User:Twins1105/Sandbox: Difference between revisions
(cleanup) Tags: Mobile edit Advanced mobile edit |
(Reorganized per game) Tags: Mobile edit Advanced mobile edit |
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Sandbox to hold my W.I.P. edits for certain articles. | Sandbox to hold my W.I.P. edits for certain articles. | ||
= ''Pikmin'' = | |||
= '''P1S Ship Part Icons'''= | = '''P1S Ship Part Icons'''= | ||
Testing P1S ship part icons in place of the current unofficial icons. | Testing P1S ship part icons in place of the current unofficial icons. | ||
{{Infobox ship part | {{Infobox ship part | ||
|image = Main Engine.jpg | |image = Main Engine.jpg | ||
Line 557: | Line 271: | ||
| No | | No | ||
|} | |} | ||
{{clear}} | |||
= ''Pikmin 2'' = | |||
= '''Treasure Series Gallery''' = | = '''Treasure Series Gallery''' = | ||
Line 626: | Line 343: | ||
Open Archive.png|link=Open Archive|[[Open Archive]] | Open Archive.png|link=Open Archive|[[Open Archive]] | ||
</gallery> | </gallery> | ||
{{clear}} | |||
= ''Pikmin Adventure'' = | |||
== '''Pikmin Adventure area infobox''' == | |||
{| class="infobox" | |||
! colspan="2" class="infoboxTitle" | ''Bulborb Forest''{{#if:{{{sector|}}}|<br>[[Sector {{{sector}}}]] – Area {{{area_letter}}}}} | |||
|- | |||
| colspan="2" style="text-align: center;" | {{#if:{{{screenshot|}}}|<div class="switchable"> | |||
<div class="switch" data-switchable-title="Screenshot"> | |||
[[File:{{{screenshot}}}|{{{size|250px}}}]] | |||
</div> | |||
<div class="switch" data-switchable-title="Map"> | |||
[[File:{{{map}}}|{{{size|250px}}}]] | |||
</div> | |||
</div> | [[File:Pikipedia Base Image.jpg|File:Pikipedia Base Image.jpg|{{{size|250px}}}]]}} | |||
|- | |||
| Challenge type | |||
{{!}} Standard | |||
|- | |||
| Master Rank time | |||
{{!}} 2:10 | |||
|- | |||
| Area style | |||
{{!}} Spring | |||
|- | |||
| Next area | |||
{{!}} ''Boss of the Beebs'' | |||
|- | |||
! Music | |||
| ''[[Music in Pikmin Adventure#Spring area|Spring area]]'' | |||
|- | |||
|} | |||
{{clear}} | |||
== '''Pikmin Adventure controls''' == | |||
Controls for ''[[Nintendo Land]]'' and {{pa}} based on [[User:PopitTart/Controls]]. | |||
==''Pikmin Adventure''== | |||
''Nintendo Land'' allows two controller types in the ''Pikmin Adventure'' attraction; The Wii U GamePad for the first and the sideways Wii Remote for the other players. | |||
=== ''Nintendo Land'' plaza === | |||
{| class = "wikitable" style="width: 80%" | |||
! Action | |||
! style="width:12%" | GamePad controls | |||
! Notes | |||
|- | |||
| Move | |||
| align="center"|{{button|wiiu|lstick|size=x24px}} | |||
| Supports analog movement. | |||
|- | |||
| Rotate camera | |||
| align="center"|{{button|wiiu|rstick|wiiu|shake|size=x24px}} | |||
| The right stick can only be used to turn the camera left and right. The GamePad can be used to look up and down alongside correcting the camera if the GamePad is rotated. | |||
|- | |||
| Swap to menu/plaza | |||
| align="center"|{{button|wiiu|y|size=x24px}} | |||
| Toggles between the menu and the plaza. | |||
|- | |||
| Jump | |||
| align="center"|{{button|wiiu|zr|size=x24px}} | |||
| Three consecutive jumps cause the Mii to jump higher each time. Jumps can cause interactions with [[Pikmin Adventure prizes|statues]]. | |||
|- | |||
| First person perspective | |||
| align="center"|{{button|wiiu|zl|size=x24px}}<br>held | |||
| | |||
|} | |||
==== ''Pikmin Adventure'' GamePad controls ==== | |||
In ''Pikmin Adventure'', the GamePed player does the majority of the important actions by pressing on the touchscreen. | |||
{| class = "wikitable" style="width: 80%" | |||
! Action | |||
! style="width:12%" | GamePad | |||
