Sizzling floor: Difference between revisions
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'''Sizzling floors''' are [[obstacle]]s in {{p4}}. They are circular patches of red-hot ground that will [[Fire|burn]] all Pikmin except for [[Red Pikmin]] and [[Glow Pikmin]]. They also can contain several pieces of burning charcoal, which can be attacked by fire-resistant Pikmin types. Some patches instead have fiery [[Enemy|enemies]] that supply the heat. Once the [[health]] of all the charcoal or all fiery enemies has been depleted, the sizzling floor will be extinguished, allowing other Pikmin types to cross it. | '''Sizzling floors''' are [[obstacle]]s in {{p4}}. They are circular patches of red-hot ground that will [[Fire|burn]] all Pikmin except for [[Red Pikmin]] and [[Glow Pikmin]]. They also can contain several pieces of burning charcoal, which can be attacked by fire-resistant Pikmin types. Some patches instead have fiery [[Enemy|enemies]] that supply the heat. Once the [[health]] of all the charcoal or all fiery enemies has been depleted, the sizzling floor will be extinguished, allowing other Pikmin types to cross it. Even though Red Pikmin, Glow Pikmin, the [[Leader]] and [[Oatchi]] (with the Scorch Guard) can cross sizzling floors, none of these units are able to carry over it and [[Winged Pikmin]] cannot fly over it. The floor also provides a slowing effect that cannot be prevented by the Gunk Busters, requiring the floors to be cooled in some cases. | ||
==Locations== | ==Locations== | ||
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{{image}} | {{image}} | ||
<gallery> | <gallery> | ||
Sizzling-floor-1.jpg|A Sizzling floor. | |||
Sizzling-floor-2.jpg|Red Pikmin attacking a Sizzling floor. | |||
</gallery> | </gallery> | ||
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{{game help|p4|Fill in the names in other languages, for the main languages at least.}} | {{game help|p4|Fill in the names in other languages, for the main languages at least.}} | ||
{{foreignname | {{foreignname | ||
|Jap = | |Jap = 燃える床 | ||
|JapR = | |JapR = Moeru yuka | ||
|JapM = | |JapM = Burning floor | ||
|ChiTrad = | |ChiTrad = | ||
|ChiTradR = | |ChiTradR = |
Latest revision as of 18:15, October 29, 2024
Sizzling floors are obstacles in Pikmin 4. They are circular patches of red-hot ground that will burn all Pikmin except for Red Pikmin and Glow Pikmin. They also can contain several pieces of burning charcoal, which can be attacked by fire-resistant Pikmin types. Some patches instead have fiery enemies that supply the heat. Once the health of all the charcoal or all fiery enemies has been depleted, the sizzling floor will be extinguished, allowing other Pikmin types to cross it. Even though Red Pikmin, Glow Pikmin, the Leader and Oatchi (with the Scorch Guard) can cross sizzling floors, none of these units are able to carry over it and Winged Pikmin cannot fly over it. The floor also provides a slowing effect that cannot be prevented by the Gunk Busters, requiring the floors to be cooled in some cases.
Locations[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
- Crackling Cauldron sublevel 2: five patches, 2 with one piece of charcoal, 2 with two pieces of charcoal, and one with 3 pieces of charcoal and a buried Daughter of the Earth.
- Aquiferous Summit sublevel 2: Two patches, each with a piece of charcoal.
- Sightless Passage sublevel 1: two patches, each with a Pyroclasmic Slooch and one of the two patches containing a buried Heat Sensor.
- Below-Grade Discotheque sublevel 4: Two patches, one featuring two Pyroclasmic Slooches, 5 wild Red Pikmin, and an unbuilt Clay Valve. The other features two Fiery Blowhogs, and an inactive Sprinkler that must be turned on with the Clay Valve to extinguish the floor.
- Kingdom of Beasts sublevel 1: three patches, 2 with one piece of charcoal and 1 with three pieces of charcoal.
- Kingdom of Beasts sublevel 4: one patch with 2 pieces of charcoal blocking the exit hole.
- Frozen Inferno sublevel 1: two patches, 1 with two Pyroclasmic Slooches and 1 with a Fiery Bulblax.
- Hotshock Canyon: 2 patches, one with one piece of charcoal and one with a Pyroclasmic Slooch.
Gallery[edit]
This article or section is in need of more images. |
Names in other languages[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
Language | Name | Meaning |
---|---|---|
Japanese | 燃える床? Moeru yuka |
Burning floor |
See also[edit]
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |