Pikmin 2

Pikmin 2 (Nintendo Switch): Difference between revisions

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(At least some of the cutscenes seem to have been re-rendered.)
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|esrb=E 10+
|esrb=E 10+
|console=Nintendo Switch
|console=Nintendo Switch
|developer=TBA
|developer=Nintendo European Research & Development
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|genre=Real-time strategy
|genre=Real-time strategy
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|rereleaseof=[[Pikmin 2]]
|rereleaseof=[[Pikmin 2]]
}}
}}
{{futuregame}}
{{stub}}


'''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp2}}.
'''''Pikmin 2''''' is a port of the original {{p2}} to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 1 (Nintendo Switch)|a port of ''Pikmin'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp2}}.


A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle will receive a physical release in North America, Europe, and Japan on {{date|22|September|2023}}.
A bundle of this game and the ''Pikmin'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle received a physical release in North America, Europe, and Japan on {{date|22|September|2023}}.


== Changes ==
== Changes ==
{{stub|section=y}}
In general, the game has no [[region]]al differences unlike the previous releases, and is instead based on the US version. This port is also built off of the US version of ''[[New Play Control! Pikmin 2]]'', meaning that unless stated otherwise, all changes from that version also apply to this game. On top of those and the changes common to both this game and {{p1s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist.


=== Gameplay ===
=== Gameplay ===
* The game is based on the New play control version.
* Pressing {{button|switch|-}} shows [[Controls#Controller diagram|a screen displaying the game's controls]] .
** The game now sports an updated control scheme similar to {{p3d}}.
* Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera in the [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will keep looking in that direction while rotating.
** {{button|switch|rstick}} is now used to freely control the camera.
** In order to [[swarm]], the player must hold down {{button|switch|l}} while tilting {{button|switch|rstick}}.
** {{button|switch|lstickclick}} now resets the cursor.
** {{button|switch|rstickclick}} now makes the leader [[lie down]].
** Pressing {{button|switch|-}} shows a screen displaying the game's controls.
** Motion controls can be enabled from the controls screen.
*** If enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor.
** Pressing the button repeatedly for continued plucking is no longer required, simply holding {{button|switch|a}} while plucking will have leaders continue until no more sprouts are left.
** Holding {{button|switch|zl}} while using {{button|switch|lstick}} now rotates the camera [[Piklopedia (Pikmin 2)|Piklopedia]] and the [[Treasure Hoard]]. If the camera was already looking in a direction via {{button|switch|lstick}} alone, the camera will stay looking that direction while rotating.
* [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped.
* [[Cutscene]]s (excluding the end of day scenes and the cinematics) can no longer be skipped.
* By default, stages in [[2-Player Battle]] generate using the unbalanced [[2-Player Battle#Stage generation and layouts|random generation mode]] instead of picking from the preset layouts available.
* The [[Man-at-Legs]] is no longer invincible while getting up, unlike in {{npcp2}}.


=== Graphics ===
=== Graphics ===
* The gameplay and UI are now rendered at a higher resolution.
* The [[mistake#Pikmin 2|white space]] inside the President's hair curl in the [[Cutscene#Debt Repayment Cinema|Debt Repayment Cinema]] has been removed.
** Pre-rendered cutscenes appear to have been re-rendered and then AI upscaled.{{cite web|https://twitter.com/haylsho/status/1671628954807959552|Tweet by haylsho|Twitter}}{{cite web|https://twitter.com/OatmealDome/status/1671612996773203968|Tweet by OatmealDome|Twitter}}
* Much of the [[Treasure#Brands|product placement]] in the original game have been removed and replaced with fictional brands, likely due to Nintendo losing the legal rights to use the branding seen on the treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web|https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}}
* Much of the [[Treasure#Brands|product placement]] in the original game has been removed and replaced with fictional/other brands, likely because Nintendo lost the legal rights to those treasures. This includes treasures in the [[Mystical Energy Series]], [[Massive Receptacle Series]], [[Survival Series]], [[Ancient Ad Series]], and [[Odd Logo Series]].{{cite web|https://www.nintendo.com/store/products/pikmin-2-switch/|Pikmin™ 2 for Nintendo Switch - Nintendo Official Site|Nintendo.com}}
* All instances of the word "Louie" that were colored blue have been recolored to a light yellow, matching the color of Louie's icon background in {{P3}}.
* The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}.
*The majority of the UI elements and a few environmental textures have been upscaled, using a combination of reused original high quality artwork, creating new high quality art, and upscales of the original textures.
* The text for cave loading screens is much more opaque, and cream-colored.
** The backgrounds of the health icons is now a full black circle rather than re-using Olimar's background.
* All instances of the word "Louie" that have been colored blue have been recolored to a light yellow.


