Groovy Long Legs: Difference between revisions

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It is recommended to gather all of your Pikmin onto Oatchi's back for the entirety of the fight, as this will make avoiding its stomps fairly easy. Be sure to call Pikmin off of its bulb when it begins to shake them off, as it always tries to do so if theres anything stuck on it after positioning all four of its legs, and always be on the lookout for an opportunity to use Oatchi's [[rush]] when it stops stomping and lowers its body very close to the ground.
It is recommended to gather all of your Pikmin onto Oatchi's back for the entirety of the fight, as this will make avoiding its stomps fairly easy. Be sure to call Pikmin off of its bulb when it begins to shake them off, as it always tries to do so if theres anything stuck on it after positioning all four of its legs, and always be on the lookout for an opportunity to use Oatchi's [[rush]] when it stops stomping and lowers its body very close to the ground.


When it starts to expel its mind-controlling gas, get out from underneath it and stand away from it. It stops stomping when it begins to expel gas, so you can flee from underneath it without needing much caution. Any Pikmin under the effects of the gas will stay beneath the Groovy Long Legs until it inevitably does the red light cycle and tries to stomp on them, after which they die or survive through the cycle, so don't bother trying to get them back. If you feel brave you can actually just go up to it in this state and toss a bunch of Pikmin onto its body, as they can't get shaken off until the Groovy Long Legs ends the cycle by slamming into the ground. You may experience a few hiccups in your Pikmin tossing as you or Oatchi get some airtime from the stomps of the red cycle though.
When it starts to expel its mind-controlling gas, get out from underneath it and stand away from it. It stops stomping when it begins to expel gas, so you can flee from underneath it without needing much caution. Any Pikmin under the effects of the gas will become uncontrollable until it inevitably does the red light cycle and tries to stomp on them, after which they die or survive through the cycle, so don't bother trying to get them back. If you feel brave you can actually just go up to it in this state and toss a bunch of Pikmin onto its body, as they can't get shaken off until the Groovy Long Legs ends the cycle by slamming into the ground. You may experience a few hiccups in your Pikmin tossing as you or Oatchi get some airtime from the stomps of the red cycle though.


Using a smaller group of Pikmin (30-50) is recommended, as there is less to keep track of. If you want, you can use [[Glow Pikmin]], since they are immune to its gas.
Using a smaller group of Pikmin (30-50) is recommended, as there is less to keep track of. If you want, you can use [[Glow Pikmin]], since they are immune to its gas.