Geyser: Difference between revisions

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==Pikmin 1==
'''Geyser''''s are water fountains found in both [[Pikmin games|''Pikmin'' games]]. These are helpful to the player, in that they propel [[Captain]]s or [[Pikmin family|Pikmin]] to a higher location. Their functions are different in each game.
In the [[Pikmin (game)|first game]], small geysers can be found in various locations throughout each of the five areas except [[The Forest of Hope]]. Geysers are usually inactive, resembling little more than rocky protrusions from the ground, and must be unblocked by directing [[Pikmin Family|Pikmin]] towards them. An exception to this rule is a geyser in a hole near the [[UV Lamp]] in the [[Distant Spring]]. Active geysers will bubble and send [[Olimar]] flying into the air when he stands on them, allowing access to otherwise unreachable high-up areas and sometimes providing shortcuts over large features.  
 
==Pikmin==
In the [[Pikmin (game)|first game]], small geysers can be found in various locations throughout each of the five areas except [[The Forest of Hope]]. Geysers are usually inactive, resembling little more than rocky protrusions from the ground, and must be unblocked by directing [[Pikmin family|Pikmin]] towards them. An exception to this rule is a geyser in a hole near the [[UV Lamp]] in the [[Distant Spring]]. Active geysers will bubble and send [[Olimar]] flying into the air when he stands on them, allowing access to otherwise unreachable high-up areas and sometimes providing shortcuts over large features. These geysers do not propel Pikmin.


==Pikmin 2==
==Pikmin 2==
[[Image:Geyser.jpg|thumb|A geyser in the [[Submerged Castle]].]]
[[Image:Geyser.jpg|thumb|A geyser in the [[Submerged Castle]].]]
Large geysers are found in every [[cave]] in [[Pikmin 2]], always on the final [[sublevel]]. Their purpose is as a means of returning to the surface: [[Olimar]], [[Louie]], and the [[Pikmin (species)|Pikmin]] jump into the water, which lifts them upwards through a hole in the ceiling and land at the landing site of the [[:Category:Pikmin areas|area]] the cave is found in. Some longer caves also have them on so-called "[[Rest sublevel|rest levels]]", generally a few floors down, as a means of leaving if you are lacking in Pikmin. Rest levels often also contain [[eggs]] and [[Candypop Bud]]s.
Large geysers are found in every [[cave]] in ''[[Pikmin 2]]'', always on the final [[sublevel]]. Their purpose is as a means of returning to the surface: [[Olimar]], [[Louie]], and the [[Pikmin family|Pikmin]] jump into the water, which lifts them upwards through a hole in the ceiling and land at the landing site of the [[Areas|area]] the cave is found in. Some longer caves also have them on so-called "[[Rest sublevel|rest levels]]", generally a few floors down, as a means of leaving if the player is lacking in Pikmin. Rest levels often also contain [[eggs]] and [[Candypop Bud]]s.


==Glitch==
==Glitch==
[[Image:Geyser underground.jpg|thumb|left|250px|A geyser under the floor in [[Novice Training]]. Its pointed top is obscure by the wall of the alcove it's in.]]
[[Image:Geyser underground.jpg|thumb|left|A geyser under the floor in [[Novice Training]]. Its pointed top is obscure by the wall of the alcove it's in.]]
This is a visual glitch that occurs with [[geyser]]s and cave entrances in [[Challenge Mode (Pikmin 2)|Pikmin 2's Challenge Mode]]. These objects are sometimes visible underneath the surface of the [[cave]], and can be seen by looking underneath the floor from somewhere else. These geysers are only visible underground in Challenge Mode because they start under the surface and rise up when [[The Key]] is collected.
This is a visual glitch that occurs with [[geyser]]s and cave entrances in [[Challenge Mode (Pikmin 2)|''Pikmin 2'''s Challenge Mode]]. These objects are sometimes visible underneath the surface of the [[cave]], and can be seen by looking underneath the floor from somewhere else. These geysers are only visible underground in Challenge Mode because they start under the surface and rise up when [[The Key]] is collected.
 
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==See also==
*[[Clog]]
*[[Twig]]


[[de:Geysir]]
[[de:Geysir]]
[[Category:Obstacles]]
[[Category:Obstacles]]

Revision as of 11:49, January 5, 2011

Geyser's are water fountains found in both Pikmin games. These are helpful to the player, in that they propel Captains or Pikmin to a higher location. Their functions are different in each game.

Pikmin

In the first game, small geysers can be found in various locations throughout each of the five areas except The Forest of Hope. Geysers are usually inactive, resembling little more than rocky protrusions from the ground, and must be unblocked by directing Pikmin towards them. An exception to this rule is a geyser in a hole near the UV Lamp in the Distant Spring. Active geysers will bubble and send Olimar flying into the air when he stands on them, allowing access to otherwise unreachable high-up areas and sometimes providing shortcuts over large features. These geysers do not propel Pikmin.

Pikmin 2

Large geysers are found in every cave in Pikmin 2, always on the final sublevel. Their purpose is as a means of returning to the surface: Olimar, Louie, and the Pikmin jump into the water, which lifts them upwards through a hole in the ceiling and land at the landing site of the area the cave is found in. Some longer caves also have them on so-called "rest levels", generally a few floors down, as a means of leaving if the player is lacking in Pikmin. Rest levels often also contain eggs and Candypop Buds.

Glitch

A geyser under the floor in Novice Training. Its pointed top is obscure by the wall of the alcove it's in.

This is a visual glitch that occurs with geysers and cave entrances in Pikmin 2's Challenge Mode. These objects are sometimes visible underneath the surface of the cave, and can be seen by looking underneath the floor from somewhere else. These geysers are only visible underground in Challenge Mode because they start under the surface and rise up when The Key is collected.

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See also

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