Pikmin 3

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|icon        = Nectarous Dandelfly icon.png
|icon        = Nectarous Dandelfly icon.png
|custom_icon = y
|custom_icon = y
|name        = Anisopterid ambrosius
|family      = Dandelfly
|attacks    = None
|attacks    = None
|areas      = [[Twilight River]], [[Formidable Oak]]
|areas      = [[Twilight River]], [[Formidable Oak]]
|missionct  = [[Thirsty Desert Remix]]
|missionbe  = [[Twilight River Remix]]
|missionbe  = [[Twilight River Remix]]
|missionct  = [[Thirsty Desert Remix]]
|sidestories = [[River]]
}}
}}
The '''Nectarous Dandelfly''' ({{j|ウスバミツモチ|Usuba Mitsu Mochi|Nectar Rice Cake Antlion}}) is a harmless enemy in ''[[Pikmin 3]]'' that acts as a replacment for the [[Honeywisp]]. It resembles a large dragonfly-like creature with a segmented body reminiscent of a caterpillar or honeypot ant, and has the face of a butterfly with its proboscis.
The '''Nectarous Dandelfly''' ({{j|ウスバミツモチ|Usuba Mitsu Mochi|Antlion Nectar Holder}}) is a harmless [[Enemy|enemy]] in ''[[Pikmin 3]]'' that acts as a replacement for the [[Honeywisp]]. It resembles a large dragonfly-like creature with a segmented body reminiscent of a caterpillar or honeypot ant, and has the face of a butterfly with its proboscis.


The Nectarous Dandelfly drifts carelessly around, not minding enemies or nearby Pikmin. If a Pikmin touches on one of its hind segments, that segment will disconnect from the body, along with all tail segments connected to it. They will all fall onto the ground and collapse into puddles of [[nectar]]. Because there are 5 segments, the number of Pikmin that can be flowered up, which goes from 10 to 50, depends on the location the enemy is hit. Throwing a Pikmin near the creature's head will also result in all five segments falling down. After being hit once, it will swiftly fly away.
The Nectarous Dandelfly drifts carelessly around, not minding enemies or nearby Pikmin. If a Pikmin touches on one of its hind segments, that segment will disconnect from the body, along with all tail segments connected to it. They will all fall onto the ground and collapse into puddles of [[nectar]]. Because there are 5 segments, the number of Pikmin that can be flowered up, which goes from 10 to 50, depends on the location the enemy is hit. Throwing a Pikmin near the creature's head will also result in all five segments falling down. After being hit once, it will quickly fly away.


==Stats==
==Stats==
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{{refs|note}}
{{refs|note}}


==Notes==
{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimar=y}}
===''Pikmin 3'' Prima Guide===
===''Pikmin 3'' Prima Guide===
{{transcript|The Nectarous Dandelfly is a harmless flying creature that carries a large amount of nectar in its segmented body. When you encounter a Nectarous Dandelfly, use your Winged Pikmin to attack the creature. To yield the maximum amount of Nectar, focus your attacks on the Nectarous Dandelfly's head.}}
{{transcript|The Nectarous Dandelfly is a harmless flying creature that carries a large amount of nectar in its segmented body. When you encounter a Nectarous Dandelfly, use your Winged Pikmin to attack the creature. To yield the maximum amount of Nectar, focus your attacks on the Nectarous Dandelfly's head.|block=y}}


==Behavior==
==Behavior==
Line 35: Line 38:
==Strategy==
==Strategy==
{{guide}}
{{guide}}
Since the Nectarous Dandelfly is harmless, you only have to focus on aiming well and hitting it once, provided it is alone. Unless you are in desperate need of [[nectar]], don't go out and try to find this creature, even if you know its path; let it come to you instead, or leave it up to chance for you to stumble upon it. Yellow Pikmin are the best option, as they can be thrown highest and can be aimed better than Winged Pikmin, who may not always hit the body segment you were hoping for. If you want to gather the most nectar, aim to where the creature's head will be when the Pikmin reaches it during the jump; if you miss, you can try again, and if you land, it will be on the head, providing five pools of nectar. Aiming in any other way carries a higher risk of hitting a later segment in the body, which results in less nectar overall.
Since the Nectarous Dandelfly is harmless, you only have to focus on aiming well and hitting it once, provided it is alone. Unless you are in desperate need of [[nectar]], don't go out and try to find this creature, even if you know its path; let it come to you instead, or leave it up to chance for you to stumble upon it. Yellow Pikmin are the best option, as they can be thrown highest and can be aimed better than Winged Pikmin, who may not always hit the body segment you were hoping for. If you want to gather the most nectar, aim and throw a Pikmin at the spot where the head will be the moment the Pikmin reaches the same height as it; if you miss, you can try again, and if you land the hit on the head, it will provide five pools of nectar. Aiming in any other way carries a higher risk of hitting a later segment in the body, which results in less nectar overall.


