Pikmin 3

Twilight Hollow: Difference between revisions

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[[File:TwilightHollowOverview.jpg|thumb|300px|An overview of Twilight Hollow.]]
'''Twilight Hollow''' is a [[Mission Mode]] stage in {{p3}}. Based on the autumn theme of the [[Twilight River]], it features a pool of water surrounded by areas of land separated by different barriers. The stage is playable in the Collect Treasure! and Battle Enemies! modes, and has a remixed version, [[Twilight Hollow Remix]].
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*Add an Overview and Key sections sections, like on the area article policy.
*Add an Overview and Key sections sections, like on the area article policy.
*Add guides.
*Add guides.
*List what maturity each Pikmin starts at on the infobox.
}}
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[[File:TwilightHollowOverview.jpg|thumb|300px|An overview of Twilight Hollow.]]
'''Twilight Hollow''' ({{j|落ち葉の回廊|Ochiba no Kairō|Corridor of Dead Leaves}}) is a [[Mission Mode]] stage in {{p3}}. Based on the autumn theme of the [[Twilight River]], it features a pool of water surrounded by areas of land separated by different barriers. The stage is playable in the Collect Treasure! and Battle Enemies! modes, and has a remixed version, [[Twilight Hollow Remix]].


==Collect Treasure!==
==Collect Treasure!==
Line 40: Line 38:


;Starting Pikmin
;Starting Pikmin
*{{icon|Yellow Pikmin|y}} &times; 22
*{{icon|Yellow Pikmin|v=P3|y}} &times; 22
*{{icon|Winged Pikmin|y}} &times; 43
*{{icon|Winged Pikmin|v=P3|y}} &times; 43
*{{icon|Purple Pikmin|y}} &times; 15
*{{icon|Purple Pikmin|v=P3|y}} &times; 15


;Treasure
;Treasure
Line 56: Line 54:


;Enemies
;Enemies
*{{icon|Puffy Blowhog|v=P3|y}} &times; 1
*{{icon|Puffy Blowhog|v=P3|y}} &times; 1 (Contains 4 [[Insect Condo]]s)
*{{icon|Bulborb|v=P3|y}} &times; 1
*{{icon|Bulborb|v=P3|y}} &times; 1 (Contains 5 [[Cupid's Grenade]]s)
*{{icon|Swooping Snitchbug|v=P3|y}} &times; 4
*{{icon|Swooping Snitchbug|v=P3|y}} &times; 4


Line 74: Line 72:


;Other
;Other
*{{icon|Egg|y}} &times; 1 (contains [[ultra-spicy spray]])
*{{icon|Egg|y}} &times; 1 (contains [[ultra-spicy nectar]])


===Strategy===
===Strategy===
Line 95: Line 93:
|be      = y
|be      = y
|map      = TwilightHollowBattleEnemiesMap.jpg
|map      = TwilightHollowBattleEnemiesMap.jpg
|red      = 6
|red      = {{tt|6|All leaf}}
|rock    = 6
|rock    = {{tt|6|All leaf}}
|winged  = 10
|winged  = {{tt|10|All leaf}}
|time    = 9:00
|time    = 9:00
|bronze  = 150
|bronze  = 150
Line 125: Line 123:


;Starting Pikmin
;Starting Pikmin
*{{icon|Red Pikmin|y}} &times; 6
*{{icon|Red Pikmin|v=P3|y}} &times; 6
*{{icon|Rock Pikmin|y}} &times; 6
*{{icon|Rock Pikmin|v=P3|y}} &times; 6
*{{icon|Winged Pikmin|y}} &times; 10
*{{icon|Winged Pikmin|v=P3|y}} &times; 10


;Enemies
;Enemies
Line 153: Line 151:
*{{icon|Lily pad|y}} &times; 3
*{{icon|Lily pad|y}} &times; 3


;Other
;Plants and Fungi
*{{icon|Pellet Posy|y}} &times; 4
*{{icon|Pellet Posy|y}} &times; 4
;Others
*{{icon|Red Onion|v=P3|y}} &times; 1
*{{icon|Rock Onion|v=P3|y}} &times; 1
*{{icon|Winged Onion|v=P3|y}} &times; 1


==World records==
==World records==
Line 191: Line 194:
|GerM=Twilight clearing
|GerM=Twilight clearing
|Ita=Cratere arcipelago
|Ita=Cratere arcipelago
|ItaM=Crater archipelago
}}
}}


{{missions}}
{{missions}}

Latest revision as of 04:36, July 7, 2024

The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

This article is a stub. You can help Pikipedia by expanding it.
Suggestions:

  • Add an Overview and Key sections sections, like on the area article policy.
  • Add guides.
Overview of the Twilight Hollow with marked areas of interest.
An overview of Twilight Hollow.

