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{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox area
{{infobox area
|screenshot   = P4 House Area.png
|screenshot       =  
|map         = Hero's Hideaway map.png
|map               =  
|rescues      = 6
|image            =  
|treasures    = 86
|size              =  
|onions      = 3
|caption          =  
|caves        = 3
|treasures        = Unknown
|dandori_c    = 1
|caves            = Unknown
|dandori_b    = 1
|pikmin_discovered = Unknown
|suggested    = {{icon|Yellow Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Rock Pikmin|v=P4 HUD}}
|requirements     = Unknown
|wild        = {{icon|Ice Pikmin|v=P4 HUD}} {{icon|Rock Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
|next             = Unknown
|requirements = {{sparklium|p4|7,000}} and cure [[Bernard]]
|music             = Unknown
|next         = [[Giant's Hearth]]
|music       = [[Music in Pikmin 4#Hero's Hideaway|''Hero's Hideaway'']]
}}
}}


The '''Hero's Hideaway''' ({{j|一番星のかくれ家|Ichibanboshi no Kakurega|The Brightest Star's Hideout}}) is the fourth main area in {{p4}}. It takes place inside of a house, specifically its living room and kitchen. This area has {{sparklium|p4|5,883}} worth of treasure, of which {{sparklium|p4|1,965}} is above ground.
{{game help|p4|Fill in the infobox.}}
 
At the start of {{p4}}'s story, [[Captain Olimar]] flies inside a house to find a missing [[ship part]], the [[Interstellar Radio]]. This area serves as a tutorial during this part of the game, so a lot of its objects and story beats are missing, and an entire half of it is inaccessible.


== Plot ==
== Plot ==
When Captain Olimar first arrives in the area, he lands on the left side of a window seat. Shortly after he and [[Moss]] leave the [[S.S. Dolphin]], the [[Pikmin family|Pikmin]] emerge from the [[Onion]] without being called for and run off on their own. Concerned by their peculiar behavior, Olimar sets off to find them, as well as his missing ship part. After gathering some Pikmin and defeating a [[Porquillion]] that is holding the [[Interstellar Radio]], Olimar quickly uses it to send a distress signal. After this, the [[Rescue Corps]]' part of the story begins.
When Captain Olimar first arrives on the area, he lands on the left side of a window seat. Shortly after he and [[Moss]] leave the [[S.S. Dolphin]], the [[Pikmin family|Pikmin]] emerge from the [[Onion]] and run off on their own. Concerned, Olimar sets off to find them, as well as his missing ship part. After gathering some Pikmin and defeating the beast that was holding the [[Interstellar Radio]], Olimar quickly uses it to send a distress signal. After this, the [[Rescue Corps]]'s part of the story begins.
 
After exploring the first three areas, the Rescue Corps search here for signs of Olimar. They find [[Moss]], as well as a Voyage Log mentioning a bunker that Olimar had set up. Upon figuring out the code to enter it and encountering the [[leafling]] they had repeatedly encountered, they beat him in a [[Dandori Battle]] and learn that the leafling is in fact Olimar himself.


== Layout ==
== Layout ==
{{game help|p4|Describe the layout of the area and its key sections.}}
{{game help|p4|Describe the layout of the area and its key sections.}}
The following notable features can be found in this area.
* A kitchen countertop with pots, a sink, and a burning stovetop.
* A living room with a loveseat and armchair.
* Wooden building blocks.
* Two large wooden tables.
* A staircase with potted plants on it.
* Childish crayon drawings.
* A locked bunker with three knobs.
* A structure made up of various books.
* A kitchen island with barstools.
* A fridge with the Ice Onion in it.
* A shelf where the [[Plunder Palace]] is located.
* A television, similar to the one seen in the alternate [[title screen]].


=== Bases ===
=== Bases ===
*Stargazer's Spot: The default landing site, rather hard to miss. In the southern side of the map, west of the living room.
{{game help|p4|List the base locations and their names.}}
*Feasting Center: Found in the kitchen, on the right side of the table. It is guarded by fifteen [[Shearflea]]s.
*Foot of the Stairs: Found in the living room, near the bottom right corner. It is guarded by two [[Bearded Amprat]]s.


== Caves ==
== Caves ==
{|class="wikitable" style="text-align: center;"
{{game help|p4|List the caves in the area.}}
!Image
!Name
!Sublevels
![[Castaway]]s
![[Treasure]]s
![[Onion]]s
!Suggested [[Pikmin]]
!Wild Pikmin
|-
|[[File:P4 Voyage Log Olimar 53.png|100px]]
|[[Doppelgänger's Den]]
|4
|1
|16
|0
|{{icon|Blue Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}} {{icon|White Pikmin|v=P4 HUD}}
|{{icon|White Pikmin|v=P4 HUD}} {{icon|Ice Pikmin|v=P4 HUD}}
|-
|[[File:P4 Voyage Log Olimar 54.png|100px]]
|[[Frozen Inferno]]
|4
|1
|12
|0
|{{icon|Red Pikmin|v=P4 HUD}}
|{{icon|Rock Pikmin|v=P4 HUD}}
|-
|[[File:P4 Voyage Log Olimar 55.png|100px]]
|[[Plunder Palace]]
|5
|2
|29
|1
|{{icon|Yellow Pikmin|v=P4 HUD}} {{icon|Rock Pikmin|v=P4 HUD}} {{icon|Purple Pikmin|v=P4 HUD}}
|{{icon|Rock Pikmin|v=P4 HUD}}
|}
 
=== Dandori Challenge ===
Entrance is located at the top of a stepladder which requires using and changing the airstreams of the nearby fans around the kitchen to reach. Oatchi and the player character must split up to press the buttons accordingly. The fan leading to the entrance will be on a chair near a table that holds the music box treasure, [[Mechanical Harp (Windmills)]].
 
=== Dandori Battle ===
The area's Dandori Battle cave, [[Leafy Showdown]], can be found within the safe. To unlock it, the player must find the three treasures that provide the safe's code: the [[Courage Emblem]], the [[Power Emblem]], and the [[Wisdom Emblem]]. The safe's code will be randomly generated on each playthrough.


== Objects ==
== Objects ==
{{game help|p4|List the area's enemies, collectibles, etc.}}


=== Treasures ===
=== Treasures ===
{{columns|2|
* {{icon|Buddy Display|v=P4|y}} × 1
* {{icon|Courage Emblem|v=P4|y}} × 1
* {{icon|Divine Balloon|v=P4|y}} × 1 (inside the Horned Cannon Beetle)
* {{icon|Doggy Bed|v=P4|y}} × 1
* {{icon|Fist-Force Combobot|v=P4|y}} × 1 (inside breakable pot)
* {{icon|Gold Nugget|v=P4|y}} × 5
* {{icon|Love Nugget|v=P4|y}} × 2
* {{icon|Mechanical Harp (Windmills)|v=P4|y}} × 1
* {{icon|Number Jumper|v=P4|y}} × 1
* {{icon|Peacemaker Combobot|v=P4|y}} × 1
* {{icon|Perforated Raft|v=P4|y}} × 5 (inside breakable pots)
* {{icon|Power Emblem|v=P4|y}} × 1
* {{icon|Priceless Bird|v=P4|y}} × 1
* {{icon|Relentless Spear|v=P4|y}} × 1
* {{icon|S.S. Chocolate|v=P4|y}} × 1
* {{icon|S.S. Peppermint|v=P4|y}} × 1
* {{icon|Searing Acidshock|v=P4|y}} × 1 (inside breakable pot)
* {{icon|Shooting-Star Shield|v=P4|y}} × 1
* {{icon|Spinning Memories Plank|v=P4|y}} × 1
* {{icon|Sure-Footed Combobot|v=P4|y}} × 1
* {{icon|Think-Tank Combobot|v=P4|y}} × 1
* {{icon|Trap Lid|v=P4|y}} × 1
* {{icon|Unbreakable Promise|v=P4|y}} × 1
* {{icon|Wisdom Emblem|v=P4|y}} × 1
}}
=== Onions ===
* {{icon|Ice Onion|v=P4|y}} × 1 (inside a hydro jelly)
* {{icon|Flarlic|y|v=P4}} × 1


=== Enemies ===
=== Enemies ===
{{columns|2|
* {{icon|Bearded Amprat|v=P4|y}} × 2
* {{icon|Dwarf Frosty Bulborb|v=P4|y}} × 5
* {{icon|Frosty Bulborb|v=P4|y}} × 1
* {{icon|Gildemandwee|v=P4|y}} × 6 (3 inside breakable pots)
* {{icon|Honeywisp|v=P4|y}} × 4
* {{icon|Horned Cannon Beetle|v=P4|y}} × 1
* {{icon|Iceblown Dweevil|v=P4|y}} × 3
* {{icon|Icy Blowhog|v=P4|y}} × 1
* {{icon|Miniature Snootwhacker|v=P4|y}} × 3
* {{icon|Moss|v=P4|y}} × 1 (disappears once the bunker is opened)
* {{icon|Porquillion|v=P4|y}} × 1
* {{icon|Shearflea|v=P4|y}} × 36
* {{icon|Skutterchuck|v=P4|y}} × 6
* {{icon|Sunsquish|v=P4|y}} × 2 (inside eggs)
* {{icon|Tusked Blowhog|v=P4|y}} × 4
}}


=== Obstacles ===
=== Obstacles ===
{{columns|2|
* {{icon|Breakable pot|v=P4|y}} × 9
* {{icon|Cardboard box|y}} × 1
* {{icon|Hydro jelly|v=P4|y}} × 1
* {{icon|Narrow tunnel|v=P4|y}} × 1
* {{icon|Paper bag|v=P4|y}} × 1
* {{icon|Tunnel|v=P4|y}} × 2
}}


=== Tools ===
=== Tools ===
{{columns|2|
* {{icon|Clay mound incomplete|v=P4|y|l=Clay#Clay mound|n=Clay mound}} × 1 (requires 21 raw material)
* {{icon|Climbing rope|v=P4|y}} × 3
* {{icon|Climbing wall incomplete|v=P4|y|l=Clay#Climbing wall|n=Climbing wall}} × 1 (requires 30 raw material)
* {{icon|Fan|v=P4|y}} × 6
* {{icon|Floating platform|v=P4|y}} × 4
* {{icon|Slide rail|v=P4|y}} × 2
}}


=== Others ===
=== Others ===
* {{icon|Raw material pile|v=P4|n=Pile of raw material|l=Raw material|y}} × 6 (1 pile of 6, 2 piles of 15, 1 pile of 25, 2 piles of 30)
* {{icon|Bomb Rock|v=P4|y}} × 1


== Guide ==
== Guide ==
=== Tutorial ===
{{guide}}
{{guide}}
The tutorial segment of this area ends as soon as you defeat the [[Porquillion]] atop the table in the center of the living room. The exact amount of Pikmin you obtain does not matter, although the more you have the easier it is to fight against the creature, and it is possible to retrieve all 100 Pikmin. When you take control of Olimar, the first obstacle you are faced with is a series of [[jar]]s. [[Rush]]ing against them is required, and this is how the game teaches you to do so.
The tutorial segment of this area ends as soon as you defeat the [[Porquillion]] atop the table in the center of the living room. The exact amount of Pikmin you obtain does not matter, although the more you have the easier it is to fight against the creature, and it is possible to retrieve all 100 Pikmin. When you take control of Olimar, the first obstacle you are faced with is a series of [[breakable pot]]s. [[Oatchi#Rush|Rushing]] against them is required, and this is how the game teaches you to do so.


After this, you can explore the area freely, collecting Pikmin along the way, and then head to the series of wood blocks next to the center table, rush against the metal sheet in the way, walk up the blocks, and fight the creature.
After this, you can explore the area freely, collecting Pikmin along the way, and then head to the series of wood blocks next to the center table, rush against the metal sheet in the way, walk up the blocks, and fight the creature.
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The rest of this guide explains how to get all Pikmin.
The rest of this guide explains how to get all Pikmin.