=== Text ===
=== Text ===
* Various pieces of text have been changed. (i.e.: cutscene text, [[mail]], Olimar's Notes, etc.)
* Various pieces of text have been changed. (e.g.: cutscene text, [[mail]], [[Olimar's notes]], etc.)
* All references to the controls have been updated to reflect the new control scheme.
** Mail overall has been changed to be more polite, one example being removing the mention of Bulbie not getting fed.
* The copyright on the title screen has been changed to "© Nintendo".
** Spam [[mail]] has been changed to remove links to promotional sites.
* Various [[treasure]]s and [[series]] were renamed, along with some of their descriptions.
** The [[Husband's Tears Series]] was renamed to the Expensive Sentiments Series, and its corresponding completion announcement was completely rewritten.
** The [[Space Love Series]] was renamed to the Celestial Vibes Series, and its corresponding completion announcement was completely rewritten.
** The [[Gemstar Wife]] was renamed to the Red Gemstar.
** The [[Gemstar Husband]] was renamed to the Green Gemstar.
** The [[Gherkin Gate]] was renamed to the Flavor Gate.
** Part of Olimar's notes on the [[Love Nugget]] were rewritten.
* Various [[enemies]] were renamed, or received other changes.
** The [[Caustic Dweevil]] was renamed to Hydro Dweevil.
** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to match the EU names, being the Wolpole, Wollyhop, and Yellow Wollyhop respectively.
** The [[Doodlebug]]'s family was changed from the flint bug family to the [[flint beetle family]] (same as the [[Iridescent Flint Beetle]]) to align with the Japanese version's script.


=== Audio ===
=== Audio ===
* Sound is locked to stereo, meaning that the mono and surround sound options are no longer available.
* The Pikmin singing ''[[Ai no Uta]]'' [[Easter egg]] has been removed. Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Tane no Uta]]''. Licensing complications may be part of the reason for these removals.
* The ''[[Ai no Uta]]'' and ''[[Tane no Uta]]'' Easter eggs have been removed, likely as a result of licensing complications.
* ''[[Music in Pikmin 2#Concrete 1|Concrete 1]]'' and ''[[Music in Pikmin 2#Flooded Stump|Flooded Stump]]'' have some instruments missing.
*Like in the [[New Play Control! Pikmin 2|''New Play Control!'']] version, the [[Easter egg#Totoka's song|Totoka's song Easter egg]] is absent.
* Strangely, sometimes the sounds of [[Pikmin Family|Pikmin]] under the effects of an [[Ultra-spicy spray|ultra-spicy spray]] and [[Purple Pikmin|Purple]] and/or [[White Pikmin|White]] Pikmin clanging around in [[the Ship]] get louder as the camera gets farther away. This also means that when this occurs the sounds are un-hearable when near their source.


=== Other ===
=== Other ===
* [[Cutscene#Attraction mode|Attraction mode]] has been completely removed. When attraction mode should play, the title screen is just reloaded.
* The European model of the [[Arboreal Frippery]] is now used in all regions.
* Despite being based off of the ''New Play Control!'' version, the GameCube cursor is reused. The trail from the ''New Play Control!'' version's cursor was left unchanged, meaning that it no longer connects to the cursor.
* The [[Caustic Dweevil]] was renamed to the Hydro Dweevil, the [[Gemstar Husband]] has been renamed to the Green Gemstar, and the [[Gherkin Gate]] has been renamed to the Flavor Gate.  Additionally, in the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to the Wolpole, Wollyhop, and Yellow Wollyhop respectively.
* The EU model of the [[Arboreal Frippery]] is now used in all regions.