Twilight Hollow (落ち葉の回廊?, lit.: "Corridor of Dead Leaves") is a Mission Mode stage in Pikmin 3. Based on the autumn theme of the Twilight River, it features a pool of water surrounded by areas of land separated by different barriers. The stage is playable in the Collect Treasure! and Battle Enemies! modes, and has a remixed version, Twilight Hollow Remix.

Collect Treasure![edit]

Twilight Hollow
Collect Treasure!
The "Collect Treasure!" layout of Twilight Hollow.
Starting Pikmin
Yellow Pikmin Winged Pikmin Purple Pikmin
22 43 15
Requirements
Bronze Silver Gold Platinum
1500 2000 2500 3240
Time limit 10:00
Music Mission Mode (Levels 1-10)

Layout[edit]

All three leaders start out in the center of the area, with a few of Cupid's Grenades littered throughout. A high area littered with treasure encases the area that can only be accessed from other areas. To the north of the starting area is a small lake, with a system of lily pads running throughout. In the center of the system is a Golden Sunseed, with three Winged Pikmin located on a stump next to it. Near the north of the system is a Face Wrinkler and an Insect Condo, both of which can only be obtained with Winged Pikmin, as the top of the fruits is sticking out of the water.

The eastern exit from the lily pad cycle leads to an area with planted Winged Pikmin, a Golden Sunseed, and a dirt wall. Past all that is a meandering path leading up to the elevated area closing off the SPERO. On this elevated area is an assortment of treasures, ranging from Insect Condos to piles of Nuggets, as well as a group of planted Yellow Pikmin. A leader can be thrown across to the other elevated area, which holds some more treasure as well as planted yellow and Purple Pikmin.

Back onto the east side is a Swooping Snitchbug. Next to it is a ledge with a group of planted Winged Pikmin. Further to the east is an alcove with a Puffy Blowhog, which the Winged Pikmin can take care of easily. Outside of the alcove is a pile of Fragments as well as an Insect Condo high up on a ledge. An electric gate must be destroyed for any of the treasure to be collected. Beyond the gate is yet another Swooping Snitchbug, as well as a dirt wall enclosing the SPERO. This wall must be defeated if any treasure should be collected without Winged Pikmin.

Past the Swooping Snitchbug is where a bridge must go. After going on the bridge, another Swooping Snitchbug awaits, with a nearby group of planted Yellow Pikmin. Further down the path, there are many piles of Nuggets. Along the path is another alcove closed off by some Kingcaps, in which a Bulborb is sleeping. Guarding those Kingcaps is another Swooping Snitchbug, as well as a bunch of planted Winged Pikmin. An electric gate is past the flying bug. Another pile of Nuggets is found beyond the gate. Further down, the player will find the same lily pad pond.

Objects[edit]

Leaders

The order in Pikmin 3 is Alph, Brittany, Charlie. The order in Pikmin 3 Deluxe is Brittany, Charlie, Alph.

Starting Pikmin
Treasure
Enemies
Obstacles
Tools
Other

Strategy[edit]

This article or section needs to be cleaned up, either its format or general style.
Notes: Simplify this guide slightly.

The following article or section contains guides.
The strategies shown are just suggestions.

Bring all three leaders north onto the revolving lily pads. Leave two in this area to collect the Insect Condo, Face Wrinkler, and Golden Sunseed. Have the other pluck the Yellow Pikmin on the northeastern shore and begin destroying the nearby electric gate. Once the waterlogged fruit has been collected, send one leader back to the SPERO and send the other to join the leader at the electric gate. After the gate has been destroyed, unearth the flying Pikmin and defeat the first Swooping Snitchbug.

Meanwhile, the leader at the SPERO should take the Winged Pikmin there, collect the six Cupid's Grenades and then break down the nearby dirt wall. After the first Snitchbug has been defeated, throw a Winged Pikmin onto the wall of mushrooms blocking the way to the lone Bulborb and continue to move counter-clockwise around the map, unearthing more Yellow Pikmin and defeating the second Snitchbug. Toss all your Pikmin and a leader across the small pond of water. By this time the dirt wall will have broken and the two leaders can join forces to take down the third Snitchbug, and destroy the second electric gate.

Once this is done, charge the Pikmin at the 24 bridge fragment pile, and then use the leftovers to take down the last Snitchbug. As Winged Pikmin take the fourth Snitchbug back to the SPERO, toss a leader onto the western ledge so they can start unearthing the Winged Pikmin there. Once the bridge is complete, move your leader who has been waiting nearby to meet up with the one on the ledge. Collect any stray Pikmin on the way, and whistle to the ones waiting at the SPERO. Throw all your Pikmin onto the ledge with the leader and the Winged Pikmin, then take down the Puffy Blowhog. You should have around 36 Winged Pikmin and eleven Yellow Pikmin.