* 5 [[Red Pikmin]]: After breaking the jars at the beginning, 5 Red Pikmin will come out.
* 5 [[Red Pikmin]]: After breaking the pots at the beginning, 5 Red Pikmin will come out.
* 2 Red Pikmin: Afterwards, you can turn left and whistle the Pikmin hiding behind the baskets.
* 2 Red Pikmin: Afterwards, you can turn left and whistle the Pikmin hiding behind the baskets.
* 1 Red Pikmin: Proceeding forward, there is a Pikmin hiding behind the corkboard at the end of the window seat.
* 1 Red Pikmin: Proceeding forward, there is a Pikmin hiding behind the corkboard at the end of the window seat.
* 5 [[Yellow Pikmin]]: To the right of the corkboard there are some more jars, these ones with 5 Yellow Pikmin inside.
* 5 [[Yellow Pikmin]]: To the right of the corkboard there are some more pots, these ones with 5 Yellow Pikmin inside.
* 5 [[Blue Pikmin]]: After falling to the ground and turning right, at the corner of the area is a shelf with some tall grass on it. 5 Blue Pikmin are hiding inside.
* 5 [[Blue Pikmin]]: After falling to the ground and turning right, at the corner of the area is a shelf with some tall grass on it. 5 Blue Pikmin are hiding inside.
* 5 Red Pikmin: Following the wall leftwards, there are some Pikmin under the cupboard.
* 5 Red Pikmin: Following the wall leftwards, there are some Pikmin under the cupboard.
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* 5 Blue Pikmin: Continuing to follow the walls leftward, there are some Pikmin cowering underneath the travel bag.
* 5 Blue Pikmin: Continuing to follow the walls leftward, there are some Pikmin cowering underneath the travel bag.
* 2 Red Pikmin: At the corner of the area farther left, there are some car-shaped wood blocks, with 2 Red Pikmin above them.
* 2 Red Pikmin: At the corner of the area farther left, there are some car-shaped wood blocks, with 2 Red Pikmin above them.
* 5 Blue Pikmin: Breaking the jars nearby will reveal 5 Pikmin.
* 5 Blue Pikmin: Breaking the pots nearby will reveal 5 Pikmin.
* 5 Yellow Pikmin: Reaching the large staircase, there are Pikmin on the first step.
* 5 Yellow Pikmin: Reaching the large staircase, there are Pikmin on the first step.
* 2 Yellow Pikmin: Continuing to circle the walls left, you'll reach a bookshelf with some Pikmin playing with a wire slide and a fan. 2 Pikmin are idling on the bookshelf itself.
* 2 Yellow Pikmin: Continuing to circle the walls left, you'll reach a bookshelf with some Pikmin playing with a wire slide and a fan. 2 Pikmin are idling on the bookshelf itself.
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* 1 Blue Pikmin: Before entering the path, there is one Pikmin underneath the purse's flap that gives access to said path.
* 1 Blue Pikmin: Before entering the path, there is one Pikmin underneath the purse's flap that gives access to said path.


This results in a total of 34 Red Pikmin, 33 Yellow Pikmin, and 33 Blue Pikmin.
This results in a total of 34 Red Pikmin, 34 Yellow Pikmin, and 32 Blue Pikmin.
 
=== Main story ===
{{Game help|p4|Add a gameplay walkthrough.}}
 
== Night expeditions ==
=== Stargazer's Spot ===
{{infobox night expedition
|name        = Stargazer's Spot
|image      = P4 Save File Hero's Hideaway Stargazer's Spot Night.png
|size        = 200px
|danger      = 2
|lumiknolls  = 2
|enemies    = 34
|glow_pikmin = 10
}}
There are two [[Lumiknoll]]s, the blue one located on the coffee table where the Horned Cannon Beetle is located and the orange one located just west of the Foot of the Stairs base. This location has a danger level of 2 and starts the player off with 10 [[Glow Pikmin]].
 
==== Enemies ====
{{columns|2|
* {{icon|Albino Dwarf Bulborb|v=P4|y}} × 18
* {{icon|Flighty Joustmite|v=P4|y}} × 5
* {{icon|Shearwig|v=P4|y}} × 11
}}
 
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} × 235
** Pile of 5 × 3
** Pile of 10 × 7
** Pile of 15 × 7
** Pile of 20 × 1
** Pile of 25 × 1
 
{{clear}}
 
=== Feasting Center ===
{{infobox night expedition
|name        = Feasting Center
|image      = P4 Save File Hero's Hideaway Feasting Center Night.png
|size        = 200px
|danger      = 3
|lumiknolls  = 1
|enemies    = 17
|glow_pikmin = 10
}}
There is one Lumiknoll located just south of the base. This location has a danger level of 3 and starts the player off with 10 Glow Pikmin.
 
==== Enemies ====
{{columns|2|
* {{icon|Frosty Bulborb|v=P4|y}} × 6
* {{icon|Shearwig|v=P4|y}} × 8
* {{icon|Smoky Progg|v=P4|y}} × 1
* {{icon|Tusked Blowhog|v=P4|y}} × 3
}}
 
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} × 290
** Pile of 5 × 9 (Frosty Bulborbs drop 1 pile each)
** Pile of 10 × 11
** Pile of 15 × 3
** Pile of 20 × 2
** Pile of 25 × 2 (Smoky Progg drops 1 pile)
 
{{clear}}
 
=== Foot of the Stairs ===
{{infobox night expedition
|name        = Foot of the Stairs
|image      = P4 Save File Hero's Hideaway Foot of the Stairs Night.png
|size        = 200px
|danger      = 4
|lumiknolls  = 1
|enemies    = 32
|glow_pikmin = 10
}}
There is one Lumiknoll located directly at the base. This location has a danger level of 4 and starts the player off with 15 Glow Pikmin.
 