==Technical information==
==Technical information==
Line 52: Line 55:


==Naming==
==Naming==
{{needs translation}}
{{see also|Dandelfly family#Naming}}
"Nectarous" means "related to nectar", and "Dandelfly" is a combination of "dandle", which means "gently rocking up and down", and "fly", since it is a bug that gently moves up and down while flying. Its Japanese name is {{j|ウスバミツモチ|Usuba Mitsu Mochi}}, and translates to "Nectar Rice Cake Antlion", in the sense that this creature looks like an {{w|antlion}}, and carries blobs of nectar wrapped in leafs, much like how some {{w|Mochi|rice cake}}s are decorated. Internally, it is called <code>yamma</code>, whose meaning is unknown.
{{naming
|common    = Nectarous Dandelfly. "Nectarous" refers to the nectar it carries, and "Dandelfly" is the name of its family.
|jpcommon  = Its Japanese name is {{j|ウスバミツモチ|Usuba Mitsu Mochi}}, and translates to "Antlion Nectar Holder", in the sense that this creature looks like an {{w|antlion}}, and carries blobs of nectar.
|jpname    = {{j|ツルクチウスバミツモチ|Tsuru Kuchi Usuba Mitsu Mochi|Tendril Mouth Antlion Nectar Holder}}.
|scientific = ''Anisopterid ambrosius''. ''Ambrosius'' comes from "{{w|ambrosia}}".
|internal  = Internally, it is called <code>yamma</code>, a romanization of {{j|ヤンマ|Yanma|dragonfly|f=tp}}.
}}
 
===Names in other languages===
{{Foreignname
|Jap  = ウスバミツモチ
|JapR  = Usuba Mitsu Moshi
|JapM  = Antlion Nectar Holder
|ChiTrad  = 薄翅蜜蟲
|Fra  = Nectuline
|FraM  = From "Nectar"
|Ger  = Nektarbelle
|GerM = Nectargonfly
|GerN  = From ''"nektar"'' (nectar) and ''"libelle"'' (dragonfly)
|Kor  = 얇은날개꿀벌레
|SpaA  = Libélula nectarina
|SpaAM = Nectarine dragonfly
|SpaE  = Libélula nectarina
|SpaEM = Nectarine dragonfly
|notes = y
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Pikmin3 KopPadveiw-DragonflyEnemy.png|The Nectarous Dandelfly flying above the player.
Dandelfly-Pikmin3.jpg|The Nectarous Dandelfly in the [[Twilight River]].
Nectarous Dandelfly P3 front.jpg|Frontal view of a Nectarous Dandelfly.
Nectarous Dandelfly P3 bottom.png|Bottom view of a Nectarous Dandelfly flying above the player.
Pikmin3 DragonflyEnemy.png|A Nectarous Dandelfly.
Pikmin3 DragonflyEnemy.png|A Nectarous Dandelfly.
File:ZlCfzRDjYscUONr1-L.jpeg|The same Nectarous Dandelfly seen from another angle.
Nectarous Dandelfly lily pads E3 2012.png|A Nectarous Dandelfly in an [[Pikmin 3 prerelease information|early]] lily pad area.
Dandelfly-Pikmin3.jpg|The Nectarous Dandelfly in the [[Twilight River]].
Dandelfly .jpg|A clear view of the Dandelfly's wings. It has 3 pairs.
ZlCfzREd16AR3zFKLr.jpg|Frontal view of the Nectarous Dandelfly.
</gallery>
</gallery>


