User:Twins1105/Sandbox

< User:Twins1105
Revision as of 18:13, October 30, 2024 by Twins1105 (talk | contribs) (→‎Pikmin 4: Started adding soundtrack names from Nintendo Music)

Sandbox to hold my W.I.P. edits for certain articles.

Pikmin

Stuff relating to Pikmin

P1S Ship Part Icons

Using the ship part icons from Pikmin 1 (Nintendo Switch) in place of the current unofficial icons.

Location map

 
The location of the Main Engine in The Impact Site.

Table

Icon Name Location Weight Max. carriers Required Visual
  Main Engine The Impact Site 20 40 Yes Yes
  Positron Generator The Impact Site 20 40 Yes No
  Eternal Fuel Dynamo The Forest of Hope 40 60 Yes Yes
  Extraordinary Bolt The Forest of Hope 30 50 Yes No
  Whimsical Radar The Forest of Hope 20 40 Yes Yes
  Geiger Counter The Forest of Hope 15 25 Yes Yes
  Radiation Canopy The Forest of Hope 30 50 Yes Yes
  Sagittarius The Forest of Hope 20 30 Yes Yes
  Shock Absorber The Forest of Hope 30 50 Yes No
  Automatic Gear The Forest Navel 15 25 Yes No
  #1 Ionium Jet The Forest Navel 15 25 Yes Yes
  Anti-Dioxin Filter The Forest Navel 40 60 Yes Yes
  Omega Stabilizer The Forest Navel 30 50 Yes Yes
  Gravity Jumper The Forest Navel 25 45 Yes No
  Analog Computer The Forest Navel 20 40 Yes No
  Guard Satellite The Forest Navel 20 40 Yes Yes
  Libra The Forest Navel 15 25 Yes Yes
  Repair-type Bolt The Distant Spring 20 40 Yes No
  Gluon Drive The Distant Spring 50 70 Yes Yes
  Zirconium Rotor The Distant Spring 30 50 Yes No
  Interstellar Radio The Distant Spring 20 40 Yes Yes
  Pilot's Seat The Distant Spring 25 45 Yes No
  #2 Ionium Jet The Distant Spring 15 25 Yes Yes
  Bowsprit The Distant Spring 30 50 Yes Yes
  Chronos Reactor The Distant Spring 20 40 Yes Yes
  Nova Blaster The Forest of Hope 30 50 No No
  Space Float The Forest Navel 25 45 No No
  Massage Machine The Distant Spring 30 50 No No
  UV Lamp The Distant Spring 10 25 No No
  Secret Safe The Final Trial 40[1] 95 No No

Pikmin 2

Stuff relating to Pikmin 2

Notes in other languages

Olimar's journal (Japanese)

最初に目撃した時は、巨大な水棲生物かと思いびっくりしたが、実はただの巨像だった。一安心だ。もしこんなブサイクな生物が実在しておそってきたら、無様に逃げまどうしかなかっただろう……。

When I first saw it, I was startled, thinking it was a giant aquatic creature, but in fact it was just a colossal statue. I was relieved. If such an ugly creature had actually existed and attacked me, I would have had no choice but to clumsily run away...

Sales pitch (Japanese)

いかなる美をも打倒するブサイクさは見る者の心に感動と絶望をたたきこむ。マニアにはたまらないブサイク品。
Ugliness that overthrows all beauty strikes emotion and despair into the hearts of those who see it. An ugly product irresistible to enthusiasts.

Treasure Series Gallery

Tests for new ways of showing treasure series in Pikmin 2.

List

Nintendo Switch

North America GameCube/Wii

Nintendo Switch

North America GameCube/Wii

Europe GameCube/Wii

Japan GameCube/Wii

Pikmin Adventure

Stuff relating to Pikmin Adventure

Pikmin Adventure area infobox

An area infobox for the challenges in Pikmin Adventure.

