Pikmin 4

Piklopedia (Pikmin 4): Difference between revisions

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{{dablink|This article is about the in-game encyclopedia of enemies in ''Pikmin 4''. It is not to be confused with [[Pikipedia:About|Pikipedia]], the name of this wiki.}}
{{dablink|This article is about the in-game encyclopedia of enemies in ''Pikmin 4''. It is not to be confused with [[Pikipedia:About|Pikipedia]], the name of this wiki.}}
{{for|the Piklopedia in other games|Piklopedia (Pikmin 2)|Piklopedia (Pikmin 3 Deluxe)}}
{{otheruses|the Piklopedia in ''Pikmin 4''|other uses|Piklopedia}}


[[File:Pikmin 4 Piklopedia.png|thumb|250px|Screenshot of the Piklopedia, on the [[Dwarf Bulborb]]'s entry.]]
[[File:Pikmin 4 Piklopedia.png|thumb|250px|Screenshot of the Piklopedia, on the [[Dwarf Bulborb]]'s entry.]]
The '''Piklopedia''' is a field guide in {{p4}}.  It is an in-game collection of all of the [[Enemy|enemies]] that the player has beaten so far, as well as encountered members of the [[Pikmin family]], [[pellet weed family]], and [[candypop family]].
The '''Piklopedia''' ({{j|生物図鑑|Seibutsu Zukan|Creature Field Guide}}) is a field guide in {{p4}}.  It is an in-game collection of all of the [[Enemy|enemies]] that the player has beaten so far, as well as encountered members of the [[Pikmin family]], [[pellet weed family]], and [[candypop family]].


Like the ''[[Pikmin 2]]'' version of the Piklopedia, the subjects can be seen live rather than in pre-recorded videos, and [[pikpik carrots]] can be thrown at enemies to see their reactions. In ''Pikmin 4'', the player can use a variety of other items as well, such as [[bomb rocks]] and lightning strikes. This also means [[Enemy|enemies]] can now be defeated within the Piklopedia, a feat impossible in the previous versions. New to this version is also the ability to engage subjects with a squad of [[Pikmin family|Pikmin]] and [[Oatchi]]. This allows the player to better study the attack patterns of especially troublesome enemies without the risk of suffering any permanent Pikmin losses.
Like the ''[[Pikmin 2]]'' version of the Piklopedia, the subjects can be seen live rather than in pre-recorded videos, and [[pikpik carrot|Pikpik Carrot]]s can be thrown at enemies to see their reactions. In ''Pikmin 4'', the player can use a variety of other items as well, such as [[bomb rock|Bomb Rock]]s and Lightning Strikes. This also means [[Enemy|enemies]] can now be defeated within the Piklopedia, a feat impossible in the previous versions. New to this version is also the ability to engage subjects with a squad of [[Pikmin family|Pikmin]] and [[Oatchi]]. This allows the player to better study the attack patterns of especially troublesome enemies without the risk of suffering any permanent Pikmin losses.


The Piklopedia can be unlocked by rescuing the castaway [[Dalmo]]. After it is unlocked, the game will begin to keep track of entry encounters during gameplay.
The Piklopedia can be unlocked by rescuing the castaway [[Dalmo]]. The game will still keep track of entry encounters before it is unlocked, but after it is unlocked, the game will give notifications to the right side of the [[camera|screen]]. Most enemies are counted as discovered when the player walks near them.


== Entries ==
== Entries ==
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== Usable items ==
== Usable items ==
Similar to the option to throw [[Pikpik carrots]] in [[Piklopedia (Pikmin 2)|the original Piklopedia]], there is an option to use and throw items at the creatures. These include:
Similar to the option to throw [[Pikpik carrot]]s in [[Piklopedia (Pikmin 2)|the original Piklopedia]], there is an option to use and throw items at the creatures. These include:
* [[Pikpik carrots]]
* [[Pikpik carrot|Pikpik Carrot]]s
* [[Bomb rocks]]
* [[Bomb rock|Bomb Rock]]s
* [[Ice Blast]]s
* [[Ice Blast]]s
* [[Lightning Shock]]s
* [[Lightning Shock]]s
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== Area ==
== Area ==
Unlike the [[Piklopedia (Pikmin 2)|Piklopedia in ''Pikmin 2'']], the area does not change at all, being modeled after the [[Rescue Command Post]] from which it is accessed. The area is an oval shape with a flat grassy arena and a slope into a deeper portion.
Unlike the [[Piklopedia (Pikmin 2)|Piklopedia in ''Pikmin 2'']], the area does not change theme at all, being modeled after the [[Rescue Command Post]] from which it is accessed. The area is an oval shape with a flat grassy arena and a slope into a deeper portion.


