
object near Velvety Dreamdrop area
- Moved
- Medusal Slurker area
- Added 5
Stopper
objects around the area
- Added 5
- Quaggled Mireclops arena
- Added 14
Stopper
objects around the area
- Added 14
- Side camera arena
- Added 8
Stopper
objects around the area
- Added 8
Hey! Pikmin
Stuff relating to Hey! Pikmin
Spark dandelion
The spark dandelion is a small tool that lights up when Yellow Pikmin are thrown at it. When activated, it will hold the Yellow Pikmin in place as it lights up an area around it, allowing for Bloominous Stemples to bloom. The spark dandelion will immediately be turned off once the Yellow Pikmin are whistled at.
The name comes from the Japanese Hey! Pikmin guidebook, where it was given the name スパークタンポポ? (lit.: "Spark dandelion").
Locations
- Ravaged Rustworks
- Space of Silence: The only spark dandelions in the game appear here. They are found in the room containing the Silence Breaker, where they act as electrical tools that the player has to use in order to activate nearby Bloominous Stemples and reach the treasure.
Hey! Pikmin area table
A table of Hey! Pikmin areas based on a previous edit of Brilliant Garden.
Main areas
Code | Image | Name | Treasures | Available Pikmin |
---|---|---|---|---|
1-A | ![]() |
First Expedition | ||
1-B | ![]() |
Cavern of Confusion | ||
1-C | ![]() |
Mushroom Valley | ||
1-D | Back-and-Forth Road | |||
1-E | ![]() |
The Shadow in the Brush | ||
1-X | ![]() |
Cherrystone Pass |
Special areas
Image | Name | amiibo required? | Reward(s) |
---|---|---|---|
![]() |
Secret Spot 1 | No | |
![]() |
Secret Spot 2 | Yes | |
![]() |
Secret Spot 3 | Yes | |
![]() |
Secret Spot 4 | No | |
![]() |
Sparklium Springs | No |
Rocks: |
Main areas
Code | Image | Name | Treasures | Available Pikmin |
---|---|---|---|---|
2-A | ![]() |
Foaming Lake | ||
2-B | ![]() |
Serene Stream | ||
2-C | ![]() |
Glowing Bloom Pond | ||
2-D | The Shallow End | |||
2-E | ![]() |
The Keeper of the Lake | ||
2-X | ![]() |
Treacherous Currents |
Special areas
Image | Name | amiibo required? | Reward(s) |
---|---|---|---|
![]() |
Secret Spot 5 | Yes | |
![]() |
Secret Spot 6 | No | |
![]() |
Secret Spot 7 | Yes | |
![]() |
Secret Spot 8 | No | |
![]() |
Sparklium Springs | No |
Rocks: |
Pikmin 4
Stuff relating to Pikmin 4
JP ID badge
レスキュー隊 隊員
Home Planet
レスキュー隊のオペレーター。
隊員らへの情報伝達が 主な担当業務だが、
宇宙船の整備などの雑用も こなしている。
Rescue Team Member
Home Planet
Rescue Team operator.
His main responsibility is to communicate information to the other team members,
he also performs miscellaneous tasks such as maintaining the spaceship.
Objects
Obstacles
Breakable pot × 19 (4 groups)
- A group of 3 in which 1 has 1 raw material
- A group of 4 in which 2 have 1 raw material each
- A group of 4 that holds nothing
- A group of 8 blocking a cave entrance
Dirt wall × 1 (Drops 2 raw material per phase, has 8000 HP)
Electric gate × 2 (Drops 2 raw material per phase, has 8000 HP each)
Reinforced wall × 1 (Requires 3 Bomb Rocks, drops 2 raw material per phase, has 30000 HP)
Ice wall × 2 (Drops 2 raw material per phase, has 4000 HP each)
Sprinkler × 1
Obstacles
Bag × 1 (10 weight)
Dirt wall × 2 (drops 2 raw material per phase, has 8000 HP)
Electric gate × 1 (drops 2 raw material per phase, has 8000 HP)
Paper bag × 3
Breakable pot × 10 (A group of 4 in which 2 hold treasures, a group of 4 that holds nothing, and a group of 2 in which one hold 5 raw materials and one holds treasure)
Potted plant × 1
Water body × 2 (requires 20 and 30 Ice Pikmin to freeze)
P4 character page
W.I.P. P4 character page built off of the character preload page.
