Ice Pikmin
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Ice Pikmin | |
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File:Icepikminrender.png | |
Resistance | Ice, bubbles |
Attack strength | Below average(?) |
Mobility | Average |
Throw | Average |
Digging speed | Average |
Carrying capacity | 1 |
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Ice Pikmin are a type of Pikmin found in Pikmin 4. They are typically the second type of Pikmin discovered (although Yellow Pikmin can potentially be discovered second) and generally are first found in the Last-Frost Cavern, although they can also be discovered at Hectic Hollows or Aquiferous Summit depending on cave order.
Their most defining characteristics are their cyan, blocky bodies, seemingly made of ice chunks, their complete immunity to all types of freezing, and their ability to freeze enemies and bodies of water solid. However, they have noticeably lower attack power in battle, and additionally burn to death faster when lit aflame by enemies or hazards. They leave small snow and water vapor particles around them as they move, and their buds and flowers are yellow.
Traits and abilities
When attacking enemies, they will progressively freeze them, as represented by a ring-shaped gauge around the enemy's health wheel. The gauge increases every time an Ice Pikmin hits the enemy or is directly eaten by them. While attacks from an Ice Pikmin only increment this gauge slightly, when one is eaten the gauge increases substantially – around 40% when fighting a Red Bulborb. Once the gauge is full, the enemy freezes entirely, and can no longer act. Defeating a frozen enemy will make it shatter into chunks of ice without leaving a corpse, instead producing a drop of nectar or ultra spicy spray for stronger enemies, similar to enemies killed while petrified by ultra-bitter spray. After a few seconds, the enemy will begin shaking and eventually break out of the ice, knocking any attached Pikmin to the ground.
Ice Pikmin can be thrown into bodies of water to freeze them, making them the second type next to Blue Pikmin to be able to physically interact with water without suffering any harm; however, they lack the gills that Blue Pikmin possess and are only able to float in the water, meaning they can neither breathe under or swim/explore the water as Blue Pikmin can, nor are they immune to water-based attacks or other water hazards such as sprinklers. When pointing the cursor at a body of water, a display will appear telling the player how many Ice Pikmin are needed to freeze it. When enough are thrown, the entire body of water instantly turns to ice after a second. This transformation instantly makes the water flash white and then quickly return to normal gradually as a puff of water vapor appears near the Pikmin. Any enemies in the water at that moment receive the same animation, sound, effects, and status as enemies frozen with Ice Pikmin attacks. With the water frozen, the Ice Pikmin that were thrown in get stuck with their upper bodies poking out of the ice's surface. Afterward, leaders and Pikmin can safely walk on top of the ice. Whistling the Pikmin will cause them to pop out, and after some seconds, the ice will begin cracking, indicating that it will thaw. After a few more seconds, it unfreezes completely and returns to normal.
Discovery
Ice Pikmin are typically first discovered in a cave called Last-Frost Cavern, where they are seen fighting a Snowy Blowhog that shoots ice. In their introduction cutscene, they spin around and slide on their lower bodies, meaning they are at least slightly slippery. Their Onion is not found until Hero's Hideaway.
Notes
Dalmo's Notes
“With the frigid air welling up endlessly from inside their icy bodies, they can freeze anything at all! If you throw enough of them in a pond, they'll freeze the surface so solidly that you can walk right across it! They're just like little ice wizards!”
Olimar's Notes
“Pikmin supposedly evolved from plants, yet there are also Pikmin species with bodies made of ice, known as ice Pikmin. How is this possible? The answer to this question lies in the fact that Ice Pikmin are parasitic by nature, and the ice serves as their host. The composition of this type of ice is, predictably, mostly water, but it resembles saline solution with faint concentrations of trace sodium ions, potassium ions, and calcium ions that function as neural transmitters. Interestingly, the ice exhibits no visual signs of melting or dripping when exposed to sunlight. This is due to its low-temperature core, which continuously creates more ice in order to maintain a consistent size.”
Louie’s Notes
Technical information
Pikmin 4 technical information (?) | |
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Attack strength | 5 |
Carrying strength | 1 |
Running speed | 140 leaf, 170 bud, 200 flower, 220 spicy |
Digging speed | ≈1× the norm |
Naming
- See more: Pikmin family#Naming.
- Common name: Ice Pikmin.
- Japanese nickname: 氷ピクミン?, lit.: "Ice Pikmin".
- Japanese name: コオリヤドリピクミン?, lit.: "Ice-Dwelling Pikmin".
- Scientific name: Pikminidae habiglacius. Habiglacius is a combination of habitāre and glacius. Habitare is Latin for "to inhabit", while glacius is similar to glaciēs, meaning "ice".
- Internal names: Unknown.
- Prerelease: None.
Names in other languages
Language | Name | Meaning |
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Japanese | 氷ピクミン? Kōri Pikumin |
Ice Pikmin |
Chinese (traditional) |
冰凍皮克敏 Bīngdòng Píkèmǐn |
Ice Pikmin |
Dutch | IJs-Pikmin | Ice Pikmin |
French | Pikmin glace | Ice Pikmin |
German | Eis-Pikmin | Ice Pikmin |
Italian | Pikmin gelato | Ice Pikmin |
Korean | 얼음피크민 eol-eum pikeumin |
Ice Pikmin |
Portuguese | Pikmin gelo | Ice Pikmin |
Spanish | Pikmin gélido | Icy Pikmin |
Gallery
Trivia
- Ice Pikmin are the first type of Pikmin since the introduction of White Pikmin to be immune to an elemental hazard, and the first type with the ability to alter the environment.
- White Pikmin and Ice Pikmin are the only types of Pikmin to use their specific resistant elements in combat, with White Pikmin poisoning enemies when eaten and Ice Pikmin freezing them after a certain amount of hits or being eaten as well.
See also
References
Pikmin | |
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Types | Red Pikmin • Yellow Pikmin • Blue Pikmin • Purple Pikmin • White Pikmin Rock Pikmin • Winged Pikmin • Ice Pikmin • Bulbmin • Glow Pikmin |
Biology | Candypop Bud • Idle • Maturity • Onion • Flarlic • Pellet Pikmin extinction • Trip • Sprout • Seedling • Soul • Squad |
Abilities | Carry • Dig • Dodge • Fight • Hide |
Controls | Charge • Dismiss • Swarm • Pluck • Throw • Whistle |
Other | Decor Pikmin • Leafling • Mushroom Pikmin • Pikpik carrot |