When observing an aquatic enemy (such as the [[Wolpole]]), the latter's section will instead be flooded with water. This water can be frozen with either an [[Ice Blast]] or 100 [[Ice Pikmin]]. Other features, such as treasures for the Breadbugs or Dweevils to pick up, may also be present.
When observing an aquatic enemy (such as the [[Wolpole]]), the latter's section will instead be flooded with water, and when observing the [[Bogswallow]] and [[Muckerskate]] the section will have [[mud]]. This section can be frozen with either an [[Ice Blast]] or 100 [[Ice Pikmin]]. Other features, such as treasures for the Breadbugs or Dweevils to pick up, may also be present. When observing the [[Man-at-Legs]], [[breakable pot]]s and [[dirt wall]]s will be present to serve as protection.
 
Exclusively in the [[Empress Bulblax]]'s entry, two brick walls will be present so that the Empress has flat surfaces to collide against while rolling from side to side.


=== Night ===
=== Night ===
The area is also able to be viewed at night for creatures present in [[Night expedition|night expeditions]]. Creature behavior can also change when able, such as [[bulborbs]] now being fully awake. [[Lumiknoll]]s are also added and can be activated by throwing an item onto it, which in turn causes all creatures in the entry to instantly grow red eyes and try to attack it.
The area is also able to be viewed at night for creatures present in [[Night expedition|night expeditions]]. Creature behavior can also change when able, such as [[bulborb]]s now being fully awake. [[Lumiknoll]]s are also added and can be activated by throwing an item onto it, which in turn causes all creatures in the entry to instantly grow red eyes and try to attack it.


In some cases, creatures can only be viewed during nighttime. Those being:
In some cases, creatures can only be viewed during nighttime. Those being:
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=== Dalmo ===
=== Dalmo ===
[[Dalmo]], the castaway used to unlock and access the Piklopedia itself, has his notes unlocked by default. His manner of describing entries resembles the [[Hey! Pikmin logs#Creature Log|Creature Log]] from {{hp}}, as he mostly provides anecdotes or personal opinions about the creature, the latter of which reflects his fondness for creatures as a whole.
[[Dalmo]], the castaway used to unlock and access the Piklopedia itself, has his notes unlocked by default. His manner of describing entries resembles the [[Hey! Pikmin logs#Creature Log|Creature Log]] from {{hp}}, as he mostly provides anecdotes or personal opinions about the creature, the latter of which reflects his fondness for creatures as a whole.


=== Olimar ===
=== Olimar ===
After rescuing [[Olimar]], his notes become available. When possible, they are copied from previous Piklopedias with only minor changes. Creatures exclusive to {{p1}} and {{p4}} have entirely new notes written in the same style, being dry scientific analysis. However, some of them also incorporate Olimar's personal theories as well. Despite most information and notes in ''Pikmin 2'' coming from the ''Pikmin'' Player's Guide, ''Pikmin 4'' ignores its existence. This leads to discrepancies, such as the Aspergilla genus for the Puffstool not appearing despite its use in ''Hey! Pikmin''.
After rescuing [[Olimar]], his notes become available. When possible, they are copied from previous Piklopedias with only minor changes. Creatures exclusive to {{p1}} and {{p4}} have entirely new notes written in the same style, being dry scientific analysis. However, some of them also incorporate Olimar's personal theories as well.


Previously, the creature's family and scientific name were included within Olimar's notes, but now are listed separately like in ''Hey! Pikmin'''s Creature Log.
Previously, the creature's family and scientific name were included within Olimar's notes, but now are listed separately (like in ''Hey! Pikmin'''s Creature Log) and can be viewed before his rescue.


=== Louie ===
=== Louie ===
After rescuing [[Louie]], his notes become available. Like Olimar's, any returning enemies who already have notes in previous games are simply reused, with the majority of his notes being cooking recipes. Some exceptions to this include the Pikmin, the Onion and the [[Moss|space]] [[Ancient Sirehound|dogs]]). For these creatures, his notes do not contain any information on how to cook the species and are much more apt and shorter, similarly to when he writes about a treasure that isn't edible in the [[Treasure Catalog]].
After rescuing [[Louie]], his notes become available. Like Olimar's, any returning enemies who already have notes in previous games are simply reused, with the majority of his notes being cooking recipes (some exceptions to this include the Pikmin, the Onion and the space dogs). For these creatures, his notes do not contain any information on how to cook the species and are much more apt and shorter, similarly to when he writes about a treasure that isn't edible in the [[Treasure Catalog]].