Dash | |
---|---|
![]() | |
Name | Dash |
Gender | Male |
Age | Unknown |
Eye color | Black |
Hair color | Varies |
Home planet | Flukuey |
Known related characters | None |
Height | Unknown |
First game | Pikmin 4 |
Latest game | Pikmin 4 |
Dash (ダックス?, lit.: "Dachshund") is a leafling castaway introduced in Pikmin 4. He is always the first leafling from a Dandori Battle to be cured.
Appearance
By default Dash wears a dull white space suit with green sleeves and white gloves. He has short hair, a round nose, and two large eyes with visible pupils.
Dash's spacesuit will instead be colored red if the Rescue Corps selected color is also green. His hair color is dependent on the color of the leafling that turned out to be him when cured.
The Rescue Officer can reproduce Dash's appearance with the following options:
Character creator options | |||
---|---|---|---|
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ID badge
Professional Spelunker
Home Planet
He's known for saying, "You can always find
me in the pits!" He'll take the leap into any
cave, no matter how dangerous it is.
Quotes
Requirement | Quote |
---|---|
Talk to Dash for the first time. |
“Wow... I've been drawn to caves for most of my life, but I haven't run into danger like this in a long time.”
“My life's quite precious to me... Thanks for helping. After all, I can only poke around in caves if I'm alive, right?”
“Oh, I should introduce myself... I'm Dash. I've explored all over the universe, thanks to my family's deep pockets.”
|
Talk to Dash for the second time. |
“The captain warned me that she'd be very angry if I got stranded again, so I can't go explore any caves.”
“Oh, hey—I just had the best idea! Starting right now, I'm going to recognize you as my top... well, only... pupil!”
“I need you to explore the caves around this planet on my behalf. You'll have to make it through them all the way to the exits.”
|
I'd like to start by seeing what kinds of skills you have. Make your way through 5 caves, and report back. | |
I can't tell you how disappointed I am not to be able to do this myself, but I've got high hopes for your tenacity. | |
Be very careful around the creatures here. You can't explore more caves for me if you don't make it safely back to the surface! | |
Wow! I knew I saw promise in you. I'm a great judge of caving potential. Next, try making your way through 10 caves. | |
You, my star pupil, are making great progress to support my life's work! | |
There may be a lot of danger, but isn't that just part of the thrill of getting to explore caves?! | |
You keep up an impressive pace when you explore! For your next target, how about... 15 caves? | |
Listening to your reports after you explore each cave gets me itching to dive back underground myself. | |
If you start to feel unsafe, go back to the surface for a while. Knowing when to quit is essential when you explore caves. | |
You really seem to understand the true "spirit" of caves now! For your final effort, make your way through every cave! | |
It sure does seem like this planet has a remarkable variety in its many caves. | |
The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture! | |
It seems I do have excellent judgment. You really are a top-notch pupil, both in name and reality! | |
In recognition of your great achievements, I'd like to offer this phrase I keep in mind as parting words to you. "You can always find me in the pits!" I hope we get a chance to explore some caves together one day. | |
You seem to be traveling through those caves at a good clip. Drop your latest report on me. | |
I want to help you discover the "spirit" of caves. You should continue your endeavor to explore even more of them. | |
What's this?! You've already completed your travels! Whoa! You're miles ahead of what I was expecting. | |
My title of Cave Researcher feels even more mediocre in the face of your great achievements. You've done amazing work! | |
I see you've already made your way through several caves. I would expect no less from my star pupil! | |
Your attitude... the way you take on these caves so enthusiastically... It's like when I first discovered the underground world. | |
About that "Industrial Maze" matter you reported... That sounded extremely interesting! The caves repeatedly show evidence of intelligent life-forms that evolved in an entirely different way from us. Machinery that keeps working forever, floors that float in the air... It sure does stir the imagination! | |
