Obstacle: Difference between revisions
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Bisnus Boi (talk | contribs) m (→List of obstacles: adding info for pikmin 4 such as confirmation of crystals and geysers) Tag: Mobile edit |
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| [[File:Electrical wire icon.png|24px]] || '''[[Electrical wire]]''' || Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | | [[File:Electrical wire icon.png|24px]] || '''[[Electrical wire]]''' || Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | ||
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| [[File:Fire geyser icon.png|24px]] || '''[[Fire geyser]]''' || Geysers poking out of the ground or ceiling that shoot [[fire]] at regular intervals. || {{yes}} || {{yes}} || {{yes}} || || {{yes}} | | [[File:Fire geyser icon.png|24px]] || '''[[Fire geyser]]''' || Geysers poking out of the ground or ceiling that shoot [[fire]] at regular intervals. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File:Flames icon.png|24px]] || '''[[Flames]]''' || Flames that prevent Olimar from making progress in an area, until they are smothered out. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | [[File:Flames icon.png|24px]] || '''[[Flames]]''' || Flames that prevent Olimar from making progress in an area, until they are smothered out. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File:Gas pipe icon.png|24px]] || '''[[Gas pipe]]''' || Pipes sticking out of the ground that emit clouds of [[poison]] gas. || {{no}} || {{yes}} || {{no}} || || {{no}} | | [[File:Gas pipe icon.png|24px]] || '''[[Gas pipe]]''' || Pipes sticking out of the ground that emit clouds of [[poison]] gas. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | ||
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| [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]] or [[Winged Pikmin]]. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | | [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]] or [[Winged Pikmin]]. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File:Kingcap icon.png|24px]] || '''[[Kingcap]]''' || Large, red spotted mushrooms that block passageways. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | | [[File:Kingcap icon.png|24px]] || '''[[Kingcap]]''' || Large, red spotted mushrooms that block passageways. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Large crystal icon.png|24px]] || '''[[Large crystal]]''' || Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with [[Rock Pikmin]]. || {{no}} || {{no}} || {{yes}} || || {{yes}} | | [[File:Large crystal icon.png|24px]] || '''[[Large crystal]]''' || Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with [[Rock Pikmin]]. || {{no}} || {{no}} || {{yes}} || {{no}} || {{yes}} | ||
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| [[File:Numbered gate icon.png|24px]] || '''[[Numbered gate]]''' || Indestructable metal gates that have a dot-matrix display on them. They will only lower once the numbers on them reach 0. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | | [[File:Numbered gate icon.png|24px]] || '''[[Numbered gate]]''' || Indestructable metal gates that have a dot-matrix display on them. They will only lower once the numbers on them reach 0. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Gray reinforced wall P1 icon.png|24px]]<br />[[File:Reinforced wall P3 icon.png|24px]] || '''[[Reinforced wall]]''' || Strong walls that require [[bomb rock]]s to take out. There are multiple types of reinforced walls in ''Pikmin''. || {{yes}} || {{no}} || {{yes}} || {{yes}} || {{no}} | | [[File:Gray reinforced wall P1 icon.png|24px]]<br />[[File:Reinforced wall P3 icon.png|24px]] || '''[[Reinforced wall]]''' || Strong walls that require [[bomb rock]]s to take out. There are multiple types of reinforced walls in ''Pikmin''. || {{yes}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Small crystal icon.png|24px]] || '''[[Small crystal]]''' || Small crystals that block [[geyser]]s and hold small items. || {{no}} || {{no}} || {{yes}} || || {{no}} | | [[File:Small crystal icon.png|24px]] || '''[[Small crystal]]''' || Small crystals that block [[geyser]]s and hold small items. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | ||
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| [[File:Spotcap icon.png|24px]] || '''[[Spotcap]]''' || Small fungi that can block passages in groups. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | | [[File:Spotcap icon.png|24px]] || '''[[Spotcap]]''' || Small fungi that can block passages in groups. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} |
Revision as of 19:55, July 28, 2023
To do: Check if Pikmin contribute to a task in a linear fashion or logarithmic fashion. i.e. do 50 Pikmin take exactly twice as long to take down a gate as 100, or are they faster? Check other obstacles too, and check all games. |
Obstacles are interactive objects that stand in the way of Pikmin and leaders. Some obstacles can be destroyed by having Pikmin attack them, some can be overcome through the use of tools, and some cannot be destroyed at all and must be worked around. With creative use, some of these obstacles can end up helping the player in unique ways when they are cleared, like a cardboard box initially being pushed to get out of the way, but also ending up next to a ramp to serve as a makeshift bridge. In this sense, some obstacles can partially serve as tools in and of themselves.
List of obstacles
Icon | Name | Description | Games | ||||
---|---|---|---|---|---|---|---|
Pikmin | Pikmin 2 | Pikmin 3 | Pikmin 4 | Hey! Pikmin | |||
Arachnode web | Arachnodes often build their webs in the carrying routes of Winged Pikmin. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. | No | No | Yes | Yes | No | |
Bamboo gate | Gates that must be held open with Winged Pikmin. | No | No | Yes | No | No | |
Boulder | Boulders drop from the sky, and crush Pikmin they fall on. | No | Yes | No* | Yes | No | |
Bramble gate | Bramble gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of bramble gates. | Yes | Yes | No | No | No | |
File:Brick wall icon.png | Brick wall | Rare walls that can only be destroyed with iron balls. | No | No | Yes | No | No |
File:Bubble spawner icon.png | Bubble spawner | These produce bubbles that can trap Pikmin. | No | No | No | Yes | No |
Burgeoning Spiderwort mold | Some form of mold that stops the growth of Burgeoning Spiderworts. | No | Yes | No | No | No | |
Buried treasure, fruit or Sparklium Seeds | While not technically an obstacle, some treasures are found underground, and White Pikmin are needed to clear the dirt and unearth them. Some fruits can also be found buried, but any Pikmin can dig them out, with Yellow Pikmin doing so faster. | No | Yes | Yes | Yes | Yes | |
Cardboard box | Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. | Yes | No | Yes | Yes | No | |
Clipboard | Boards with handles on them. Clipboards often cover objects, and they need 8 Winged Pikmin to lift it. | No | No | Yes | No** | No | |
Clog | Some pools of water can be drained by destroying clogs. | No | Yes | No | No | Yes | |
Cobblestone block | Blocks made of stone, that can be destroyed by bomb rocks only. | No | No | No | No | Yes | |
Crystal nodule | Crystal pebbles used by Skutterchucks to attack Pikmin. | No | No | Yes | Yes | Yes | |
Crystal wall | Walls made of glass, that can be broken with Rock Pikmin or bomb rocks. | No | No | Yes | Yes | No | |
Dam | A stick over a river with Flukeweeds on top that blocks the movement of lily pads. | No | No | Yes | No | No | |
Dirt block | This obstacle prevents the player from making progress in an area. It simply needs to be destroyed by throwing a Pikmin at it. | No | No | No | No | Yes | |
Dirt wall | Simple walls made of dirt, similar to bramble gates. | No | No | Yes | Yes | Yes | |
Electric gate | Gates covered in electrical current, meaning only Yellow Pikmin can destroy them. | No | Yes | Yes | Yes | Yes | |
Electrical wire | Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. | No | Yes | No | No | No | |
Fire geyser | Geysers poking out of the ground or ceiling that shoot fire at regular intervals. | Yes | Yes | Yes | Yes | Yes | |
Flames | Flames that prevent Olimar from making progress in an area, until they are smothered out. | No | No | No | No | Yes | |
File:Gas pipe icon.png | Gas pipe | Pipes sticking out of the ground that emit clouds of poison gas. | No | Yes | No | No | No |
High ledges | Some ledges are too high for regular Pikmin to reach, and can only be reached by Yellow Pikmin or Winged Pikmin. | Yes | Yes | Yes | Yes | Yes | |
File:Hydro jelly icon.png | Hydro Jelly | Hydro jelly is a substance that requires Ice Pikmin to freeze. | No | No | No | Yes | No |
Hydroe bramble | Long bramble with thorns that block the way and move in specific patterns. Pikmin that touch one of these get killed, and there is no way to remove them. | No | No | No | No | Yes | |
