Shaggy Long Legs: Difference between revisions
(→Naming: Mentioned where "long legs" comes from) |
Dolphinius (talk | contribs) m (→Naming) |
||
(65 intermediate revisions by 32 users not shown) | |||
Line 1: | Line 1: | ||
{{Infobox enemy | {{Infobox enemy | ||
|image = Shaggy long legs (black).png | |image = Shaggy long legs (black).png | ||
|image2 = P3 Arctic Shaggy Long Legs Artwork.png | |||
|imagetitle = "Tropical" look | |||
|image2title = "Arctic" look | |||
|size = 250px | |size = 250px | ||
|icon = Shaggy Long Legs icon.png | |icon = Shaggy Long Legs icon.png | ||
Line 6: | Line 9: | ||
|pikmin3 = y | |pikmin3 = y | ||
|challenge = None | |challenge = None | ||
|name = Pseudoarachnia capillum | |||
|family = Arachnorb | |family = Arachnorb | ||
|attacks = Crush Pikmin | |||
|attacks = | |||
|areas = [[Tropical Wilds]], [[Distant Tundra]] | |areas = [[Tropical Wilds]], [[Distant Tundra]] | ||
|sidestories = [[The Ship Restored]] | |||
}} | }} | ||
'''Shaggy Long Legs''' ({{j|ケダマグモ|Ke Dama Gumo| | The '''Shaggy Long Legs''' ({{j|ケダマグモ|Ke Dama Gumo|Hairball Spider}}) is a [[Boss|miniboss]] in {{p3}} and a member of the [[arachnorb family]]. This enemy has masses of long, shaggy hair covering several parts of its body. Its color scheme depends on the habitat that it dwells in. This species of Arachnorb does not stop to rest as do the rest of the members of its family. However, it does stop to shake off Pikmin, which are able to climb the Shaggy Long Legs' legs. It is not seen in [[Bingo Battle]] or [[Mission Mode]], instead replaced by the [[Baldy Long Legs]], a hairless version. | ||
There | There are three variants of this creature found in the game: a black and purple variant found in the [[Tropical Wilds]], a black and white variant found in the [[Distant Tundra]], and a golden variant found in the [[Formidable Oak]]. | ||
While it does not reappear in {{p4}}, the aforementioned hairless version does, and the Shaggy Long Legs is mentioned within its notes. | |||
==Stats== | ==Stats== | ||
Line 29: | Line 33: | ||
{{refs|note}} | {{refs|note}} | ||
== | {{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}} | ||
===''Pikmin 3'' Prima Guide=== | ===''Pikmin 3'' Prima Guide=== | ||
{{transcript|The Shaggy Long Legs is a very large creature that crushes any Pikmin unfortunate enough to get caught under its large feet. To defeat this creature, your Pikmin must first pluck all of the Shaggy Long Legs' hair. | {{transcript|The Shaggy Long Legs is a very large creature that crushes any Pikmin unfortunate enough to get caught under its large feet. To defeat this creature, your Pikmin must first pluck all of the Shaggy Long Legs' hair. | ||
When you encounter a Shaggy Long Legs, throw several Pikmin onto each of the creature's limbs. As your Pikmin climb the creature, they'll | When you encounter a Shaggy Long Legs, throw several Pikmin onto each of the creature's limbs. As your Pikmin climb the creature, they'll rip out any hair they find. Once your Pikmin pluck the hair from each of the Shaggy Long Legs' joints, they'll move onto the longer hair covering the creature's body. | ||
The Shaggy Long Legs frequently shakes its attackers loose, so it's important to gather your Pikmin as they fall to the ground. When all of the creature's hair is gone, use your Pikmin to attack its exposed body. | The Shaggy Long Legs frequently shakes its attackers loose, so it's important to gather your Pikmin as they fall to the ground. When all of the creature's hair is gone, use your Pikmin to attack its exposed body. | ||
Red Pikmin, Yellow Pikmin, and Blue Pikmin are well-suited to battle these enemies. When you prepare to face a Shaggy Long Legs, use the hazards near the battleground to determine which Pikmin types to bring.}} | Red Pikmin, Yellow Pikmin, and Blue Pikmin are well-suited to battle these enemies. When you prepare to face a Shaggy Long Legs, use the hazards near the battleground to determine which Pikmin types to bring.|block=y}} | ||