When I heard your report about the Secluded Courtyard, I was moved by the beauty of the silence you described. White sand spread out with a pattern in it. Hard botanical cylinders arranged here and there. There even seems to be significance to how the flat rocks are lined up... These are traces of a civilization we don't know. | |
Among the many caves you've been to, my sense of aesthetic is most drawn to the Seafloor Resort. The marine-blue water, the expansive sandy beach, the beautiful, strange, and sometimes dangerous aquatic creatures... The constant sound of flowing water must've been peaceful as well. | |
The building-block clearing like out of a fairy tale, the pastel-colored floor that creates a tranquil and bright mood... Thriving giant mushrooms to jump and play on... It does feel dreamy, like the name Dream Home implies. It shows the playfulness possible when a culture matures... This cave really stokes one's inner adventurer and poet! | |
The Mud Pit you reported on... a lake of poisonous mucus where spores and mycelia are interwoven. I'm so jealous that you got to explore that cave and get all sticky and mucky hiking through it! After all, the more hardship, the bigger the sense of accomplishment when you make it to the end! | |
The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture! | |
Talk to Dash while playing as Oatchi. | This is embarrassing to admit, but I've been stranded in caves countless times, only to be saved by Rescue Pups like you. |
Talk to Dash while playing as Oatchi. | I live my life bouncing from adventure to adventure, so sadly I can't have a dog. |
Talk to Dash while looking like him. | A few years ago, I was diving in a cave made of a mirror-like substance. Wherever I looked, I saw countless copies of myself. You and I look so much alike, it brought back memories from that eerie experience. |
Naming
Dash's name may allude to Dachshunds.
Names in other languages
Language | Name | Meaning |
---|---|---|
ダックス? Dakkusu |
From ダックスフンド? (lit.: "Dachshund") | |
(traditional) |
臘臘 | |
(simplified) |
腊腊 | |
Teck | From "teckel" (Dachshund) | |
Tex | From "Teckel" (Dachshund) | |
Dack | From "Dackel" (Dachshund) | |
Dash | - | |
닥스 Dakseu |
From 닥스훈트 (Dachshund) | |
Salchi | From "cão-salsicha" (sausage dog) | |
Teckel | From "Teckel" (Dachshund) |
Gallery
This article or section is in need of more images. |
See also
The following article or section is in need of assistance from someone who plays Pikmin 4. |
Characters | |
---|---|
Leaders | Olimar • Louie • The President • Alph • Brittany • Charlie • Rookie Rescue Officer • Oatchi • Moss |
Rescue Corps | Collin • Shepherd • Russ • Dingo • Yonny • Bernard |
Ships | S.S. Dolphin • S.S. Dolphin II • Hocotate ship • S.S. Drake • SPERO • S.S. Beagle • S.S. Shepherd |
Other | Castaway • Leafling • Minor characters • Pikmin |
Pikmin 4 enemy parameters
Parameters for Pikmin 4's enemies, taken from DT_TekiParameter.uasset
, along side what they likely do.
ActorName - Internal name for the actor
CarryWeightMin - Minimum carry weight
CarryWeightMax - Maximum carry weight
CarryWeightMinVs - Minimum carry weight in Dandori Battle
CarryWeightMaxVs - Maximum carry weight n Dandori Battle
CarryIncPikmins - Sprouts produced by the Onion
MaxLife - HP value
Kira - Sparklium value?
Poko - Dandori point value in Dandori Challenge?
VsScore - Dandori point value in Dandori Battle?
BombHit - Bomb Rock explosions needed to kill the actor?
BombInsideHit - Bomb Rocks consumed needed to kill the actor?
PoisonHit - White Pikmin consumed needed to kill actor?
PurpleDirectHit - Purple Pikmin latching on needed to kill actor?
PressHit - ???
IceBombHit - Ice Blast explosions needed to freeze actor?
IceBombInsideHit - Ice Blast consumptions needed to freeze actor?
FreezeHit - Ice Pikmin damage needed to freeze enemy?
FreezeInsideHit - Ice Pikmin consumption needed to freeze enemy?
FreezeDamageRatio - How much Ice Pikmin damage adds up to freeze wheel?
CrushHit - Damage taken from crush attacks?
FrozenCrushDamageRate - Damage taten from crush while frozen?
SnowBallDamage - Damage taken from snowballs?
StoneDamage - Damage taken from Pebble Pitcher?
ThunderStopTime - How long actor is paralyzed by Lightning Shock?
CrushStopTime - ???
CrushKnockBackSpeed - ???
FlashbangRate - ???
