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Obstacle: Difference between revisions

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| [[File:Dirt mound icon.png|24px]] || '''[[Dirt mound]]''' || Mounds of dirt that hold small items, which can be revealed by sending Pikmin to dig in it. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Dirt mound icon.png|24px]] || '''[[Dirt mound]]''' || Mounds of dirt that hold small items, which can be revealed by sending Pikmin to dig in it. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
|-
|-
| [[File:Electrical wire icon.png|24px]] || '''[[Electrical wire]]''' || Two cut bits of electrical wiring with exposed nodules. They create an arc of electricity from time to time. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No
| [[File:Electrical wire icon.png|24px]] || '''[[Electrical wire]]''' || Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No
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|-
| [[File:Electrode icon.png|24px]] || '''[[Electrode]]''' || An open circuit that needs [[Yellow Pikmin]] to close it. Upon closing the circuit, a light activates. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes
| [[File:Electrode icon.png|24px]] || '''[[Electrode]]''' || An open circuit that needs [[Yellow Pikmin]] to close it. Upon closing the circuit, a light activates. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes

Revision as of 04:03, February 19, 2015

This page is part of the merge with Pikmin Wiki, and needs resolving. Please bear with us as we do so.

Before the import, this subject had a page both on Pikipedia and Pikmin Wiki. You are currently reading the Pikipedia version, and the Pikmin Wiki version can be found here. Both versions need to be manually merged together and placed on the current page.

At Pikmin Wiki, this page was called "Obstacles", which is likely different from the current title. It might make sense to rename this page.


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An obstacle is anything that stands in the way of the Pikmin and their leaders until it has been cleared or overcome. There are several obstacles of different types scattered across the areas of all games, and usually, the Pikmin must work together to clear them effectively. At times, obstacles do not block a path, but clearing them normally wields a shortcut or a reward of some sort.

List of obstacles

Icon Name Description Games
Pikmin Pikmin 2 Pikmin 3
Arachnode web icon.png Arachnode web Arachnodes often build their webs in the carrying routes of Winged Pikmin. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. No No Yes
Bloominous Stemple icon.png Bloominous Stemple Large, white plants that react to light, and act as platforms. They only bloom when there is an active light nearby. No No Yes
Bouncy Mushroom icon.png Bouncy Mushroom Bouncy Mushrooms let leaders and Pikmin bounce to otherwise inaccessible places. No No Yes
Icon for the Bridge decor attribute in Pikmin Bloom. Bridge Unbuilt bridges can be found on the ledge of some gaps, and Pikmin must build the bridge in order to pass through. Yes Yes Yes
Buried icon.png Buried treasure or fruit While not technically an obstacle, some treasures are found underground, and White Pikmin are needed to clear the dirt and unearth them. Some fruits can also be found buried, but any Pikmin can dig them out, with Yellow Pikmin doing so faster. No Yes Yes
Burgeoning Spiderwort mold icon.png Burgeoning Spiderwort mold Some form of mold that stops the growth of Burgeoning Spiderworts. No Yes No
Cardboard box icon.png Cardboard box Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. Yes No Yes
Climbing stick icon.png Climbing stick Sticks used to climb to higher places. They must be extended first. Yes No Yes
Clipboard icon.png Clipboard Boards with handles on them. Clipboards often cover objects, and they need 8 Winged Pikmin to lift it. No No Yes
Clog icon.png Clog Some pools of water can be drained by destroying clogs. No Yes No
Conveyor belt icon.png Conveyor belt Metallic belts that roll in a direction, carrying things on top of them. No No Yes
Large crystal icon.png Crystal Crystals either block passageways or hold items. They can be destroyed with Rock Pikmin. No No Yes
Dam icon.png Dam A stick over a river that blocks the progression of Lily Pads. No No Yes
Dirt mound icon.png Dirt mound Mounds of dirt that hold small items, which can be revealed by sending Pikmin to dig in it. No No Yes
Electrical wire icon.png Electrical wire Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. No Yes No
Electrode icon.png Electrode An open circuit that needs Yellow Pikmin to close it. Upon closing the circuit, a light activates. No No Yes
Elevator platforms icon.png Elevator platform Boxes attached to ropes that act similar to Seesaw Blocks. No No Yes
Fire geyser icon.png Fire geyser Geysers poking out of the ground, that shoot fire at regular intervals. Yes Yes Yes
Flukeweed icon.png Flukeweed Pink, curly plants that are attached to buried objects. Winged Pikmin can lift these objects up. No No Yes
Fragment icon.png Fragments Ceramic pieces found in piles that are used to build bridges. Pikmin deliver them to the bridge, until all Fragments have been delivered. No No Yes
Black bramble gate icon.png Gate Gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of gates. Yes Yes Yes
File:Gas pipe icon.png Gas pipe Pipes sticking out of the ground that emit clouds of poison. No Yes No
Geyser icon.png Geyser Water geysers in the first and third Pikmin games allow access to newer areas, but must first be activated with Pikmin. Yes No Yes
Hay icon.png Hay A bundle of Hay acts similar Fragments. Hay is used to build ramps. No No Yes
High ledge icon.png High ledges Some ledges are too high for regular Pikmin to reach, and can only be reached by Yellow Pikmin or Winged Pikmin. Yes Yes Yes
Iron ball icon.png Iron ball Large spheres that can be pushed by a certain number of Pikmin, until they roll off a cliff. No No Yes
Kingcap icon.png Kingcap Large, red spotted mushrooms that block passageways. No No Yes
Lily pad icon.png Lily pad Green plants that are used to navigate bodies of water. No No Yes
Paper bag P3 icon.png Paper bag Paper bags that can have Pikmin thrown on top. When enough Pikmin are on top of one, it collapses and allows passage. In Pikmin 3, Paper Bags need to be pushed off ledges, rather than being crushed. No Yes Yes
Purples needed icon.png Purple Pikmin needed This icon is used on the wiki to represent a warning that Purple Pikmin are necessary, given their weight and overwhelming strength. No Yes No
File:Seesaw blocks icon.png Seesaw block Seesaw blocks come in pairs, and when enough weight is applied onto one, the other rises. No Yes Yes
Tin box icon.png Tin box Act just like cardboard boxes. No No Yes
Tunnel icon.png Tunnel Tunnels are shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. No No Yes

Names in other languages

Language Name Meaning Notes
Flag of Portugal Portuguese (NoE) Obstáculo Obstacle Translation taken from the Pikmin instruction manual.

See also