==Strategy== | ==Strategy== | ||
{{guide}} | {{guide}} | ||
The Shaggy Long Legs will receive minimal damage on the areas of its body covered in hair. To remove the hair, the player must direct [[Pikmin family|Pikmin]] to climb the towering beast's legs when they are on the ground. It is recommended that the player uses many Pikmin, as each step the creature takes will shake off some of the Pikmin on that leg. Once they reach the first joint, they will begin to pluck the hair. Once it is stripped of all its hair, | The Shaggy Long Legs will receive minimal damage on the areas of its body covered in hair. To remove the hair, the player must direct [[Pikmin family|Pikmin]] to climb the towering beast's legs when they are on the ground. It is recommended that the player uses many Pikmin, as each step the creature takes will shake off some of the Pikmin on that leg. Once they reach the first joint, they will begin to pluck the hair. Once it is stripped of all its hair, it becomes a [[Baldy Long Legs]]. The creature will then violently roar and shake off its attackers. Quickly call the Pikmin back and have them climb up the leg again so they can attack the second joint and remove its hair. Once a leg has had both joints removed of their hair, the Pikmin will climb directly to the body and begin stripping off small strands of the longer hairs. | ||
As the Shaggy Long Legs loses hair, it will take damage. In total, it has eight joints covered in hair, and it will lose about half of its health once all hair is removed. Once all of the joints have had their hair removed, direct your Pikmin to climb up the creature's bare legs and attack its main body. It will begin to lose hair and once all of its hair has fallen off, the creature will begin to visible shake in pain and will speed up its stomping. Using [[Winged Pikmin]] after all its hair is gone is also a viable strategy since they'll automatically charge at its main body without the need to climb the legs. | As the Shaggy Long Legs loses hair, it will take damage. In total, it has eight joints covered in hair, and it will lose about half of its health once all hair is removed. Once all of the joints have had their hair removed, direct your Pikmin to climb up the creature's bare legs and attack its main body. It will begin to lose hair and once all of its hair has fallen off, the creature will begin to visible shake in pain and will speed up its stomping. Using [[Winged Pikmin]] after all its hair is gone is also a viable strategy since they'll automatically charge at its main body without the need to climb the legs. | ||
Line 47: | Line 52: | ||
It is also important to note that the Shaggy Long Legs will periodically move between two different neighboring areas of the map. To prevent wasting time, it is recommended to have two different leaders waiting in both locations it shows up in, so you will be able to always attack it, regardless of where it retreats to. Another tactic is to do something else while waiting for it to return back to the area. The idle leader will eventually announce their panic when confronted with the returning enemy, which should alert you to resume the fight. | It is also important to note that the Shaggy Long Legs will periodically move between two different neighboring areas of the map. To prevent wasting time, it is recommended to have two different leaders waiting in both locations it shows up in, so you will be able to always attack it, regardless of where it retreats to. Another tactic is to do something else while waiting for it to return back to the area. The idle leader will eventually announce their panic when confronted with the returning enemy, which should alert you to resume the fight. | ||