==== Enemies ====
{{columns|2|
* {{icon|Frosty Bulborb|v=P4|y}} × 2
* {{icon|Jumbo Bulborb|v=P4|y}} × 2
* {{icon|Male Sheargrub|v=P4|y}} × 26
* {{icon|Smoky Progg|v=P4|y}} × 2
}}
 
==== Objects ====
* {{icon|Glow pellet|v=P4|y}} × 270
** Pile of 5 × 4 (Frosty Bulborbs drop 1 pile each)
** Pile of 10 × 10
** Pile of 15 × 5 (Jumbo Bulborbs drop 1 pile each)
** Pile of 25 × 3 (Smoky Proggs drop 1 pile each)
 
{{clear}}
 
== Olimar's Shipwreck Tale ==
{{infobox area
|screenshot  =
|map          = Hero's Hideaway OST map.png
|parts        = 7
|onions      = 0
|requirements = Recover 23 [[ship part]]s
|music        = ''[[Music in Pikmin 4#Olimar's Shipwreck Tale: Hero's Hideaway|Olimar's Shipwreck Tale: Hero's Hideaway]]''
}}
 
The Hero's Hideaway is the fourth and final area [[Captain Olimar]] explores in his [[Olimar's Shipwreck Tale|Shipwreck Tale]]. It is only accessible once Olimar has collected all 23 [[ship part]]s in the other areas. It is similar in this respect to [[The Final Trial]] in {{p1}}, which only becomes accessible after Olimar has collected 29 out of the 30 parts in that game.
 
When Olimar first lands in this area, the same sequence plays out as in the main game's prologue. The 100 Pikmin that appear are new Pikmin that do not take out of the stockpile you have when entering the area. The placement of said Pikmin are also identical to the placement of the ones in the prologue. After defeating the Gildemander, the sun meter activates and makes enemies and ship parts appear in the remainder of the area.
 
=== Plot ===
As Captain Olimar lands in the Hero's Hideaway, the Pikmin start to behave differently and run off to hide. The confused Olimar and Moss give chase and track down all the missing Pikmin having no idea why the Pikmin are behaving this way. Once all the Pikmin have been found, Olimar, Moss, and the Pikmin make their way onto a huge structure where they run into a Porquillion. After a tough battle, the Porquillion collapses revealing it had been holding onto Olimar's missing Intersteller Radio. Before they could react, a Gildemander appears which Olimar deduces to be the culprit responsible for the confusing behaviour of the Pikmin. Olimar, with Moss and the Pikmin by his side, ready for another battle with the newly appeared enemy. They triumph and, as Olimar predicted, the Pikmin's behaviour returns to normal, allowing Olimar to collect the remaining ship parts for his ship.
 
=== Layout ===
The layout of the Hero's Hideaway in Olimar's Shipwreck Tale is almost identical to that of the one in the main game. The major differences are the objects and enemies present, along with the caves entrances not being present. Some of the decorations, in the north part of the area, are different in Olimar's exploration of the area, such as there being less decorations on the windowsill, above the sink, in the Shipwreck Tale.
 
==== Bases ====
* Stargazer's Spot: This is the default landing site.
* Feasting Center: This base is unguarded.
 
=== Objects ===
==== Ship parts ====
{{columns|2|
* {{icon|Automatic Gear|v=P4|y}}
* {{icon|Chronos Reactor|v=P4|y}} (Inside Man-at-Legs)
* {{icon|Extraordinary Bolt|v=P4|y}}
* {{icon|Geiger Counter|v=P4|y}}
* {{icon|Interstellar Radio|v=P4|y}} (inside Porquillion)
* {{icon|Pilot's Seat|v=P4|y}}
* {{icon|Repair-Type Bolt|v=P4|y}}
}}
 