FreezeDropType - Type of drops if actor is killed while frozen
DropStationPieceNum - How many Glow pellets actor drop?
URODistanceThesholds - ???
PlayerDamage - Damage it deals to the player?
OtherDamage - Damage it deals to other actors?
FlashBangTargetWeight - ???
Pikmin 4 Cave Types
The 10 different cave types in Pikmin 4, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes.
Aquarium - Set in an aquarium tank. Used in Planning Pools
Blocks - Set in a room similar to Pikmin 2's Toybox theme. Used in Trial Run, Battle in a Box, and Final Battle
Brick - Walls and elevated areas are made out of bricks. Used in Crackling Cauldron
Common - Unknown
Concrete - Made out of tiles not to dissimilar to Pikmin 2's Tiles theme. Used in Subzero Sauna
Garden - Walls made out of bamboo and rocks. Used in Aquiferous Summit
Last - Used in sublevel 20 of Cavern for a King
Metal - Very similar style and assets to Pikmin 2's Metal theme. Used in Below-Grade Discotheque
Sand - Similar in style to Blocks, except with sand. Used in Dandori Castle, Leafy Showdown, and Hot Sandy Duel
Soil - Walls made out of soil. Used in Hectic Hollows, Engulfed Castle
Other
Notes reordering
Bulborb notes
Pikmin
- Olimar's voyage log - English GameCube/Wii
The most plentiful species on the planet, they are quite ferocious despite their appearance, using their massive jaws to swallow Pikmin whole. Frontal assaults result in disaster; attacks from behind are more successful. Attacking their legs is also effective.”
- Olimar's voyage log - English Switch
The most plentiful species on the planet, they are quite ferocious despite their appearance, using their massive jaws to swallow Pikmin whole. Frontal assaults result in disaster—attacks from behind are more successful. Attacking their legs is also effective.”
- Enemy reel notes - English
This nocturnal hunter feeds mostly on small animals returning to their nests at night.”
- Enemy reel notes - Japanese
Japanese name:Spotted Bug-eye
Nocturnal. They are particularly active in the evening when they target small animals that return to their nests.”
和名:デメマダラ
夜行性。 特に夕方に帰巣する 小動物を狙って活動する。”
Pikmin 2
- Olimar's notes - English
Oculus kageyamii russus
Grub-dog family
This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the red bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.”
- Olimar's notes - Japanese
Japanese name: Spotted Crimson Bug-Eye
Grub-dog family
It is characterized by its large mouth, which spans half of its length, and its eyes protruding from its head. The abdomen is crimson with white spots. It is mainly active at night, especially in the evening, when it actively hunts for small animals that are returning to their nests. Several subspecies with different background colors have been discovered, and scholars are divided on how to treat them.”
和名:ベニデメマダラ
イヌムシ科
体長の半分をしめる大きな口と頭部につき出した眼が特徴。腹部は紅色で白い斑紋がある。主に夜間に活動し、特に夕方には帰巣する小動物をねらって活発になる。地の色が異なる亜種が、いくつか発見されており、あつかいについて学者の間で意見が分かれている。”
- Louie's notes - American English/GameCube British English
- Louie's notes - Wii British English
- Louie's notes - Japanese
Pikmin 3
- Alph's comments - American English
Weight: 10
Only a very confident designer would waive through issues like bright-red warning coloration and a tendency to sleep in broad daylight. There's no way a frontal assault on this thing will work, so we have to get creative. I'm thinking we should hit its back hard while it sleeps, or maybe target those thin-looking eyestalks.”
- Alph's comments - British English
Weight: 10
Only a very confident designer would waive through issues like bright red warning colouration and a tendency to sleep in broad daylight. There's no way a frontal assault on this thing will work, so we have to get creative. I'm thinking we should hit its back hard while it sleeps, or maybe targeting those thin-looking eyestalks.”
- Brittany's comments - English
- Charlie's comments - English
- Louie's comments - English
- Olimar's comments - American English
Oculus kageyamii russus
Grub-dog family
This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the basic bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.”
- Olimar's comments - British English
Oculus kageyamii russus
Grub-dog family
This large organism has the familiar mandibles and cranial morphology of the grub-dog family, as well as the characteristic bulging eyes. As with most grub-dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests. Originally classified as the spotty bulborb, further research has reclassified this species as the basic bulborb. Subspecies of varied colours have recently been discovered, but academics are divided into two rival camps over how to handle their classification.”