=== List of treasures with different appearances ===
=== List of treasures with different appearances ===
{{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}}
{{game help|p2s|Document all the treasures that appear differently in this game to the original ''Pikmin 2''.}}
*[[Courage Reactor]]
* [[Courage Reactor]]
*[[Quenching Emblem]]
* [[Quenching Emblem]]
*[[Healing Cask]]
* [[Sunseed Berry]]
*[[Alien Billboard]]
* [[Healing Cask]]
*[[Drought Ender]]
* [[Alien Billboard]]
*[[Survival Ointment]]
* [[Drought Ender]]
*[[Optical Illustration]]
* [[Survival Ointment]]
*[[Gherkin Gate]]
* [[Optical Illustration]]
*[[Creative Inspiration]]
* [[Gherkin Gate]]
*[[Patience Tester]]
* [[Creative Inspiration]]
*[[Fuel Reservoir]]
* [[Patience Tester]]
*[[Durable Energy Cell]]
* [[Fuel Reservoir]]
*[[Proton AA]]
* [[Durable Energy Cell]]
*[[Endless Repository]]
* [[Arboreal Frippery]]
*[[Drone Supplies]]
* [[Proton AA]]
*[[Activity Arouser]]
* [[Endless Repository]]
*[[Abstract Masterpiece]]
* [[Drone Supplies]]
*[[Fruit Guard]]
* [[Activity Arouser]]
*[[Happiness Emblem]]
* [[Abstract Masterpiece]]
*[[Hypnotic Platter]]
* [[Fruit Guard]]
*[[Massive Lid]]
* [[Happiness Emblem]]
*[[Pondering Emblem]]
* [[Hypnotic Platter]]
*[[Salivatrix]]
* [[Massive Lid]]
*[[Stringent Container]]
* [[Pondering Emblem]]
*[[Thirst Activator]]
* [[Salivatrix]]
*[[Yellow Taste Tyrant]]
* [[Science Project]]
* [[Stringent Container]]
* [[Thirst Activator]]
* [[Yellow Taste Tyrant]]


== Other information ==
== Other information ==
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* Supports cloud save data.
* Supports cloud save data.


==See also==
== History ==
*{{p1s}}
{{stub|section=y}}
*{{p3d}}
 
=== Updates ===
{{see|Update#List of Pikmin 2 (Nintendo Switch) updates}}
 
== Trivia ==
* The key art is likely inspired by the Japanese box art for the original GameCube game.
 
== Gallery ==
{{image}}
<gallery>
Pikmin 2 Switch Logo.png|Logo.
Pikmin 2 Key Art Horizontal.jpg|Horizontal key art.
Pikmin 2 Key Art Vertical.jpg|Vertical key art.
</gallery>
 
== Names in other languages ==
{{Foreignname
|Jap=ピクミン2
|JapR=Pikumin 2
|JapM=Pikmin 2
|ChiTrad=皮克敏2
|ChiTradR=Píkèmǐn 2
|ChiTradM=Pikmin 2
|ChiTradN=Name taken from Nintendo's official website.
|Dut=Pikmin 2
|DutM=-
|DutN=Name taken from Nintendo's official website.
|Fra=Pikmin 2
|FraM=-
|Ger=Pikmin 2
|GerM=-
|Ita=Pikmin 2
|ItaM=-
|Kor=피크민 2
|KorR=pikeumin 2
|KorM=Pikmin 2
|Spa=Pikmin 2
|SpaM=-
|Por=Pikmin 2
|PorM=-
|PorN=Name taken from Nintendo's official website.
|notes=y
}}
 
== See also ==
* {{p1s}}
* ''[[New Play Control!]]''
** ''[[New Play Control! Pikmin]]''
** ''[[New Play Control! Pikmin 2]]''
* {{p3d}}


==References==
== References ==
{{refs}}
{{refs}}


{{games}}
{{games}}

Latest revision as of 14:50, July 28, 2024

Pikmin 2
Square key art for Pikmin 2 (Nintendo Switch).
Pikmin 2
Japanese name ピクミン2?
Rating ESRB rating: E 10+
Console Nintendo Switch
Developer Nintendo European Research & Development
Publisher Nintendo
Genre Real-time strategy
Players Single-player (story mode)
1 or 2 players (Challenge Mode and 2-Player Battle)
2 players (2-Player Battle)
Release date
Japan June 22nd, 2023
North America June 21st, 2023
Europe June 21st, 2023
Australia June 21st, 2023
South Korea September 22nd, 2023[1]
Related games
Re-release of Pikmin 2

Pikmin 2 is a port of the original Pikmin 2 to the Nintendo Switch. It was revealed during a Nintendo Direct presentation on June 21st, 2023, alongside a port of Pikmin. Both were released on the eShop immediately after the presentation concluded. This port is based on New Play Control! Pikmin 2.