==== Recipe oddities ====
==== Recipe oddities ====
Interestingly, Louie references ingredients found on Earth (cultivated in oxygen). These ingredients could not possibly be known by Louie, as Hocotate has a severely different climate. A possible explanation would be that Hocotatian plants might have similar appearances to those found on Earth, meaning that Louie would be using the names he is familiar with for a completely different plant.
Interestingly, Louie references ingredients found on Earth (cultivated in oxygen). These ingredients could not possibly be known by Louie, as Hocotate has a severely different climate. A possible explanation would be that Hocotatian plants might have similar appearances to those found on Earth, meaning that Louie would be using the names he is familiar with for a completely different plant, this would also explain Olimar's knowledge of onions.


In addition, the following notes conflict with the way enemies die in-game as they do not leave corpses:
In addition, the following notes conflict with the way enemies die in-game as they do not leave corpses:
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== Unlocking ==
== Unlocking ==
To add a creature to the Piklopedia, [[Pikmin 4 player character|the player's character]] or [[Oatchi]] must simply be within a close enough range to the creature, typically the distance they are able to throw their Pikmin. If one of the player's Pikmin (this does not include wild Pikmin) is able to attack the creature without the player being near it, it will also count as a discovery. This also applies to when a creature is attacked using the [[Co-op Mode|Pebble Pitcher]]. There are some exceptions to this rule [[#Entries|detailed above]].
To add a creature to the Piklopedia, the [[rookie Rescue Officer]] or [[Oatchi]] must simply be within a close enough range to the creature, typically the distance they are able to throw their Pikmin. If one of the player's Pikmin (this does not include wild Pikmin) is able to attack the creature without the player being near it, it will also count as a discovery. This also applies to when a creature is attacked using the [[Co-op Mode|Pebble Pitcher]]. There are some exceptions to this rule [[#Entries|detailed above]].


The game will keep track of these "new creature discoveries" without notifying the player, until Dalmo has been rescued and the Piklopedia itself is unlocked. Then, whenever a new creature is found, the game will have a small pop-up on the right side to notify the player. If the player rewinds time, they will lose any and all discoveries made within the reversed period.
The game will keep track of these "new creature discoveries" without notifying the player, until Dalmo has been rescued and the Piklopedia itself is unlocked. Then, whenever a new creature is found, the game will have a small pop-up on the right side to notify the player. If the player rewinds time, they will lose any and all discoveries made within the reversed period.


Creatures first encountered within a [[Dandori Challenge]] or a [[Dandori Battle]] will count as a discovery, except for Pikmin. Creatures first encountered in [[Olimar's Shipwreck Tale]] will also not count as discovery.
Creatures first encountered within a [[Dandori Challenge]] or a [[Dandori Battle]] will count as a discovery, except for Pikmin. However, creatures first encountered in [[Olimar's Shipwreck Tale]] will not count as a discovery.


== Gallery ==
== Gallery ==
<gallery>
<gallery>
P4PiklopediaIcon.png|The [[Bulborb]] icon used to represent the Piklopedia.
Piklopedia_P4_icon.png|The [[Bulborb]] icon used to represent the Piklopedia.
</gallery>
</gallery>


== Trivia ==
== Trivia ==
* Glow Pikmin do not have their own death counts (including in the [[final results menu]]) but in the Piklopedia, their individual deaths are counted in the Pikmin Casualties total from the respective enemies they died to. This also includes wild Pikmin, as their deaths do not add to each Pikmin type death count.
* Uniquely, the [[Groovy Long Legs]] and [[Ancient Sirehound]] are only available at night, despite not being creatures seen in [[Night expedition]]s. Any Pikmin type can be selected as if it were during the day. This likely to emulate the dark caverns they belong to.
* Uniquely, the [[Groovy Long Legs]] and [[Ancient Sirehound]] are only available at night, despite not being creatures seen in [[Night expedition]]s. Any Pikmin type can be selected as if it were during the day. This likely to emulate the dark caverns they belong to.
** In the case of the Groovy Long Legs, it is also the only entry that changes the music of the Piklopedia, in this case into its own battle song.
** In the case of the Groovy Long Legs, it is also the only entry that changes the music of the Piklopedia, in this case into its [[Music in Pikmin 4#Groovy Long Legs battle|own battle song]].
* Some of the enemy previews show situations that are otherwise impossible to see during gameplay:
* Some of the enemy previews show situations that are otherwise impossible to see during gameplay:
** The Candypop Bud's entry depicts one bud of each color the player has collected the corresponding Onion for, allowing for all eight colors to be seen in the same area. During gameplay, the most Candypop Bud colors that can be seen at once is five, in Sublevel 19 of [[Cavern for a King]]. If the player engages the Candypop Bud, only one color will spawn.
** The Candypop Bud's entry depicts one bud of each color the player has collected the corresponding Onion for, allowing for all eight colors to be seen in the same area. During gameplay, the most Candypop Bud colors that can be seen at once is five, in Sublevel 19 of [[Cavern for a King]]. If the player engages the Candypop Bud, only one color will spawn.
** The Mamuta's entry depicts it sitting behind a group of buried Pikmin. The Pikmin's colors are randomized, and dependent on the Onion types that the player has collected. It is therefore possible for Pikmin of as many as eight different colors to be seen buried in front of the Mamuta, more than can ever naturally be out in the field at once. If the player engages the Mamuta, none of the buried Pikmin will be there.
** The Mamuta's entry depicts it sitting behind a group of buried Pikmin. The Pikmin's colors are randomized, and dependent on the Onion types that the player has collected. It is therefore possible for Pikmin of as many as eight different colors to be seen buried in front of the Mamuta, more than can ever naturally be out in the field at once. If the player engages the Mamuta, none of the buried Pikmin will be there.
** All of the Dweevil family member’s entries depicts them carrying a randomly selected Treasure or Enemy, showing that the Dweevils can carry up to 150 times their weight as it’s possible for them to carry the [[King of Meats]] which weighs 300. The heaviest object which can be seen carried during normal gameplay is the Sovereign Bulblax in [[Giant's Hearth]]
** All of the Dweevil family member’s entries depict them carrying a randomly selected Treasure or Enemy, showing that the Dweevils can carry up to 150 times their weight as it’s possible for them to carry the [[King of Meats]] which weighs 300. The heaviest object which can be seen carried during normal gameplay is the Sovereign Bulblax in [[Giant's Hearth]].
*The [[water]] and [[mud]] still exists when viewing a non-aquatic creature, just lower down.