! Notes | |||
|- | |||
| Move | |||
| align="center"|{{button|wiiu|lstick|wiiu|rstick|wiiu|stylus|size=x24px}}<br>held | |||
| Doesn't support analog movement. | |||
|- | |||
| [[Whistle]] | |||
| align="center"|{{button|wiiu|zl|wiiu|zr|size=x24px}}<br>tapped or held | |||
| | |||
|- | |||
| [[Punch]]/[[throw]] Pikmin | |||
| align="center"|{{button|wiiu|stylus|size=x24px}}<br>tap | |||
| | |||
|- | |||
| Change next Pikmin type | |||
| align="center"|{{button|wiiu|l|wiiu|r|wiiu|stylus|size=x24px}}<br>tap icon | |||
| Only available in advanced challenges. | |||
|- | |||
| [[Dodge]] | |||
| align="center"|{{button|wiiu|stylus|size=x24px}}<br>swipe | |||
| Cannot be done if a Mii Pikmin player is being carried | |||
|- | |||
| [[Pause]]/resume | |||
| align="center"|{{button|wiiu|+|size=x24px}} | |||
| | |||
|- | |||
| Skip [[cutscene]] | |||
| align="center"|{{button|wiiu|-|size=x24px}} | |||
| | |||
|- | |||
|} | |||
==== ''Pikmin Adventure'' Wii Remote controls ==== | |||
In ''Pikmin Adventure'', the Wii Remote player needs to hold the controller sideways to play properly. | |||
{| class = "wikitable" style="width: 80%" | |||
! Action | |||
! style="width:12%" | Wii Remote | |||
! Notes | |||
|- | |||
| Move | |||
| align="center"|{{button|wii|pad|size=x24px}} | |||
| Doesn't support analog movement. | |||
|- | |||
| Attack | |||
| align="center"|{{button|wii|1|size=x24px}} | |||
| Attack changes depending on the currently worn [[Pikmin Adventure#Power-ups|power-up]]. | |||
|- | |||
| Double attack | |||
| align="center"|{{button|wii|1}} twice | |||
| Can only be done after reaching level 5 or higher. Attack changes depending on the currently worn [[Pikmin Adventure#Power-ups|power-up]]. | |||
|- | |||
| Triple attack | |||
| align="center"|{{button|wii|1}} thrice | |||
| Can only be done after reaching level 10 or higher. Attack changes depending on the currently worn [[Pikmin Adventure#Power-ups|power-up]]. | |||
|- | |||
| Charged attack | |||
| align="center"|Hold {{button|wii|1}} | |||
| Attack changes depending on the currently worn [[Pikmin Adventure#Power-ups|power-up]]. | |||
|- | |||
| Air attack | |||
| align="center"|{{button|wii|1}} in midair | |||
| Attack changes depending on the currently worn [[Pikmin Adventure#Power-ups|power-up]]. | |||
|- | |||
| Latched attack | |||
| align="center"|{{button|wii|1}} while latched onto an enemy. | |||
| | |||
|- | |||
|} | |||
{{clear}} | {{clear}} | ||
Line 732: | Line 593: | ||
{{clear}} | {{clear}} | ||
Blowhog x 7 | Blowhog x 7 | ||
{{clear}} | |||
== '''Notes in other languages''' == | |||
== Bulborb (Pikmin Adventure) == | |||
[[File:Bulborb NL.png|thumb|225px|The Bulborb [[Pikmin Adventure prizes|statue]] in the ''Nintendo Land'' Plaza.]] | |||
=== Monita's notes === | |||
{{switchable|American English|{{transcript|These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!|block=y}}|British English|{{transcript|These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.|block=y}} | |||
|Japanese|'''Text''': {{transcript|◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス|block=y}} '''Translation''': {{transcript|◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.|block=y}} | |||
|Dutch|'''Text''': {{transcript|De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.|block=y}} '''Translation''': {{transcript|The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.|block=y}} | |||
|French|'''Text''': {{transcript|Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).|block=y}} '''Translation''': {{transcript|Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).|block=y}}|showall=y}} | |||