Pikmin
- Dalmo's notes - English
- Olimar's notes - English
“This large organism has the familiar mandibles and cranial morphology of the Grub-Dog family, as well as the characteristic bulging eyes. As with most Grub-Dogs, the creature's cranium comprises half of its total length and girth. Showing a scarlet abdomen with white spots, this creature is primarily nocturnal, choosing to prey upon smaller creatures returning to their nests.
Originally classified as the Spotty Bulborb, further research has reclassified this species as the basic Bulborb. Subspecies of varied colors have recently been discovered, but academics are divided into two rival camps over how to handle their classification.”- Louie's notes - English
Hey! Pikmin
- Creature Log - English
“(Oculus kageyamii russus)
Family: Grub-dog
The S.S. Dolphin II said it sleeps during the day, but the one I met was awake. I pointed this out and the ship said, "I meant during the day on Hocotate."
- Creature Log - Japanese
“Common name: Bulborb
Japanese name: Spotted Crimson Bug-Eye
Family: Grub-dog
It has a large mouth and protruding eyes. The Dolphin 2 told me they sleep during the day, but it was awake.
“通称:チャッピー
和名:ベニデメマダラ
科目:イヌムシ科
巨大な口と飛び出た目を持つ。昼間は寝ていると ドルフィン2号機から聞いていたが、起きてた。
Strategy guide notes
- Pikmin Nintendo Player's Guide
- Pikmin 2 Nintendo Player's Guide
- Pikmin 2 Japanese guidebook
Value 7 Weight 10 Increase count 12
Japanese name: Spotted Crimson Bug-eye (Dog bug family)
Length: 90mm
On the surface, they are harmless as long as you do not approach them and they remain asleep. Even if they are awakened, they won't follow you very far. The same is true when they appear underground, but they will wake up if another creature comes in contact with them. While it is sleeping, you can kill it by going behind it and throwing a large number of Pikmin at it in rapid succession.”
価格 7 おもさ 10 増加数 12
和名: ベニデメマダラ (イヌムシ科)
体長: 90mm
地上では、近づかなければ眠りっぱなしなので害は ない。起こしたとしても、遠くまでは追ってこない。 地下に出現する場合も同様だが、ほかの生物が接触す ると起きてしまう。 寝ているあいだに後ろへ回り込み、 ピクミンを大量に連続投げすれば倒せる。
- Pikmin 3 Prima Guide
Website notes
- New Play Control! Pikmin European website
- Pikmin 3 website
- Pikmin Garden
“A colorful Bulborb with white spots on a red abdomen. Being nocturnal, it sleeps during the day, but it is ferocious and will swallow whole anything it sees. The creatures in the Grub-Dog family are at the top of the food pyramid.
○ What is the Grub-Dog family?
They were named Grub-Dogs because of the way they walk on two legs like space dogs.
Feature #1: Nocturnality
- It sleeps during the day and does not wake up unless its territory is entered, but it becomes active and searches for prey around sunset.
- (Image text:
- "(Day) Sleeping"
- "(Night) Eyes glow red")
Feature #2: How it recognizes other members of the same clade
- As it grows, the body color becomes darker, and it is recognized by the spots that appear on its abdomen.
- (Image text: "Larvae without spots are sometimes preyed upon")
Feature #3: Large eyes
- The eyeballs become large in order to catch faint light at night. Because of this, the eyelids cannot close completely, and it blinks by stretching and contracting the well-developed iris.”
“紅色の腹部に白い斑紋が色鮮やかな、デメマダラ。夜行性のため昼間は寝ているが、獰猛で目にしたものは何でも丸飲みにしてしまう。イヌムシ科に属する生物は、生態ピラミッドの上位に位置している。
○イヌムシ科とは?