A bundle of this game and the Pikmin Switch port was also released as Pikmin 1+2. This bundle received a physical release in North America, Europe, and Japan on September 22nd, 2023.

Changes[edit]

In general, the game has no regional differences unlike the previous releases, and is instead based on the US version. This port is also built off of the US version of New Play Control! Pikmin 2, meaning that unless stated otherwise, all changes from that version also apply to this game. On top of those and the changes common to both this game and Pikmin 1 (Nintendo Switch), which are listed here, the following additional changes exist.

Gameplay[edit]

Graphics[edit]

  • The white space inside the President's hair curl in the Debt Repayment Cinema has been removed.
  • Much of the product placement in the original game have been removed and replaced with fictional brands, likely due to Nintendo losing the legal rights to use the branding seen on the treasures. This includes treasures in the Mystical Energy Series, Massive Receptacle Series, Survival Series, Ancient Ad Series, and Odd Logo Series.[2]
  • All instances of the word "Louie" that were colored blue have been recolored to a light yellow, matching the color of Louie's icon background in Pikmin 3.
  • The majority of the UI elements and a few environmental textures have been upscaled, using a combination of reused original high quality artwork, creating new high quality art, and upscales of the original textures.
    • The backgrounds of the health icons is now a full black circle rather than re-using Olimar's background.

Text[edit]

  • Various pieces of text have been changed. (e.g.: cutscene text, mail, Olimar's notes, etc.)
    • Mail overall has been changed to be more polite, one example being removing the mention of Bulbie not getting fed.
    • Spam mail has been changed to remove links to promotional sites.
  • Various treasures and series were renamed, along with some of their descriptions.
    • The Husband's Tears Series was renamed to the Expensive Sentiments Series, and its corresponding completion announcement was completely rewritten.
    • The Space Love Series was renamed to the Celestial Vibes Series, and its corresponding completion announcement was completely rewritten.
    • The Gemstar Wife was renamed to the Red Gemstar.
    • The Gemstar Husband was renamed to the Green Gemstar.
    • The Gherkin Gate was renamed to the Flavor Gate.
    • Part of Olimar's notes on the Love Nugget were rewritten.
  • Various enemies were renamed, or received other changes.

Audio[edit]

Other[edit]

List of treasures with different appearances[edit]

The following article or section is in need of assistance from someone who plays the Nintendo Switch version of Pikmin 2.
Particularly: Document all the treasures that appear differently in this game to the original Pikmin 2.

Other information[edit]

  • Game size: 1.04 GB.
  • Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).
  • Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
  • Supports cloud save data.

History[edit]

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This section is a stub. You can help Pikipedia by expanding it.

Updates[edit]

See: Update#List of Pikmin 2 (Nintendo Switch) updates

Trivia[edit]

  • The key art is likely inspired by the Japanese box art for the original GameCube game.

Gallery[edit]

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

Names in other languages[edit]

Language Name Meaning Notes
Flag of Japan Japanese ピクミン2?
Pikumin 2
Pikmin 2
Flag of the Republic of China (Taiwan) Chinese
(traditional)
皮克敏2
Píkèmǐn 2
Pikmin 2 Name taken from Nintendo's official website.
Flag of the Netherlands Dutch Pikmin 2 - Name taken from Nintendo's official website.
Flag of France French Pikmin 2 -
Flag of Germany German Pikmin 2 -
Flag of Italy Italian Pikmin 2 -
Flag of South Korea Korean 피크민 2
pikeumin 2
Pikmin 2
Flag of Brazil Portuguese Pikmin 2 - Name taken from Nintendo's official website.
Flag of Spain Spanish Pikmin 2 -

See also[edit]

References[edit]