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|sublevels=1
|sublevels=1
|bulbmin=2
|bulbmin=2
|bulbminm=f
|gridcol=3
|gridcol=3
|gridrow=5
|gridrow=5
}}
}}
{{guide}}
 
The '''Hidden Garden''' is the twenty-third level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. Only two [[Bulbmin]] are available. Being that there are no harmful enemies in this level, a pink flower is inevitable upon winning, unless Pikmin are left unplucked.
The '''Hidden Garden''' is the twenty-third level in the ''[[Pikmin 2]]'' [[Challenge Mode (Pikmin 2)|Challenge Mode]]. Only two [[Bulbmin]] are available. Being that there are no harmful enemies in this level, a pink flower is inevitable upon winning, unless Pikmin are left unplucked.


==Sublevel 1==
==Sublevel 1==
* '''Theme''': Concrete
*'''Theme''': Concrete
* '''Music''': ''[[Music in Pikmin 2#Snagret Hole|Snagret Hole]]''
*'''Time''': 200 (400 seconds)
* '''Time''': 200 (400 seconds)
*'''Enemies''':
* '''Starting Pikmin''':
**11 [[Skitter Leaf|Skitter Leaves]]
** {{icon|Bulbmin|v=Pikmin|y}} × 2 (flower)
**1 group of [[Unmarked Spectralids]]
* '''Treasures''':
*'''Hazards''':
** {{icon|Arboreal Frippery|y|v=US}} × 2 (inside Skitter Leafs)
**None
** {{icon|Crystallized Clairvoyance|y}} × 1
*'''Treasures''':
** {{icon|Crystallized Telekinesis|y}} × 1
**[[The Key]] (inside a Skitter Leaf)
** {{icon|Love Sphere|y}} × 2 (inside Skitter Leafs)
**2 [[Science Project]]s (inside 2 Skitter Leaves)
** {{icon|Mirth Sphere|y}} × 2 (inside Skitter Leafs)
**2 [[Arboreal Frippery|Arboreal Fripperies]] (inside 2 Skitter Leaves)
** {{icon|Omniscient Sphere|y}} × 2 (inside Skitter Leafs)
**2 [[Omniscient Sphere]]s (inside 2 Skitter Leaves)
** {{icon|Science Project|y}} × 2 (inside Skitter Leafs)
**2 [[Mirth Sphere]]s (inside 2 Skitter Leaves)
** {{icon|The Key|y}} × 1 (inside Skitter Leaf)
**2 [[Love Sphere]]s (inside 2 Skitter Leaves)
* '''Enemies''':
**[[Crystallized Clairvoyance]]
** {{icon|Skitter Leaf|y}} × 11
**[[Crystallized Telekinesis]]
** {{icon|Unmarked Spectralids|y}} (group of 25) × 1
*'''Plants''':
* '''Obstacles''':
**2 small [[Figwort]]s
** None
**2 large [[Figwort]]s
* '''Vegetation''':
**2 [[Dandelion]]s
** {{icon|Clover|y}} × 3
**1 small [[Shoot]]
** {{icon|Dandelion|y}} × 2
**3 [[Clover]]s
** {{icon|Figwort|y}} (large red) × 2
**1 large [[Shoot]]
** {{icon|Figwort|y}} (small red) × 2
*'''Others''':
** {{icon|Queen Candypop Bud|y}} × 6
**6 [[Queen Candypop Bud]]s (drop from the sky)
** {{icon|Shoot|y}} (large) × 1
** {{icon|Shoot|y}} (small) × 1
* '''Others''':
** None
 
The Key is located inside a [[Skitter Leaf]]. There are many [[Queen Candypop Bud]]s which can be used to increase your Pikmin amount. Most treasures are hidden inside pipes or inside other Skitter Leaves. Also note that this stage is similar to the fourth sublevel in the [[Shower Room]] with a few minor changes.