Now, Have 30 Winged Pikmin take back the three Insect Condos and the Blowhog's remains. Make sure you have at least 3 Winged Pikmin and ten Yellow Pikmin left over. Descend the ledge, and then have three Winged Pikmin collect the Golden Sunseed on the ledge next to the unbroken dirt wall. Take the ten Yellow Pikmin and throw them onto the stump near the (now cleared) electric gate to collect the fifth Insect Condo. Now take two leaders up the ramp on the west side of the SPERO while the third leader heads back to the SPERO itself.

Throw one of the leaders onto the raised wooden platform on the east side of the SPERO. As the thrown leader unearths six Winged Pikmin, have the leader on the western platform unearth ten Yellow Pikmin and use them to carry away the sixth Insect Condo. Have this leader then unearth the four nearby Purple Pikmin and use them to carry away the four remaining fruit on the western side. On the eastern side, assign three Winged Pikmin to each Sunseed Berry, then unearth the five nearby Purple Pikmin and use them to transport the remaining fruit on the eastern ledge.

Once the Pikmin have finished transporting fruit from the western side, have the leader waiting at the SPERO call the whole group there and then proceed to the piles of gold, starting with those on the west side and making their way counter-clockwise, throwing five Winged Pikmin onto each of the four piles. The leader should throw three Winged Pikmin onto the last Sunseed Berry in the northeast corner before charging the sleeping Red Bulborb and unearthing the final four Purple Pikmin. Allow Purple Pikmin to carry the Bulborb and the majority of the Sunseed Berries back to the SPERO. Finally, distribute any remaining Pikmin onto the piles of gold as needed.

Battle Enemies![edit]

Twilight Hollow
Battle Enemies!
The "Battle Enemies!" map of Twilight Hollow.
Starting Pikmin
Red Pikmin Rock Pikmin Winged Pikmin
6 6 10
Requirements
Bronze Silver Gold Platinum
150 250 350 465
Time limit 9:00
Music Mission Mode (Levels 1-10)

Layout[edit]

The 3 leaders are now littered about at the different Onions. The player starts with Alph at the rock Onion, the northernmost point on the map. A crystal wall encloses the rock Onion, but can be destroyed with the nearby planted Rock Pikmin. Right outside of the alcove is a group of 3 Skutterchucks, which should prove no danger to the Rock Pikmin. To the east lies the main enemy of the map; a Calcified Crushblat. To the west will bring the player to the lily pad system once again. The lily pad can be ridden to get to Charlie and the Red Onion.

The Red Onion, along with Charlie and a few Red Pikmin, are located in the center of the area. However, not much can be done, as the only things in the area is a crystal wall and a crystalized geyser, all of which are indestructible with Red Pikmin.

Further south on the lily pad system is a group of Male Sheargrubs. A crystal wall once again blocks further access to the area, so Rock Pikmin must be brought over. Upon breaking the gate, a group of Pyroclasmic Slooches can be found. South of them is where Brittany and the winged Onion, along with a few Winged Pikmin can be found. North of the Pyroclasmic Slooches is an elevated area closing off the Red Onion. On it, two groups of Shearwigs are present. The northern elevated area is home to a group of Female Sheargrubs and a few Dwarf Bulbears to the west.

At the far east of the area lies a Bulbear family, consisting of a Spotty Bulbear and 3 Dwarf Bulbears. In that same area, there is a pile of Fragments, which connects the Bulbear arena to the Calcified Crushblat arena, as well as a few nectar eggs.

Objects[edit]

Leaders

The order in Pikmin 3 is Alph, Brittany, Charlie. The order in Pikmin 3 Deluxe is Brittany, Charlie, Alph.

Starting Pikmin
Enemies
Obstacles
Tools
Plants and Fungi
Others

World records[edit]

In Pikmin 3, these are the world records for the challenge, as obtained from the in-game global rankings feature. The following scores were retrieved on June 20th, 2016. Since the in-game leaderboards have been compromised, it is impossible to obtain more up-to-date legitimate records from the game, though players may have obtained higher scores since.

  • Collect Treasure!
    • Solo: Poko × 14340
    • Co-op: Poko × 13530
  • Battle Enemies!
    • Solo: Spirit × 12945
    • Co-op: Spirit × 12345

In Pikmin 3 Deluxe, these are the world records for the challenge, as obtained from the in-game global rankings feature. The following scores were retrieved on June 27th, 2022.

  • Collect Treasure!
    • Solo: Poko × 15330
    • Co-op: Poko × 14580
  • Battle Enemies!
    • Solo: Spirit × 13935
    • Co-op: Spirit × 13335

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese 落ち葉の回廊?
Ochiba no Kairō
Corridor of Dead Leaves
Flag of France French Dédale de l'automne Autumn maze
Flag of Germany German Dämmerlichtung Twilight clearing
Flag of Italy Italian Cratere arcipelago Crater archipelago
Flag of Spain Spanish (NoE) Soto del Ocaso Twilight Copse