Do they actually wake up when you aim your cursor at them? Twinmold.pngSnakeboss14Twinmold.png

Very much feeling it's wrong.GP
Yeah, me thinkin' the same. It would be pretty strange turning around and waking it up accidentally. Could you try? Twinmold.pngSnakeboss14Twinmold.png
No; like I've said a number of times, no Wii/GCN here.GP
Oops, yeah. Let's make that "you" a plural "you". Twinmold.pngSnakeboss14Twinmold.png
It doesn't work...That's weird...--FREAK ~GameGame Freak Logo.png Freak~OUT!

Should we take it out? Twinmold.pngSnakeboss14Twinmold.png

I suggest so, since it's nonsensical info.--FREAK ~GameGame Freak Logo.png Freak~OUT!
...You realise I reverted it ages ago, right?GP
Then why are we talking about it...-_-'--FREAK ~GameGame Freak Logo.png Freak~OUT!

That's a definite no, but if you get within a certain radius it wakes up anyway. Easy mistake to make. Pikdude200px-Mario you phail.gif 14:18, November 27, 2009 (UTC)

They wake up when you are within throwing distance. --Itsa me! Louie G. 21:21, 6 June 2012 (EDT)

Just as I was about to revert that piece of info I realized you'd already done it about two days before. Twinmold.pngSnakeboss14Twinmold.png

Yellow Bulborb

A blue "dwarf" bulborb is clearly seen in a gameplay video.[2] It has white spots, and apparently acts like the Dwarf Bulborb, with the same health, attacks and weight. Its treasure value, however, appears to be (|) × 5, whereas dwarf bulborbs are worth (|) × 2 in the game's released version. An adult version was never shown. These blue enemies became the Dwarf Orange Bulborb – whose internal name is bluekochappy – and the Orange Bulborb – with the internal name bluechappy.

So... What point are you trying to make? That's already on the wiki, look in the "Naming" section.