{{switchable|German|'''Text''': {{transcript|Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es | |||
nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!|block=y}} '''Translation''': {{transcript|This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!|block=y}} | |||
|Italian|'''Text''': {{transcript|I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.|block=y}} '''Translation''': {{transcript|Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.|block=y}} | |||
|Russian|'''Text''': {{transcript|Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!|block=y}} '''Translation''': {{transcript|Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!|block=y}} | |||
|Spanish|'''Text''': {{transcript|Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.|block=y}} '''Translation''': {{transcript|These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.|block=y}} | |||
|Portuguese|'''Text''': {{transcript|Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.|block=y}} '''Translation''': {{transcript|These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.|block=y}}|showall=y}} | |||
{{clear}} | |||
= ''Pikmin 4'' = | |||
== '''Pikmin 4 enemy parameters''' == | |||
Parameters for {{p4}}'s enemies, taken from <code>DT_TekiParameter.uasset</code>, along side what they likely do. | |||
ActorName - Internal name for the actor | |||
CarryWeightMin - Minimum carry weight | |||
CarryWeightMax - Maximum carry weight | |||
CarryWeightMinVs - Minimum carry weight in [[Dandori Battle]] | |||
CarryWeightMaxVs - Maximum carry weight n Dandori Battle | |||
CarryIncPikmins - Sprouts produced by the [[Onion]] | |||
MaxLife - HP value | |||
Kira - [[Sparklium]] value? | |||
Poko - [[Dandori]] point value in [[Dandori Challenge]]? | |||
VsScore - Dandori point value in Dandori Battle? | |||
BombHit - [[Bomb Rock]] explosions needed to kill the actor? | |||
BombInsideHit - Bomb Rocks consumed needed to kill the actor? | |||
PoisonHit - [[White Pikmin]] consumed needed to kill actor? | |||
PurpleDirectHit - Purple Pikmin latching on needed to kill actor? | |||
PressHit - ??? | |||
IceBombHit - [[Ice Blast]] explosions needed to [[freeze]] actor? | |||
IceBombInsideHit - Ice Blast consumptions needed to freeze actor? | |||
FreezeHit - [[Ice Pikmin]] damage needed to freeze enemy? | |||
FreezeInsideHit - Ice Pikmin consumption needed to freeze enemy? | |||
FreezeDamageRatio - How much Ice Pikmin damage adds up to freeze wheel? | |||
CrushHit - Damage taken from crush attacks? | |||
FrozenCrushDamageRate - Damage taten from crush while frozen? | |||
SnowBallDamage - Damage taken from snowballs? | |||
StoneDamage - Damage taken from [[Pebble Pitcher]]? | |||
ThunderStopTime - How long actor is paralyzed by [[Lightning Shock]]? | |||
CrushStopTime - ??? | |||
CrushKnockBackSpeed - ??? | |||
FlashbangRate - ??? | |||
FreezeDropType - Type of drops if actor is killed while frozen | |||
DropStationPieceNum - How many [[Glow pellet]]s actor drop? | |||
URODistanceThesholds - ??? | |||
PlayerDamage - Damage it deals to the player? | |||
OtherDamage - Damage it deals to other actors? | |||
FlashBangTargetWeight - ??? | |||
{{clear}} | |||
== Bomb Rock == | |||
{{infobox upgrade | |||
|p1 = y | |||
|p2 = y | |||
|p3 = y | |||
|p4 = y | |||
|name = Bomb Rock | |||
|icon = Bomb Rock P4 icon.png | |||
|image = Bomb Rock P4 icon.png | |||
|size = x150px | |||
|caption = The Bomb Rock's icon in ''Pikmin 4''. | |||
|function = Explodes after being thrown or interacted with. | |||
|requirements1 = Found in field | |||
|requirements2 = Found in caves | |||
|requirements3 = Reward from roulette wheel, found in field, dug up from [[dirt mound]]s | |||