== Names in other languages ==
== Names in other languages ==
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* [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia (''Pikmin 3 Deluxe'')]]
* [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia (''Pikmin 3 Deluxe'')]]
* [[Hey! Pikmin logs|''Hey! Pikmin'' logs]]
* [[Hey! Pikmin logs|''Hey! Pikmin'' logs]]
* [[KopPad]]
* [[Treasure Catalog]]


[[Category:Enemies| ]]
[[Category:Enemies| ]]

Latest revision as of 01:00, December 3, 2024

The following article or section is in need of assistance from someone who plays Pikmin 4.

This article is about the in-game encyclopedia of enemies in Pikmin 4. It is not to be confused with Pikipedia, the name of this wiki.
This article is about the Piklopedia in Pikmin 4. For other uses, see Piklopedia.
The Piklopedia in Pikmin 4.
Screenshot of the Piklopedia, on the Dwarf Bulborb's entry.

The Piklopedia (生物図鑑?, lit.: "Creature Field Guide") is a field guide in Pikmin 4. It is an in-game collection of all of the enemies that the player has beaten so far, as well as encountered members of the Pikmin family, pellet weed family, and candypop family.

Like the Pikmin 2 version of the Piklopedia, the subjects can be seen live rather than in pre-recorded videos, and Pikpik Carrots can be thrown at enemies to see their reactions. In Pikmin 4, the player can use a variety of other items as well, such as Bomb Rocks and Lightning Strikes. This also means enemies can now be defeated within the Piklopedia, a feat impossible in the previous versions. New to this version is also the ability to engage subjects with a squad of Pikmin and Oatchi. This allows the player to better study the attack patterns of especially troublesome enemies without the risk of suffering any permanent Pikmin losses.

The Piklopedia can be unlocked by rescuing the castaway Dalmo. The game will still keep track of entry encounters before it is unlocked, but after it is unlocked, the game will give notifications to the right side of the screen. Most enemies are counted as discovered when the player walks near them.

EntriesEdit

# Icon Name Scientific name Family Active During Weight Max.
carriers
Sparklium
value
Seeds Notes
1   Dwarf Bulborb Pansarus pseudooculii russus Breadbug day 3 6 3 3
2   Albino Dwarf Bulborb Oculus kageyamii larva (1st molt) Grub-Dog night 3 6 3 3
3   Bulborb Oculus kageyamii russus Grub-Dog day/night 10 20 10 10
4   Jumbo Bulborb Oculus kageyamii russus (polyploid) Grub-Dog day/night 20 40 15 15
5   Dwarf Orange Bulborb Pansarus pseudooculii orangium Breadbug day 3 6 3 3
6   Orange Bulborb Oculus kageyamii orangium Grub-Dog day/night 10 20 12 12
7   Dwarf Bulbear Oculus terribilis dotticum larva (2nd molt) Grub-Dog day/night 3 6 3 4
8   Spotty Bulbear Oculus terribilis dotticum Grub-Dog day/night 12 24 12 15
9   Dwarf Frosty Bulborb Oculus stomagelus larva (2nd molt) Grub-Dog day 3 6 3 3
10   Frosty Bulborb Oculus stomagelus Grub-Dog day/night 10 20 10 12
11   Fiery Bulblax Oculus vulcanus Grub-Dog day/night 12 24 12 15
12   Whiptongue Bulborb Oculus longolingua Grub-Dog day/night 10 20 12 12
13   Bulborb Larva Oculus kageyamii larva (premolt) Grub-Dog day/night - - - -
14   Empress Bulblax Oculus kageyamii matriachia (hypertrophic, gravid) Grub-Dog day 20 40 20 50
15   Emperor Bulblax Oculus supremus Grub-Dog day/night 15 30 15 20
16   Sovereign Bulblax Oculus supremus (advanced age) Grub-Dog day 30 60 20 50
17   Fiery Blowhog Sus draconus Blowhog day 5 10 5 5
18   Watery Blowhog Sus loogiens Blowhog day 5 10 5 5
19   Snowy Blowhog Sus nivisventis Blowhog day 5 10 5 5
20   Titan Blowhog Sus draconus (hypertrophic) Blowhog day 15 30 15 15
21   Blizzarding Blowhog Sus nivisventis (hypertrophic) Blowhog day 15 30 15 15
22   Tusked Blowhog Sus magdentum Tusked Blowhog day/night 7 14 7 6
23   Armored Cannon Larva Granitus chukkulinae (larva) Lithopod day 7 14 7 8 Has to be agitated to be discovered.
24   Horned Cannon Beetle Granitus ferrous Lithopod day 30 60 20 50
25   Arctic Cannon Larva Granitus frostitum (larva) Lithopod day 7 14 7 8 Has to be agitated to be discovered.
26   Arctic Cannon Beetle Granitus frostitum Lithopod day 30 60 20 50
27   Female Sheargrub Himeagea mandibulosa (f) Mandiblard day 1 2 1 1 Has to be agitated to be discovered.
28   Male Sheargrub Himeagea mandibulosa (m) Mandiblard day/night 1 2 1 2 Has to be agitated to be discovered.
29   Mama Sheargrub Himeagea mandibulosa (neotenic) Mandiblard day 10 20 10 10 Has to be agitated to be discovered.
30   Shearwig Himeagea volaris Mandiblard day/night 1 2 1 3 Has to be agitated to be discovered.
31   Shearflea Suprictis rubro Springjab day 1 2 1 2 Has to be agitated to be discovered.
32   Joustmite Trilobitins reversa Burrow-nit day/night 7 14 5 6
33   Flighty Joustmite Trilobitins reversa volanti Burrow-nit day/night 7 14 5 8
34   Swooping Snitchbug Scarpanica kesperens Scarpanid day 3 6 3 4
35   Skitter Leaf Rus pseudoarbicans Skitterling day 1 2 1 1 Has to be agitated to be discovered.
36   Desiccated Skitter Leaf Rus mortifeuillea Skitterling day/night 1 2 1 3 Has to be agitated to be discovered.
37   Fiery Dweevil Mandarachnia napalmens Dweevil day 2 4 2 3 If hiding under an object, has to be agitated to be discovered.
38   Anode Dweevil Mandarachnia volticula Dweevil day 2 4 2 3 If hiding under an object, has to be agitated to be discovered.
39   Hydro Dweevil Manarachnia aquadis Dweevil day 2 4 2 3 If hiding under an object, has to be agitated to be discovered.
40   Iceblown Dweevil Mandarachnia glacies Dweevil day 2 4 2 3 If hiding under an object, has to be agitated to be discovered.
41   Venom Dweevil Manarachnia venenum Dweevil day 2 4 2 3 If hiding under an object, has to be agitated to be discovered.
42   Arachnode Clavo fictusphera Awrapnid day 3 6 3 4
43   Baldy Long Legs Pseudoarachnia calvitium Arachnorb day/night - - - -
44   Man-at-Legs Pseudoarachnia navaronia Arachnorb day - - - -
45   Groovy Long Legs Pseudoarachnia discopedes Arachnorb night - - - -
46   Anode Beetle Scarabum electrodea Scarab Beetle day 3 6 3 4
47   Iridescent Flint Beetle Pilli envelopens Flint Beetle day - - - - Has to be agitated to be discovered.
48   Doodlebug Pilli flatularum Flint Beetle day - - - - Has to be agitated to be discovered.
49   Iridescent Glint Beetle Pilli auricus Glint Beetle day - - - - Has to be agitated to be discovered.
50   Mitite Mitivius infiltratus Mitite day 1 2 1 2 Has to be agitated to be discovered.
51   Skutterchuck Hierodeciderit crystallosum Heavil day 3 6 3 3
52   Skeeterskate Gerridus clavomacula Spitterspatter day 2 4 2 3
53   Muckerskate Gerridus terraprojecta Spitterspatter day 2 4 2 3
54   White Spectralids Fenestari albaprismatus Flutterbie day 1 1 1 1
55   Yellow Spectralids Fenestari jaunoprismatus Flutterbie day 1 1 1 1
56   Red Spectralids Fenestari russoprismatus Flutterbie day 1 1 1 1
57   Snowfake Fluttertail Papilifictus nivedae Snowswallow day 15 30 20 20
58   Creeping Chrysanthemum Taraxacum rovinia Chrysanthemum day 10 20 12 12 Has to be agitated to be discovered.
59   Startle Spore Taraxacum fungensus Chrysanthemum day 10 20 12 12 Has to be agitated to be discovered.
60   Breadbug Pansarus gluttonae Breadbug day 3 6 3 5
61   Giant Breadbug Pansarus gigantus Breadbug day 12 24 15 15
62   Gildemandwee Salamandra falsaurum (juvenile) Amphibiland day 5 10 5 6
63   Gildemander Salamandra falsaurum Amphibiland day 20 40 20 30
64   Miniature Snootwhacker Naspiralum melona (adolescent) Snootwhack day 7 14 7 6
65   Mammoth Snootwhacker Naspiralum melona Snootwhack day 20 40 20 20
66   Sunsquish Ovgoonium soleus Squishsquirt day 1 2 3 4
67   Foolix Mononuclei stellacodus Goolix day 5 10 20 30 Has to be agitated to be discovered.
68   Downy Snagret Shiropedes anacondii (fledgling) Snavian day 3 6 3 3
69   Burrowing Snagret Shiropedes anacondii Snavian day 15 30 15 20 Has to be agitated to be discovered.
70   Waddlequaff Sluppus gourdicus Gourdfeather day 7 14 7 8
71   Scorchcake Conchcrustus emberio Shellcake day 7 14 7 10
72   Shockcake Conchcrustus ampero Shellcake day 7 14 7 10
73   Freezecake Conchcrustus kryonae Shellcake day 7 14 7 10
74   Puffstool Fungirussus elasticis Sporovid day 12 24 20 20
75   Toxstool Parasitus pseudofungi elasticus Sporovid day 12 24 20 20
76   Moldy Dwarf Bulborb Parasitus pseudofungi elasticis hostus Sporovid day/night 3 6 3 3
77   Moldy Slooch Parasitus pseudofungi elasticis hostus Sporovid day/night 3 6 3 4
78   Pyroclasmic Slooch Sulucina vulcanis Slooch day/night 3 6 3 4
79   Bearded Amprat Porcellus barbavolta Numbouse day 7 14 7 6
80   Mamuta Hortulanus asymmetria ??? day 10 20 10 12
81   Porquillion Castanutum pricklirus Sharpshell day 12 24 12 20
82   Honeywisp Nektara fatuus Honeywisp day - - - - Has to be agitated to be discovered.
83   Puffy Blowhog Sus inflata Blowhog day/night 1 2 7 5
84   Icy Blowhog Sus aerfrigadae Blowhog day 1 2 7 5
85   Withering Blowhog Sus decrepita Blowhog day 1 2 5 4
86   Lesser Spotted Jellyfloat Cephalus dottalium Jellyfloat day - - - -
87   Greater Spotted Jellyfloat Cephalus vortexia Jellyfloat day - - - -
88   Wolpole Amphicaris frondiferorum (larva) Amphituber day 1 2 1 2
89   Yellow Wollyhop Amphicaris frondiferorum Amphituber day 5 10 5 6
90   Wollyhop Amphicaris albino Amphituber day 5 10 7 8
91   Chillyhop Amphicaris frigadae Amphituber day 5 10 7 8
92   Masterhop Amphicaris frondiferorum (advanced age) Amphituber day 15 30 15 15
93   Water Dumple Ichthyosa felinis Grub-Dog day/night 3 6 3 4
94   Puckering Blinnow Narrolingus piscatum Elips day 1 2 1 2
95   Pricklepuff Piscpineous pardos Pricklepuff day 7 14 5 8
96   Waddlepus Opisteuthidae iaciobulla Flobbler day 7 14 5 6
97   Aristocrab Offspring Brachyurices esurio (hatchling) Onionshell day 3 6 3 4 If hiding, has to be agitated to be discovered.
98   Peckish Aristocrab Brachyurices esurio Onionshell day 7 14 12 12
99   Grubchucker Carabea vescora Crablipps day 12 24 12 15
100   Hermit Crawmad Camabarus rustica Crawmad day 5 10 5 5 Has to be agitated to be discovered.
101   Bug-Eyed Crawmad Camabarus subterranid Crawmad day 15 30 20 20 Has to be agitated to be discovered.
102   Crusted Rumpup Derrierus capillium Armrakid day 20 40 20 30
103   Pearly Clamclamp Ostrum mandimuscae Snareshell day 10 20 10 15
104   Toady Bloyster Molluschid minionicus Mollusking day/night 3 6 7 10
105   Bloomcap Bloyster Molluschid florera Mollusking day 1+7 2+14 10+5 10+15
106   Bogswallow Gastropoidulus oculii Polyocular Slug day 7 14 10 10 Has to be agitated to be discovered.
107   Waterwraith Amphibio sapiens ??? day - - - - Has to be agitated to be discovered.
108   Smoky Progg Magovum vaporus ??? night - - - -
109   Ancient Sirehound Deicanis perditum ??? night - - - -
110   Moss Folicanis amicaris ??? day - - - - Must be encountered within Hero's Hideaway to be discovered.
111   Red Pikmin Pikminidae rubrus Pikmin day 1 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
112   Yellow Pikmin Pikminidae auribus Pikmin day 1 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
113   Blue Pikmin Pikminidae caerula Pikmin day 1 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
114   Rock Pikmin Pikminidae habisaxum Pikmin day 1 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
115   Winged Pikmin Pikminidae volarosa Pikmin day 1 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
116   Ice Pikmin Pikminidae habiglacius Pikmin day 1 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
117   White Pikmin Pikminidae venalbius Pikmin day 1 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
118   Purple Pikmin Pikminidae yokozunum Pikmin day 10 - - - Must enter the player's squad (either through pluck or whistle) to be discovered.
119   Onion Lillium Pikminiporta Candypop day At least 3 - None 20
120   Flarlic Bulbus lillium Candypop day 5 10 None Limit +10 if not at 100, otherwise produces nectar and Ultra-spicy spray Must be collected to be discovered.
121   Candypop Bud Flora expellus Candypop day - - None -
122   Pellet Posy Amplus nutrio Pellet Weed day 1-10 2-20 None 1-10
123   Burgeoning Spiderwort Pikflora baccae conditus Pellet Weed day 1 1 None - Must have collected 10 berries (1 Ultra-spicy spray worth) from any specimen to be discovered.
124   Glow Pikmin Pikminidae supravelum ??? night 1 - - -
125   Lumiknoll Collux aeternium ??? night - - - -

