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(Updated object count. Now it's been thoroughly read from the game files, and the list was output by a script. See Cave#Generation.) |
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==Sublevel 1== | ==Sublevel 1== | ||
*'''Theme''': Concrete | * '''Theme''': Concrete | ||
*'''Music''': ''[[Music in Pikmin 2#Electricity|Electricity]]'' | * '''Music''': ''[[Music in Pikmin 2#Electricity|Electricity]]'' | ||
*'''Time''': 200 (400 seconds) | * '''Time''': 200 (400 seconds) | ||
*'''Starting Pikmin''': | * '''Starting Pikmin''': | ||
**{{icon|Red Pikmin|y}} × 25 (flower) | ** {{icon|Red Pikmin|y}} × 25 (flower) | ||
**{{icon|Blue Pikmin|y}} × 25 (flower) | ** {{icon|Blue Pikmin|y}} × 25 (flower) | ||
*'''Treasures''': | * '''Treasures''': | ||
**{{icon|Crystal Clover|y}} × 1 | ** {{icon|Crystal Clover|y}} × 1 | ||
**{{icon|Cupid's Grenade|y|v=TH}} × 4 (inside | ** {{icon|Cupid's Grenade|y|v=TH}} × 4 (inside Dwarf Red Bulborbs) | ||
**{{icon|Lustrous Element|y}} × 1 | ** {{icon|Lustrous Element|y}} × 1 | ||
**{{icon|Mirrored Element|y}} × 3 (2 inside | ** {{icon|Mirrored Element|y}} × 3 (2 inside Dweevils) | ||
**{{icon|Petrified Heart|y}} × 1 (inside | ** {{icon|Petrified Heart|y}} × 1 (inside Fiery Blowhog) | ||
**{{icon|Tear Stone|y}} × 1 (inside | ** {{icon|Tear Stone|y}} × 1 (inside Watery Blowhog) | ||
**{{icon|The Key|y}} × 1 (inside | ** {{icon|The Key|y}} × 1 (inside Fiery Bulblax) | ||
**{{icon|Unknown Merit|y}} × 1 | ** {{icon|Unknown Merit|y}} × 1 | ||
*'''Enemies''': | * '''Enemies''': | ||
**{{icon|Caustic Dweevil|y}} × 1 | ** {{icon|Caustic Dweevil|y}} × 1 | ||
**{{icon|Dwarf Red Bulborb|y}} × 4 | ** {{icon|Dwarf Red Bulborb|y}} × 4 | ||
**{{icon|Fiery Blowhog|y}} × 1 | ** {{icon|Fiery Blowhog|y}} × 1 | ||
**{{icon|Fiery Bulblax|y}} × 1 | ** {{icon|Fiery Bulblax|y}} × 1 | ||
**{{icon|Fiery Dweevil|y}} × 1 | ** {{icon|Fiery Dweevil|y}} × 1 | ||
**{{icon|Watery Blowhog|y}} × 1 | ** {{icon|Watery Blowhog|y}} × 1 | ||
*'''Obstacles''': | ** {{icon|Mitite|y}} (group of 10) × indefinite amount (from eggs) | ||
**{{icon|Fire geyser|y}} × 7 | * '''Obstacles''': | ||
*''' | ** {{icon|Fire geyser|y}} × 7 | ||
**{{icon|Figwort|y}} (large | * '''Vegetation''': | ||
**{{icon|Figwort|y}} (small | ** {{icon|Figwort|y}} (large brown) × 1 | ||
**{{icon|Shoot|y}} (small) × 5 | ** {{icon|Figwort|y}} (small brown) × 6 | ||
*'''Others''': | ** {{icon|Shoot|y}} (small) × 5 | ||
** | * '''Others''': | ||
** {{icon|Egg|y}} × 1 or more | |||
Start off by collecting the treasure lying around, if you want, then start looking for a [[Watery Blowhog]] and a pipe. Kill the Blowhog and go down the pipe, where you should see some [[Hazards#Fire|fire geysers]]. Continue walking and you'll see a [[Fiery Bulblax]]. Use an ultra-bitter spray and your Reds. Snatch the key, watching the Pikmin carry it because [[Dweevil]]s might appear: make sure they don't take it. Next, grab some more treasures if you like, and then go down the hole. | |||
{{sublevel technical | {{sublevel technical | ||
Line 75: | Line 78: | ||
}} | }} | ||
}} | }} | ||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | |||
|- | |||
! colspan="5" | The game spawns these "main" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Fiery Bulblax|y}} | |||
| 1 | |||
| None | |||
| "Special" enemy spots | |||
|- | |||
| - | |||
| {{icon|The Key|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
| 2 | |||
