Editing Minor menus
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{{game icons|p=y|p2 | {{game icons|p=y|p2=y}} | ||
{{clean|Classify the menus more logically, and move some to pages where they would be more appropriate}} | {{clean|Classify the menus more logically, and move some to pages where they would be more appropriate}} | ||
{{game help|p3| | {{game help|p3|Add any minor menus that appear in the game.}} | ||
The {{pg}} also feature some other menu screens not listed in their own sub-pages, but these either do not count as menus, as they lack any interative content, or are too minor to afford their own section. | |||
The {{pg}} feature | |||
==Wii Remote security information== | ==Wii Remote security information== | ||
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==Cave confirmation== | ==Cave confirmation== | ||
When the player presses the [[throw]] button near a cave's entrance, a menu will appear showing the cave's name, the [[hazard]]s within, the total number of treasures (only after it's been completed or the debt repaid), how many of the treasures are collected, and the number of Pikmin that are entering, as well as how many are on the field. A message also appears asking if the player wishes to go inside. If the player chooses "Yes" when they have no Pikmin, a message will warn them that it is too dangerous to go down alone. | When the player presses the [[throw]] button near a cave's entrance, a menu will appear showing the cave's name, the [[hazard]]s within, the total number of treasures (only after it's been completed or the debt repaid), how many of the treasures are collected, and the number of Pikmin that are entering, as well as how many are on the field. A message also appears asking if the player wishes to go inside. If the player chooses "Yes" when they have no Pikmin, a message will warn them that it is too dangerous to go down alone. In ''New Play Control! Pikmin 2'', the total number of treasures only appears after all treasures in the cave have been collected. | ||
==Sublevel confirmation== | ==Sublevel confirmation== | ||
When the player presses the throw button near a sublevel hole, a message will appear asking if they wish to delve deeper. If some Pikmin are buried, a message box will appear asking if the player really wants to delve deeper, as ignoring Pikmin sprouts will make those Pikmin be left behind forever. If all Pikmin are buried, a message will appear stating that the leader(s) cannot proceed. Similar messages appear for when the player leaves via a [[geyser]] or via the [[#Pause|pause menu]]. | When the player presses the throw button near a sublevel hole, a message will appear asking if they wish to delve deeper. If some Pikmin are buried, a message box will appear asking if the player really wants to delve deeper, as ignoring Pikmin sprouts will make those Pikmin be left behind forever. If all Pikmin are buried, a message will appear stating that the leader(s) cannot proceed. Similar messages appear for when the player leaves via a [[geyser]] or via the [[#Pause|pause menu]]. | ||
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There are some [[Unused content in Pikmin|debug menus hidden inside ''Pikmin'']]. These cannot be accessed by normal means. | There are some [[Unused content in Pikmin|debug menus hidden inside ''Pikmin'']]. These cannot be accessed by normal means. | ||
[[Category:Menus]] | |||