Bulborb Forest
 
Challenge type Standard
Master Rank time 2:10
Area style Spring
Next area Boss of the Beebs
Music Spring area

Pikmin Adventure controls

Controls for Nintendo Land and Pikmin Adventure based on User:PopitTart/Controls.

Pikmin Adventure

Nintendo Land allows two controller types in the Pikmin Adventure attraction; The Wii U GamePad for the first and the sideways Wii Remote for the other players.

Nintendo Land plaza

Action GamePad controls Notes
Move   Supports analog movement.
Rotate camera   /   The right stick can only be used to turn the camera left and right. The GamePad can be used to look up and down alongside correcting the camera if the GamePad is rotated.
Swap to menu/plaza   Toggles between the menu and the plaza.
Jump   Three consecutive jumps cause the Mii to jump higher each time. Jumps can cause interactions with statues.
First person perspective  
held

Pikmin Adventure GamePad controls

In Pikmin Adventure, the GamePed player does the majority of the important actions by pressing on the touchscreen.

Action GamePad Notes
Move   /   /  
held
Doesn't support analog movement.
Whistle   /  
tapped or held
Punch/throw Pikmin  
tap
Change next Pikmin type   /   /  
tap icon
Only available in advanced challenges.
Dodge  
swipe
Cannot be done if a Mii Pikmin player is being carried
Pause/resume  
Skip cutscene  

Pikmin Adventure Wii Remote controls

In Pikmin Adventure, the Wii Remote player needs to hold the controller sideways to play properly.

Action Wii Remote Notes
Move   Doesn't support analog movement.
Jump  
Attack   Attack changes depending on the currently worn power-up.
Double attack   twice Can only be done after reaching level 5 or higher. Attack changes depending on the currently worn power-up.
Triple attack   thrice Can only be done after reaching level 10 or higher. Attack changes depending on the currently worn power-up.
Charged attack Hold   Attack changes depending on the currently worn power-up.
Air attack   in midair Attack changes depending on the currently worn power-up.
Latched attack   while latched onto an enemy.

Pikmin Adventure enemy list

The following lists the appearance of enemies in each level in Pikmin Adventure.

Enemies found in Bulborb Forest

Bulborb (red) × 9

Creepy Beeb × 18

Bulborb (yellow) × 1

Enemies found in Boss of the Beebs

Bulborb (red) × 18

Creepy Beeb × 15

Bulborb (yellow) × 1

King Beeb × 3

Enemies found in Five Seconds to Takeoff

Creepy Beeb × 28

Bulborb (red) × 1

Enemies found in Overthrow the Bulblord

Bulblord × 1

Enemies found in Cannon Smash

Creepy Beeb × 12

Bulborb (yellow) × 6

Bulborb (red) × 6

Telescoping Pumphog × 3

Enemies found in King Beeb is Back

Bulborb (red) × 15

Bulborb (yellow) × 14

Telescoping Pumphog × 12

Creepy Beeb × 30

King Beeb × 1

Enemies found in Through the Darkness

King Beeb × 7

Telescoping Pumphog × 1

Bulborb (red) × 7

Bulborb (yellow) × 5

Enemies found in Swamp Master

Large-mouth Wollywog × 1

Enemies found in Lord of a Barren Land

Blowhog × 5

Telescoping Pumphog (invincible) × 9

Bombardier Beeb × 5

King Beeb × 4

Bulborb (red) × 10

Bulborb (yellow) × 5

Bilious Bulborb × 1

Enemies found in Burst the Giant Balloon

Bombardier Beeb × 9

Bulborb (red) × 8

Bulborb (yellow) × 5

Telescoping Pumphog × 3

King Beeb × 4

Blowhog × 7

Notes in other languages

Bulborb (Pikmin Adventure)

 
The Bulborb statue in the Nintendo Land Plaza.

Monita's notes

These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!
These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.


Text:
◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス
Translation:
◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.


Text:
De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.
Translation:
The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.


Text:
Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).
Translation:
Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).
Text:

Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es

nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!
Translation:
This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!


Text:
I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.
Translation:
Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.


Text:
Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!
Translation:
Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!


Text:
Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.
Translation:
These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.


Text:
Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.
Translation:
These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.

Hey! Pikmin

Stuff relating to Hey! Pikmin

Spark dandelion

 
A group of inactive spark dandelions in Space of Silence.

The spark dandelion is a small tool that lights up when Yellow Pikmin are thrown at it. When activated, it will hold the Yellow Pikmin in place as it lights up an area around it, allowing for Bloominous Stemples to bloom. The spark dandelion will immediately be turned off once the Yellow Pikmin are whistled at.

The name comes from the Japanese Hey! Pikmin guidebook, where it was given the name スパークタンポポ? (lit.: "Spark dandelion").

Locations

  • Ravaged Rustworks
    • Space of Silence: The only spark dandelions in the game appear here. They are found in the room containing the Silence Breaker, where they act as electrical tools that the player has to use in order to activate nearby Bloominous Stemples and reach the treasure.

Hey! Pikmin area table

A table of Hey! Pikmin areas based on a previous edit of Brilliant Garden.

Main areas

Code Image Name Treasures Available Pikmin
1-A   First Expedition

  Loop of Beginnings
  Hypno Pendulum
  Song Sewer

  Red Pikmin

1-B   Cavern of Confusion

  Consolation Prize
  Ultra-Sealed Aquarium
  Peace Missile

  Yellow Pikmin

1-C   Mushroom Valley

  Unassuming Lighthouse
  Quantum Traveler
  Constitution Gate

  Red Pikmin

1-D

 

Back-and-Forth Road

  Stopped Doomsday Clock
  Smile Detector
  Independence Monument

  Red Pikmin
  Yellow Pikmin

1-E   The Shadow in the Brush

  Flashy Monument

  Red Pikmin

1-X   Cherrystone Pass

  Preservation Door
  Despair-o-Sphere
  Revenge Fantasy

  Red Pikmin

Special areas

Image Name amiibo required? Reward(s)
  Secret Spot 1 No

  Red pellet

  Secret Spot 2 Yes

  Yellow pellet

  Secret Spot 3 Yes

  Red pellet

  Secret Spot 4 No

  Red pellet

  Sparklium Springs No

Rocks:
Yellow: 161 (  × 161)
Red: 84 (  × 252)
Rainbow: 7 (  × 35)
Max collectable Sparklium:   × 448

Main areas

Code Image Name Treasures Available Pikmin
2-A   Foaming Lake

  Giga Whistle
  Rocket Polish
  Berserker Brush

  Blue Pikmin

2-B   Serene Stream

  Attitude Adjuster
  Unstrung Racket
  Work-Life Imbalancer

  Blue Pikmin

2-C   Glowing Bloom Pond

  Evidence Pulverizer
  Handy Hand
  Hairy Serpent Fossil

  Yellow Pikmin

2-D

 

The Shallow End

  Greed-o-Sphere
  Twisty Pick
  Conformity Enhancers

  Blue Pikmin

2-E   The Keeper of the Lake

  Unexamined Nest

  Blue Pikmin

2-X   Treacherous Currents

  Everyday Cell
  Giant Rodent Skull

  Blue Pikmin

Special areas

Image Name amiibo required? Reward(s)
  Secret Spot 5 Yes

  Blue pellet

  Secret Spot 6 No

  Blue pellet

  Secret Spot 7 Yes

  Yellow pellet

  Secret Spot 8 No

  Blue pellet

  Sparklium Springs No

Rocks:
Yellow: 155 (  × 155)
Red: 41 (  × 123)
Rainbow: 62 (  × 310)
Max collectable Sparklium:   × 588

Pikmin 4

Stuff relating to Pikmin 4

Pikmin 4 Soundtrack names

Names for the 153 tracks in Pikmin 4 that are on the Nintendo Music app.

