Pikmin (game)

Olimar's voyage log menu: Difference between revisions

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{{main|Olimar's voyage log}}
{{main|Olimar's voyage log}}


The '''Olimar's voyage log menu''' is a [[menu]] that allows the reading of Olimar's voyage logs after their initial appearance in the [[day results menu]]. It is accessible by pressing {{button|gc|y|wii|+}} in {{p}}{{'s}} [[area selection menu]]. The screen contains a grid of 10 by 3 bubbles, each with a number inside, referring to the [[day]] the corresponding log was written on. By highlighting a bubble from a previous day, and pressing {{button|gc|a|wii|a}}, the player can open a page with the corresponding log.
The '''Olimar's voyage log menu''' is a [[menu]] that allows the reading of Olimar's voyage logs after their initial appearance in the [[day results menu]]. It is accessible by pressing {{button|gc|y|wii|+}} in {{p1}}{{'s}} [[area selection menu]]. The screen contains a grid of 10 by 3 bubbles, each with a number inside, referring to the [[day]] the corresponding log was written on. By highlighting a bubble from a previous day, and pressing {{button|gc|a|wii|a}}, the player can open a page with the corresponding log.


{{menus}}
{{menus}}

Revision as of 20:02, September 15, 2022

Olimar's voyage log menu
Olimar's Voyage Log.jpg
Accessed from Area selection menu
Music View
Main article: Olimar's voyage log.

The Olimar's voyage log menu is a menu that allows the reading of Olimar's voyage logs after their initial appearance in the day results menu. It is accessible by pressing the Y Button on the GameCube controller / the Plus Button on the Wii Remote in Pikmin's area selection menu. The screen contains a grid of 10 by 3 bubbles, each with a number inside, referring to the day the corresponding log was written on. By highlighting a bubble from a previous day, and pressing the A Button on the GameCube controller / the A Button on the Wii Remote, the player can open a page with the corresponding log.