Toady Bloyster: Difference between revisions
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|name=Molluschid minionicus | |name=Molluschid minionicus | ||
|family=Mollusking | |family=Mollusking | ||
|areas= | |areas=[[Perplexing Pool]] | ||
| | |challenge=[[The Giant's Bath]] | ||
|weight=3 | |weight=3 | ||
|max_pikmin=6 | |max_pikmin=6 | ||
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|vitality=? | |vitality=? | ||
}} | }} | ||
'''Toady Bloysters''' are slug-like creatures found in ''[[Pikmin 2]]''. They creep along the ground in search of food, and upon discovering [[Pikmin (Species)|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Captain]] has at his disposal, should the player be careless enough to allow the Bloyster the chance. | '''Toady Bloysters''' are slug-like creatures found in ''[[Pikmin 2]]''. They creep along the ground in search of food, and upon discovering [[Pikmin (Species)|Pikmin]], they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a [[Captain]] has at his disposal, should the player be careless enough to allow the Bloyster the chance. | ||
The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties. | The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with [[Purple Pikmin]]. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties. | ||
A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it drops | A single Toady Bloyster spawns in the [[Perplexing Pool]], and tends to rove around the shallows near the entrance to the [[Shower Room]]. When defeated, it typically drops two [[Pellet|10-Pellets]] in addition to the gill-like organ on its back, which is worth 25 Pikmin at any [[Onion]]. Entering any of the [[cave]]s in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated. | ||
In [[Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath]]. | In [[Challenge Mode]], a Toady Bloyster holds [[The Key]] on the first sublevel in [[The Giant's Bath|Giant's Bath]]. | ||
[[Image:Toadybloyster.jpg|frame|Artwork of the Toady Bloyster.]] | [[Image:Toadybloyster.jpg|frame|Artwork of the Toady Bloyster.]] | ||
{{ | {{Notes|olimar=y|louie=y}} | ||
==Trivia== | ==Trivia== | ||
*When the Toady Bloyster prepares for an attack, it produces a grunt highly | *When the Toady Bloyster prepares for an attack, it produces a grunt highly similair to a [[Wikipedia:Cow|Cow]] mooing. | ||
{{Enemies}} | {{Enemies}} | ||
__NOTOC__ | |||
[[Category:Molluskings]] | [[Category:Molluskings]] | ||
[[Category:Pikmin 2 enemies]] | [[Category:Pikmin 2 enemies]] |
Revision as of 09:43, March 29, 2012
Toady Bloyster | |
---|---|
Appears in | Pikmin 2 |
Scientific name | Molluschid minionicus |
Family | Mollusking |
Areas | Perplexing Pool |
Caves | None |
Challenge Mode stages | The Giant's Bath |
2-Player Battle stages | None |
Attacks | Eats Pikmin |
Toady Bloysters are slug-like creatures found in Pikmin 2. They creep along the ground in search of food, and upon discovering Pikmin, they emit a loud call reminiscent to that of a cow calf, then lash out with 5 to 6 adhesive pseudopodia-like tentacles. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing." As slow as they may be, a Bloyster is capable of causing a very large and sudden drop in the number of Pikmin a Captain has at his disposal, should the player be careless enough to allow the Bloyster the chance.
The best method of taking down a Toady Bloyster is simple; latch as many Pikmin as possible onto the gill-like organ protruding from its back. If a Captain is feeling bold, they may instead decide to simply barrage the Bloyster in question with Purple Pikmin. Petrifying the Bloyster and following the petrification with a headlong assault works just as effectively as either of the two aforementioned methods, but is recommended if a Captain's Pikmin count is especially low, or if a Captain wishes to minimize any chances for casualties.
A single Toady Bloyster spawns in the Perplexing Pool, and tends to rove around the shallows near the entrance to the Shower Room. When defeated, it typically drops two 10-Pellets in addition to the gill-like organ on its back, which is worth 25 Pikmin at any Onion. Entering any of the caves in the Perplexing Pool will trigger a respawn, making this Bloyster a particularly low-risk method of spawning large amounts of Pikmin in a short amount of time, potentially 45 Pikmin per Bloyster defeated.
In Challenge Mode, a Toady Bloyster holds The Key on the first sublevel in Giant's Bath.
Notes
Olimar's notes
Louie's notes
Trivia
- When the Toady Bloyster prepares for an attack, it produces a grunt highly similair to a Cow mooing.