Title Screen

Hero's Hideaway Prologue

Pikmin Discovered! - Jingle + Loop when discovering Pikmin Taking Charge - Pikmin 3 Tutorial theme Taking on More - Pikmin 4 Tutorial theme Pikmin Hide-and-Seek - Hero's Hideaway prologue theme/Shipwreck Tale theme before taking down Porquillion Ready to Deploy - Emergency loop + Character Creator theme Must Be Fate - S.S. Beagle deployment cutscene Meeting Oatchi - Oatchi introduction theme The Way to the Surface? - Cave exit theme (First time through Burrow of Beginnings) Restart the S.S. Shepherd - RCP tutorial theme The Onion Takes Root - Red Onion awakening cutscene jingle + loop First Day's Results - Today's results (first day only) Rise and Shine - RCP day intro Strategy Meeting - Rescue Corps meeting Setting Out to Explore 1 - Setting Out to Explore 2 - Setting Out to Explore 3 -

P4 character page

W.I.P. P4 character page built off of the character preload page.

Dash
 
Name Dash
Gender Male
Age Unknown
Eye color Black
Hair color Varies
Home planet Flukuey
Known related characters None
Height Unknown
First game Pikmin 4
Latest game Pikmin 4

Dash is a leafling castaway introduced in Pikmin 4. He is always the first leafling from a Dandori Battle to be cured.

Appearance

By default Dash wears a dull white space suit with green sleeves and white gloves. He has short hair, a round nose, and two large eyes with visible pupils.

Dash's spacesuit will instead be colored red if the Rescue Corps selected color is also green. His hair color is dependent on the color of the leafling that turned out to be him when cured.

The Rescue Officer can reproduce Dash's appearance with the following options:

Character creator options
  Skin tone 3   Body type 2   Face type 8   Hair style 5

ID badge

 

 

Professional Spelunker

Dash

Home Planet

Flukuey

He's known for saying, "You can always find


me in the pits!" He'll take the leap into any


cave, no matter how dangerous it is.


Quotes

Requirement Quote
Talk to Dash for the first time.

 

Wow... I've been drawn to caves for most of my life, but I haven't run into danger like this in a long time.

 

My life's quite precious to me... Thanks for helping. After all, I can only poke around in caves if I'm alive, right?

 

Oh, I should introduce myself... I'm Dash. I've explored all over the universe, thanks to my family's deep pockets.
Talk to Dash for the second time.

 

The captain warned me that she'd be very angry if I got stranded again, so I can't go explore any caves.

 

Oh, hey—I just had the best idea! Starting right now, I'm going to recognize you as my top... well, only... pupil!

 

