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Explosion: Difference between revisions

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(Moved explosion info onto a separate page)
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{{game icons|pikmin=y|pikmin2=y|pikmin3=y|pikmin4=y|heypikmin |pikminadventure=y}}
{{game icons|pikmin=y|pikmin2=y|pikmin3=y|pikmin4=y|heypikmin=y|pikminadventure=y}}


[[File:Explosion.png|thumb|A bomb-rock exploding in ''Pikmin 2''.]]
[[File:Explosion.png|thumb|A bomb-rock exploding in ''Pikmin 2''.]]
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Some tools and enemies can generate explosions, either by self-detonation or by releasing exploding projectiles.
Some tools and enemies can generate explosions, either by self-detonation or by releasing exploding projectiles.


**{{icon|Bomb Rock|v=P4|y}} – A bomb that explodes after being thrown or interacted with.
*{{icon|Bomb Rock|v=P4|y}} – A bomb that explodes after being thrown or interacted with.
**{{icon|Careening Dirigibug|y}} – A flying enemy that generates and throws down Bomb Rocks.
*{{icon|Careening Dirigibug|y}} – A flying enemy that generates and throws down Bomb Rocks.
**{{icon|Gatling Groink|y}} – A grounded enemy that shoots out explosive mortars.
*{{icon|Gatling Groink|y}} – A grounded enemy that shoots out explosive mortars.
**{{icon|Man-at-Legs|v=P4|y}} – A [[boss]] that shoots several rounds of explosions.
*{{icon|Man-at-Legs|v=P4|y}} – A [[boss]] that shoots several rounds of explosions.
**{{icon|Mine|v=P4|y}} – A bomb that explodes after detecting nearby movement.
*{{icon|Mine|v=P4|y}} – A bomb that explodes after detecting nearby movement.
**{{icon|Swooping Snitchbug|v=P4|y}} – A flying enemy that can carry and throw Bomb Rocks in ''Pikmin 3'' and ''Pikmin 4''.
*{{icon|Swooping Snitchbug|v=P4|y}} – A flying enemy that can carry and throw Bomb Rocks in ''Pikmin 3'' and ''Pikmin 4''.
**{{icon|Trackonator|v=P4|y}} – A bomb that moves toward a target before exploding.
*{{icon|Trackonator|v=P4|y}} – A bomb that moves toward a target before exploding.
**{{icon|Volatile Dweevil|y}} – A [[Dweevil]] that carries a Bomb Rock that explodes after noticing a nearby player.
*{{icon|Volatile Dweevil|y}} – A [[Dweevil]] that carries a Bomb Rock that explodes after noticing a nearby player.


== Destroying obstacles ==
== Destroying obstacles ==
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In {{pa}}, explosions are used as both a tool and hazard that can be used by both players and enemies. Unlike in the [[Pikmin series|main series]], explosions slowly grow in size while active. Explosions can also vary in size depending on the scale of the bomb that explodes. The following enemies can utilize explosions.
In {{pa}}, explosions are used as both a tool and hazard that can be used by both players and enemies. Unlike in the [[Pikmin series|main series]], explosions slowly grow in size while active. Explosions can also vary in size depending on the scale of the bomb that explodes. The following enemies can utilize explosions.


**{{icon|Bombardier Beeb|y}} – A mobile enemy that explodes after noticing a nearby player.
*[[Bombardier Beeb]] – A mobile enemy that explodes after noticing a nearby player.
**{{icon|Telescoping Pumphog|y}} – A stationary enemy that can sometimes shoot out bombs.
*[[Telescoping Pumphog]] – A stationary enemy that can sometimes shoot out bombs.
 