The best Pikmin suited for the battle are [[Rock Pikmin|Rock]] and [[Winged Pikmin]]. Rock Pikmin are immune to crushing, and can still climb up the Arachnorb's legs, making them good choices to take out the hair with. A medium-sized group is best so that all Pikmin do not get shaken off. Once all hair is removed, Winged Pikmin can simply fly up to the abdomen of the creature, allowing for a quick fight. [[Ultra-spicy spray]] makes ending the battle even quicker with this strategy. To note however is that Rock Pikmin that climb up the legs will only hit the exposed core once before falling off by themselves. | The best Pikmin suited for the battle are [[Rock Pikmin|Rock]] and [[Winged Pikmin]]. Rock Pikmin are immune to crushing, and can still climb up the Arachnorb's legs, making them good choices to take out the hair with. A medium-sized group is best so that all Pikmin do not get shaken off. Once all hair is removed, Winged Pikmin can simply fly up to the abdomen of the creature, allowing for a quick fight. [[Ultra-spicy spray]] makes ending the battle even quicker with this strategy. To note however is that Rock Pikmin that climb up the legs will only hit the exposed core once before falling off by themselves. If you can it's best to bombard it by throwing the Rock Pikmin directly onto the exposed core from underneath dealing massive damage, quicker and more effectively. However you will need to throw them fast as not all of them will go high enough to hit it. | ||
== Golden variant == | |||
{{spoiler}} | |||
[[File:P3D Golden Shaggy Long Legs.jpg|thumb|200px|The golden Shaggy Long Legs.]] | |||
In [[The Ship Restored]], the final stage of [[Olimar's Comeback]], a golden Shaggy Long Legs can be found, alongside a golden Baldy Long Legs, within the large arena at the bottom of the [[Formidable Oak]]. Aside from its gold color, it behaves identically to the normal variety. Unlike them, however, is its larger feet (similar to the [[Raging Long Legs]] from {{p2}}) that cover a much wider range when stomping. It contains the [[Nova Blaster]], so defeating it is needed to complete the mission. | |||
This version also has [[Music in Pikmin 3#Golden arachnorb battle|unique battle music]], which the other [[boss]]es in [[Side Stories]] do not have. This indicates a sort of final boss nature, as the two golden arachnorbs are the last enemies one can encounter within the mode. | |||
{{clear}} | |||
==Technical information== | ==Technical information== | ||
Line 71: | Line 85: | ||
==Naming== | ==Naming== | ||
{{see also|Beady Long Legs#Naming}} | {{see also|Beady Long Legs#Naming}} | ||
{{naming | |||
|common = Shaggy Long Legs. "Shaggy" means "lots of long hair", referencing its long hair. | |||
|jpcommon = {{j|ケダマグモ|Ke Dama Gumo|Hairy Orb Spider}}. It comes from {{j|毛玉|kedama|hairball|f=tp}} and {{j|くも|kumo|spider|f=tp}} making it the hair ball spider. However it's also a joke on the [[Beady Long Legs]] which is called {{j|ダマグモ|Dama Gumo|Orb Spider|f=tp}} but starting with {{j|ケ|ke|hair|f=tp}}. | |||
|jpname = {{j|オグシツユハライ|Ogushi Tsuyuharai|Hair {{w|Tsuyuharai}}}}. | |||
|scientific = ''Pseudoarachnia capillum''. ''Capillum'' is Latin for "hair", referencing its long hair. | |||
|internal = This creature shares its internal name with the internal name of the Beady Long Legs in the past games, <code>damagumo</code>. | |||
}} | |||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|Jap = ケダマグモ | |Jap = ケダマグモ | ||
|JapR = | |JapR = Kedama Gumo | ||
|JapM = | |JapM = Hairball Spider | ||
|Ger | |JapN = | ||
|GerM | |ChiTrad = 毛球蜘蛛 | ||
|ChiTradR = | |||
|ChiTradM = | |||
|ChiTradN = | |||
|Dut = | |||
|DutM = | |||
|DutN = | |||
|Fra = Lulu Longues Jambes | |||
|FraM = Lulu Long Legs | |||
|FraN = The name is a pun on ''"Nunu Longues Jambes"'', the French name for Baldy Long Legs | |||