宇宙犬のように二足歩行をする様子から、イヌムシと命名された。
特徴 その1 夜行性
- 昼間は眠っていて、縄張りに入らない限り起きることはないが、日が沈む頃に活発になって獲物を探し回る。
- (Image text:
- (昼)眠っている
- (夜)目が赤く光る)
特徴 その2 仲間の見分け方
- 成長するにつれて体色が濃くなっていき、腹部に浮き上がる斑紋で仲間と認識する。
- (Image text: 斑紋がない幼虫は餌食されてしまうこともある)
特徴 その3 大きな眼
- 夜間のかすかな明かりを捉えるために眼球が大きくなっている。その影響でまぶたを完全に閉じることはできず、発達した虹彩を伸縮させて瞬きする。”
Other notes
- Pikmin Nintendo Power booklet
- Pikmin 2 e-Reader card
Japanese name: Spotted Crimson Bug-eye <Grub-dog family>
It has a large mouth that occupies half of its body length prominent eyes and white markings on its abdomen. They are nocturnal and become active especially in the evening, targeting small animals that return to their nest. Several subspecies with different ground colors have been discovered and scholars are divided on how to handle them.
Body length: 90mm
Number of transports: 10 Amount: 7”
和名:ベニデメマダラ <イヌムシ科>
体長の半分を占める大きな口と突出した眼、 腹部 に白い斑紋がある。 夜行性で、とくに夕方には帰 巣する小動物をねらって活発になる。 地の色が異 なる亜種がいくつか発見され、 扱いについて学者 の間で意見が分かれている。
体長 : 90mm
運搬数:10 金額:7”
- Nintendo Magazine (Winter 2024) - English
Bulborb is a creature of the Oculus genus. It'll try to swallow anything it sees, sometimes resulting in Pikmin being munched on. It's nocturnal, so you can find it sleeping during the day, looking cute.”
- Nintendo Magazine (Winter 2024) - Japanese
Director of Destiny notes
Pikmin 2
Olimar's journal
- GameCube - US English
* Press
![the X Button on the GameCube controller the X Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/28/GCN_X.png/10px-GCN_X.png)
* Press
![the A Button on the GameCube controller the A Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/27/GCN_A.png/16px-GCN_A.png)
* While holding Pikmin, press
![the + Control Pad on the GameCube controller the + Control Pad on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/3/39/GCN_Dpad.png/16px-GCN_Dpad.png)
- GameCube - British English
* Press
![the X Button on the GameCube controller the X Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/28/GCN_X.png/10px-GCN_X.png)
* Hold
![the A Button on the GameCube controller the A Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/27/GCN_A.png/16px-GCN_A.png)
* While holding Pikmin, press
![the + Control Pad on the GameCube controller the + Control Pad on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/3/39/GCN_Dpad.png/16px-GCN_Dpad.png)
- Wii
* Press
![the C Button on the Nunchuk the C Button on the Nunchuk](https://pikmin.wiki.gallery/images/thumb/5/5b/Nunchuck_C.png/20px-Nunchuck_C.png)
* Hold
![the A Button on the Wii Remote the A Button on the Wii Remote](https://pikmin.wiki.gallery/images/thumb/c/c8/Wiimote_A.png/16px-Wiimote_A.png)
* While holding Pikmin, press
![the B Button on the Wii Remote the B Button on the Wii Remote](https://pikmin.wiki.gallery/images/thumb/5/5e/Wiimote_B.png/12px-Wiimote_B.png)
- Nintendo Switch
* Press
![the X Button on the Switch the X Button on the Switch](https://pikmin.wiki.gallery/images/thumb/9/94/Switch_X.png/16px-Switch_X.png)
* Hold
![the A Button on the Switch the A Button on the Switch](https://pikmin.wiki.gallery/images/thumb/0/07/Switch_A.png/16px-Switch_A.png)
* While holding Pikmin, press
![the R Button on the Switch the R Button on the Switch](https://pikmin.wiki.gallery/images/thumb/f/f7/Switch_R.png/18px-Switch_R.png)
- GameCube - Japanese
●
![the X Button on the GameCube controller the X Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/28/GCN_X.png/10px-GCN_X.png)
●
![the A Button on the GameCube controller the A Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/27/GCN_A.png/16px-GCN_A.png)
![the + Control Pad on the GameCube controller the + Control Pad on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/3/39/GCN_Dpad.png/16px-GCN_Dpad.png)
● When dismissed with
![the X Button on the GameCube controller the X Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/28/GCN_X.png/10px-GCN_X.png)
● While holding a Pikmin with
![the A Button on the GameCube controller the A Button on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/2/27/GCN_A.png/16px-GCN_A.png)
![the + Control Pad on the GameCube controller the + Control Pad on the GameCube controller](https://pikmin.wiki.gallery/images/thumb/3/39/GCN_Dpad.png/16px-GCN_Dpad.png)
- Wii - Japanese
・
![the C Button on the Nunchuk the C Button on the Nunchuk](https://pikmin.wiki.gallery/images/thumb/5/5b/Nunchuck_C.png/20px-Nunchuck_C.png)
・
![the A Button on the Wii Remote the A Button on the Wii Remote](https://pikmin.wiki.gallery/images/thumb/c/c8/Wiimote_A.png/16px-Wiimote_A.png)
![the B Button on the Wii Remote the B Button on the Wii Remote](https://pikmin.wiki.gallery/images/thumb/5/5e/Wiimote_B.png/12px-Wiimote_B.png)
・When dismissed with
![the C Button on the Nunchuk the C Button on the Nunchuk](https://pikmin.wiki.gallery/images/thumb/5/5b/Nunchuck_C.png/20px-Nunchuck_C.png)
・While holding a Pikmin with
![the A Button on the Wii Remote the A Button on the Wii Remote](https://pikmin.wiki.gallery/images/thumb/c/c8/Wiimote_A.png/16px-Wiimote_A.png)
![the B Button on the Wii Remote the B Button on the Wii Remote](https://pikmin.wiki.gallery/images/thumb/5/5e/Wiimote_B.png/12px-Wiimote_B.png)
- Switch - Japanese
・
![the X Button on the Switch the X Button on the Switch](https://pikmin.wiki.gallery/images/thumb/9/94/Switch_X.png/16px-Switch_X.png)
・
![the A Button on the Switch the A Button on the Switch](https://pikmin.wiki.gallery/images/thumb/0/07/Switch_A.png/16px-Switch_A.png)
![the R Button on the Switch the R Button on the Switch](https://pikmin.wiki.gallery/images/thumb/f/f7/Switch_R.png/18px-Switch_R.png)
・When dismissed with
![the X Button on the Switch the X Button on the Switch](https://pikmin.wiki.gallery/images/thumb/9/94/Switch_X.png/16px-Switch_X.png)
・While holding a Pikmin with
![the A Button on the Switch the A Button on the Switch](https://pikmin.wiki.gallery/images/thumb/0/07/Switch_A.png/16px-Switch_A.png)
![the R Button on the Switch the R Button on the Switch](https://pikmin.wiki.gallery/images/thumb/f/f7/Switch_R.png/18px-Switch_R.png)
Sales pitch
- Japanese
Pikmin 4
Schnauz's notes
Olimar's notes
Louie's notes
Courage Reactor notes
Olimar's journal
- GameCube - US English
- GameCube - British English / Wii / Switch
- GameCube - Japanese
Sales pitch
- Japanese
The following is a list of media related to the Pikmin series, including games relating to Pikmin, or games with Pikmin content.
Main series
Spin-offs
Pikmin Puzzle Card
(Pikmin 2, 2004)Hey! Pikmin
(2017)Pikmin Bloom
(2021)
Re-releases
New Play Control! Pikmin
(2008)Pikmin 3 Deluxe
(2020)
Web browser games
Pikmin.com SpaceForce
(2001)Pikmin Treasure Hunt
(2004)Pikmin Finder
(2023)Pikmin 100
(Pikmin Garden, 2024)
Other Pikmin media
Photos with Pikmin
(2013)Pikmin Safari
(2013)Pikmin Short Movies
(2014)Pikmin Garden
(2023)
Media with Pikmin content
Super Smash Bros. Brawl
(2008)Pikmin Adventure
(Nintendo Land, 2012)
More traditional Pikmin family format
The Pikmin family formatted like the other family articles.
The Pikmin family is the family containing of most of the Pikmin types in all four Pikmin games.
Members
Red Pikmin
- Main article: Red Pikmin.
Scientific name: Pikminidae rubrus
Red Pikmin have pointy noses and white flowers, and are present in all of the Pikmin games. They are resistant to fire and have a stronger attack strength than other types, making them good at combat dealing 1.5x damage more than other Pikmin types. They are the first type discovered in all Pikmin games (Although Yellow Pikmin are the first type seen in Pikmin 3, the Red Pikmin are the first to be properly discovered).