I need you to explore the caves around this planet on my behalf. You'll have to make it through them all the way to the exits.
I'd like to start by seeing what kinds of skills you have. Make your way through 5 caves, and report back.
I can't tell you how disappointed I am not to be able to do this myself, but I've got high hopes for your tenacity.
Be very careful around the creatures here. You can't explore more caves for me if you don't make it safely back to the surface!
Wow! I knew I saw promise in you. I'm a great judge of caving potential. Next, try making your way through 10 caves.
You, my star pupil, are making great progress to support my life's work!
There may be a lot of danger, but isn't that just part of the thrill of getting to explore caves?!
You keep up an impressive pace when you explore! For your next target, how about... 15 caves?
Listening to your reports after you explore each cave gets me itching to dive back underground myself.
If you start to feel unsafe, go back to the surface for a while. Knowing when to quit is essential when you explore caves.
You really seem to understand the true "spirit" of caves now! For your final effort, make your way through every cave!
It sure does seem like this planet has a remarkable variety in its many caves.
The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture!
It seems I do have excellent judgment. You really are a top-notch pupil, both in name and reality!
In recognition of your great achievements, I'd like to offer this phrase I keep in mind as parting words to you. "You can always find me in the pits!" I hope we get a chance to explore some caves together one day.
You seem to be traveling through those caves at a good clip. Drop your latest report on me.
I want to help you discover the "spirit" of caves. You should continue your endeavor to explore even more of them.
What's this?! You've already completed your travels! Whoa! You're miles ahead of what I was expecting.
My title of Cave Researcher feels even more mediocre in the face of your great achievements. You've done amazing work!
I see you've already made your way through several caves. I would expect no less from my star pupil!
Your attitude... the way you take on these caves so enthusiastically... It's like when I first discovered the underground world.
About that "Industrial Maze" matter you reported... That sounded extremely interesting! The caves repeatedly show evidence of intelligent life-forms that evolved in an entirely different way from us. Machinery that keeps working forever, floors that float in the air... It sure does stir the imagination!
When I heard your report about the Secluded Courtyard, I was moved by the beauty of the silence you described. White sand spread out with a pattern in it. Hard botanical cylinders arranged here and there. There even seems to be significance to how the flat rocks are lined up... These are traces of a civilization we don't know.
Among the many caves you've been to, my sense of aesthetic is most drawn to the Seafloor Resort. The marine-blue water, the expansive sandy beach, the beautiful, strange, and sometimes dangerous aquatic creatures... The constant sound of flowing water must've been peaceful as well.
The building-block clearing like out of a fairy tale, the pastel-colored floor that creates a tranquil and bright mood... Thriving giant mushrooms to jump and play on... It does feel dreamy, like the name Dream Home implies. It shows the playfulness possible when a culture matures... This cave really stokes one's inner adventurer and poet!
The Mud Pit you reported on... a lake of poisonous mucus where spores and mycelia are interwoven. I'm so jealous that you got to explore that cave and get all sticky and mucky hiking through it! After all, the more hardship, the bigger the sense of accomplishment when you make it to the end!
The caves here are full of mystery and adventure, with creatures and treasures that point to a fascinating culture!
Talk to Dash while playing as Oatchi. This is embarrassing to admit, but I've been stranded in caves countless times, only to be saved by Rescue Pups like you.
Talk to Dash while playing as Oatchi. I live my life bouncing from adventure to adventure, so sadly I can't have a dog.
Talk to Dash while looking like him. A few years ago, I was diving in a cave made of a mirror-like substance. Wherever I looked, I saw countless copies of myself. You and I look so much alike, it brought back memories from that eerie experience.

Naming

Dash's name may allude to Dachshunds.

Names in other languages

Language Name Meaning
  Japanese ダックス?
Dakkusu
From ダックスフンド? (lit.: "Dachshund")
  Dutch Teck From "teckel" (Dachshund)
  French Tex From "Teckel" (Dachshund)
  German Dack From "Dackel" (Dachshund)
  Italian Dash -
  Korean 닥스
Dakseu
From 닥스훈트 (Dachshund)
  Portuguese Salchi From "cão-salsicha" (sausage dog)
  Spanish Teckel From "Teckel" (Dachshund)

Gallery

This article or section is in need of more images.
You can help Pikipedia by uploading some images.

See also

The following article or section is in need of assistance from someone who plays Pikmin 4.
Particularly: List links to similar subjects.

Character creator table

A potential replacement for the appearance section for Pikmin 4 castaways.

Dash uses the following character creator parts that do not change depending on the player's colors.

Character creator parts
       

Pikmin 4 enemy parameters

Parameters for Pikmin 4's enemies, taken from DT_TekiParameter.uasset, along side what they likely do.

ActorName - Internal name for the actor

CarryWeightMin - Minimum carry weight

CarryWeightMax - Maximum carry weight

CarryWeightMinVs - Minimum carry weight in Dandori Battle

CarryWeightMaxVs - Maximum carry weight n Dandori Battle

CarryIncPikmins - Sprouts produced by the Onion

MaxLife - HP value

Kira - Sparklium value?

Poko - Dandori point value in Dandori Challenge?

VsScore - Dandori point value in Dandori Battle?

BombHit - Bomb Rock explosions needed to kill the actor?

BombInsideHit - Bomb Rocks consumed needed to kill the actor?

PoisonHit - White Pikmin consumed needed to kill actor?

PurpleDirectHit - Purple Pikmin latching on needed to kill actor?

