Pikmin 3

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{{game icons|p3=y}}
{{game icons|p3=y}}
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[[File:Rusted Labyrinth gameplay.jpg|thumb|300px|Gameplay on the stage.]]
[[File:Rusted Labyrinth gameplay.jpg|thumb|400px|Gameplay on the stage.]]
 
The '''Rusted Labyrinth''' ({{j|天と地の狭間|Ten to Chi no Hazama|Between Heaven and Earth}}) is the fifth stage of ''[[Pikmin 3]]''<nowiki>'</nowiki>s [[Bingo Battle]] mode. The stage is themed after modern plumbing and utilities, and includes pipe slides, metal plating platforms, and [[electric gate]]s.


The '''Rusted Labyrinth''' is the fifth stage of ''[[Pikmin 3]]''<nowiki>'</nowiki>s [[Bingo Battle]] mode. The stage is themed after modern plumbing and utilities, including pipe slides, metal plating platforms, and [[electric gate]]s.
==Layouts==
==Layouts==
The variation unlock order, as explained [[Bingo Battle#Maps|here]], is B, A, C.
===Layout A===
===Layout A===
[[File:Map 13 rusted labyrinth a.jpg|thumb|right|Layout A.]]
[[File:Map 13 rusted labyrinth a.jpg|thumb|400px|Layout A.]]
This layout gives players [[Yellow Pikmin]] to start with, and twenty [[Red Pikmin]] can be found (ten for each team).


====Enemies====
This layout gives players [[Yellow Pikmin]] to start with, and [[Red Pikmin]] can be found.
 
'''Enemies''':
{{columns|2|
{{columns|2|
*{{icon|Dwarf Red Bulborb|y|v=P3}} &times; 4
*{{icon|Red Bulborb|y|v=P3}} &times; 2
*{{icon|Yellow Wollywog|y|v=P3}} &times; 2
*{{icon|Bearded Amprat|y}} &times; 2
*{{icon|Bearded Amprat|y}} &times; 2
*{{icon|Bulborb|y|v=P3}} &times; 2
*{{icon|Dwarf Bulborb|y|v=P3}} &times; 4
*{{icon|Female Sheargrub|y|v=P3}} &times; 12
*{{icon|Female Sheargrub|y|v=P3}} &times; 12
*{{icon|Yellow Wollywog|y|v=P3}} &times; 2
}}
}}
====Plants and fungi====
 
*{{icon|Pellet Posy|y}} &times; 18
'''Fruits''':
====Fruit====
{{columns|2|
{{columns|2|
*{{icon|Face Wrinkler|y}} &times; 1
*{{icon|Golden Sunseed|y}} &times; 1
*{{icon|Heroine's Tear|y}} &times; 1
*{{icon|Insect Condo|y|v=FF}} &times; 1
*{{icon|Insect Condo|y|v=FF}} &times; 1
*{{icon|Golden Sunseed|y}} &times; 1
*{{icon|Portable Sunset|y}} &times; 1
*{{icon|Sunseed Berry|y|v=FF}} &times; 1
*{{icon|Sunseed Berry|y|v=FF}} &times; 1
*{{icon|Zest Bomb|y}} &times; 1
*{{icon|Zest Bomb|y}} &times; 1
*{{icon|Face Wrinkler|y}} &times; 1
*{{icon|Heroine's Tear|y}} &times; 1
*{{icon|Portable Sunset|y}} &times; 1
}}
}}
====Other objects====
 
*{{icon|Crystallized Clairvoyance}} [[Crystallized Clairvoyance|Blue Marble]] &times; 1
'''Marbles''':
*{{icon|Crystallized Telepathy}} [[Crystallized Telepathy|Red Marble]] &times; 1
*{{icon|Blue Marble|v=P3}} [[Crystallized Clairvoyance|Blue Marble]] &times; 1
*{{icon|Crystallized Telekinesis}} [[Crystallized Telekinesis|Yellow Marble]] &times; 2
*{{icon|Red Marble|v=P3}} [[Crystallized Telepathy|Red Marble]] &times; 1
====Obstacles====
*{{icon|Yellow Marble|v=P3}} [[Crystallized Telekinesis|Yellow Marble]] &times; 2
{{columns|2|
 