{{cavegen|hg1}}
{{sublevel technical
{{sublevel technical
|cave        = ch_MUKI_enemyzero
|cave        = ch_MUKI_enemyzero
Line 51: Line 45:
|capmax      = 0
|capmax      = 0
|rooms      = 1
|rooms      = 1
|ctrratio    = 0
|geyser      = Yes
|geyser      = Yes
|unitfile    = 1_unit_16x17r_conc.txt
|unitfile    = 1_unit_16x17r_conc.txt
|lightfile  = yakushima_3_16x17r_light.ini
|lightfile  = yakushima_3_16x17r_light.ini
|bg          =
|bg          = None
|clog        = No
|clog        = No
|hiddenfloor = 0
|hiddenfloor = 0
|units      =
|units      =  
{{sublevel units
{{sublevel units
|room_16x17r_conc|'''Large rest room'''
|room_16x17r_conc|'''Large rest room'''
}}
}}
}}
}}
 
{| class="wikitable mw-collapsible mw-collapsed technicaltable"
The Key is located inside a [[Skitter Leaf]]. There are many [[Queen Candypop Bud]]s which can be used to increase your Pikmin amount. Most treasures are hidden inside pipes or inside other Skitter Leaves. Also note that this stage is similar to the fourth sublevel in the [[Shower Room]] with a few minor changes.
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 3
| {{icon|Queen Candypop Bud|y}}
| 3
| Falls when Pikmin are nearby
| "Hard" enemy spots
|-
| 7
| {{icon|Shoot|y}} (small)
| 1
| None
| "Special" enemy spots
|-
| 8
| {{icon|Clover|y}}
| 3
| None
| "Special" enemy spots
|-
| 9
| {{icon|Figwort|y}} (small red)
| 1
| None
| "Special" enemy spots
|-
| 10
| {{icon|Figwort|y}} (large red)
| 1
| None
| "Special" enemy spots
|-
| 11
| {{icon|Dandelion|y}}
| 1
| None
| "Special" enemy spots
|-
| 12
| {{icon|Shoot|y}} (large)
| 1
| None
| "Special" enemy spots
|-
| 13
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Science Project|y}}
| colspan="3" | Carried inside entry with ID 13
|-
| 14
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Arboreal Frippery|y|v=US}}
| colspan="3" | Carried inside entry with ID 14
|-
| 15
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 15
|-
| 16
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 16
|-
| 17
| {{icon|Skitter Leaf|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Love Sphere|y}}
| colspan="3" | Carried inside entry with ID 17
|-
! colspan="5" | Then it spawns these "decoration" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Skitter Leaf|y}}
| 1
| None
| Plant spots
|-
| -
| {{icon|The Key|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Queen Candypop Bud|y}}
| 3
| Falls when Pikmin are nearby
| Plant spots
|-
| 4
| {{icon|Figwort|y}} (small red)
| 1
| None
| Plant spots
|-
| 5
| {{icon|Figwort|y}} (large red)
| 1
| None
| Plant spots
|-
| 6
| {{icon|Dandelion|y}}
| 1
| None
| Plant spots
|-
| 18
| {{icon|Unmarked Spectralids|y}} (group of 9)
| 1
| None
| Plant spots
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 19
| {{icon|Crystallized Clairvoyance|y}}
| 1
| None
| Treasure spots
|-
| 20
| {{icon|Crystallized Telekinesis|y}}
| 1
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''


==Glitch==
==Glitch==
{{game help|p2|Elaborate and throw it to the glitches page when it's good.}}
{{todo|Elaborate and throw it to the glitches page when it's good.}}
Very rarely, if the player throws a Pikmin in a sand area (in the hill), that Pikmin can disappear and die.
Very rarely, if the player throws a Pikmin in a sand area (in the hill), that Pikmin can disappear and die.


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|SpaA=Jardín Oculto
|SpaA=Jardín Oculto
|SpaAM=Hidden Garden
|SpaAM=Hidden Garden
|FraA=Jardin secret
|FraAM=Secret garden
|FraE=Jardin Secret
|FraEM=Secret Garden
|Ger=Der heimliche Garten
|GerM=The secret Garden
|Ita=Giardino segreto
|ItaM=Secret garden
}}
}}


{{CM}}
{{CM}}

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