|requirements4 = Have reached {{sparklium|p4|3000}}, buy for {{icon|Raw material}} × 8, reward from roulette wheel | |||
}} | |||
The '''Bomb Rock''' ({{j|バクダン岩|Bakudan iwa|Bomb rock}}; formatted as '''bomb-rock''' prior to ''Pikmin 3'') is an explosive rock found in the [[Pikmin series|''Pikmin'' games]]. Upon being activated, a Bomb Rock's fuse starts going down (represented by a [[Health#Health wheel|colored wheel]] in the first two games), and when it reaches zero, the bomb causes a violent explosion, capable of damaging [[enemy|enemies]], [[leader]]s, some [[obstacle]]s and knocking back and subsequently killing any [[Pikmin family|Pikmin]]. | |||
How it works has changed, in some fashion, in every entry. In the [[Pikmin (game)|first]] and [[Pikmin 3|third]] games, it can be carried by Pikmin, but only by [[Yellow Pikmin]] in the former. In ''[[Pikmin 2]]'', is slightly larger and serve as an obstacle instead of a tool, with the exception of the [[2-Player Battle]] stage [[Hostile Territory]], where it can be picked up and thrown by leaders. It also appears as an item in 2-Player Battle and [[Bingo Battle]]. In ''[[Pikmin 4]]'' it's instead an item used by leaders and can be either found in the field or bought from [[Russ]] for 8 [[raw material]]s per Bomb Rock after accumulating a total of 3000 [[Sparklium]]. In the side story [[Olimar's Shipwreck Tale]], Bomb Rocks are similarly found scattered around the four areas, and Olimar gains additional Bomb Rocks as milestone bonuses for recovering 2 and then 13 [[ship part]]s. | |||
{{clear}} | |||
== '''Pikmin 4 Cave Types''' == | |||
The 10 different [[cave]] types in {{p4}}, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes. | |||
Aquarium - Set in an aquarium tank. Used in [[Planning Pools]] | |||
Blocks - Set in a room similar to ''Pikmin 2'''s [[Pikmin 2 cave generation#Floor designs|Toybox]] theme. Used in [[Trial Run]], [[Battle in a Box]], and [[Final Battle]] | |||
Brick - Walls and elevated areas are made out of bricks. Used in [[Crackling Cauldron]] | |||
Common - Unknown | |||
Concrete - Made out of tiles not to dissimilar to ''Pikmin 2'''s [[Pikmin 2 cave generation#Floor designs|Tiles]] theme. Used in [[Subzero Sauna]] | |||
Garden - Walls made out of bamboo and rocks. Used in [[Aquiferous Summit]] | |||
Last - Used in sublevel 20 of [[Cavern for a King]] | |||
Metal - Very similar style and assets to ''Pikmin 2'''s [[Pikmin 2 cave generation#Floor designs|Metal]] theme. Used in [[Below-Grade Discotheque]] | |||
Sand - Similar in style to Blocks, except with sand. Used in [[Dandori Castle]], [[Leafy Showdown]], and [[Hot Sandy Duel ]] | |||
Soil - Walls made out of soil. Used in [[Hectic Hollows]], [[Engulfed Castle]] | |||
{{clear}} | {{clear}} |
Revision as of 19:53, August 23, 2024
Sandbox to hold my W.I.P. edits for certain articles.
Pikmin
P1S Ship Part Icons
Testing P1S ship part icons in place of the current unofficial icons.
| |||
---|---|---|---|
This ship part is required for the S.S. Dolphin to escape the planet. | |||
Weight | 20 | ||
Max. carriers | 40 Pikmin | ||
Location | The Impact Site |
Pikmin 2
Treasure Series Gallery
Tests for new ways of showing treasure series in Pikmin 2.
List
Nintendo Switch
Nintendo GameCube/Wii North America
Nintendo Switch
Nintendo GameCube/Wii North America
Nintendo GameCube/Wii Europe
Nintendo GameCube/Wii Japan
Pikmin Adventure
Pikmin Adventure area infobox
Bulborb Forest | |
---|---|
Challenge type | Standard |
Master Rank time | 2:10 |
Area style | Spring |
Next area | Boss of the Beebs |
Music | Spring area |
Pikmin Adventure controls
Controls for Nintendo Land and Pikmin Adventure based on User:PopitTart/Controls.
Pikmin Adventure
Nintendo Land allows two controller types in the Pikmin Adventure attraction; The Wii U GamePad for the first and the sideways Wii Remote for the other players.
Nintendo Land plaza
Action | GamePad controls | Notes |
---|---|---|
Move | Supports analog movement. | |
Rotate camera | / | The right stick can only be used to turn the camera left and right. The GamePad can be used to look up and down alongside correcting the camera if the GamePad is rotated. |
Swap to menu/plaza | Toggles between the menu and the plaza. | |
Jump | Three consecutive jumps cause the Mii to jump higher each time. Jumps can cause interactions with statues. | |
First person perspective | held |
Pikmin Adventure GamePad controls
In Pikmin Adventure, the GamePed player does the majority of the important actions by pressing on the touchscreen.
Action | GamePad | Notes |
---|---|---|
Move | / / held |
Doesn't support analog movement. |
Whistle | / tapped or held |
|
Punch/throw Pikmin | tap |
|
Change next Pikmin type | / / tap icon |
Only available in advanced challenges. |
Dodge | swipe |
Cannot be done if a Mii Pikmin player is being carried |
Pause/resume | ||
Skip cutscene |
Pikmin Adventure Wii Remote controls
In Pikmin Adventure, the Wii Remote player needs to hold the controller sideways to play properly.
Action | Wii Remote | Notes |
---|---|---|
Move | Doesn't support analog movement. | |
Attack | Attack changes depending on the currently worn power-up. | |
Double attack | twice | Can only be done after reaching level 5 or higher. Attack changes depending on the currently worn power-up. |
Triple attack | thrice | Can only be done after reaching level 10 or higher. Attack changes depending on the currently worn power-up. |
Charged attack | Hold | Attack changes depending on the currently worn power-up. |
Air attack | in midair | Attack changes depending on the currently worn power-up. |
Latched attack | while latched onto an enemy. |
Pikmin Adventure Enemy List
The following lists the appearance of enemies in each level in Pikmin Adventure.
Enemies found in Bulborb Forest
Bulborb (red) × 9
Creepy Beeb × 18
Bulborb (yellow) × 1
Enemies found in Boss of the Beebs
Bulborb (red) × 18
Creepy Beeb × 15
Bulborb (yellow) × 1
King Beeb × 3
Enemies found in Five Seconds to Takeoff
Creepy Beeb × 28
Bulborb (red) × 1
Enemies found in Overthrow the Bulblord
Bulblord x1
Enemies found in Cannon Smash
Creepy Beeb x15
Yellow Bulborb x8
Red Bulborb x9
Telescoping Pumphog x8
Enemies found in King Beeb is Back
Red Bulborb x15
Yellow Bulborb x14
Telescoping Pumphog x7
Creepy Beeb x30
King Beeb x1
Enemies found in Through the Darkness
King Beeb x15
Telescoping Pumphog
Red Bulborb x7
Yellow Bulborb x5
Enemies found in Swamp Master
Large-mouth Wollywog x1
Enemies found in Lord of a Barren Land
Blowhog x5
invincible Telescoping Pumphog x8
Bombardier Beeb x5
King Beeb x4
Red Bulborb x10
Yellow Bulborb x4
Bilious Bulborb x1
Enemies found in Burst the Giant Balloon
Bombardier Beeb x9
Red Bulborb x7
Yellow Bulborb x5
Telescoping Pumphog x3
King Beeb x4
Blowhog x 7
Notes in other languages
Bulborb (Pikmin Adventure)
Monita's notes
“Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es
nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!”
Pikmin 4
Pikmin 4 enemy parameters
Parameters for Pikmin 4's enemies, taken from DT_TekiParameter.uasset
, along side what they likely do.
ActorName - Internal name for the actor
CarryWeightMin - Minimum carry weight
CarryWeightMax - Maximum carry weight
CarryWeightMinVs - Minimum carry weight in Dandori Battle
CarryWeightMaxVs - Maximum carry weight n Dandori Battle
CarryIncPikmins - Sprouts produced by the Onion
MaxLife - HP value
Kira - Sparklium value?