File:Ice gate icon.png | Ice gate | Gates covered in freezing ice, meaning that only Ice Pikmin can break it. | No | No | No | Yes | No |
Icicle-like crystal | Some crystals look and act like icicles, and will fall on Olimar when he goes under one of them. | No | No | No | No | Yes | |
Iron block | Blocks of iron that need to be pushed by Pikmin in order to progress in an area. | No | No | No | No | Yes | |
File:Jacob’s ladder icon.png | Jacob’s ladder | A 3-pronged electric node that generates electricity. | No | No | No | Yes | No |
Kingcap | Large, red spotted mushrooms that block passageways. | No | No | Yes | Yes | No | |
Large crystal | Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with Rock Pikmin. | No | No | Yes | No | Yes | |
File:Numbered gate icon.png | Numbered gate | Indestructable metal gates that have a dot-matrix display on them. They will only lower once the numbers on them reach 0. | No | No | No | Yes | No |
File:Paper bag P2 icon.png |
Paper bag | Paper bags that block passageways. In Pikmin 2, they can be crushed with enough Pikmin weight, and in Pikmin 3, they need to be pushed off ledges. | No | Yes | Yes | Yes | No |
File:Poison geyser icon.png | Poison geyser | Geysers that spit out poison gas. | No | No | No | Yes | No |
Purple Pikmin needed | Some paper bags and treasures are too heavy to overcome or carry with most Pikmin types as they weigh over 100 weight units, so Purple Pikmin are necessary to overcome or carry them. | No | Yes | No | Yes | No | |
Reinforced wall | Strong walls that require bomb rocks to take out. There are multiple types of reinforced walls in Pikmin. | Yes | No | Yes | Yes | No | |
Small crystal | Small crystals that block geysers and hold small items. | No | No | Yes | No | No | |
Spotcap | Small fungi that can block passages in groups. | No | No | Yes | Yes | No | |
Tin box | Act just like cardboard boxes. | No | No | Yes | Yes | No | |
Trowel | When upright, it blocks the way forward. It can be tipped over with Pikmin throws, and when it lands, it serves as a makeshift bridge. | No | No | No | No | Yes | |
Tunnel | Shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. | No | No | Yes | Yes | No | |
Water body | Non-Blue Pikmin start drowning if they come into contact with bodies of water. | Yes | Yes | Yes | Yes | Yes | |
Wooden stake | A stake that either blocks the player's path and needs a certain amount of Pikmin to push it in the ground, or sticks below something and can be pushed up. | No | No | No | No | Yes |
* There is an item that causes boulders to fall in Bingo Battle, however.
** There are clipboards that can only be lowered from one side, however. These take 10 or 20 Pikmin.
Minor obstacles
- Main article: Minor obstacles.
Several other kinds of obstacles appear in the Pikmin series, but are much rarer than the obstacles listed above.
Trivia
- In Pikmin 2, Pikmin that are attacking an obstacle while latched on will cause damage at a faster pace than those that are standing on the ground.[1] This can be achieved with bridges by pushing the Pikmin off to the side and letting it go back to the bridge on its own, where it should hopefully cling on instead.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
French | Obstacle | Obstacle | |
Portuguese (NoE) | Obstáculo | Obstacle | Translation taken from the Pikmin instruction manual. |
Spanish (NoA) | Obstáculo | Obstacle |
See also
References
- ^ YouTube video showing how latched Pikmin are faster than standing Pikmin, in Pikmin 2
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |