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{{game icons||p3=y}}
{{game icons||p3=y}}
{{title|brick wall}}
{{title|stubborn rocks}}
[[File:P3 Distant Tundra Brick Wall.jpg|thumb|250px|One of the brick walls in the [[Distant Tundra]].]]
[[File:P3 Distant Tundra Brick Wall.jpg|thumb|250px|A set of stubborn rocks in the [[Distant Tundra]].]]
'''Brick walls''' are walls in {{p3}} that can only be destroyed by pushing [[iron ball]]s down a slope. They consist of a stack of gray stone bricks. They cannot be [[Lock-on|locked-on]] to, as there is no way to destroy them without a ball. They also don't appear on the [[radar]] in any mode but [[Side Stories]], where they're represented with black ovals. In this mode, they're found in every day except [[The Ship Restored]], but are never paired with iron balls, instead acting as undestroyable barriers or cosmetic additions, alongside cinderblocks and wooden signs.
'''Stubborn rocks'''<ref>Name taken from its unused lock-on text</ref> are [[gate|wall]]s of stones in {{p3}} that can only be destroyed by pushing [[iron ball]]s down a slope. They cannot be [[Lock-on|locked-on]] to, as there is no way to destroy them without a ball. They also don't appear on the [[radar]] in any mode but [[Side Stories]], where they're represented with black ovals. In this mode, they're found in every day except [[The Ship Restored]], but are never paired with iron balls, instead acting as undestroyable barriers or cosmetic additions, alongside cinderblocks and wooden signs.


==Locations==
==Locations==
{{game help|p3d|List all [[Olimar's Comeback]] locations.}}
{{game help|p3d|List all [[Olimar's Comeback]] locations.}}
;Story Mode
;Story Mode
* [[Distant Tundra]]: One at the exit of the cave where [[Brittany]] lands upon first arriving in the Distant Tundra. This wall must be destroyed to exit the cave and start the day properly, without the use of [[Glitches in Pikmin 3|glitches]]. There is another in the northern section of the main area with the [[geyser]]s and [[Arctic Cannon Larva]]e. Destroying the wall gives access to the large cave system where the [[Vehemoth Phosbat]] is found. Two leaders must be used to access the ledge where the iron ball can be pushed down from, restricting access to the cave until [[Alph]] and [[Brittany]] are reunited. This one is surrounded by 2 snow pillars resembling those of dirt walls.
* [[Distant Tundra]]: One wall at the exit of the cave where [[Brittany]] lands upon first arriving in the Distant Tundra. It must be destroyed to exit the cave and start the day properly, without the use of [[Glitches in Pikmin 3|glitches]]. Another is found in the northern section of the main area with the [[geyser]]s and [[Arctic Cannon Larva]]e. Destroying it gives access to the large cave system where the [[Vehemoth Phosbat]] is found. Two leaders must be used to access the ledge where the iron ball can be pushed down from, restricting access to the cave until [[Alph]] and [[Brittany]] are reunited. This one is surrounded by 2 snow pillars resembling those of dirt walls.


;Bingo Battle
;Bingo Battle
* [[Jigsaw Fortress]]: One in [[Jigsaw Fortress#Layout B|layout B]], which can be destroyed by pushing an iron ball at the top of the toy castle.
* [[Jigsaw Fortress]]: One wall in [[Jigsaw Fortress#Layout B|layout B]], which can be destroyed by pushing an iron ball at the top of the toy castle.
* [[Rusted Labyrinth]]: Two neighboring eachother in the center of layout C, which can both be destroyed with a single iron ball.
* [[Rusted Labyrinth]]: Two walls neighboring eachother in the center of layout C, which can both be destroyed with a single iron ball.


;Side Stories
;Side Stories
* [[Flower Garden]]: One where the [[dirt wall]] near the base is in Story Mode, a string of 3 half submerged in the dirt around the elevated [[Sunseed Berry]] near the base.
* [[Flower Garden]]: One set where the [[dirt wall]] near the base is in Story Mode, a string of 3 half submerged in the dirt around the elevated [[Sunseed Berry]] near the base.
* [[Inside Forest]]: A string of two near the north shore next to a cinderblock, a string of 6 going into the central pond next to 2 cinderblocks.
* [[Inside Forest]]: A string of two walls near the north shore next to a cinderblock, a string of 6 walls going into the central pond next to 2 cinderblocks.
* [[River]]: One blocking off the southern section of the area next to a cinderblock.
* [[River]]: A wall blocking off the southern section of the area next to a cinderblock.
* [[Tundra]]: One where the [[bamboo gate]] is in Story Mode, one next to the stump, two and a string of two blocking off the northern land of the river.
* [[Tundra]]: A wall where the [[bamboo gate]] is in Story Mode, one next to the stump, two and a string of two blocking off the northern land of the river.
* [[Pikmin Reunion]]: A string of 2 next to a cinderblock blocking off the northern section.
* [[Pikmin Reunion]]: A string of 2 walls next to a cinderblock blocking off the northern section.
* [[Creature Hunting]]: One blocking off where the entrance to the [[Calcified Crushblat]] arena is in Story Mode, one next to it, one on either end of where the yellow bridge is in Story Mode, one next to the northern yellow bridge one, one blocking the 3 leader puzzle stump, a string of 2 where the base is in Story Mode, one blocking the entrance to [[Alph]]'s crash site, a string of 3 and a string of 2 blocking the northern part of the area.
* [[Creature Hunting]]: One wall blocking off where the entrance to the [[Calcified Crushblat]] arena is in Story Mode, one next to it, one on either end of where the yellow bridge is in Story Mode, one next to the northern yellow bridge one, one blocking the 3 leader puzzle stump, a string of 2 where the base is in Story Mode, one blocking the entrance to [[Alph]]'s crash site, a string of 3 and a string of 2 blocking the northern part of the area.
* [[Land, Sea, and Sky]]
* [[Land, Sea, and Sky]]
* [[First Part Found]]
* [[First Part Found]]
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==Gallery==
==Gallery==
{{image|A good photo of a "string" of connected brick walls in Side Stories, also the 3 brick walls around the strawberry in Olimar's Assignment as they look odd.}}
{{image|A good photo of a "string" of connected stubborn rocks in Side Stories, also the 3 sets of stubborn rocks around the strawberry in Olimar's Assignment as they look odd.}}
<gallery>
<gallery>
Map 15 rusted labyrinth c.jpg|The 2 brick walls that can be found in Rusted Labyrinth.
Map 15 rusted labyrinth c.jpg|The 2 sets of stubborn rocks that can be found in Rusted Labyrinth.
P3D First Part Found Final Obstacle.jpg|Several brick walls neighboring an electric gate in First Part Found.
P3D First Part Found Final Obstacle.jpg|Several stubborn rocks neighboring an electric gate in First Part Found.
P3D Big Fruit Carnival Ramp.jpg|A [[bridge#Hay|hay]] ramp allowing passage over a brick wall in [[Big Fruit Carnival]].
P3D Big Fruit Carnival Ramp.jpg|A [[bridge#Hay|hay]] ramp allowing passage over stubborn rocks in [[Big Fruit Carnival]].


</gallery>
</gallery>
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==Trivia==
==Trivia==
* When a brick wall is destroyed by an iron ball, it makes the sound of a bowling ball knocking over bowling pins.
* When stubborn rocks are destroyed by an iron ball, they make the sound of a bowling ball knocking over bowling pins.


==See also==
==See also==

Revision as of 19:48, July 11, 2024

Since this subject has no official name, the name "stubborn rocks" is conjectural.

A Brick wall blocking an entrance in the Distant Tundra.
A set of stubborn rocks in the Distant Tundra.

Stubborn rocks[1] are walls of stones in Pikmin 3 that can only be destroyed by pushing iron balls down a slope. They cannot be locked-on to, as there is no way to destroy them without a ball. They also don't appear on the radar in any mode but Side Stories, where they're represented with black ovals. In this mode, they're found in every day except The Ship Restored, but are never paired with iron balls, instead acting as undestroyable barriers or cosmetic additions, alongside cinderblocks and wooden signs.

Locations

The following article or section is in need of assistance from someone who plays Pikmin 3 Deluxe.
Particularly: List all Olimar's Comeback locations.

Story Mode
  • Distant Tundra: One wall at the exit of the cave where Brittany lands upon first arriving in the Distant Tundra. It must be destroyed to exit the cave and start the day properly, without the use of glitches. Another is found in the northern section of the main area with the geysers and Arctic Cannon Larvae. Destroying it gives access to the large cave system where the Vehemoth Phosbat is found. Two leaders must be used to access the ledge where the iron ball can be pushed down from, restricting access to the cave until Alph and Brittany are reunited. This one is surrounded by 2 snow pillars resembling those of dirt walls.
Bingo Battle
  • Jigsaw Fortress: One wall in layout B, which can be destroyed by pushing an iron ball at the top of the toy castle.
  • Rusted Labyrinth: Two walls neighboring eachother in the center of layout C, which can both be destroyed with a single iron ball.
Side Stories

Gallery

This article or section is in need of more images. Particularly:
A good photo of a "string" of connected stubborn rocks in Side Stories, also the 3 sets of stubborn rocks around the strawberry in Olimar's Assignment as they look odd.
You can help Pikipedia by uploading some images.

Trivia

  • When stubborn rocks are destroyed by an iron ball, they make the sound of a bowling ball knocking over bowling pins.

See also

  1. ^ Name taken from its unused lock-on text