|Ger = Zotteliges Langbein | |||
|GerM = Shaggy Long Leg | |||
|GerN = | |||
|Ita = Longopede peloso | |||
|ItaM = Hairy longfoot | |||
|ItaN = The name is a portmanteau of ''"lungo"'' (long) and ''"piede"'' (foot) | |||
|Kor = 털박거미 | |||
|KorR = | |||
|KorM = Hair Gourd Spider | |||
|KorN = | |||
|SpaA = Patas largas melenudo | |SpaA = Patas largas melenudo | ||
|SpaAM = Hairy long legs | |SpaAM = Hairy long legs | ||
| | |Por = Patalonga-crina | ||
| | |PorM = Maned longleg | ||
|PorN = ''"Patalonga"'' is a portmanteau of ''"pata"'' (leg) and ''"longa"'' (long) | |||
|Rus = | |||
|RusM = | |||
|RusN = | |||
|notes = y | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Shaggy Long Legs P3 arctic | Shaggy Long Legs P3 arctic screenshot.jpg|The arctic variation of the Shaggy Long Legs. | ||
Shaggy Long Legs P3 arctic | Shaggy Long Legs P3 arctic variant.jpg|The arctic variation of the Shaggy Long Legs as seen through the [[KopPad]]. | ||
Arctic Shaggy Long Legs.jpg|Another view of the arctic variant of the Shaggy Long Legs. | |||
P3 Hairless Arctic Shaggy Long Legs.jpg|A hairless arctic Shaggy Long Legs. | |||
Pikmin3 ArcticArachnorb.jpeg|Another screenshot of a hairless artic Shaggy Long Legs. | Pikmin3 ArcticArachnorb.jpeg|Another screenshot of a hairless artic Shaggy Long Legs. | ||
ShaggyLongLegs-Pikmin3.jpg|The tropical Shaggy Long Legs. | ShaggyLongLegs-Pikmin3.jpg|The tropical Shaggy Long Legs. | ||
Line 101: | Line 146: | ||
==Trivia== | ==Trivia== | ||
{{game help|p3|Check if other bosses also respawn the next day only to die immediately after.}} | |||
* The Wii U version of {{p3}} classified the [[Baldy Long Legs]] and a hairless Shaggy Long Legs as separate enemies. The Deluxe version, however, merges the enemies, as both [[Piklopedia (Pikmin 3 Deluxe)|Piklopedia]] entries are obtained upon defeating a Shaggy Long Legs. | |||
* The Shaggy Long Legs is one of the few exceptions in which [[Rock Pikmin]] can latch onto things. | * The Shaggy Long Legs is one of the few exceptions in which [[Rock Pikmin]] can latch onto things. | ||
* The Shaggy Long Legs' animation changes depending on its body condition. While it has hair, it will stomp faster than without it. But if it has lost all hair on one of its legs, that leg will move slightly slower and shakes in pain. | * The Shaggy Long Legs' animation changes depending on its body condition. While it has hair, it will stomp faster than without it. But if it has lost all hair on one of its legs, that leg will move slightly slower and shakes in pain. | ||
* By utilizing a [[ | * By utilizing a [[Sequence break#Early Shaggy Long Legs|sequence break]] in the cave where the player discovers the [[Yellow Pikmin]], it is possible to fight the [[Distant Tundra|Distant Tundra's]] Shaggy Long Legs with unlimited time. | ||
* If one kills the Tropical Wilds Shaggy Long Legs while two feet are on the arena border and the other two feet are on the actual arena, the legs attached to the feet in the arena will bend backwards. | * If one kills the Tropical Wilds Shaggy Long Legs while two feet are on the arena border and the other two feet are on the actual arena, the legs attached to the feet in the arena will bend backwards. | ||
* The Shaggy Long Legs is the only miniboss in ''[[Pikmin 3]]'' that doesn't appear in [[Mission Mode]]. | * The Shaggy Long Legs is the only miniboss in ''[[Pikmin 3]]'' that doesn't appear in [[Mission Mode]]. | ||
*The Shaggy Long Legs is the only | * The Shaggy Long Legs is one of the only enemies in the ''Pikmin'' series to have multiple variants with the same name. The only other enemy is the [[Adult Centipare]]. | ||
* Pikmin that are shaken off after a joint has been de-haired will stay on the ground stunned for a few seconds and then get up by themselves. However, Pikmin that get shaken off from an ordinary shake will not get up after staying stunned. For both cases, a Pikmin will also ignore a leader that bumps into it, but will get up if [[whistle]]d.{{cite youtube|S7j9mQEWOfA|of a no-whistle challenge where Pikmin get knocked down after a joint is de-haired and after a regular shake attack|m=40|s=50|published={{date|20|December|2019}}|retrieved={{date|29|December|2019}}}} | |||
* If the boss is defeated in story mode and the day ends shortly after its health reaches zero, but before it drops its fruit, the creature will reappear the next day, only to begin dying the moment it spawns.{{cite youtube|S7j9mQEWOfA|of a no-whistle challenge where a Shaggy Long Legs is killed right when the day ends|h=1|m=39|s=3|published={{date|20|December|2019}}|retrieved={{date|29|December|2019}}}} | |||
*When [[charge]]d, Winged Pikmin will fly straight to the Shaggy Long Legs's head. | |||
* If one removes all the hair from a Shaggy Long Legs, but doesn't kill it, a little bit of its hair will regrow the next day. | |||
* The way its hair covers its entire body makes it resemble {{w|Sadako Yamamura}}. | |||
==See also== | |||
*[[Baldy Long Legs]] | |||
*[[Beady Long Legs]] | |||
==References== | |||
{{refs}} | |||
{{bosses}} | {{bosses}} | ||
{{ | {{p3enemies}} | ||
[[Category:Crushing enemies]] | |||
[[Category:Hiding enemies]] | |||
[[Category:Enemy-harming enemies]] | |||
[[Category:Tropical Wilds]] | [[Category:Tropical Wilds]] | ||
[[Category:Distant Tundra]] | [[Category:Distant Tundra]] | ||
[[Category: | [[Category:Pikmin 3 bosses]] | ||
Latest revision as of 13:31, October 2, 2024
| |||
---|---|---|---|
Appears in | Pikmin 3 | ||
Scientific name | Pseudoarachnia capillum | ||
Family | Arachnorb | ||
Areas | Tropical Wilds, Distant Tundra | ||
Mission Mode Collect Treasure! stages | None | ||
Mission Mode Battle Enemies! stages | None | ||
Side Story days | The Ship Restored | ||
Bingo Battle stages | None | ||
Attacks | Crush Pikmin |
The Shaggy Long Legs (ケダマグモ?, lit.: "Hairball Spider") is a miniboss in Pikmin 3 and a member of the arachnorb family. This enemy has masses of long, shaggy hair covering several parts of its body. Its color scheme depends on the habitat that it dwells in. This species of Arachnorb does not stop to rest as do the rest of the members of its family. However, it does stop to shake off Pikmin, which are able to climb the Shaggy Long Legs' legs. It is not seen in Bingo Battle or Mission Mode, instead replaced by the Baldy Long Legs, a hairless version.
There are three variants of this creature found in the game: a black and purple variant found in the Tropical Wilds, a black and white variant found in the Distant Tundra, and a golden variant found in the Formidable Oak.
While it does not reappear in Pikmin 4, the aforementioned hairless version does, and the Shaggy Long Legs is mentioned within its notes.
Stats[edit]
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
N/A | N/A | N/A | N/A[note 1] | 2500 |
- ^ The game files specify this value to be 100.
Notes
Alph's comments
“Structural flaw: central orb
Weight: unknown
Brittany's comments
Charlie's comments
Louie's comments
Olimar's comments
“Shaggy Long Legs
Pseudoarachnia capillum
Arachnorb family
“Shaggy Long Legs
Pseudoarachnia capillum
Arachnorb family
Pikmin 3 Prima Guide[edit]
“The Shaggy Long Legs is a very large creature that crushes any Pikmin unfortunate enough to get caught under its large feet. To defeat this creature, your Pikmin must first pluck all of the Shaggy Long Legs' hair.
When you encounter a Shaggy Long Legs, throw several Pikmin onto each of the creature's limbs. As your Pikmin climb the creature, they'll rip out any hair they find. Once your Pikmin pluck the hair from each of the Shaggy Long Legs' joints, they'll move onto the longer hair covering the creature's body.
The Shaggy Long Legs frequently shakes its attackers loose, so it's important to gather your Pikmin as they fall to the ground. When all of the creature's hair is gone, use your Pikmin to attack its exposed body.
Red Pikmin, Yellow Pikmin, and Blue Pikmin are well-suited to battle these enemies. When you prepare to face a Shaggy Long Legs, use the hazards near the battleground to determine which Pikmin types to bring.”Strategy[edit]
The following article or section contains guides. |
The Shaggy Long Legs will receive minimal damage on the areas of its body covered in hair. To remove the hair, the player must direct Pikmin to climb the towering beast's legs when they are on the ground. It is recommended that the player uses many Pikmin, as each step the creature takes will shake off some of the Pikmin on that leg. Once they reach the first joint, they will begin to pluck the hair. Once it is stripped of all its hair, it becomes a Baldy Long Legs. The creature will then violently roar and shake off its attackers. Quickly call the Pikmin back and have them climb up the leg again so they can attack the second joint and remove its hair. Once a leg has had both joints removed of their hair, the Pikmin will climb directly to the body and begin stripping off small strands of the longer hairs.
As the Shaggy Long Legs loses hair, it will take damage. In total, it has eight joints covered in hair, and it will lose about half of its health once all hair is removed. Once all of the joints have had their hair removed, direct your Pikmin to climb up the creature's bare legs and attack its main body. It will begin to lose hair and once all of its hair has fallen off, the creature will begin to visible shake in pain and will speed up its stomping. Using Winged Pikmin after all its hair is gone is also a viable strategy since they'll automatically charge at its main body without the need to climb the legs.
It is also important to note that the Shaggy Long Legs will periodically move between two different neighboring areas of the map. To prevent wasting time, it is recommended to have two different leaders waiting in both locations it shows up in, so you will be able to always attack it, regardless of where it retreats to. Another tactic is to do something else while waiting for it to return back to the area. The idle leader will eventually announce their panic when confronted with the returning enemy, which should alert you to resume the fight.
The best Pikmin suited for the battle are Rock and Winged Pikmin. Rock Pikmin are immune to crushing, and can still climb up the Arachnorb's legs, making them good choices to take out the hair with. A medium-sized group is best so that all Pikmin do not get shaken off. Once all hair is removed, Winged Pikmin can simply fly up to the abdomen of the creature, allowing for a quick fight. Ultra-spicy spray makes ending the battle even quicker with this strategy. To note however is that Rock Pikmin that climb up the legs will only hit the exposed core once before falling off by themselves. If you can it's best to bombard it by throwing the Rock Pikmin directly onto the exposed core from underneath dealing massive damage, quicker and more effectively. However you will need to throw them fast as not all of them will go high enough to hit it.
Golden variant[edit]
In The Ship Restored, the final stage of Olimar's Comeback, a golden Shaggy Long Legs can be found, alongside a golden Baldy Long Legs, within the large arena at the bottom of the Formidable Oak. Aside from its gold color, it behaves identically to the normal variety. Unlike them, however, is its larger feet (similar to the Raging Long Legs from Pikmin 2) that cover a much wider range when stomping. It contains the Nova Blaster, so defeating it is needed to complete the mission.
This version also has unique battle music, which the other bosses in Side Stories do not have. This indicates a sort of final boss nature, as the two golden arachnorbs are the last enemies one can encounter within the mode.
Technical information[edit]
Pikmin 3 technical information (?) | |
---|---|
Internal name | damagumo
|
HP | 2500 |
Rock Pikmin throw hits to kill | 30 |
White Pikmin ingestions to kill | 0 |
Bomb rock explosions to kill | 5 |
Bomb rock ingestions to kill | 0 |
Number of direct hits on top to kill | 0 |
Damage to leaders | 10 |
Territory radius | 400 |
Mission Mode value | 100 |
Other information[edit]
- Musical theme: Mid-boss battle
Naming[edit]
- See also: Beady Long Legs#Naming.
- Common name: Shaggy Long Legs. "Shaggy" means "lots of long hair", referencing its long hair.
- Japanese nickname: ケダマグモ?, lit.: "Hairy Orb Spider". It comes from 毛玉? (lit.: "hairball") and くも? (lit.: "spider") making it the hair ball spider. However it's also a joke on the Beady Long Legs which is called ダマグモ? (lit.: "Orb Spider") but starting with ケ? (lit.: "hair").
- Japanese name: オグシツユハライ?, lit.: "Hair Tsuyuharai".
- Scientific name: Pseudoarachnia capillum. Capillum is Latin for "hair", referencing its long hair.
- Internal names: This creature shares its internal name with the internal name of the Beady Long Legs in the past games,
damagumo
. - Prerelease: None.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ケダマグモ? Kedama Gumo |
Hairball Spider | |
Chinese (traditional) |
毛球蜘蛛 | ||
French | Lulu Longues Jambes | Lulu Long Legs | The name is a pun on "Nunu Longues Jambes", the French name for Baldy Long Legs |
German | Zotteliges Langbein | Shaggy Long Leg | |
Italian | Longopede peloso | Hairy longfoot | The name is a portmanteau of "lungo" (long) and "piede" (foot) |
Korean | 털박거미 | Hair Gourd Spider | |
Portuguese | Patalonga-crina | Maned longleg | "Patalonga" is a portmanteau of "pata" (leg) and "longa" (long) |
Spanish (NoA) | Patas largas melenudo | Hairy long legs |
Gallery[edit]
The arctic variation of the Shaggy Long Legs as seen through the KopPad.
The resemblance to the Baldy Long Legs is apparent in this image. It has the same body except with green joints instead of black.
Trivia[edit]
The following article or section is in need of assistance from someone who plays Pikmin 3. |
- The Wii U version of Pikmin 3 classified the Baldy Long Legs and a hairless Shaggy Long Legs as separate enemies. The Deluxe version, however, merges the enemies, as both Piklopedia entries are obtained upon defeating a Shaggy Long Legs.
- The Shaggy Long Legs is one of the few exceptions in which Rock Pikmin can latch onto things.
- The Shaggy Long Legs' animation changes depending on its body condition. While it has hair, it will stomp faster than without it. But if it has lost all hair on one of its legs, that leg will move slightly slower and shakes in pain.
- By utilizing a sequence break in the cave where the player discovers the Yellow Pikmin, it is possible to fight the Distant Tundra's Shaggy Long Legs with unlimited time.
- If one kills the Tropical Wilds Shaggy Long Legs while two feet are on the arena border and the other two feet are on the actual arena, the legs attached to the feet in the arena will bend backwards.
- The Shaggy Long Legs is the only miniboss in Pikmin 3 that doesn't appear in Mission Mode.
- The Shaggy Long Legs is one of the only enemies in the Pikmin series to have multiple variants with the same name. The only other enemy is the Adult Centipare.
- Pikmin that are shaken off after a joint has been de-haired will stay on the ground stunned for a few seconds and then get up by themselves. However, Pikmin that get shaken off from an ordinary shake will not get up after staying stunned. For both cases, a Pikmin will also ignore a leader that bumps into it, but will get up if whistled.[1]
- If the boss is defeated in story mode and the day ends shortly after its health reaches zero, but before it drops its fruit, the creature will reappear the next day, only to begin dying the moment it spawns.[2]
- When charged, Winged Pikmin will fly straight to the Shaggy Long Legs's head.
- If one removes all the hair from a Shaggy Long Legs, but doesn't kill it, a little bit of its hair will regrow the next day.
- The way its hair covers its entire body makes it resemble Sadako Yamamura.
See also[edit]
References[edit]
- ^ YouTube video of a no-whistle challenge where Pikmin get knocked down after a joint is de-haired and after a regular shake attack (at 40:50), published on December 20th, 2019, retrieved on December 29th, 2019
- ^ YouTube video of a no-whistle challenge where a Shaggy Long Legs is killed right when the day ends (at 1:39:03), published on December 20th, 2019, retrieved on December 29th, 2019