Poko - Dandori point value in Dandori Challenge?
VsScore - Dandori point value in Dandori Battle?
BombHit - Bomb Rock explosions needed to kill the actor?
BombInsideHit - Bomb Rocks consumed needed to kill the actor?
PoisonHit - White Pikmin consumed needed to kill actor?
PurpleDirectHit - Purple Pikmin latching on needed to kill actor?
PressHit - ???
IceBombHit - Ice Blast explosions needed to freeze actor?
IceBombInsideHit - Ice Blast consumptions needed to freeze actor?
FreezeHit - Ice Pikmin damage needed to freeze enemy?
FreezeInsideHit - Ice Pikmin consumption needed to freeze enemy?
FreezeDamageRatio - How much Ice Pikmin damage adds up to freeze wheel?
CrushHit - Damage taken from crush attacks?
FrozenCrushDamageRate - Damage taten from crush while frozen?
SnowBallDamage - Damage taken from snowballs?
StoneDamage - Damage taken from Pebble Pitcher?
ThunderStopTime - How long actor is paralyzed by Lightning Shock?
CrushStopTime - ???
CrushKnockBackSpeed - ???
FlashbangRate - ???
FreezeDropType - Type of drops if actor is killed while frozen
DropStationPieceNum - How many Glow pellets actor drop?
URODistanceThesholds - ???
PlayerDamage - Damage it deals to the player?
OtherDamage - Damage it deals to other actors?
FlashBangTargetWeight - ???
Bomb Rock
| |||
---|---|---|---|
The Bomb Rock's icon in Pikmin 4. | |||
Games | Pikmin 2, Pikmin 3, Pikmin 4 | ||
Function | Explodes after being thrown or interacted with. | ||
How to obtain | : Found in caves : Reward from roulette wheel, found in field, dug up from dirt mounds : Have reached × 3000, buy for × 8, reward from roulette wheel |
The Bomb Rock (バクダン岩?, lit.: "Bomb rock"; formatted as bomb-rock prior to Pikmin 3) is an explosive rock found in the Pikmin games. Upon being activated, a Bomb Rock's fuse starts going down (represented by a colored wheel in the first two games), and when it reaches zero, the bomb causes a violent explosion, capable of damaging enemies, leaders, some obstacles and knocking back and subsequently killing any Pikmin.
How it works has changed, in some fashion, in every entry. In the first and third games, it can be carried by Pikmin, but only by Yellow Pikmin in the former. In Pikmin 2, is slightly larger and serve as an obstacle instead of a tool, with the exception of the 2-Player Battle stage Hostile Territory, where it can be picked up and thrown by leaders. It also appears as an item in 2-Player Battle and Bingo Battle. In Pikmin 4 it's instead an item used by leaders and can be either found in the field or bought from Russ for 8 raw materials per Bomb Rock after accumulating a total of 3000 Sparklium. In the side story Olimar's Shipwreck Tale, Bomb Rocks are similarly found scattered around the four areas, and Olimar gains additional Bomb Rocks as milestone bonuses for recovering 2 and then 13 ship parts.
Pikmin 4 Cave Types
The 10 different cave types in Pikmin 4, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes.
Aquarium - Set in an aquarium tank. Used in Planning Pools
Blocks - Set in a room similar to Pikmin 2's Toybox theme. Used in Trial Run, Battle in a Box, and Final Battle
Brick - Walls and elevated areas are made out of bricks. Used in Crackling Cauldron
Common - Unknown
Concrete - Made out of tiles not to dissimilar to Pikmin 2's Tiles theme. Used in Subzero Sauna
Garden - Walls made out of bamboo and rocks. Used in Aquiferous Summit
Last - Used in sublevel 20 of Cavern for a King
Metal - Very similar style and assets to Pikmin 2's Metal theme. Used in Below-Grade Discotheque
Sand - Similar in style to Blocks, except with sand. Used in Dandori Castle, Leafy Showdown, and Hot Sandy Duel
Soil - Walls made out of soil. Used in Hectic Hollows, Engulfed Castle
- ^ YouTube video demonstrating the requirement of 85 Pikmin for the Safe (at 05:08)