Anode Dweevil: Difference between revisions
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|family=Dweevil | |family=Dweevil | ||
|areas=None | |areas=None | ||
|underground=[[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]] | |underground=[[Shower Room]], [[Submerged Castle]], [[Hole of Heroes]], [[Dream Den]], [[Cave of Pain]] | ||
|weight=3 | |weight=3 | ||
|weight1= | |weight1= |
Revision as of 18:34, May 7, 2009
Anode Dweevil | |
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Appears in | N/A |
Scientific name | Mandarachnia volticula |
Family | Dweevil |
Areas | None |
Attacks | Discharges electricity |
The Anode Dweevil is an enemy in the Pikmin 2 game. It is a yellow dweevil that will emit an electrical discharge when agitated by attacks that will immediately electrocute and kill your Pikmin without a chance to save them, thus making it one of the most dangerous Dweevils. It also picks up dead foes and treasures, which is common to all Dweevils. This suitably makes Yellow Pikmin the best choice in battle. Also, since Purple Pikmin can stun any small Dweevil, they will also work well, but take great care.
“{{notes:enemy/{{{2}}}|block=y}}”
How to Kill
Pikmin
Attack it with yellows. If you don't have Yellow Pikmin, it's probably better to kill it with your captains. Purples also work as they have a hundred percent chance of stunning any small Dweevil.
Captains
Run up to it and attack it until you see it glowing, if you have the Dream Material, keep attacking. If not, run away before it attacks, then run back when the electricity stops and repeat the assault.
Name Origin
Anode means electric energy, such as a battery. Dweevil seems to be a combination of devil based on a Dweevil's behavior and weevil which is an insect.