Ultra-spicy spray: Difference between revisions
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By pressing {{button|gcn|Paddown|wii|2}} in ''Pikmin 2'', or {{button|wiiu|Padup|wii|Padup|wiiu|PCPadup}} (or by tapping the "Spray" button on the GamePad) in ''Pikmin 3'', any [[Pikmin family|Pikmin]] following the current [[leader]]'s party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In ''Pikmin 2'', their leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over [[Captain Olimar|Olimar]]'s head. In ''Pikmin 3'', they will be instantly [[Maturity|upgraded]] from a leaf or bud into a flower, which will then glow orange, and will also have a pink glow over their entire bodies. | By pressing {{button|gcn|Paddown|wii|2}} in ''Pikmin 2'', or {{button|wiiu|Padup|wii|Padup|wiiu|PCPadup}} (or by tapping the "Spray" button on the GamePad) in ''Pikmin 3'', any [[Pikmin family|Pikmin]] following the current [[leader]]'s party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In ''Pikmin 2'', their leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over [[Captain Olimar|Olimar]]'s head. In ''Pikmin 3'', they will be instantly [[Maturity|upgraded]] from a leaf or bud into a flower, which will then glow orange, and will also have a pink glow over their entire bodies. | ||
Each Pikmin's maximum speed becomes almost as fast as flowered [[White Pikmin]], and the affected Pikmin gain a general increase in task speed, which affects their attack frequency, their efficiency when taking down [[gate]]s, constructing [[bridge]]s, and recovering from enemy attacks. After 40 seconds in ''Pikmin 2'' and 30 seconds in ''Pikmin 3'', all effects wear off. While the spray's effect can be extremely useful in many situations, caution should be observed, as [[Water|drowning]] Pikmin sprayed with an ultra-spicy spray will actually die more quickly than unsprayed Pikmin. In ''Pikmin 2'', [[Fire|burning]] and [[Poison|suffocating]] Pikmin will also perish sooner, but in the sequel, | Each Pikmin's maximum speed becomes almost as fast as flowered [[White Pikmin]], and the affected Pikmin gain a general increase in task speed, which affects their attack frequency, their efficiency when taking down [[gate]]s, constructing [[bridge]]s, and recovering from enemy attacks. After 40 seconds in ''Pikmin 2'' and 30 seconds in ''Pikmin 3'', all effects wear off. While the spray's effect can be extremely useful in many situations, caution should be observed, as [[Water|drowning]] Pikmin sprayed with an ultra-spicy spray will actually die more quickly than unsprayed Pikmin. In ''Pikmin 2'', [[Fire|burning]] and [[Poison|suffocating]] Pikmin will also perish sooner, but in the sequel, burning spicy Pikmin last just as long as normal ones (although their death animation runs faster than normal). | ||
Pikmin [[carrying]] objects have their attributes changed in a different way. All Pikmin become the same speed as a standard-typed flower Pikmin (i.e. Red, Yellow or Blue). If the effects of the spray wear off while the Pikmin are carrying the object, they will continue carrying at the same speed as if they were powered up, until they deliver the object or drop it. This makes this exploit particularly useful when retrieving the [[Doomsday Apparatus]]. In ''Pikmin 3'', because the Pikmin are actually upgraded to the flower stage, this exploit does not exist. | Pikmin [[carrying]] objects have their attributes changed in a different way. All Pikmin become the same speed as a standard-typed flower Pikmin (i.e. Red, Yellow or Blue). If the effects of the spray wear off while the Pikmin are carrying the object, they will continue carrying at the same speed as if they were powered up, until they deliver the object or drop it. This makes this exploit particularly useful when retrieving the [[Doomsday Apparatus]]. In ''Pikmin 3'', because the Pikmin are actually upgraded to the flower stage, this exploit does not exist. |
Revision as of 12:01, December 18, 2015
To do: Check, for both games, what happens if you spray an already-spicy Pikmin: does the new spray's time get added, replaced, or ignored? |
Ultra-spicy spray is a red-colored spray that can be obtained by gathering ten ultra-spicy berries from a Burgeoning Spiderwort plant, or finding a concentrated dose. When used, any Pikmin in the party will become more efficient at their tasks, and in Pikmin 3, bloomed into the flower stage as well.
Use
By pressing Paddown / in Pikmin 2, or Padup / Padup / PCPadup (or by tapping the "Spray" button on the GamePad) in Pikmin 3, any Pikmin following the current leader's party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In Pikmin 2, their leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over Olimar's head. In Pikmin 3, they will be instantly upgraded from a leaf or bud into a flower, which will then glow orange, and will also have a pink glow over their entire bodies.
Each Pikmin's maximum speed becomes almost as fast as flowered White Pikmin, and the affected Pikmin gain a general increase in task speed, which affects their attack frequency, their efficiency when taking down gates, constructing bridges, and recovering from enemy attacks. After 40 seconds in Pikmin 2 and 30 seconds in Pikmin 3, all effects wear off. While the spray's effect can be extremely useful in many situations, caution should be observed, as drowning Pikmin sprayed with an ultra-spicy spray will actually die more quickly than unsprayed Pikmin. In Pikmin 2, burning and suffocating Pikmin will also perish sooner, but in the sequel, burning spicy Pikmin last just as long as normal ones (although their death animation runs faster than normal).
Pikmin carrying objects have their attributes changed in a different way. All Pikmin become the same speed as a standard-typed flower Pikmin (i.e. Red, Yellow or Blue). If the effects of the spray wear off while the Pikmin are carrying the object, they will continue carrying at the same speed as if they were powered up, until they deliver the object or drop it. This makes this exploit particularly useful when retrieving the Doomsday Apparatus. In Pikmin 3, because the Pikmin are actually upgraded to the flower stage, this exploit does not exist.
If the spray button is pressed while there are no Pikmin in the current leader's party, nothing will happen, and no spray will be deducted from the total. If Pikmin are told to go inside an Onion, they will lose their spicy status.
Technically, any Pikmin type's attack power is changed to 10 (in both games), and their attack and obstacle-clearing speed increases to around 180%. This means that Red, Purple, and Rock Pikmin experience a decrease in power, while Winged Pikmin benefit greatly from being sprayed, as well as White Pikmin in Pikmin 3.
Gallery
- UltraSpicySpray.jpeg
A drop of ultra-spicy nectar in Pikmin 3.
A White Pikmin under the effects of the ultra-spicy spray, in Pikmin 2.
- Copy of Copy of Pikmin 2 Spray Screen.jpg
The pause menu item for the spray and berry count in Pikmin 2.
A clay model of a Purple Pikmin carrying an ultra-spicy berry.
A Rock Pikmin in the ultra-spicy spray cutscene.
Names in other languages
Language | Name | Meaning |
---|---|---|
German | Ultra-motivier-spray | Ultra-motivating spray |