'''Tools''':
*{{icon|Geyser|y}} &times; 2
 
'''Obstacles''':
*{{icon|Electric gate|v=P3|y}} &times; 4
*{{icon|Electric gate|v=P3|y}} &times; 4
*{{icon|Geyser|y}} &times; 2
*{{icon|Fire geyser|y}} &times; 12
*{{icon|Fire geyser|y}} &times; 12
}}
 
{{clear}}
'''Plants and fungi''':
*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|1-Pellet Posy]] &times; 16
*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|5-Pellet Posy]] &times; 2
 
'''Other objects''':
*{{icon|Egg|v=P3|y}} &times; 4
 
===Layout B===
===Layout B===
[[File:Map 14 rusted labyrinth b.jpg|thumb|right|Layout B.]]
[[File:Map 14 rusted labyrinth b.jpg|thumb|400px|Layout B.]]
This layout gives players Red Pikmin to start with, and twenty [[Winged Pikmin]] can be found (ten for each team).
 
This layout gives players Red Pikmin to start with, and [[Winged Pikmin]] can be found.


====Enemies====
'''Enemies''':
{{columns|2|
{{columns|2|
*{{icon|Dwarf Red Bulborb|y|v=P3}} &times; 4
*{{icon|Bulborb|y|v=P3}} &times; 2
*{{icon|Red Bulborb|y|v=P3}} &times; 2
*{{icon|Dwarf Bulborb|y|v=P3}} &times; 4
*{{icon|Female Sheargrub|y|v=P3}} &times; 4
*{{icon|Male Sheargrub|y|v=P3}} &times; 4
*{{icon|Male Sheargrub|y|v=P3}} &times; 4
*{{icon|Yellow Wollywog|y|v=P3}} &times; 2
*{{icon|Pyroclasmic Slooch|y}} &times; 2
*{{icon|Pyroclasmic Slooch|y}} &times; 2
*{{icon|Female Sheargrub|y|v=P3}} &times; 4
*{{icon|Shearwig|y|v=P3}} &times; 4
*{{icon|Shearwig|y|v=P3}} &times; 4
*{{icon|Yellow Wollywog|y|v=P3}} &times; 2
}}
}}
====Plants and fungi====
 
*{{icon|Pellet Posy|y}} &times; 22
'''Fruits'''
====Fruit====
{{columns|2|
*{{icon|Citrus Lump|y|v=FF}} &times; 2
*{{icon|Citrus Lump|y|v=FF}} &times; 2
*{{icon|Golden Sunseed|y}} &times; 1
*{{icon|Golden Sunseed|y}} &times; 1
*{{icon|Sunseed Berry|y|v=FF}} &times; 1
*{{icon|Sunseed Berry|y|v=FF}} &times; 1
}}
 
====Other objects====
'''Marbles''':
*{{icon|Crystallized Clairvoyance}} [[Crystallized Clairvoyance|Blue Marble]] &times; 2
*{{icon|Blue Marble|v=P3}} [[Crystallized Clairvoyance|Blue Marble]] &times; 2
*{{icon|Crystallized Telepathy}} [[Crystallized Telepathy|Red Marble]] &times; 2
*{{icon|Red Marble|v=P3}} [[Crystallized Telepathy|Red Marble]] &times; 2
*{{icon|Crystallized Telekinesis}} [[Crystallized Telekinesis|Yellow Marble]] &times; 2
*{{icon|Yellow Marble|v=P3}} [[Crystallized Telekinesis|Yellow Marble]] &times; 2
====Obstacles====
 
{{columns|2|
'''Tools''':
*{{icon|Geyser|y}} &times; 2
 
'''Obstacles''':
*{{icon|Dirt wall|y}} &times; 2
*{{icon|Dirt wall|y}} &times; 2
*{{icon|Geyser|y}} &times; 2
*{{icon|Fire geyser|y}} &times; 30
*{{icon|Fire geyser|y}} &times; 30
}}
 
{{clear}}
'''Plants and fungi''':
*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|1-Pellet Posy]] &times; 22
 
===Layout C===
===Layout C===
[[File:Map 15 rusted labyrinth c.jpg|thumb|right|Layout C.]]
[[File:Map 15 rusted labyrinth c.jpg|thumb|400px|Layout C.]]
This layout gives players Red Pikmin to start with, and twenty [[Rock Pikmin]] can be found (ten for each team).
 
This layout gives players Red Pikmin to start with, and [[Rock Pikmin]] can be found.


====Enemies====
'''Enemies''':
{{columns|2|
{{columns|2|
*{{icon|Dwarf Red Bulborb|y|v=P3}} &times; 3
*{{icon|Bulborb|y|v=P3}} &times; 2
*{{icon|Dwarf Bulborb|y|v=P3}} &times; 3
*{{icon|Male Sheargrub|y|v=P3}} &times; 8
*{{icon|Male Sheargrub|y|v=P3}} &times; 8
*{{icon|Red Bulborb|y|v=P3}} &times; 2
*{{icon|Orange Bulborb|y|v=P3}} &times; 2
*{{icon|Orange Bulborb|y|v=P3}} &times; 2
}}
}}
====Plants and fungi====
 
*{{icon|Pellet Posy|y}} &times; 12
'''Fruits''':
====Fruit====
{{columns|2|
{{columns|2|
*{{icon|Dapper Blob|y}} &times; 1
*{{icon|Citrus Lump|v=FF|y}} &times; 1
*{{icon|Disguised Delicacy|y|v=FF}} &times; ½
*{{icon|Face Wrinkler|y}} &times; 1
*{{icon|Face Wrinkler|y}} &times; 1
*{{icon|Golden Sunseed|y}} &times; 1
*{{icon|Golden Sunseed|y}} &times; 1
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*{{icon|Zest Bomb|y}} &times; 1
*{{icon|Zest Bomb|y}} &times; 1
}}
}}
====Other objects====
 
*{{icon|Crystallized Clairvoyance}} [[Crystallized Clairvoyance|Blue Marble]] &times; 1
'''Marbles''':
*{{icon|Crystallized Telepathy}} [[Crystallized Telepathy|Red Marble]] &times; 1
{{columns|2|
*{{icon|Crystallized Telekinesis}} [[Crystallized Telekinesis|Yellow Marble]] &times; 2
*{{icon|Blue Marble|v=P3}} [[Crystallized Clairvoyance|Blue Marble]] &times; 1
====Obstacles====
*{{icon|Red Marble|v=P3}} [[Crystallized Telepathy|Red Marble]] &times; 1
*{{icon|Yellow Marble|v=P3}} [[Crystallized Telekinesis|Yellow Marble]] &times; 2
*{{icon|Lucky Marble|y}} &times; 1
}}
 
'''Tools''':
{{columns|2|
{{columns|2|
*{{icon|Dirt mound|y}} &times; 2
*{{icon|Dirt mound|y}} &times; 2
*{{icon|Geyser|y}} &times; 2
*{{icon|Iron ball|y}} &times; 1
*{{icon|Iron ball|y}} &times; 1
*{{icon|Mine|y}} &times; 6 (in the dirt mounds)
*{{icon|Mine|y}} &times; 6 (3 in each dirt mound)
}}
 
'''Obstacles''':
*{{icon|Crystal wall|y}} &times; 2
*{{icon|Large crystal|y}} &times; 2
*{{icon|Large crystal|y}} &times; 2
*{{icon|Crystal wall|y}} &times; 2
 
*{{icon|Geyser|y}} &times; 2
'''Plants and fungi''':
}}
*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|1-Pellet Posy]] &times; 10
{{clear}}
*{{icon|Pellet Posy|v=P3}} [[Pellet Posy|5-Pellet Posy]] &times; 2
 
==Out of bounds==
It is possible to [[throw]] a [[leader]] onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the [[radar]]), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Additionally, the player can throw a leader onto the barrier and dodge to the pipe. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the [[abyss]], and reappear on the stage as normal.{{cite youtube|d1bY7MJSbBg|showing how to get leaders out of bounds}}
It is also not possible to [[dodge]] while on the tube.
 