==Trivia==
==Trivia==
[[File:640px-Mangorubyconcept.png|thumb|right|Concept art of Mangoruby from ''[[dkwiki:Donkey Kong Country Returns|Donkey Kong Country Returns]]''.]]
*The Nectarous Dandelfly was among the first ''Pikmin 3'' enemies shown, appearing at the start of the E3 2012 presentation alongside the [[Skeeterskate]].
*The Nectarous Dandelfly was the very first new ''Pikmin 3'' enemy ever seen, since it was seen in the first slide of the E3 2012 presentation.
*Since the Dandelfly does not actually die when attacked, it doesn't count as an enemy in the one [[Mission Mode#Battle Enemies!|Battle Enemies!]] stage it is present in.
*Since the Dandelfly does not actually die when attacked, it doesn't count as an enemy in the few [[Mission Mode#Battle enemies!|Battle enemies!]] stages it is present in.
*Where Olimar's comments mention preying on tadpoles, the Japanese [[region|version]] specifically mentions [[Wogpoles]].
*The body of the Nectarous Dandelfly resembles that of the ''[[dkwiki:Donkey Kong Country Returns|Donkey Kong Country Returns]]'' boss Mangoruby.
*This is one of the few non-boss creatures to first appear in ''Pikmin 3'' that does not reappear in ''[[Pikmin 4]]'', the others being the [[Medusal Slurker]], [[Swarming Sheargrub]], [[Sputtlefish]], [[Calcified Crushblat]], [[Scornet]], and [[Phosbat]].
 
==Names in other languages==
{{Foreignname
|SpaA=Libélula nectarina
|SpaAM=Nectarine firefly
|SpaE=Libélula nectarina
|SpaEM=Nectarine firefly
}}


==See also==
==See also==
*[[Muggonfly]]
*[[Honeywisp]]
*[[Honeywisp]]
*[[Iridescent Flint Beetle]]


{{harmless enemies}}
{{harmless enemies}}
{{enemies}}
{{p3enemies}}
[[Category:Airborne enemies]]
[[Category:Airborne enemies]]
[[Category:Twilight River]]
[[Category:Mission Mode]]

Latest revision as of 09:52, September 24, 2024

Nectarous Dandelfly Icon used to represent the enemy on the wiki.
Artwork of a Nectarous Dandelfly.
Appears in Pikmin 3
Scientific name Anisopterid ambrosius
Family Dandelfly
Areas Twilight River, Formidable Oak
Mission Mode Collect Treasure! stages Thirsty Desert Remix
Mission Mode Battle Enemies! stages Twilight River Remix
Side Story days River
Bingo Battle stages None
Attacks None

The Nectarous Dandelfly (ウスバミツモチ?, lit.: "Antlion Nectar Holder") is a harmless enemy in Pikmin 3 that acts as a replacement for the Honeywisp. It resembles a large dragonfly-like creature with a segmented body reminiscent of a caterpillar or honeypot ant, and has the face of a butterfly with its proboscis.

The Nectarous Dandelfly drifts carelessly around, not minding enemies or nearby Pikmin. If a Pikmin touches on one of its hind segments, that segment will disconnect from the body, along with all tail segments connected to it. They will all fall onto the ground and collapse into puddles of nectar. Because there are 5 segments, the number of Pikmin that can be flowered up, which goes from 10 to 50, depends on the location the enemy is hit. Throwing a Pikmin near the creature's head will also result in all five segments falling down. After being hit once, it will quickly fly away.

Stats[edit]

Weight Max.
carriers
Seeds Value Health
N/A N/A N/A N/A[note 1] 15[note 2]
  1. ^ The game files specify this value to be 5.
  2. ^ Only non-thrown Winged Pikmin can damage it without instantly taking it down.

Notes

Alph's comments

Structural flaw: fragile links
Weight: unknown

There's no need to attack these gentle, flying creatures, but the nectar they drop makes it tempting to do it anyway. Wait until the right moment in its circular flight pattern, then toss a Pikmin at it. If you hit one of the nectar nodules, it'll drop a little bit, but hitting the head will make it drop them all. I feel a little bad about stealing the nectar it stores up, but we need to survive, too.

Brittany's comments

I'm positive that if we follow it long enough, it'll lead us to the source of all that nectar hanging off its belly. Big fruits, here we come! Hang on, didn't we just walk through here? Does this thing only fly in circles?!

Charlie's comments

Look at him. Flying around like he owns the sky. All that nectar hanging just out of reach. Well, I'll get the last laugh. It may be out of range of my steely fists, but I've got some Winged Pikmin who'd like a crack at it!

Louie's comments

Tear the meat right off the belly and eat raw. The bitterness of the meat really highlights the sweetness of the nectar.

Olimar's comments

Nectarous Dandelfly
Anisopterid ambrosius
Dandelfly family

Its life cycle comes in two stages. First, it hatches underwater, where the amphibious larva preys on tadpoles and other small, aquatic creatures. After it grows large enough, it takes to the surface and completely changes its diet to focus on plant nectar. The more nectar it feeds on, the more segments form on its abdomen. Upon reaching five segments, it is a mature adult ready for procreation. Its straw-like proboscis curls upward to prevent reflux from the nectar it stores.

Pikmin 3 Prima Guide[edit]

The Nectarous Dandelfly is a harmless flying creature that carries a large amount of nectar in its segmented body. When you encounter a Nectarous Dandelfly, use your Winged Pikmin to attack the creature. To yield the maximum amount of Nectar, focus your attacks on the Nectarous Dandelfly's head.

Behavior[edit]

The Nectarous Dandelfly, in each location it is observed in, follows a set path. It emits an echoing chirp-like noise when nearby, which is a good indicator of its presence. The creature flies at a moderately high height, and is at most points difficult to hit with any Pikmin aside from Yellow Pikmin and Winged Pikmin. After it is hit once, it will not die, but rather fly away, not returning for the rest of the day or mission.

Strategy[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

Since the Nectarous Dandelfly is harmless, you only have to focus on aiming well and hitting it once, provided it is alone. Unless you are in desperate need of nectar, don't go out and try to find this creature, even if you know its path; let it come to you instead, or leave it up to chance for you to stumble upon it. Yellow Pikmin are the best option, as they can be thrown highest and can be aimed better than Winged Pikmin, who may not always hit the body segment you were hoping for. If you want to gather the most nectar, aim and throw a Pikmin at the spot where the head will be the moment the Pikmin reaches the same height as it; if you miss, you can try again, and if you land the hit on the head, it will provide five pools of nectar. Aiming in any other way carries a higher risk of hitting a later segment in the body, which results in less nectar overall.

Technical information[edit]

Pikmin 3 technical information (?)
Internal name yamma
HP 15
Rock Pikmin throw hits to kill 1
White Pikmin ingestions to kill 0
Bomb rock explosions to kill 1
Bomb rock ingestions to kill 0
Number of direct hits on top to kill 0
Damage to leaders 10
Territory radius 0
Mission Mode value 5

Naming[edit]

See also: Dandelfly family#Naming.
  • Common name: Nectarous Dandelfly. "Nectarous" refers to the nectar it carries, and "Dandelfly" is the name of its family.
  • Japanese nickname: Its Japanese name is ウスバミツモチ?, and translates to "Antlion Nectar Holder", in the sense that this creature looks like an antlion, and carries blobs of nectar.
  • Japanese name: ツルクチウスバミツモチ?, lit.: "Tendril Mouth Antlion Nectar Holder".
  • Scientific name: Anisopterid ambrosius. Ambrosius comes from "ambrosia".
  • Internal names: Internally, it is called yamma, a romanization of ヤンマ? (lit.: "dragonfly").
  • Prerelease: None.

Names in other languages[edit]

Language Name Meaning Notes
Flag of Japan Japanese ウスバミツモチ?
Usuba Mitsu Moshi
Antlion Nectar Holder
Flag of the Republic of China (Taiwan) Chinese
(traditional)
薄翅蜜蟲
Flag of France French Nectuline From "Nectar"
Flag of Germany German Nektarbelle Nectargonfly From "nektar" (nectar) and "libelle" (dragonfly)
Flag of South Korea Korean 얇은날개꿀벌레
Flag of Mexico Spanish (NoA) Libélula nectarina Nectarine dragonfly
Flag of Spain Spanish (NoE) Libélula nectarina Nectarine dragonfly

Gallery[edit]

Trivia[edit]

See also[edit]