Paper bag: Difference between revisions
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**A second paper bag requires 35 Pikmin and is close to the first one. It cannot be flattened on the first day, and is the first thing that should be done on the second day (after growing enough Pikmin). | **A second paper bag requires 35 Pikmin and is close to the first one. It cannot be flattened on the first day, and is the first thing that should be done on the second day (after growing enough Pikmin). | ||
*'''[[Awakening Wood]]''' | *'''[[Awakening Wood]]''' | ||
**There is a paper bag on the way to the [[White Flower Garden]] that requires the equivalent of 200 Pikmin. Purple Pikmin from the [[Emergence Cave]] and the [[Hole of Beasts]] are required | **There is a paper bag on the way to the [[White Flower Garden]] that requires the equivalent of 200 Pikmin. Purple Pikmin from the [[Emergence Cave]] and/or the [[Hole of Beasts]] are required. | ||
===''Pikmin 3''=== | ===''Pikmin 3''=== |
Revision as of 08:10, February 22, 2015
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Paper Bags are obstacles debuting in Pikmin 2 and returning in Pikmin 3. In Pikmin 2, Paper Bags need to be compressed to open up the areas past them. This is achieved by throwing Pikmin on top of the bag so that it is weighed down by a certain amount. Purple Pikmin, of course, weigh ten, and Pikmin of other types weigh one. The first Paper Bag is found on the first day of Pikmin 2, where Captain Olimar and Louie must flatten it to reunite.
In Pikmin 3, they appear as triangular blue bags, with a rectangular base. Instead of being flattened, they need to be pushed off ledges, in order to create ramps. These ramps serve as shortcuts. All Paper Bags require 10 Pikmin to push them.
The small symbol found on top of the paper bags, a 紙 ("Kami") inside a stylized ellipse, is used in Japan to represent paper recycling. [1]
Locations
Pikmin 2
- Valley of Repose
- A bag that requires 15 Pikmin separates Olimar and Louie at the start of the game. Both leaders must use their respective Pikmin to flatten it.
- A second paper bag requires 35 Pikmin and is close to the first one. It cannot be flattened on the first day, and is the first thing that should be done on the second day (after growing enough Pikmin).
- Awakening Wood
- There is a paper bag on the way to the White Flower Garden that requires the equivalent of 200 Pikmin. Purple Pikmin from the Emergence Cave and/or the Hole of Beasts are required.
Pikmin 3
- Garden of Hope
- A Paper Bag is located in the cave northeast of the landing site. It connects the northernmost part of the cave with the easternmost.
- Distant Tundra
- The passageway leading from the Vehemoth Phosbat's chamber leads to a Paper Bag, which then leads back to the landing site.
- Tropical Wilds
- A Paper Bag is at the beginning of the path to the Sandbelching Meerslug's arena. To get to it, the player must throw two captains and 10 Pikmin onto a tree stump, then a captain on the tree stump must throw the other captain and the Pikmin.
- Twilight River
- There is a Paper Bag located to the west of the landing site. To get to it, the player must ride a Lily Pad to the southwestern part of the area, then go up a slope once the player gets off the Lily Pad. They need to keep walking until they reach the Paper Bag.
- Another Paper Bag is located to the south of the landing site, just north of the Burrowing Snagret's arena.
- Formidable Oak
- The Paper Bag here is in the first large part of the stump's interior. The bag is to the west of the Large Crystal with Fragments in it.
Gallery
A paper bag in Pikmin 3, in the Formidable Oak. Notice the "10" on it, which indicates the number of Pikmin needed to push it.
See also
- Scale - another obstacle that uses the Pikmin's weight.
- Cardboard box
References
Obstacles |
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Arachnode web • Bag • Bamboo gate • Bomb rock • Boulder • Bramble gate ( White • Black) • Breakable pot • Buried object • Cardboard box ( Tin box) • Clipboard • Clog • Cobblestone block • Cold air • Crystals ( Small • Large • Crystal nodule • Icicle) • Crystal wall • Dam • Dirt block (Solid dirt block) • Dirt wall • Dried plant • Electric gate • Electrical wire • Flames • Hazard generator ( Bubble blower • Electricity generator • Fire geyser • Ice vent • Poison emitter • Water spout) • High ledge • Hydro jelly • Hydroe bramble • Ice block • Ice wall • Iron block • Iron fence ( Rusty • White) • Kingcap ( Poisonous) • Mud pool • Numbered gate • Paper bag • Potted plant • Purple Pikmin needed • Reinforced wall ( White • Gray • Black) • Sizzling floor • Spotcap ( Poisonous) • Sprinkler • Sticky mold • [icon] Stubborn rocks • Switch gate ( White • Red • Blue) • Trowel • Tunnel ( Narrow • Pup) • Water body • Wooden stake |
Minor obstacles |