Yellow Pikmin
- Main article: Yellow Pikmin.
Scientific name: Pikminidae auribus
Yellow Pikmin have large ears and white flowers, and are present in all of the Pikmin games. They can be thrown higher than other types, but their other unique abilities vary by game. In Pikmin, they are the only type that can carry bomb-rocks. In Pikmin 2, Pikmin 3, Pikmin 4 and Hey! Pikmin, they are resistant to electricity alongside the ablity to conduct electricity in Pikmin 3 and Hey! Pikmin. In Pikmin 3 and Pikmin 4, they can dig faster than most other Pikmin types. Additionally, in Pikmin 3, they are the first type to be seen, although they are only used for a short tutorial.
Blue Pikmin
- Main article: Blue Pikmin.
Scientific name: Pikminidae caerula
Blue Pikmin have mouthlike gills and white flowers, and are present in all of the Pikmin games. They are resistant to water, making them the only type able to access submerged portions of areas where other Pikmin would drown. They are the last type discovered in most games with a linear discovery order, the exceptions being Hey! Pikmin, Pikmin Bloom and Pikmin 4.
Purple Pikmin
- Main article: Purple Pikmin.
Scientific name: Pikminidae yokozunum
Purple Pikmin have short hairs, magenta flowers, and are bulkier than other Pikmin types. They are present in Pikmin 2, Pikmin 4 and Pikmin Bloom, as well as the alternative game modes of Pikmin 3. They weigh 10 times as much as other Pikmin types, are slower than other types, can carry 10 times the weight of other types, and can attack with a strong pound capable of stunning enemies. In all games except Pikmin 4, they do not have an Onion and must be gained by using Candypop Buds.
White Pikmin
- Main article: White Pikmin.
Scientific name: Pikminidae venalbius
White Pikmin have red eyes, magenta flowers, and small, thin bodies. They are present in Pikmin 2, Pikmin 4 and Pikmin Bloom, as well as the alternative game modes of Pikmin 3. They are resistant to poison, are faster than other Pikmin types, can poison enemies upon being eaten, and in Pikmin 2 can dig out treasures completely buried in the ground that other types cannot see. In all games except Pikmin 4, they do not have an Onion, and must be gained by using Candypop Buds.
Rock Pikmin
- Main article: Rock Pikmin.
Scientific name: Pikminidae habisaxum
Rock Pikmin are parasitic Pikmin inhabiting rocks and have lavender-purple flowers. They are present in Pikmin 3, Pikmin 4, Hey! Pikmin, and Pikmin Bloom. Their hardness allows them to destroy crystal obstacles, attack enemies through a powerful direct impact, and be resistant to being crushed or stabbed.
Winged Pikmin
- Main article: Winged Pikmin.
Scientific name: Pikminidae volarosa
Winged Pikmin are pink and have wings, large blue eyes, and lavender-purple flowers. They are present in Pikmin 3, Pikmin 4, Hey! Pikmin, and Pikmin Bloom. They can fly over water and low barriers, allowing them to take shortcuts when carrying, as well as making it harder for enemies to attack them, but their attack strength is normally lower than other Pikmin types.
Ice Pikmin
- Main article: Ice Pikmin.
Scientific name: Pikminidae habiglacius
Ice Pikmin are light blue with icy bodies similar to Rock Pikmin, albeit with a distinct head, and yellow flowers. They are only present in Pikmin 4. Ice Pikmin are immune to being frozen and can freeze enemies by filling up a meter around the enemy's health wheel by attacking or by being eaten. The bodies of frozen enemies shatter upon death, leaving droplets of nectar and raw material behind in a manner similar to how ultra-bitter spray functions. They can also be tossed into water to freeze it, freezing any enemies and treasure inside until the water unfreezes, and allowing leaders and other Pikmin to walk across its surface.
Bulbmin
- Main article: Bulbmin.
Scientific name: Parasiticus pikminicus
Bulbmin are a special species of Pikmin that resemble Bulborbs with a stem, white flowers, and are only present in a few caves in Pikmin 2. They are always found following a larger Bulbmin which must be defeated to be able to command them. They are resistant to fire, water, electricity, and poison, but cannot be taken out of caves, which are the only places they are found in. They are actually a parasite that takes over a juvenile Bulborb.