PressHit - ???

IceBombHit - Ice Blast explosions needed to freeze actor?

IceBombInsideHit - Ice Blast consumptions needed to freeze actor?

FreezeHit - Ice Pikmin damage needed to freeze enemy?

FreezeInsideHit - Ice Pikmin consumption needed to freeze enemy?

FreezeDamageRatio - How much Ice Pikmin damage adds up to freeze wheel?

CrushHit - Damage taken from crush attacks?

FrozenCrushDamageRate - Damage taten from crush while frozen?

SnowBallDamage - Damage taken from snowballs?

StoneDamage - Damage taken from Pebble Pitcher?

ThunderStopTime - How long actor is paralyzed by Lightning Shock?

CrushStopTime - ???

CrushKnockBackSpeed - ???

FlashbangRate - ???

FreezeDropType - Type of drops if actor is killed while frozen

DropStationPieceNum - How many Glow pellets actor drop?

URODistanceThesholds - ???


PlayerDamage - Damage it deals to the player?

OtherDamage - Damage it deals to other actors?

FlashBangTargetWeight - ???

Bomb Rock

Bomb Rock  
 
The Bomb Rock's icon in Pikmin 4.
Games Pikmin 2,  Pikmin 3,  Pikmin 4
Function Explodes after being thrown or interacted with.
How to obtain  :  Found in caves
 :  Reward from roulette wheel, found in field, dug up from dirt mounds
 :  Have reached   × 3000, buy for   × 8, reward from roulette wheel

The Bomb Rock (バクダン岩?, lit.: "Bomb rock"; formatted as bomb-rock prior to Pikmin 3) is an explosive rock found in the Pikmin games. Upon being activated, a Bomb Rock's fuse starts going down (represented by a colored wheel in the first two games), and when it reaches zero, the bomb causes a violent explosion, capable of damaging enemies, leaders, some obstacles and knocking back and subsequently killing any Pikmin.

How it works has changed, in some fashion, in every entry. In the first and third games, it can be carried by Pikmin, but only by Yellow Pikmin in the former. In Pikmin 2, is slightly larger and serve as an obstacle instead of a tool, with the exception of the 2-Player Battle stage Hostile Territory, where it can be picked up and thrown by leaders. It also appears as an item in 2-Player Battle and Bingo Battle. In Pikmin 4 it's instead an item used by leaders and can be either found in the field or bought from Russ for 8 raw materials per Bomb Rock after accumulating a total of 3000 Sparklium. In the side story Olimar's Shipwreck Tale, Bomb Rocks are similarly found scattered around the four areas, and Olimar gains additional Bomb Rocks as milestone bonuses for recovering 2 and then 13 ship parts.

Pikmin 4 Cave Types

The 10 different cave types in Pikmin 4, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes.

Aquarium - Set in an aquarium tank. Used in Planning Pools

Blocks - Set in a room similar to Pikmin 2's Toybox theme. Used in Trial Run, Battle in a Box, and Final Battle

Brick - Walls and elevated areas are made out of bricks. Used in Crackling Cauldron

Common - Unknown

Concrete - Made out of tiles not to dissimilar to Pikmin 2's Tiles theme. Used in Subzero Sauna

Garden - Walls made out of bamboo and rocks. Used in Aquiferous Summit

Last - Used in sublevel 20 of Cavern for a King

Metal - Very similar style and assets to Pikmin 2's Metal theme. Used in Below-Grade Discotheque

Sand - Similar in style to Blocks, except with sand. Used in Dandori Castle, Leafy Showdown, and Hot Sandy Duel

Soil - Walls made out of soil. Used in Hectic Hollows, Engulfed Castle

Pikmin media navigation

The following is a list of media related to the Pikmin series, including games relating to Pikmin, or games with Pikmin content.

Main series

Spin-offs

Re-releases

Web browser games

Other Pikmin media

Media with Pikmin content

  1. ^ YouTube video demonstrating the requirement of 85 Pikmin for the Safe (at 05:08)