Usable itemsEdit

Similar to the option to throw Pikpik carrots in the original Piklopedia, there is an option to use and throw items at the creatures. These include:

When engaging in combat, the player is also given an infinite supply of the above items (along with Mines, Trackonators, Scrummy Bones, and Glow Seeds) to use.

When observing Pikmin in particular, the option to use Bomb Rocks or Ice Blasts is unavailable.

AreaEdit

Unlike the Piklopedia in Pikmin 2, the area does not change theme at all, being modeled after the Rescue Command Post from which it is accessed. The area is an oval shape with a flat grassy arena and a slope into a deeper portion.

When observing an aquatic enemy (such as the Wolpole), the latter's section will instead be flooded with water, and when observing the Bogswallow and Muckerskate the section will have mud. This section can be frozen with either an Ice Blast or 100 Ice Pikmin. Other features, such as treasures for the Breadbugs or Dweevils to pick up, may also be present. When observing the Man-at-Legs, breakable pots and dirt walls will be present to serve as protection.

Exclusively in the Empress Bulblax's entry, two brick walls will be present so that the Empress has flat surfaces to collide against while rolling from side to side.

NightEdit

The area is also able to be viewed at night for creatures present in night expeditions. Creature behavior can also change when able, such as bulborbs now being fully awake. Lumiknolls are also added and can be activated by throwing an item onto it, which in turn causes all creatures in the entry to instantly grow red eyes and try to attack it.

In some cases, creatures can only be viewed during nighttime. Those being:

Pikmin fightingEdit

For the Pikmin's entries in the Piklopedia, 5 of the specific type will be seen fighting an enemy (or multiple of the same species) they are resistant to or strong against to demonstrate their abilities. Unless the player engages, the enemy will never actually die from the Pikmin attacking it (nor can they be whistled away before the creature is defeated, similar to wild Pikmin).

Here is a list of each type's designated enemy:

If the enemy they attack has yet to be discovered and added to the Piklopedia, they will not appear and the 5 Pikmin will stand idle and cannot be interacted with at all when engaged.

NotesEdit

As with previous versions, the Piklopedia comes with notes. Each are unlocked when the character writing them is rescued.

DalmoEdit

Dalmo, the castaway used to unlock and access the Piklopedia itself, has his notes unlocked by default. His manner of describing entries resembles the Creature Log from Hey! Pikmin, as he mostly provides anecdotes or personal opinions about the creature, the latter of which reflects his fondness for creatures as a whole.

