Phosbat Pod: Difference between revisions
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|pikmin3 = y | |pikmin3 = y | ||
|image = Phosbat pod.png | |image = Phosbat pod.png | ||
| | |icon = Phosbat Pod icon.png | ||
|areas = [[Distant Tundra]] | |areas = [[Distant Tundra]] | ||
|attacks = Spawn [[Phosbat]]s | |||
}} | }} | ||
The '''Phosbat Pod''' ({{j|コカガミのタマゴ|Ko Kagami no Tamago|[[Phosbat|Child Mirror]] Egg}}) is an egg sac-like structure from which [[Phosbat]]s spawn. Much like the Phosbats themselves, Phosbat Pods are sensitive to light, and will close up if exposed to it. They do not move, and function more like structures or terrain features than enemies, but they have a [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]] entry in {{p3d}}. However, they do not appear as an enemy on the [[radar]]. They can also be disabled by being attacked by Pikmin until defeated. | |||
'''Phosbat | |||
== Stats == | == Stats == | ||
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== Behavior == | == Behavior == | ||
Phosbat Pods can start either active or dormant, and while active, they will periodically spawn Phosbats. When the main light of the room they are in turns on, or when a nearby Glowcap or light bulb starts emitting light, an active pod will close its opening and will stop spawning more Phosbats; dormant pods will remain dormant. | Phosbat Pods can start either active or dormant, and while active, they will periodically spawn Phosbats. When the main light of the room they are in turns on, or when a nearby [[Glowcap]] or [[Electrode|light bulb]] starts emitting light, an active pod will close its opening and will stop spawning more Phosbats; dormant pods will remain dormant. | ||
Pods spawn a new Phosbat every ten seconds. Any given pod can spawn up to five Phosbats, and once it has done so, it will stop spawning more. Any time one of the Phosbats from that pod is killed, it will spawn again, up until it reaches the limit of five. | Pods spawn a new Phosbat every ten seconds. Any given pod can spawn up to five Phosbats, and once it has done so, it will stop spawning more. Any time one of the Phosbats from that pod is killed, it will spawn again, up until it reaches the limit of five. | ||
If a pod is dormant, only the Vehemoth Phosbat's roar will activate it, which happens when two small lights in the boss's arena are lit up. | If a pod is dormant, only the [[Vehemoth Phosbat]]'s roar will activate it, which happens when two small lights in the boss's arena are lit up. | ||
{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimar=y}} | {{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimar=y}} | ||
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== Gallery == | == Gallery == | ||
{{Image|An image of a Phosbat Pod's interior.}} | |||
<gallery> | <gallery> | ||
Phosbatpodfloor.jpg|An inactive Phosbat Pod on the ground. | Phosbatpodfloor.jpg|An inactive Phosbat Pod on the ground. | ||
Pod spawning.jpeg|A Phosbat Pod releasing a Phosbat. | Pod spawning.jpeg|A Phosbat Pod releasing a Phosbat. | ||
Dying pod.jpeg|A Phosbat Pod dying. | Dying pod.jpeg|A Phosbat Pod dying. | ||
P3 Closed Phosbat Pod.jpg| | Phosbatpodwall.jpg|An inactive Phosbat Pod on a wall. | ||
P3 Closed Phosbat Pod.jpg|An inactive Phosbat Pod being attacked by [[Rock Pikmin]]. | |||
Phosbat Pod interior.jpg|The interior of a Phosbat Pod. | |||
</gallery> | </gallery> | ||
== | == Naming == | ||
{{see more|Phosbat#Naming}} | {{see more|Phosbat#Naming}} | ||
Its name simply comes from it being a sort of cocoon for generating [[Phosbat | Its name simply comes from it being a sort of cocoon for generating [[Phosbat]]s. | ||
Its scientific name, ''Tectupervus pteromys'', is shared with both the Phosbat and [[Vehemoth Phosbat]]. | Its scientific name, ''Tectupervus pteromys'', is shared with both the Phosbat and [[Vehemoth Phosbat]]. | ||