| {{icon|Fiery Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Petrified Heart|y}} | |||
| colspan="3" | Carried inside entry with ID 2 | |||
|- | |||
| 3 | |||
| {{icon|Watery Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Tear Stone|y}} | |||
| colspan="3" | Carried inside entry with ID 3 | |||
|- | |||
| 4 | |||
| {{icon|Dwarf Red Bulborb|y}} | |||
| 4 | |||
| None | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Cupid's Grenade|y|v=TH}} | |||
| colspan="3" | Carried inside entry with ID 4 | |||
|- | |||
| 5 | |||
| {{icon|Fiery Dweevil|y}} | |||
| 1 | |||
| Falls from the sky | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Mirrored Element|y}} | |||
| colspan="3" | Carried inside entry with ID 5 | |||
|- | |||
| 6 | |||
| {{icon|Caustic Dweevil|y}} | |||
| 1 | |||
| Falls from the sky | |||
| "Hard" enemy spots | |||
|- | |||
| - | |||
| {{icon|Mirrored Element|y}} | |||
| colspan="3" | Carried inside entry with ID 6 | |||
|- | |||
| 7 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 8 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 9 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 10 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 11 | |||
| {{icon|Fire geyser|y}} | |||
| 3 | |||
| None | |||
| Cave unit seams | |||
|- | |||
| 12 | |||
| {{icon|Figwort|y}} (small brown) | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 13 | |||
| {{icon|Figwort|y}} (large brown) | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
! colspan="5" | Then it spawns these "decoration" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 14 | |||
| {{icon|Shoot|y}} (small) | |||
| 5 | |||
| None | |||
| Plant spots | |||
|- | |||
| 15 | |||
| {{icon|Figwort|y}} (small brown) | |||
| 5 | |||
| None | |||
| Plant spots | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 16 | |||
| {{icon|Lustrous Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 17 | |||
| {{icon|Mirrored Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 18 | |||
| {{icon|Unknown Merit|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 19 | |||
| {{icon|Crystal Clover|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
! colspan="5" | Then it spawns these "dead end" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 20 | |||
| {{icon|Egg|y}} | |||
| 1 | |||
| None | |||
| Dead ends | |||
|- | |||
! colspan="5" | Then it spawns "dead end" objects in as many dead ends as it can. Chances: | |||
|- | |||
! ID !! Object !! Chance !! Fall method !! Spawn location | |||
|- | |||
| 20 | |||
| {{icon|Egg|y}} | |||
| 100% | |||
| None | |||
| Dead ends | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].'' | |||
==Sublevel 2== | |||
* '''Theme''': Tiles | |||
* '''Music''': ''[[Music in Pikmin 2#Tile 1|Tile 1]]'' | |||
* '''Time''': +200 (+400 seconds) | |||
* '''Treasures''': | |||
** {{icon|Cupid's Grenade|y|v=TH}} × 4 (inside Dwarf Orange Bulborbs) | |||
** {{icon|Eternal Emerald Eye|y}} × 1 | |||
** {{icon|Gemstar Wife|y}} × 1 (inside Withering Blowhog) | |||
** {{icon|Lustrous Element|y}} × 1 | |||
** {{icon|Mirrored Element|y}} × 3 (2 inside Dweevils) | |||
** {{icon|Petrified Heart|y}} × 1 (inside Fiery Blowhog) | |||
** {{icon|Tear Stone|y}} × 1 (inside Watery Blowhog) | |||
** {{icon|The Key|y}} × 1 (inside Orange Bulborb) | |||
** {{icon|Unknown Merit|y}} × 1 | |||
* '''Enemies''': | |||
** {{icon|Caustic Dweevil|y}} × 1 | |||
** {{icon|Dwarf Orange Bulborb|y}} × 4 | |||
** {{icon|Fiery Blowhog|y}} × 1 | |||
** {{icon|Fiery Dweevil|y}} × 1 | |||
** {{icon|Orange Bulborb|y}} × 1 | |||
** {{icon|Watery Blowhog|y}} × 1 | |||
** {{icon|Withering Blowhog|y}} × 1 | |||
* '''Obstacles''': | |||
** {{icon|Fire geyser|y}} × 7 | |||
* '''Vegetation''': | |||
** None | |||
* '''Others''': | |||
** None | |||
The high-strung, hungry [[Orange Bulborb]] has the key needed. Use your ultra-spicy spray. Sneaking up from behind is advisable, but most of the time it's in a small room, making that impossible. If you don't like its placement, reset the cave. Grab some treasure, since there should be lots of time (there is also a lot of treasure). Open the geyser and exit. | |||
{{sublevel technical | {{sublevel technical | ||
Line 136: | Line 313: | ||
}} | }} | ||
}} | }} | ||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
The | ! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | ||
|- | |||
! colspan="5" | The game spawns these "main" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Orange Bulborb|y}} | |||
| 1 | |||
| None | |||
| "Special" enemy spots | |||
|- | |||
| - | |||
| {{icon|The Key|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
| 2 | |||
| {{icon|Dwarf Orange Bulborb|y}} | |||
| 2 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Cupid's Grenade|y|v=TH}} | |||
| colspan="3" | Carried inside entry with ID 2 | |||
|- | |||
| 3 | |||
| {{icon|Dwarf Orange Bulborb|y}} | |||
| 2 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Cupid's Grenade|y|v=TH}} | |||
| colspan="3" | Carried inside entry with ID 3 | |||
|- | |||
| 4 | |||
| {{icon|Fiery Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Special" enemy spots | |||
|- | |||
| - | |||
| {{icon|Petrified Heart|y}} | |||
| colspan="3" | Carried inside entry with ID 4 | |||
|- | |||
| 5 | |||
| {{icon|Watery Blowhog|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Tear Stone|y}} | |||
| colspan="3" | Carried inside entry with ID 5 | |||
|- | |||
| 7 | |||
| {{icon|Fiery Dweevil|y}} | |||
| 1 | |||
| Falls from the sky | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Mirrored Element|y}} | |||
| colspan="3" | Carried inside entry with ID 7 | |||
|- | |||
| 8 | |||
| {{icon|Caustic Dweevil|y}} | |||
| 1 | |||
| Falls from the sky | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Mirrored Element|y}} | |||
| colspan="3" | Carried inside entry with ID 8 | |||
|- | |||
| 9 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 10 | |||
| {{icon|Fire geyser|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| 11 | |||
| {{icon|Fire geyser|y}} | |||
| 3 | |||
| None | |||
| Cave unit seams | |||
|- | |||
! colspan="5" | Then it spawns these "decoration" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 6 | |||
| {{icon|Withering Blowhog|y}} | |||
| 1 | |||
| None | |||
| Plant spots | |||
|- | |||
| - | |||
| {{icon|Gemstar Wife|y}} | |||
| colspan="3" | Carried inside entry with ID 6 | |||
|- | |||
| 12 | |||
| {{icon|Fire geyser|y}} | |||
| 2 | |||
| None | |||
| Plant spots | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 13 | |||
| {{icon|Lustrous Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 14 | |||
| {{icon|Mirrored Element|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 15 | |||
| {{icon|Unknown Merit|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 16 | |||
| {{icon|Eternal Emerald Eye|y}} | |||
| 1 | |||
| None | |||
| Treasure spots | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].'' | |||
==Names in other languages== | ==Names in other languages== |