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Combat

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Revision as of 22:40, January 12, 2021 by Soprano (talk | contribs) (Created an article for documenting the combat mechanics of the Pikmin series.)
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The Yellow Wollywog under attack from various Pikmin.
Artwork of various Pikmin fighting a Yellow Wollywog.
The leaf texture used in Pikmin 2's Challenge Mode menu. (Used on Pikipedia in the {{stub}} template.)

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Combat in the Pikmin series is the process of fighting enemies. It is a core mechanic of the series, as it is frequently required to open up paths or retrieve collectibles. There are many ways of damaging enemies and many technicalities of the combat system. To defeat an enemy, its health must be reduced to 0.

Basic attack

The main way Pikmin damage enemies is by slapping them with their stem. Each Pikmin will attack with a constant rhythm, and as a result, having more Pikmin on an enemy increases the rate of damage. Different Pikmin types deal different amounts of damage per hit in different games, as shown in the following table:

Type Damage (Pikmin) Damage (Pikmin 2) Damage (Pikmin 3)
Red Pikmin 15 15 15
Yellow Pikmin 10 10 10
Blue Pikmin 10 10 10
Purple Pikmin N/A 20[note 1] 15
White Pikmin N/A 10 5
Bulbmin N/A 10 N/A
Rock Pikmin N/A N/A 20[note 2]
Winged Pikmin N/A N/A 5

When any type of Pikmin is under the effect of ultra-spicy spray, they will deal 10 damage per hit and attack much faster than normal.

See also

References

  1. ^ When Purple Pikmin pound onto enemies from above, they deal 50 damage to most enemies on that first hit only, though some enemies and objects only take 10.
  2. ^ As Rock Pikmin cannot latch onto enemies, they attack less frequently than other types. They will also deal only 10 damage on the first hit after being charged onto an enemy. Damage when being thrown is calculated completely differently.