User:Espyo/Miscellaneous tasks

< User:Espyo
Revision as of 10:59, June 15, 2022 by Espyo (talk | contribs)

The following is a list of miscellaneous tasks that need to be done on the wiki, be it by me or anyone else. Thing is, they don't really fit in any {{todo}} box or project. Or maybe they do. Either way, I've got so many of them, and they're so old and disorganized, that I think it's best to just list them here, so they don't stay forgotten on text files in my hard drive any longer.

Tasks

  • Possibly upload renders: from [1] and [2].
  • Figure out why we have File:Pikmin 2 logo.png (with some revisions and new shadows) and File:Pikmin 2.png.
  • Hey! Pikmin stuff
    • Confirm that all European treasure names have articles (redirects), and are also mentioned in the treasure and area articles as alternative spellings.
    • Categorize all Secret Spot screenshots with pellet and obstacle categories, when applicable.
  • Document Marty's videos.
  • Document technical info about treasures and fruits, like how we do about P2 enemies.
  • Somehow document which enemies can be defeated by Pikmin left alone. e.g. a Red Pikmin can eventually defeat a Fiery Blowhog, since it can never be killed by it, and even if it gets bucked off, it'll eventually get up and run to the enemy.
  • Task-related in-article boxes should be colored or styled differently than reader-information boxes.

New articles

  • Character article policy
  • Navbox for real world articles (e.g. frame, TAS)?
  • Myths and rumors (I already have a draft for this)
  • Pikmin 3 slides?
  • Instruction manuals?
  • Replay
  • Buried Pikmin
    • User:Marty/Seed exists
    • Mention this
    • In Pikmin 3, they look different depending on the type (purples are large, rocks are rocky, winged are striped, white are small)
    • Get more ideas from Pluck
    • They can be obtained from Onions, Candypops, Snitchbugs, Mamutas, maybe more
    • Some artwork here
    • You can normally only have 99 in Pikmin 2 (see Pikmin limit)
    • Differentiate between seeds and sprouts -- seeds are the small things that pop out of the Onion, sprouts are the things on the floor ready to be plucked
    • Document this
  • Stereo? Few things in the games (besides music) make use of stereo sound, so it'd be interesting to document them.
  • Reset?

Research

  • Twilight Princess and its prototype have a texture of the Spherical Atlas, as per TCRF, except I can't find this texture anywhere in the game files proper. This needs to be found, confirmed, and then documented.
    • Also, that game also uses the Waterwraith's "fb" texture.
  • Red Bulborbs in Pikmin use keyframes and interpolation for some animations, but discrete frame poses for others. This can be seen in the in-game animation editor. It'd be nice to find out which enemies do this, and with which animations, and if there's any logic or anything of interest surrounding that information.
  • Try to find unused enemy animations in all games. This will require animation viewers, or swapping used animation files around and checking in-game...
  • It's been speculated Snitchbugs in Pikmin prioritize hunting down Pikmin with bomb rocks.

Maybe?

  • Move all Pikmin stats into a stats table in the article's body, much like how enemies work.
  • Change "EU" to "EU/OC". Or maybe come up with even better region terms than the ones we use today, somehow...
  • A "development history" section for enemy articles, documenting what they looked like and were called in prototype versions and trailers.
  • Document some parallels with measures in the real world.
    • How poisonous would White Pikmin be if they were real?
    • Measure each area's real world size, more or less.
    • Considering it can destroy concrete, how strong is a bomb rock?