==Naming==


===Names in other languages===
===Names in other languages===
{{foreignname
{{foreignname
|Jap=天と地の狭間
|JapR=Ten to Chi no Hazama
|JapM=Between Heaven and Earth
|Ger=Rostschlucht
|Ger=Rostschlucht
|GerM=Rust Ravine
|GerM=Rust Ravine
|Spa=Cuidadela Oxidada
|SpaM=Rusty Citadel
|Fra=Entre ciel et terre
|FraM=Between Heaven and Earth
|Ita=Gola rugginosa
|ItaM=Rusty Throat
}}
}}
==Out of bounds==
It is possible to [[throw]] a [[leader]] onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the [[radar]]), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Additionally, the player can throw a leader onto the barrier and dodge to the pipe. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the [[abyss]], and reappear on the stage as normal.{{cite youtube|d1bY7MJSbBg|showing how to get leaders out of bounds}}
It is also not possible to [[dodge]] while on the tube.


==Gallery==
==Gallery==
{{image}}
<gallery>
<gallery>
Rusted Labyrinth radar.png|Texture used on the [[radar]].
Rusted Labyrinth radar.png|Texture used on the [[radar]].
</gallery>
</gallery>
==See also==
* [[Corroded Maze]]


==References==
==References==

Latest revision as of 15:22, October 1, 2024

Gameplay on the Rusted Labyrinth.
Gameplay on the stage.

The Rusted Labyrinth (天と地の狭間?, lit.: "Between Heaven and Earth") is the fifth stage of Pikmin 3's Bingo Battle mode. The stage is themed after modern plumbing and utilities, and includes pipe slides, metal plating platforms, and electric gates.

Layouts[edit]

The variation unlock order, as explained here, is B, A, C.

Layout A[edit]

Variation A of the Shaded Terrace map.
Layout A.

This layout gives players Yellow Pikmin to start with, and Red Pikmin can be found.

Enemies:

Fruits:

Marbles:

Tools:

Obstacles:

Plants and fungi:

Other objects:

Layout B[edit]

Variation B of the Shaded Terrace map.
Layout B.

This layout gives players Red Pikmin to start with, and Winged Pikmin can be found.

Enemies:

Fruits

Marbles:

Tools:

Obstacles:

Plants and fungi:

Layout C[edit]

Variation C of the Rusted Labyrinth map.
Layout C.

This layout gives players Red Pikmin to start with, and Rock Pikmin can be found.

Enemies:

Fruits:

Marbles:

Tools:

Obstacles:

Plants and fungi:

Out of bounds[edit]

It is possible to throw a leader onto a section of the stage that is out of bounds. In order to do this, players have to have two leaders on their side. From the circular sandy room on the red team's side (northeast when looking at the radar), one leader must throw their partner directly to the east. There is a wall in the distance, and far below it is a tube. With a throw, leaders and Pikmin can actually land on it. Additionally, the player can throw a leader onto the barrier and dodge to the pipe. Whilst there, leaders and Pikmin can walk around along the wall, but they can't stop hugging the wall, due to the tube's slant. Walking too far to the north or south will eventually place the leader's icon on the radar out of view, and walking a bit further will make the leader or Pikmin go through the tube, touch the abyss, and reappear on the stage as normal.[1] It is also not possible to dodge while on the tube.

Naming[edit]

Names in other languages[edit]

Language Name Meaning
Flag of Japan Japanese 天と地の狭間?
Ten to Chi no Hazama
Between Heaven and Earth
Flag of France French Entre ciel et terre Between Heaven and Earth
Flag of Germany German Rostschlucht Rust Ravine
Flag of Italy Italian Gola rugginosa Rusty Throat
Flag of Spain Spanish Cuidadela Oxidada Rusty Citadel

Gallery[edit]

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

See also[edit]

References[edit]

  1. ^ YouTube video showing how to get leaders out of bounds