OlimarEdit

After rescuing Olimar, his notes become available. When possible, they are copied from previous Piklopedias with only minor changes. Creatures exclusive to Pikmin and Pikmin 4 have entirely new notes written in the same style, being dry scientific analysis. However, some of them also incorporate Olimar's personal theories as well.

Previously, the creature's family and scientific name were included within Olimar's notes, but now are listed separately (like in Hey! Pikmin's Creature Log) and can be viewed before his rescue.

LouieEdit

After rescuing Louie, his notes become available. Like Olimar's, any returning enemies who already have notes in previous games are simply reused, with the majority of his notes being cooking recipes (some exceptions to this include the Pikmin, the Onion and the space dogs). For these creatures, his notes do not contain any information on how to cook the species and are much more apt and shorter, similarly to when he writes about a treasure that isn't edible in the Treasure Catalog.

Recipe odditiesEdit

Interestingly, Louie references ingredients found on Earth (cultivated in oxygen). These ingredients could not possibly be known by Louie, as Hocotate has a severely different climate. A possible explanation would be that Hocotatian plants might have similar appearances to those found on Earth, meaning that Louie would be using the names he is familiar with for a completely different plant, this would also explain Olimar's knowledge of onions.

In addition, the following notes conflict with the way enemies die in-game as they do not leave corpses:

These same sort of oddities also exist in Pikmin 2's Piklopedia as listed here. As well as Pikmin 3 Deluxe's Piklopedia as seen here.

UnlockingEdit

To add a creature to the Piklopedia, the rookie Rescue Officer or Oatchi must simply be within a close enough range to the creature, typically the distance they are able to throw their Pikmin. If one of the player's Pikmin (this does not include wild Pikmin) is able to attack the creature without the player being near it, it will also count as a discovery. This also applies to when a creature is attacked using the Pebble Pitcher. There are some exceptions to this rule detailed above.

The game will keep track of these "new creature discoveries" without notifying the player, until Dalmo has been rescued and the Piklopedia itself is unlocked. Then, whenever a new creature is found, the game will have a small pop-up on the right side to notify the player. If the player rewinds time, they will lose any and all discoveries made within the reversed period.

Creatures first encountered within a Dandori Challenge or a Dandori Battle will count as a discovery, except for Pikmin. However, creatures first encountered in Olimar's Shipwreck Tale will not count as a discovery.

GalleryEdit

TriviaEdit

  • Glow Pikmin do not have their own death counts (including in the final results menu) but in the Piklopedia, their individual deaths are counted in the Pikmin Casualties total from the respective enemies they died to. This also includes wild Pikmin, as their deaths do not add to each Pikmin type death count.
  • Uniquely, the Groovy Long Legs and Ancient Sirehound are only available at night, despite not being creatures seen in Night expeditions. Any Pikmin type can be selected as if it were during the day. This likely to emulate the dark caverns they belong to.
    • In the case of the Groovy Long Legs, it is also the only entry that changes the music of the Piklopedia, in this case into its own battle song.
  • Some of the enemy previews show situations that are otherwise impossible to see during gameplay:
    • The Candypop Bud's entry depicts one bud of each color the player has collected the corresponding Onion for, allowing for all eight colors to be seen in the same area. During gameplay, the most Candypop Bud colors that can be seen at once is five, in Sublevel 19 of Cavern for a King. If the player engages the Candypop Bud, only one color will spawn.
    • The Mamuta's entry depicts it sitting behind a group of buried Pikmin. The Pikmin's colors are randomized, and dependent on the Onion types that the player has collected. It is therefore possible for Pikmin of as many as eight different colors to be seen buried in front of the Mamuta, more than can ever naturally be out in the field at once. If the player engages the Mamuta, none of the buried Pikmin will be there.
    • All of the Dweevil family member’s entries depict them carrying a randomly selected Treasure or Enemy, showing that the Dweevils can carry up to 150 times their weight as it’s possible for them to carry the King of Meats which weighs 300. The heaviest object which can be seen carried during normal gameplay is the Sovereign Bulblax in Giant's Hearth.
  • The water and mud still exists when viewing a non-aquatic creature, just lower down.

Names in other languagesEdit

Language Name Meaning
  Japanese 生物図鑑?
Seibutsu Zukan
Creature Field Guide
  Chinese
(traditional)
生物圖鑑
Shēngwù Tújiàn
Organism Picture Book
  Chinese
(simplified)
生物图鉴
Shēngwù Tújiàn
Organism Picture Book
  Dutch Piklopedia -
  French Piklopédie -
  German Piklopädie -
  Italian Piklopedia -
  Korean 생물 도감
Saengmul Dogam
Organism Picture Book
  Portuguese Piklopédia -
  Spanish Piklopedia -

See alsoEdit