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=== Names in other languages === | === Names in other languages === | ||
{{Foreignname | {{Foreignname | ||
|Jap | |Jap = コカガミのタマゴ | ||
|JapR = Ko Kagami no Tamago | |JapR = Ko Kagami no Tamago | ||
|JapM = | |JapM = [[Phosbat|Small Mirror]] Egg | ||
|Fra | |Fra = Œuf de broidunoir (''Pikmin 3'')<br>Œuf de Broidugris (''Pikmin 3 Deluxe'')<br>Œuf de broidugris (Olimar's comments) | ||
|FraM = Vehemoth Phosbat Egg<br>Phosbat Egg | |FraM = Vehemoth Phosbat Egg<br>Phosbat Egg<br>Phosbat egg | ||
|SpaE = Huevo de espectrolarva espejo | |||
|SpaEM = [[Phosbat|Mirror spectrelarva]] egg | |||
|Ita = Uovo di fantastrello | |||
|ItaM = Vehemoth phosbat egg | |||
|Ger = Flederlum-Ei | |||
|GerM = | |||
}} | }} | ||
{{ | == See also == | ||
* [[Vehemoth Phosbat]] | |||
* [[Phosbat]] | |||
* [[Aerodentia family]] | |||
{{p3enemies}} | |||
[[Category:Distant Tundra]] | [[Category:Distant Tundra]] |
Latest revision as of 08:40, August 8, 2024
| |||
---|---|---|---|
Appears in | Pikmin 3 | ||
Scientific name | Tectupervus pteromys | ||
Family | Aerodentia | ||
Areas | Distant Tundra | ||
Mission Mode Collect Treasure! stages | None | ||
Mission Mode Battle Enemies! stages | None | ||
Side Story days | None | ||
Bingo Battle stages | None | ||
Attacks | Spawn Phosbats |
The Phosbat Pod (コカガミのタマゴ?, lit.: "Child Mirror Egg") is an egg sac-like structure from which Phosbats spawn. Much like the Phosbats themselves, Phosbat Pods are sensitive to light, and will close up if exposed to it. They do not move, and function more like structures or terrain features than enemies, but they have a Piklopedia entry in Pikmin 3 Deluxe. However, they do not appear as an enemy on the radar. They can also be disabled by being attacked by Pikmin until defeated.
Stats[edit]
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
N/A | N/A | N/A | N/A[note 1] | 450 |
- ^ The game files specify this value to be 1.
Behavior[edit]
Phosbat Pods can start either active or dormant, and while active, they will periodically spawn Phosbats. When the main light of the room they are in turns on, or when a nearby Glowcap or light bulb starts emitting light, an active pod will close its opening and will stop spawning more Phosbats; dormant pods will remain dormant.
Pods spawn a new Phosbat every ten seconds. Any given pod can spawn up to five Phosbats, and once it has done so, it will stop spawning more. Any time one of the Phosbats from that pod is killed, it will spawn again, up until it reaches the limit of five.
If a pod is dormant, only the Vehemoth Phosbat's roar will activate it, which happens when two small lights in the boss's arena are lit up.
Notes
Alph's comments
“Structural flaw: light sensitivity
Weight: unknown
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Phosbat Sac
Tectupervus pteromys
Aerodentia family
Technical information[edit]
Pikmin 3 technical information (?) | |
---|---|
Internal name | kokagamiegg
|
HP | 450 |
Rock Pikmin throw hits to kill | 5 |
White Pikmin ingestions to kill | 0 |
Bomb rock explosions to kill | 1 |
Bomb rock ingestions to kill | 0 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 10 |
Territory radius | 0 |
Mission Mode value | 1 |
Gallery[edit]
This article or section is in need of more images. Particularly: |
An inactive Phosbat Pod being attacked by Rock Pikmin.
Naming[edit]
- See more: Phosbat#Naming.
Its name simply comes from it being a sort of cocoon for generating Phosbats.
Its scientific name, Tectupervus pteromys, is shared with both the Phosbat and Vehemoth Phosbat.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | コカガミのタマゴ? Ko Kagami no Tamago |
Small Mirror Egg |
French | Œuf de broidunoir (Pikmin 3) Œuf de Broidugris (Pikmin 3 Deluxe) Œuf de broidugris (Olimar's comments) |
Vehemoth Phosbat Egg Phosbat Egg Phosbat egg |
German | Flederlum-Ei | |
Italian | Uovo di fantastrello | Vehemoth phosbat egg |
Spanish (NoE) | Huevo de espectrolarva espejo | Mirror spectrelarva egg |