==== Enemies ====
{{columns|2|
* {{icon|Bearded Amprat|v=P4|y}} × 1
* {{icon|Gildemander|v=P4|y}} × 1 (drops 5 nectar)
* {{icon|Gildemandwee|v=P4|y}} × 2 (drop 2 raw material each)
* {{icon|Honeywisp|v=P4|y}} × 1
* {{icon|Hydro Dweevil|v=P4|y}} × 1
* {{icon|Icy Blowhog|v=P4|y}} × 1 (drops 6 raw material)
* {{icon|Man-at-Legs|v=P4|y}} × 1 (drops a ship part)
* {{icon|Miniature Snootwhacker|v=P4|y}} × 3
* {{icon|Porquillion|v=P4|y}} × 1 (drops a ship part)
* {{icon|Snowy Blowhog|v=P4|y}} × 2
* {{icon|Toady Bloyster|v=P4|y}} × 1
* {{icon|Tusked Blowhog|v=P4|y}} × 2
}}
 
==== Obstacles ====
{{columns|2|
* {{icon|Bookend|v=P4|y}} × 2
* {{icon|Breakable pot|v=P4|y}} × 21 (1 drops 3 nectar)
* {{icon|Electric gate|v=P4|y}} × 1
* {{icon|Hydro jelly|v=P4|y}} × 2 (both are frozen and each drop an ice blast)
* {{icon|Narrow tunnel|v=P4|y}} × 1
* {{icon|Paper bag|v=P4|y}} × 2 (requires 10 Pikmin each)
* {{icon|Stovetop|v=P4|y}} × 1 (produces fire)
* {{icon|Tunnel|v=P4|y}} × 1
* {{icon|Water body|v=P4|y}} × 1
* {{icon|White gate|v=P4|y}} × 1
}}
 
==== Tools ====
{{columns|2|
* {{icon|Button|v=P4|y}} × 1 (for the white gate and is surrounded by fire)
* {{icon|Clay mound|v=incomplete P4|y}} × 1 (requires 20 raw material)
* {{icon|Climbing rope|v=P4|y}} × 2 (both are unwound)
* {{icon|Fan|v=P4|y}} × 5
* {{icon|Floating platform|v=P4|y}} × 3
* {{icon|Slide rail|v=P4|y}} × 1
* {{icon|Switch|v=P4|y}} × 1 (for a fan)
}}
 
==== Other ====
* {{icon|Egg|v=P4|y}} × 2
* {{icon|Ice Blast|v=P4|y}} × 1
* {{icon|Pellet Posy|v=P4|y}} × 4 (3 × 1 pellet, 1 × 5 pellet)
* {{icon|Raw material pile|v=P4|l=Pile of raw material|y}} × 2 (piles of 5)
 
=== Guide ===
{{guide}}
{{game help|p4|Add a guide for completing the area.}}


== Gallery ==
== Gallery ==
{{image|Provide an image of the third base, and possibly some others}}
{{image}}
<gallery>
<gallery>
P4 Hero's Hideaway Introduction 1.jpg|Screenshot of the intro cutscene for the area, showing a [[Horned Cannon Beetle]] in a living room area.
P4 Hero's Hideaway Introduction 2.jpg|Another screenshot of the intro cutscene, showing off a kitchen themed area.
P4 Hero's Hideaway Introduction 3.jpg|The intro cutscene showing the [[S.S. Beagle]] landing.
P4 unavailable cave exit.jpg|The cave exit for the [[Frozen Inferno]].
Pikmin carrying the Ice Onion.jpg|Some Pikmin carrying the [[Ice Onion]] found in the area.
Stargazer's Spot P4.jpg|The Stargazer's Spot base site.
Foot Of The Stairs P4.jpg|The Foot Of The Stairs base site.
P4 HH Climbing Wall.jpg|The large climbing wall on the side of the TV stand.
</gallery>
</gallery>


==Trivia==
=== Names in other languages ===
* There are two books on this area's floor with English titles. The first, "Encyclopedia of Origami", is found on the climb to the Feasting Center, on the first slope and with its title on the side. The second, of which only the words "The Complete Works" are readable, is the point of access to the platform that brings to the kitchen counter.
{{game help|p4|Fill in the names in other languages, for the main languages at least.}}
* In [[Olimar's Shipwreck Tale]] this area contains the only [[Man-at-Legs]] and [[Gildemander]] specimens found above ground in any game of the ''Pikmin'' series.
* Hero's Hideaway is the only area in ''[[Pikmin 4]]'' that doesn't have seven total caves (Including [[Dandori Challenge]]s and [[Dandori Battle]]s), instead only having five.
 