== Gallery ==
{{image|More images of explosions in {{p2}}, {{p3}}, {{hp}}, and {{pa}}.}}
<gallery>
PikShotBoom.jpg|An explosion in {{npcp1}}.
Bulblax3.jpg|The [[Emperor Bulblax]] exploding after eating a [[bomb-rock]].
Dwarf Frosty Bulborb Watches Explosion.jpg|A [[Frosty Bulborb]] exploding after eating an explosive item.
</gallery>


== Names in other languages ==
== Names in other languages ==
{{Foreignname
{{Foreignname
|Ger=Explosion
|Jap  = 爆発
|GerM=Explosion
|JapR  = Bakuhatsu
|SpaA=Explosión
|JapM  = Explosion
|SpaAM=Explosion
|Fra  = Explosion
|FraM = -
|Spa  = Explosión
|SpaM  = Explosion
|Ita  = Esplosione
|ItaM  = Explosion
|Ger  = Explosion
|GerM  = -
}}
}}


== Trivia ==
== Trivia ==
* Explosion was one of the main five hazards in ''Pikmin 2'' alongside fire, water, electricity, and poison, as it had a unique icon and Pikmin death counter in the [[high scores menu]]. In every other game it isn't nearly as emphasized as the other hazards.
* Explosions are counted by ''Pikmin 2''{{'s}} [[high scores menu]] as a hazard that Pikmin can die to, but they are not shown as a hazard in the screen shown before entering a [[cave]].
* Any Pikmin that are currently under the effect of another hazard are not affected by explosions in ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3''.
* Any Pikmin that are currently under the effect of another hazard are not affected by explosions in ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3''.


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*[[Fire]]
*[[Fire]]
*[[Gloom]]
*[[Gloom]]
{{hazards}}

Latest revision as of 15:55, November 15, 2024

A bomb rock exploding in Pikmin 2.
A bomb-rock exploding in Pikmin 2.

Explosions are a hazard that appear throughout the Pikmin series. Explosions are capable of damaging nearby enemies, leaders, some obstacles and knocking back and subsequently killing any Pikmin. Leaders are unable to become immune to explosives unlike a number of other hazards.

Sources[edit]

Some tools and enemies can generate explosions, either by self-detonation or by releasing exploding projectiles.

  • Bomb Rock Bomb Rock – A bomb that explodes after being thrown or interacted with.
  • Careening Dirigibug Careening Dirigibug – A flying enemy that generates and throws down Bomb Rocks.
  • Gatling Groink Gatling Groink – A grounded enemy that shoots out explosive mortars.
  • Man-at-Legs Man-at-Legs – A boss that shoots several rounds of explosions.
  • Mine Mine – A bomb that explodes after detecting nearby movement.
  • Swooping Snitchbug Swooping Snitchbug – A flying enemy that can carry and throw Bomb Rocks in Pikmin 3 and Pikmin 4.
  • Trackonator Trackonator – A bomb that moves toward a target before exploding.
  • Volatile Dweevil Volatile Dweevil – A Dweevil that carries a Bomb Rock that explodes after noticing a nearby player.

Destroying obstacles[edit]

Explosions can also be used to destroy certain obstacles and objects:

In Pikmin Adventure[edit]

In Pikmin Adventure, explosions are used as both a tool and hazard that can be used by both players and enemies. Unlike in the main series, explosions slowly grow in size while active. Explosions can also vary in size depending on the scale of the bomb that explodes. The following enemies can utilize explosions.

Gallery[edit]

This article or section is in need of more images. Particularly:
More images of explosions in Pikmin 2, Pikmin 3, Hey! Pikmin, and Pikmin Adventure.
You can help Pikipedia by uploading some images.

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese 爆発?
Bakuhatsu
Explosion
Flag of France French Explosion -
Flag of Germany German Explosion -
Flag of Italy Italian Esplosione Explosion
Flag of Spain Spanish Explosión Explosion

Trivia[edit]

  • Explosions are counted by Pikmin 2's high scores menu as a hazard that Pikmin can die to, but they are not shown as a hazard in the screen shown before entering a cave.
  • Any Pikmin that are currently under the effect of another hazard are not affected by explosions in Pikmin, Pikmin 2, and Pikmin 3.

See also[edit]