== Names in other languages ==
'''Hero's Hideaway'''
{{foreignname
|Jap  = 一番星のかくれ家
|JapR = Ichibanboshi no Kakurega
|JapM = The Brightest Star's Hideout
|ChiTrad  = 一等星的藏身之所
|ChiTradR = Yīděngxīng de Cángshēn zhī Suǒ
|ChiTradM = The Brightest Star's Hiding Spot
|ChiSimp  = 一等星的藏身之所
|ChiSimpR = Yīděngxīng de Cángshēn zhī Suǒ
|ChiSimpM = The Brightest Star's Hiding Spot
|Dut  = Domein van de reuzen
|DutM = Giants' domain
|Fra  = Refuge du héros
|FraM = Hero's refuge
|Ger  = Heldenversteck
|GerM = Hero Hideout
|Ita  = Nascondiglio eroico
|ItaM = Heroic hideout
|Kor  = 일등성의 아지트
|KorR = Ildeungseong-ui Ajiteu
|KorM = The Brightest Star's Hideout
|Por  = Refúgio do herói
|PorM = Hero's refuge
|Spa  = Refugio del héroe
|SpaM = Hero's refuge
}}
 
{{needs translation|Chinese|Dutch|Korean}}
'''Stargazer's Spot'''
{{foreignname
|Jap  = 星見台
|JapR = Hoshimi-dai
|JapM = Starviewing Platform
|ChiTrad  = 觀星台
|ChiTradR =
|ChiTradM =
|ChiSimp  = 观星台
|ChiSimpR =
|ChiSimpM =
|Dut  = Uitkijkpost
|DutM =
|Fra  = Observatoire
|FraM = Observatory
|Ger  = Sternenausguck
|GerM = star lookout
|Ita  = Osservatorio
|ItaM = Observatory
|Kor  = 별이 보이는 곳
|KorM =
|Spa  = Mirador estelar
|SpaM = Star viewpoint
|Por  = Observatório
|PorM = Observatory
}}
 
'''Feasting Center'''
{{foreignname
|Jap  = 巨人のダイニング
|JapR = Kyojin no Dainingu
|JapM = Dining Room for Giants
|ChiTrad  = 巨人的飯廳
|ChiTradR =
|ChiTradM =
|ChiSimp  = 巨人的饭厅
|ChiSimpR =
|ChiSimpM =
|Dut  = Reuzenrestaurant
|DutM =
|Fra  = Banquet des géants
|FraM = Giants' feast
|Ger  = Nahrungszentrale
|GerM = food center
|Ita  = Tavola da gigante
|ItaM = Table for giants
|Kor  = 거인의 식탁
|KorM =
|Spa  = Mesa de gigante
|SpaM = Giant's table
|Por  = Praça de alimentação
|PorM = Food court
}}
 
'''Foot of the Stairs'''
{{foreignname
{{foreignname
|Jap  = 大階段のふもと
|Jap  =  
|JapR = Dai-kaidan no Fumoto
|JapR =  
|JapM = Foot of the large stairs
|JapM =  
|ChiTrad  = 大樓梯底下
|ChiTrad  =  
|ChiTradR =  
|ChiTradR =  
|ChiTradM =  
|ChiTradM =  
|ChiSimp  = 大楼梯底下
|Dut  =  
|ChiSimpR =
|ChiSimpM =
|Dut  = Onderaan de trap
|DutM =  
|DutM =  
|Fra  = Pied des marches
|Fra  =  
|FraM = Foot of the stairs
|FraM =  
|Ger  = Fuß der Treppe
|Ger  =  
|GerM = Foot of the stairs
|GerM =  
|Ita  = Base della scala
|Ita  =  
|ItaM = Base of the stairs
|ItaM =  
|Kor  = 거대한 계단 자락
|Kor  =  
|KorR =
|KorM =  
|KorM =  
|Spa = Pie de la escalera
|Por =  
|SpaM = Foot of the stairs
|PorM =  
|Por = Pé da escadaria
|Spa =  
|PorM = Foot of the stairs
|SpaM =  
}}
}}


== See also ==
== See also ==
* [[Dream Home]]
{{game help|p4|Link to similar subjects.}}


{{Hero's Hideaway}}
{{p4 areas}}
{{p4 areas}}

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