Tags: Mobile edit Advanced mobile edit |
Tags: Mobile edit Advanced mobile edit |
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| Sandbox to hold my W.I.P. edits for certain articles. | | Sandbox to hold my W.I.P. edits for certain articles. |
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| = '''Pikmin 4 enemy parameters''' = | | == '''Pikmin 4 enemy parameters''' == |
| Parameters for {{p4}}'s enemies, taken from <code>DT_TekiParameter.uasset</code>, along side what they likely do. | | Parameters for {{p4}}'s enemies, taken from <code>DT_TekiParameter.uasset</code>, along side what they likely do. |
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| FlashBangTargetWeight - ??? | | FlashBangTargetWeight - ??? |
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| = '''Pikmin Adventure area infobox''' = | | == '''Pikmin Adventure area infobox''' == |
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| {| class="infobox" | | {| class="infobox" |
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| {{clear}} | | {{clear}} |
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| = '''Pikmin Adventure controls''' = | | == '''Pikmin Adventure controls''' == |
| Controls for ''[[Nintendo Land]]'' and {{pa}} based on [[User:PopitTart/Controls]]. | | Controls for ''[[Nintendo Land]]'' and {{pa}} based on [[User:PopitTart/Controls]]. |
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| {{clear}} | | {{clear}} |
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| = '''Bomb split''' =
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| Attempts to split Trackonator and Mine from [[Bomb Rock]].
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| {{clear}}
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| == Explosion ==
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| {{game icons|pikmin=y|pikmin2=y|pikmin3=y|pikmin4=y|heypikmin |pikminadventure=y}}
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| [[File:Explosion.png|thumb|A bomb-rock exploding in ''Pikmin 2''.]]
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| '''Explosions''' are a [[hazard]] that appear throughout the [[Pikmin series|''Pikmin'' series]]. Explosions are capable of damaging nearby [[enemy|enemies]], [[leader]]s, some [[obstacle]]s and knocking back and subsequently killing any [[Pikmin family|Pikmin]]. Leaders are unable to become immune to explosives unlike a number of other hazards.
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| == Sources ==
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| Some tools and enemies can generate explosions, either by self-detonation or by releasing exploding projectiles.
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| **{{icon|Bomb Rock|v=P4|y}} – A bomb that explodes after being thrown or interacted with.
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| **{{icon|Careening Dirigibug|y}} – A flying enemy that generates and throws down Bomb Rocks.
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| **{{icon|Gatling Groink|y}} – A grounded enemy that shoots out explosive mortars.
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| **{{icon|Man-at-Legs|v=P4|y}} – A [[boss]] that shoots several rounds of explosions.
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| **{{icon|Mine|v=P4|y}} – A bomb that explodes after detecting nearby movement.
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| **{{icon|Swooping Snitchbug|v=P4|y}} – A flying enemy that can carry and throw Bomb Rocks in ''Pikmin 3'' and ''Pikmin 4''.
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| **{{icon|Trackonator|v=P4|y}} – A bomb that moves toward a target before exploding.
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| **{{icon|Volatile Dweevil|y}} – A [[Dweevil]] that carries a Bomb Rock that explodes after noticing a nearby player.
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| == Destroying obstacles ==
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| Explosions can also be used to destroy certain [[obstacle]]s and objects:
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| *{{icon|Black bramble gate|y}}
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| *{{icon|Breakable pot|v=P4|y}}
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| *{{icon|Cobblestone block|y}}
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| *{{icon|Crystal wall|v=P4|y}}
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| *{{icon|Dirt wall|v=P4|y}}
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| *{{icon|Egg|v=P4|y}}
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| *{{icon|Electrical wire|y}}
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| *{{icon|Fire geyser|y}} (''Pikmin 2'' only)
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| *{{icon|Poison emitter|v=P2|y}}
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| *{{icon|Reinforced wall|v=P4|y}}
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| *{{icon|White bramble gate|y}}
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| == In ''Pikmin Adventure'' ==
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| In {{pa}}, explosions are used as both a tool and hazard that can be used by both players and enemies. Unlike in the [[Pikmin series|main series]], explosions slowly grow in size while active. Explosions can also vary in size depending on the scale of the bomb that explodes. The following enemies can utilize explosions.
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| **{{icon|Bombardier Beeb|y}} – A mobile enemy that explodes after noticing a nearby player.
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| **{{icon|Telescoping Pumphog|y}} – A stationary enemy that can sometimes shoot out bombs.
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| == Trivia ==
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| * Explosion was one of the main five hazards in ''Pikmin 2'' alongside fire, water, electricity, and poison, as it had a unique icon and Pikmin death counter in the [[results screen]] and [[high score menu]]. In every other game it isn't nearly as emphasized as the other hazards.
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| * Any Pikmin that are currently under the effect of another hazard are not affected by explosions in ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3''.
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| == See also ==
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| *[[Fire]]
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| *[[Gloom]]
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| {{clear}}
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| == Gallery ==
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| {{image|More high quality images of explosions and add images in {{p3}} and {{pa}}.|nocat=y}}
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| <gallery>
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| PikShotBoom.jpg|An explosion in {{p1}}.
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| Hostile Territory.png|Explosions in {{p2}}.
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| Bulbear eating bomb-rock Pikmin 4.jpg|A [[Spotty Bulbear]] exploding after eating an explosive item.
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| Dwarf Frosty Bulborb Watches Explosion.jpg|A [[Frosty Bulborb]] exploding after eating an explosive item.
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| </gallery>
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| == Mine ==
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| {{infobox upgrade
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| |p3 = y
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| |p4 = y
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| |name = Mine
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| |icon = Mine P4 icon.png
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| |image = Mine P4 icon.png
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| |size = x150px
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| |caption = The Mine's icon in ''Pikmin 4''.
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| |function = Explodes after detecting nearby movement.
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| |requirements3 = Reward from roulette wheel, found in field, dug up from [[dirt mound]]s
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| |requirements4 = Have reached {{sparklium|p4|4000}}, buy for {{icon|Raw material}} × 10, reward from roulette wheel
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| }}
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| The '''Mine''' is an explosive in {{p3}} and {{p4}} that latches on to the surface it lands on, including [[Enemy|enemies]]. In ''Pikmin 3'', the mine is found exclusively in [[Bingo Battle]], commonly obtained from a roulette spin, which can be caused by retrieving a [[Cupid's Grenade]], but can also be found on layout C of the [[Jigsaw Colosseum]], and from [[dirt mound]]s in layout C of the [[Rusted Labyrinth]]. When the "Mine" roulette wheel item is used, a mine spawns near the player's group, and at that point, the player can issue a [[Pikmin family|Pikmin]] to pick it up. The Pikmin can then be thrown at the ground, a wall, a [[fruit]], or anything else, and where it touches, the Mine will stick. From this point on, the Mine will be armed, and will detonate whenever a leader draws near. If there is a mine on a fruit or any carryable object, and that object is brought to an Onion without the Mine blowing up, the Mine will slide off and fall on the ground.
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| In ''Pikmin 4'', Mines are an exploration item that can be purchased up to five times a [[day]] from [[Russ]], or found in a Mystery Capsule during [[Dandori Battle]]s. Mines function similarly to their ''Pikmin 3'' version, except that the light stays green when active and changes to an orange-yellow when triggered, gaining the same pre-explosion glow as Bomb Rocks. Mines cannot be detonated by Pikmin outside of Dandori Battles.
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| The Mine resembles a metal barrel with a light on top. This light is green when the mine is unarmed. When it sticks onto something, the light will turn yellow, and two yellow lighthouse-like beacon lights will spin around its equator. A "boop" sound can also be heard every second or so. When it detects movement nearby, the light and beacons turn magenta, it beeps faster, and after three seconds, it explodes.
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| == Notes ==
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| === ''Pikmin 3'' manual ===
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| {{Transcript|Plant an explosion that detonates upon player movement.|block=y}}
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| === ''Pikmin 3'' electronic manual ===
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| {{Transcript|Spawns a Mine for your Pikmin. Mines activate shortly after being thrown. Once activated, Mines will explode when an explorer from either team approaches. They can be planted on walls, fruit, and other objects.|block=y}}
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| === ''Pikmin 3'' Prima Guide ===
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| {{Transcript|This item activates shortly after being thrown. Once it’s activated, a Mine will explode when a crew member from either team approaches.|block=y}}
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| === ''Pikmin 3 Deluxe'' Basic Info description ===
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| {{Transcript|Throw it, then wait. If someone gets too close after enough time has passed...KABOOM!|block=y}}
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| === Lab description ===
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| {{Transcript|When this bomb {{Color|senses the movement |darkorange}}of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!|block=y}}
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| === Pack description ===
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| {{Transcript|A bomb that {{Color|reacts to the movements |darkorange}}of living creatures and explodes. It can also be stuck to a creature's body.|block=y}}
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| === Getting free prototype ===
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| {{Transcript|It's a bomb that explodes when it {{Color|detects motion |darkorange}}from living things! Plus, it's kinda sticky! Try attaching one to a creature.|block=y}}
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| === ''Pikmin 4'' Gameplay Guide ===
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| {{Transcript|The Mine automatically activates when it detects signs of life. Plus, it sticks to any creature it touches.|block=y}}
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| == Gallery ==
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| {{Image}}
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| <gallery>
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| Bingo Battle Mine icon.png|The icon for the mine in {{p3}}'s roulette wheel.
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| </gallery>
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| {{clear}}
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| == Names in other languages ==
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| {{foreignname
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| |Jap = センサーバクダン
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| |JapR =
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| |JapM =
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| |ChiTrad = 感應器炸彈
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| |ChiTradR =
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| |ChiTradM =
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| |ChiSimp = 感应器炸弹
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| |ChiSimpR =
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| |ChiSimpM =
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| |Dut = Mijn
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| |DutM =
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| |Fra = Bombe à capteur
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| |FraM =
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| |FraN =
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| |Ger = Sensorbombe
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| |GerM =
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| |GerN =
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| |Ita = Bomba a sensori
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| |ItaM =
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| |ItaN =
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| |Kor = 감지기 폭탄
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| |KorR =
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| |KorM =
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| |Por = Mina
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| |PorM =
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| |Spa = Bomba con sensor
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| |SpaM =
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| |SpaN =
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| |notes = y
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| }}
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| == See also ==
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| *[[Bomb Rock]]
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| *[[Trackonator]]
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| {{clear}}
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| == Trackonator ==
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| {{infobox upgrade
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| |p4 = y
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| |name = Trackonator
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| |icon = Trackonator P4 icon.png
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| |image = Trackonator P4 icon.png
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| |size = x150px
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| |caption = The Trackonator's icon in ''Pikmin 4''.
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| |function = Moves toward an enemy before exploding.
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| |requirements4 = Have reached {{sparklium|p4|7500}}, buy for {{icon|Raw material}} × 10, reward from roulette wheel
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| |requirementsost = Retrieve 9, 15 and 26 [[ship part]]s
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| }}
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| The '''Trackonator''' is an exploration item in ''Pikmin 4'', and can be purchased from Russ or found in the Mystery Capsule's roulette wheel during [[Dandori Battle]]s. Trackonators will start detonating as soon as it lands on solid ground and can hone in on an [[enemy]] before it explodes. It cannot hone in on Pikmin outside of Dandori Battles. If a Trackonator is thrown into a [[Candypop Bud]], or if an enemy trying to eat it was interrupted, it will become inactive and not hone in on any other enemies. In this state it is able to be picked up by Pikmin and the Rescue Officer.
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| == Notes ==
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| === Lab description ===
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| {{Transcript|A bomb that always {{Color|tracks|darkorange}} its prey and never loses it. In the wild, I'd much rather be the chaser than the chasee.|block=y}}
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| === Pack description ===
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| {{Transcript|A {{Color|tracking bomb |darkorange}}that won't let its target or prey get away. Creatures rarely escape this bomb, even if they run around.|block=y}}
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| === Getting free prototype ===
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| {{Transcript|This bomb can automatically {{Color|track and chase |darkorange}}its target! Perfect for use on particularly fast creatures.|block=y}}
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| === Gameplay Guide ===
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| {{Transcript|The Trackonator automatically chases after its prey once found. If there are no targets in the vicinity, it will explode on the spot.|block=y}}
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| == Gallery ==
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| {{Image}}
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| <gallery>
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| </gallery>
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| {{clear}}
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| == Names in other languages ==
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| {{foreignname
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| |Jap = オッカケバクダン
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| |JapR =
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| |JapM =
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| |ChiTrad = 追蹤炸彈
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| |ChiTradR =
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| |ChiTradM =
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| |ChiSimp = 追踪炸弹
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| |ChiSimpR =
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| |ChiSimpM =
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| |Dut = Volgbom
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| |DutM =
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| |Fra = Bombe autoguidée
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| |FraM =
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| |FraN =
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| |Ger = Fieser Verfolger
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| |GerM =
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| |GerN =
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| |Ita = Bomba segugio
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| |ItaM =
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| |ItaN =
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| |Kor = 추적 폭탄
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| |KorR =
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| |KorM =
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| |Por = Rastreabomba
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| |PorM =
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| |Spa = Rastreabomba
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| |SpaM =
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| |SpaN =
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| |notes = y
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| }}
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| == See also ==
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| *[[Bomb Rock]]
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| *[[Mine]]
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| {{clear}}
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| == Bomb Rock == | | == Bomb Rock == |
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| How it works has changed, in some fashion, in every entry. In the [[Pikmin (game)|first]] and [[Pikmin 3|third]] games, it can be carried by Pikmin, but only by [[Yellow Pikmin]] in the former. In ''[[Pikmin 2]]'', is slightly larger and serve as an obstacle instead of a tool, with the exception of the [[2-Player Battle]] stage [[Hostile Territory]], where it can be picked up and thrown by leaders. It also appears as an item in 2-Player Battle and [[Bingo Battle]]. In ''[[Pikmin 4]]'' it's instead an item used by leaders and can be either found in the field or bought from [[Russ]] for 8 [[raw material]]s per Bomb Rock after accumulating a total of 3000 [[Sparklium]]. In the side story [[Olimar's Shipwreck Tale]], Bomb Rocks are similarly found scattered around the four areas, and Olimar gains additional Bomb Rocks as milestone bonuses for recovering 2 and then 13 [[ship part]]s. | | How it works has changed, in some fashion, in every entry. In the [[Pikmin (game)|first]] and [[Pikmin 3|third]] games, it can be carried by Pikmin, but only by [[Yellow Pikmin]] in the former. In ''[[Pikmin 2]]'', is slightly larger and serve as an obstacle instead of a tool, with the exception of the [[2-Player Battle]] stage [[Hostile Territory]], where it can be picked up and thrown by leaders. It also appears as an item in 2-Player Battle and [[Bingo Battle]]. In ''[[Pikmin 4]]'' it's instead an item used by leaders and can be either found in the field or bought from [[Russ]] for 8 [[raw material]]s per Bomb Rock after accumulating a total of 3000 [[Sparklium]]. In the side story [[Olimar's Shipwreck Tale]], Bomb Rocks are similarly found scattered around the four areas, and Olimar gains additional Bomb Rocks as milestone bonuses for recovering 2 and then 13 [[ship part]]s. |
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| = '''Notes in other languages''' = | | == '''Notes in other languages''' == |
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| ==Bulborb (Pikmin Adventure)== | | == Bulborb (Pikmin Adventure) == |
| [[File:Bulborb NL.png|thumb|225px|The Bulborb [[Pikmin Adventure prizes|statue]] in the ''Nintendo Land'' Plaza.]] | | [[File:Bulborb NL.png|thumb|225px|The Bulborb [[Pikmin Adventure prizes|statue]] in the ''Nintendo Land'' Plaza.]] |
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| === Monita's notes === | | === Monita's notes === |
| {{switchable|American English|{{transcript|These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!|block=y}}|British English|{{transcript|These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.|block=y}}|Japanese|'''Text''': {{transcript|◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス|block=y}} '''Translation''': {{transcript|◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.|block=y}}|Dutch|'''Text''': {{transcript|De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.|block=y}} '''Translation''': {{transcript|The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.|block=y}}|French|'''Text''': {{transcript|Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).|block=y}} '''Translation''': {{transcript|Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).|block=y}}|showall=y}} | | {{switchable|American English|{{transcript|These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!|block=y}}|British English|{{transcript|These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.|block=y}} |
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| | |Japanese|'''Text''': {{transcript|◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス|block=y}} '''Translation''': {{transcript|◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.|block=y}} |
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| | |Dutch|'''Text''': {{transcript|De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.|block=y}} '''Translation''': {{transcript|The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.|block=y}} |
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| | |French|'''Text''': {{transcript|Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).|block=y}} '''Translation''': {{transcript|Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).|block=y}}|showall=y}} |
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| {{switchable|German|'''Text''': {{transcript|Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!|block=y}} '''Translation''': {{transcript|This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!|block=y}}|Italian|'''Text''': {{transcript|I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.|block=y}} '''Translation''': {{transcript|Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.|block=y}}|Russian|'''Text''': {{transcript|Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!|block=y}} '''Translation''': {{transcript|Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!|block=y}}|Spanish|'''Text''': {{transcript|Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.|block=y}} '''Translation''': {{transcript|These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.|block=y}}|Portuguese|'''Text''': {{transcript|Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.|block=y}} '''Translation''': {{transcript|These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.|block=y}}|showall=y}} | | {{switchable|German|'''Text''': {{transcript|Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es |
| | nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!|block=y}} '''Translation''': {{transcript|This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!|block=y}} |
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| ===Names in other languages===
| | |Italian|'''Text''': {{transcript|I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.|block=y}} '''Translation''': {{transcript|Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.|block=y}} |
| {{foreignname | | |
| |Jap = チャッピー | | |Russian|'''Text''': {{transcript|Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!|block=y}} '''Translation''': {{transcript|Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!|block=y}} |
| |JapR = Chappī | | |
| |JapM = Chappy | | |Spanish|'''Text''': {{transcript|Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.|block=y}} '''Translation''': {{transcript|These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.|block=y}} |
| |Dut = Bulborb | | |
| |DutM =
| | |Portuguese|'''Text''': {{transcript|Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.|block=y}} '''Translation''': {{transcript|These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.|block=y}}|showall=y}} |
| |Fra = Bulborbe | |
| |FraM = | |
| |FraN = | |
| |Ger = Punktkäfer | |
| |GerM = | |
| |GerN = | |
| |Ita = Coleto
| |
| |ItaM= Bulborb | |
| |ItaN = | |
| |ItaI = Coleto | |
| |Spa = Bulbo | |
| |SpaM = | |
| |PorM = | |
| |PorN =
| |
| |PorP = Orbolbo | |
| |PorPM = | |
| |PorPN = | |
| |Rus = Клубнеголов | |
| |RusR = | |
| |RusM = | |
| |RusN = | |
| |notes = y
| |
| }} | |
| {{clear}} | | {{clear}} |
|
| |
|
| = '''Pikmin 4 Cave Types''' = | | == '''Pikmin 4 Cave Types''' == |
| The 10 different [[cave]] types in {{p4}}, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes. | | The 10 different [[cave]] types in {{p4}}, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes. |
|
| |
|
Line 867: |
Line 627: |
| </gallery> | | </gallery> |
| {{clear}} | | {{clear}} |
|
| |
| = '''Single Noun Edits''' =
| |
| The following W.I.P.s of a few enemy articles with minor edits, the biggest of which includes using single nouns throughout.
| |
| == Albino Dwarf Bulborb ==
| |
| The '''Albino Dwarf Bulborb''' ({{j|コチャッピーモドキ|Ko Chappī Modoki|Pseudo Small Chappy}}) is a small nocturnal [[Enemy|enemy]] that only appears in {{p4}}. This enemy resembles the [[Dwarf Bulborb]] in appearance, but has a white to red ombré back instead of a spotted one, similar to the [[Bulborb Larva]], and additionally have slightly larger snouts compared to most Dwarf Bulborbs. These differences largely stem from both its very young age, being the first molt of a Bulborb Larva, and because it is a true member of the [[grub-dog family]] rather than a [[Breadbug family|breadbug]] mimic.
| |
|
| |
| Despite being their young, adult [[Bulborbs]] are known to cannibalize Albino Dwarf Bulborbs. In order to avoid this, they are only active [[night expedition|at night]] and in [[cave]]rns, where the poor visibility allows them to evade predation. The Albino Dwarf Bulborb is noticeably tougher than the Dwarf Bulborb, requiring two direct Pikmin throws to the back to dispatch.
| |
|
| |
| == Anode Beetle ==
| |
| The '''Anode Beetle''' ({{j|エレキムシ|Ereki Mushi|Electric Bug}}) is a small [[enemy]] found in {{P2}} and {{P4}}. This creature is blissfully unaware of [[Pikmin family|Pikmin]], and if found alone, is harmless; but if there is a partner nearby, an electrical barrier can be produced between the two, subjecting any nearby Pikmin to electrocution. As such, it is commonly found in groups of 2 or more.
| |
|
| |
| [[Swarming]] will not harm it, as it has a protective shell, similar to the [[Iridescent Flint Beetle|Flint Beetles]]. To damage it, one must throw a Pikmin on top of it to flip it over, then proceed to swarm it. [[Purple Pikmin]] can cause them to flip over even if not directly hit.
| |
|
| |
| == Arachnode ==
| |
| The '''Arachnode''' ({{j|マリグモ|Mari Gumo|{{w|Temari (toy)|Temari}} Spider}}) is a spider-like [[enemy]] in {{p3}} and {{p4}}. While dormant on its web, the Arachnode resembles a cocoon, with a black and yellow striped and sphere-shaped body. This shape and coloring comes from the eight legs wrapped tightly around its body; its actual body is comprised of small black orbs with yellow circles instead of stripes. Once a [[Pikmin family|Pikmin]] or [[leader]] gets caught in an Arachnode's web, it will uncurl its legs after a while, and wander up to its prey, consuming them quickly once it has reached them. It may also wander around the web freely in order to avoid Pikmin that are being thrown at it. The web will collapse once the Arachnode is defeated.
| |
|
| |
| Pikmin caught in the web can be saved by whistling at them. This is important, especially with a small squad, as Pikmin shaken off by the Arachnode will usually get stuck in the web. [[Winged Pikmin]] carrying objects will get stuck in webs that are along their route, making webs the primary [[obstacle]] for these types of Pikmin.
| |
|
| |
| == Arctic Cannon Larva ==
| |
| The '''Arctic Cannon Larva''' ({{j|ユキフタクチ|Yuki Futa Kuchi|Snow Two-Mouth}}) is an [[enemy]] in {{p3}} and {{p4}}. It is bright green, with a lavender underbelly, and are accustomed to cold conditions. They are the larval form of the [[Arctic Cannon Beetle]].
| |
|
| |
| Unlike their rock-spitting relatives, the Arctic Cannon Larva launches giant snowballs. While mostly equivalent to boulders in functionality, snowballs are incapable of killing Pikmin, instead simply picking them up and carrying them along until they crash into something (even other snowballs); [[Winged Pikmin]] won't even be picked up by the projectiles, only knocked back. Leaders will be picked up as well, which also traps them until the snowball is destroyed. As a result, the creature is annoying at best, and is only a threat if the Pikmin it rolls away end up next to some other enemy or [[hazard]] without the player noticing, but can be killed with relative ease by any Pikmin type.
| |
|
| |
| == Bulborb ==
| |
| The '''Bulborb''' ({{j|チャッピー|Chappī|Chappy}}), known as the '''Spotty Bulborb''' in {{p1}} and the '''Red Bulborb''' ({{j|アカチャッピー|Aka Chappī|Red Chappy}}) in {{p2}}, is a common [[enemy]] found throughout the {{Ps}}. The Bulborb is one of the most prominent enemies in the franchise and appear in all 4 numbered ''Pikmin'' games. It also has apperances in {{hp}}, {{pa}}, {{psm}}, has several pieces of [[merchandise]] based on it, and are the focus of the first game's North American boxart. The Bulborb is the most commonly encountered member of the particularly extensive and diverse [[Grub-dog family]].
| |
|
| |
| The Bulborb has pointed snouts, eyes on stalks, and a red back with white spots. It only has two sharp fangs on either side of its mouth. It is a largely nocturnal creature and spends much of its time sleeping, only waking up when detecting potential prey, or [[Night expedition|during the night.]] It is often found sleeping near [[Dwarf Bulborb]]s, which are actually members of the [[Breadbug family]].
| |
|
| |
| == Yellow Wollyhop ==
| |
|
| |
| The '''Yellow Wollyhop''' ({{j|イモガエル|Imo Gaeru|Potato Frog}}; known as the '''Yellow Wollywog''' [[#Naming|depending on the game and region]]) is a frog-like [[Enemy|enemy]] found in the [[Pikmin series|''Pikmin'' games]]. It is a large, round, yellow creature with large eyes and beady pupils, and short front legs with larger hind legs. Its skin is tinted green towards the top of its head, with green spots along the sides. It can usually be found in or around large, open-air bodies of [[water]], but also in moist, [[rain]]y areas.
| |
|
| |
| It is known to leap into the air, floating temporarily, and dropping, with the intent of landing on and [[crushing]] any [[Pikmin Family|Pikmin]] below, a behavior which is most readily explained as an attempt to drive predators away from developing eggs. According to [[Olimar]]'s notes, these are [[Wolpole]] eggs, revealing that the Yellow Wollyhop and the Wolpole are the same exact species.
| |
|
| |
| It is the only mature species of [[Amphituber family|amphituber]] in both ''[[Pikmin 3]]'' and ''[[Hey! Pikmin]]''. In these games, they also have a reasoning for it's floating ability: it's throat inflates, presumably allowing it to float in the air temporarily. In ''Hey! Pikmin'', it seems to have slightly increased in size and move slightly faster.
| |
|
| |
|
| = '''Pikmin Adventure Enemy List''' = | | = '''Pikmin Adventure Enemy List''' = |
Line 1,006: |
Line 731: |
| King Beeb x4 | | King Beeb x4 |
| {{clear}} | | {{clear}} |
| Blowhog x7 | | Blowhog x 7 |
| {{clear}}
| |
| | |
| = '''Pikmin Adventure Boss Edits''' =
| |
| The following W.I.P.s are edits of the ''Pikmin Adventure'' boss pages based on the rewritten enemies above.
| |
| {{clear}}
| |
| | |
| ==Greater Bladed Beeb==
| |
| [[File:Greater_Bladed_Beeb.png|thumb|300px|The Greater Bladed Beeb during its introduction cutscene.]]
| |
| | |
| The '''Greater Bladed Beeb''' ({{j|キザミワラジ|Kizami Waraji|Cutting Woodlouse}}; known as the '''Greater Bladed Baub''' in the European version of ''Pikmin Adventure'') is the fourth and final boss of the standard challenges in ''[[Pikmin Adventure]]''. It is a large, glossy, purple praying mantis-like creature with blades on its arms. It is the only boss in ''Pikmin Adventure'' to be treated like a normal enemy in the advanced stages.
| |
| | |
| ==Monita's Notes==
| |
| {{US|y}}: {{transcript|This alien insect is slow to wake but quick to anger. The adrenaline rush causes it to speed up and turn red with fury.}}
| |
| | |
| {{EU|y}}: {{transcript|This alien insect is slow to wake but quick to anger. The adrenaline rush causes it to speed up and turn a furious red.}}
| |
| | |
| ==Attacks==
| |
| Once the Greater Bladed Beeb notices the player, it will crawl about the stage, widely swinging its blades. It has three different attacks: one attack with one blade two consecutive times, a seecond attack using both blades and dashes forward shaking off Pikmin, and a third attack where it spins in a circle, which also shakes off Pikmin. Once one of its weak points is broken, it will roar very loudly and turn red, starting the second phase. Now it will use its strike attack and double blade attacks 3 times consecutively.
| |
| | |
| ==Strategy==
| |
| {{guide}}
| |
| Both the head and abdomen are the Greater Bladed Beeb's weak points, but attacking them is made difficult by the boss's reflexes and ability to quickly turn around. Therefore, this boss is best fought in multiplayer. It can be dazed temporarily with a [[rock]], unlike most bosses. Bombs will not stun it, though it will deal a sizable amount of damage. It will occasionally strike, but miss, and its blades will remain stuck in the ground. This is a great time to attack, as well as throw a rock at it, as it will stun it even further.
| |
| | |
| [[File:Bladed Beeb roar NL.png|thumb|The Greater Bladed Beeb after breaking one of its weak points.]]
| |
| Once the second phase of the battle is initiated, it becomes harder to attack. Wait until it misses with its blade spin attack and use the short moment of time to attack it's backside or the back of its head. A wise strategy is to run around it while at a close distance. If executed correctly, it will not harm the player. Wait until it is finished attacking to attack it in the short window of time in between attacks.
| |
| | |
| Another slightly more risky strategy is when it comes to slice up, walk straight into it. The Bladed Beeb only hits where the player is at a certain time, and by moving closer, the blades will not harm you. This is risky, since it could very easily get you while coming in. Another wise strategy for the Olimar player is to utilize the [[Pikmin Adventure#Whip Seed|Whip Seed]] or [[Pikmin Adventure#Knuckle Seed|Knuckle Seed]]. By staying far away from it, the GamePad user can easily pelt it from a safe distance. This works even better in multiplayer, where the Pikmin can distract the Beeb while the GamePad user pelts it from afar.
| |
| | |
| In ''Cage of Terror'', you must fight 3 smaller Elemental Bladed Beebs with lower health. The same strategies apply here, but the Beebs now have a shorter attack range and less health, making it an easier fight.
| |
| | |
| ==Names in other languages==
| |
| {{foreignname
| |
| |Jap = キザミワラジ
| |
| |JapR =
| |
| |JapM =
| |
| |Dut = Vlijmscherpe Baub
| |
| |DutM =
| |
| |Fra = Grand Brok Faucheur
| |
| |FraM =
| |
| |FraN =
| |
| |Ger = Klingenkugelkäfer
| |
| |GerM =
| |
| |GerN =
| |
| |Ita = Ultrapidolino fochista
| |
| |ItaM =
| |
| |ItaN =
| |
| |PorP = Baub Encrustado
| |
| |PorPM =
| |
| |PorPN =
| |
| |Rus = Большой лезволап
| |
| |RusR =
| |
| |RusM =
| |
| |RusN =
| |
| |Spa = Boloide cortante
| |
| |SpaM =
| |
| |SpaN =
| |
| | |
| |notes = y
| |
| }}
| |
| | |
| ==Gallery==
| |
| <gallery>
| |
| BladedBeebStuck.png|The Greater Bladed Beeb stuck in the ground.
| |
| BladedBeebFight.png|Fighting the Greater Bladed Beeb during its second phase.
| |
| BladedBeebDefeat.png|The Greater Bladed Beeb is defeated.
| |
| File:Bladed Beeb 1.jpg|The statue of the Greater Bladed Beeb.
| |
| File:Bladed Beeb 2.jpg|When the statue of the Greater Bladed Beeb is interacted with a second time, it tries to attack.
| |
| File:Bladed Beeb 3.jpg|When the statue of the Greater Bladed Beeb is interacted with a third time, it pretends to be defeated.
| |
| </gallery>
| |
| | |
| ==Trivia==
| |
| *The bottom half of its spherical head seems to resemble a microphone or speaker. This may explain how it makes its deafening roar, despite having no mouth.
| |
| *The Greater Bladed Beeb has a lot of characteristics that other bosses don't possess. Its the only boss seen multiple times in some levels, be seen in both the main and advanced stages, and be treated as a normal enemy.
| |
| * The Greater Bladed Beeb is referred to as the "Bladed Beeb" during its introductory cutscene.
| |
| {{clear}}
| |
| | |
| ==Grand Bulblord==
| |
| [[File:Grand Bulblord NL.png|thumb|300px|The Grand Bulblord during its introduction cutscene.]]
| |
| The '''Grand Bulblord''' ({{j|ショーグンチャッピー|Shōgun Chappī|General Chappy}}) is the first boss in the extra challenges of ''[[Pikmin Adventure]]''. It is a variant of the [[Bulblord]] found in the standard challenges. It has a similar color scheme to the [[Emperor Bulblax]] from the [[Pikmin series|main series games]] and the [[Pikmin Adventure enemies#Green Bulborb|Green Bulborb]] also seen in ''Pikmin Adventure''.
| |
| | |
| ==Behavior==
| |
| The Grand Bulblord's attacks are very similar to those of the Bulblord, only faster.
| |
| | |
| ==Strategy==
| |
| {{guide}}
| |
| The Grand Bulblord has the same strategy as the original Bulblord, but the Grand Bulblord has more health, does not react when the weak points on its back are destroyed, and is faster during its second phase.
| |
| | |
| What you must do is remove all of its weak points from its back. If you are low leveled, it is recommend to go for the smaller ones first, as they break easily and give you lots of [[Nectar#Pikmin Adventure|nectar]] for you to level up with. In the last challenge of the attraction, '''Goodbye Pikmin''', which is a boss rush, a few Creepy Beebs and a [[Bulborb#Pikmin Adventure|Bulborb]] will spawn in. Getting rid of these first will provide a decent amount of nectar.
| |
| | |
| Once the Grand Bulblord's back weakpoints have been destroyed, its sclera will turn black, and the rings around it's pupils red with rage. The joints on its legs open up into weakpoints, providing the next objective. Begin targeting only one of the legs so that when it breaks, the Grand Bulblord will fall over onto its back, revealing its major weak spot on its underbelly. Once it starts falling over, call your Pikmin and teammates and begin throwing them on top so that everyone can help out. Like the Bulblord, it is possible to get a stamp by attacking and breaking its eyes, which act similar to its weakpoints.
| |
| | |
| When the final weak point breaks, the Grand Bulblord's head begins to spin ferociously, slowing down gradually until the entire body explodes.
| |
| | |
| Destroying both of the Grand Bulblord's eyes will reward the player with a stamp, the ''Eyes of the Bulblord''.
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| | |
| ==Naming==
| |
| {{see also|Grub-dog family#Naming}}
| |
| | |
| ===Names in other languages===
| |
| | |
| {{foreignname
| |
| |Jap = ショーグンチャッピー
| |
| |JapR = Shōgun Chappī
| |
| |JapM = General Chappy
| |
| |Dut = Bezeten Bulblord
| |
| |DutM =
| |
| |Fra = Général Bulblord
| |
| |FraM =
| |
| |FraN =
| |
| |Ger = Königspunktkäfer
| |
| |GerM =
| |
| |GerN =
| |
| |Ita = Gran Bosscoleto
| |
| |ItaM = Big Boss-Bulborb
| |
| |ItaN =
| |
| |PorP = Baub Encrustado
| |
| |PorPM =
| |
| |PorPN =
| |
| |Rus = Главный клубнекороль
| |
| |RusR =
| |
| |RusM =
| |
| |RusN =
| |
| |Spa = Gran bulbo feroz
| |
| |SpaM =
| |
| |SpaN =
| |
| | |
| |notes = y
| |
| }}
| |
| | |
| ==Gallery==
| |
| <gallery>
| |
| File:Grand Bulblord angry NL.png|The Grand Bulblord enrages during its transition cutscene.
| |
| </gallery>
| |
| {{clear}}
| |
| | |
| ==Translucent Wollywog==
| |
| [[File:Translucent_Wollywog_NL.png|thumb|300px|The Translucent Wollywog during its introduction cutscene.]]
| |
| | |
| The '''Translucent Wollywog''' ({{j|オオグチカスミガエル|Oo Guchi Kasumi Gaeru|Big-mouthed Haze Frog}}; known as '''Translucent Wollyhop''' in the European version) is the second boss to be fought in the extra challenges of ''[[Pikmin Adventure]]''. It is almost the same exact boss as the [[Large-Mouth Wollywog]] from the 16 standard challenges. The only differences between the two are that the Translucent Wollywog is see-through compared to the Large-Mouth Wollywog which is yellow, and that it shoots its tongue out three times in a row instead of just one time.
| |
| | |
| ==Strategy==
| |
| The strategy used for the Large-Mouth Wollywog also applies here. When it shoots out its tongue, attack it while it is still out, and it will hit itself in the head and be dazed for a bit. It will become dazed on its own, but it will take a while. Use this interval of time to attack the weak point on its tongue, which should break in no time. Once it breaks, the Translucent Wollywog will move back into the center of the pond. Its cheeks are now open as weak points, proceed to throw Pikmin at them, dodging any tongue attacks. After the player breaks both cheeks, its back becomes the final weak point. At this time, it is best to locate a rock, and throw it at the Translucent Wollywog. Chances are that it will be stunned for a decent amount of time, so get behind the Wollywog and throw Pikmin at its back until it breaks, finishing the fight.
| |
| | |
| ===Names in other languages===
| |
| | |
| {{foreignname
| |
| |Jap = オオグチカスミガエル
| |
| |JapR =
| |
| |JapM =
| |
| |Dut = Doorzichtige Wollyhop
| |
| |DutM =
| |
| |Fra = Wog Translucide
| |
| |FraM =
| |
| |FraN =
| |
| |Ger = Durchsichtiger Orcalog
| |
| |GerM =
| |
| |GerN =
| |
| |Ita = Ranuca idropica traslucida
| |
| |ItaM =
| |
| |ItaN =
| |
| |PorP = Batrassalto Translúcido
| |
| |PorPM =
| |
| |PorPN =
| |
| |Rus = Прозрачный вопапрыг
| |
| |RusR =
| |
| |RusM =
| |
| |RusN =
| |
| |Spa = Sapo gigante translúcido
| |
| |SpaM =
| |
| |SpaN =
| |
| | |
| |notes = y
| |
| }}
| |
| | |
| ==Trivia==
| |
| *Interestingly, the Translucent Wollywog is classified under the [[wollywog family]], not the [[amphituber family]], in both the American and Japanese versions of the game. This is not the case in the European version.
| |
| {{clear}}
| |
| | |
| ==Monochromatic Pinchipede==
| |
| [[File:Monochromatic Pinchipede NL.png|thumb|300px|The Monochromatic Pinchipede during its introduction cutscene.]]
| |
| {{clean}}
| |
| | |
| The '''Monochromatic Pinchipede''' ({{j|シロクロハサミムカデ|Shirokuro Hasami Mukade|Monochrome Scissors Centipede}}) is the third boss fought during {{pa}}{{'s}} extra challenges. Like other members of the [[Pinchipede family]], it is a long centipede-like insect with huge serrated pincers. It looks very similar to the [[Emperor Pinchipede]], only here, it is colored white and has higher speed and health. It looks blue in the first battle it is fought, due to the ambient lighting; during the Boss Rush, it has an orange tint, for the same reasons.
| |
| {{clear}}
| |
| | |
| ==Strategy==
| |
| {{guide}}
| |
| The Monochromatic Pinchipede is fought more-or-less the same way as one would fight the Emperor Pinchipede. The only difference is that the fight requires more care to be taken overall: The Monochromatic Pinchipede has more health compared to it's predecessor, and is generally faster overall.
| |
| | |
| Begin by targeting the smaller segments of its body. Ironically, these smaller segments have significantly more health than the larger ones, presumably because the larger weak points double as spinning spike tops that circle the arena.
| |
| | |
| Once the smaller portions are removed, quickly remove the larger, more threatening, weak points, which should be easier due to their smaller health pool. After all of the portions are destroyed, the larger spinning sections will stop, and retract back to their original place on the Monochromatic Pinchipede.
| |
| | |
| [[File:Monochromatic Pinchipede angry NL.png|thumb|The Monochromatic Pinchipede's black, more dangerous side.]]
| |
| The Monochromatic Pinchipede will now pull itself backward and charge up an attack, which reveals its last weak point located on its head. Use this opportunity to dish out as much damage as possible. It will flip over to its black side and rampage across the arena, trying to corner you and crush you with its gaping mandibles. After a few seconds, it will start to slow down, indicating it will start to charge up its attack again.
| |
| | |
| Once this weak point reaches a quarter of its health, all segments will fling away from the Monochrome Pinchipede and spin around the stage. Care must be taken during this phase. Avoid the spinning platforms, and wait for the Pinchipede to charge into you. Dodge its attack and begin throwing Pikmin onto its back. These Pikmin will stay on there forever, as the Pinchipede now has no way to shake them off. At this point, you can wait out the battle by avoiding it's attacks while the Pikmin whittle it down, or try to add more Pikmin to the attack to kill it faster. Be careful, though, because the Monochromatic Pinchipede will now constantly chomp it's mandibles during this phase.
| |
| | |
| Eventually, the last weak spot will reach 0 HP, and the Monochromatic Pinchipede will die.
| |
| | |
| ===Names in other languages===
| |
| {{todo|Find the Russian name due to it not being easily extractable.}}
| |
| {{foreignname
| |
| |Jap = シロクロハサミムカデ
| |
| |JapR =
| |
| |JapM =
| |
| |Dut = Zwart-witte Pinchipede
| |
| |DutM =
| |
| |Fra = Mille-Klak Bicolore
| |
| |FraM =
| |
| |FraN =
| |
| |Ger = Schwarzweißkaufüßler
| |
| |GerM =
| |
| |GerN =
| |
| |Ita = Centiciompo monocromatico
| |
| |ItaM =
| |
| |ItaN =
| |
| |PorP = Centopinça Monocromática
| |
| |PorPM =
| |
| |PorPN =
| |
| |Rus =
| |
| |RusR =
| |
| |RusM =
| |
| |RusN =
| |
| |Spa = Ciempiédulo bicolor
| |
| |SpaM =
| |
| |SpaN =
| |
| | |
| |notes = y
| |
| }}
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| | |
| ==Gallery==
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| <gallery>
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| </gallery>
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| {{clear}}
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| ==Greater Studded Beeb==
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| [[File:Greater_Studded_Beeb_NL.png|thumb|300px|The Greater Studded Beeb during its introduction cutscene.]]
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| The '''Greater Studded Beeb''' ({{j|アバレワラジ|Abare Waraji|Raging Woodlouse}}; known as '''Greater Studded Baub''' in the European version) is the boss of the nineteenth level (''The Tyrant Arrives'' in the European version) and the final boss of the ''Nintendo Land'' attraction ''[[Pikmin Adventure]]''. It shares the same basic shape with the [[Bladed Beeb]], only it has [[Spike Ball]]s for hands instead of blades, and starts off with yellow lights instead of green.
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| ==Strategy==
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| The strategy for killing this beast is basically exactly the same as the Bladed Beeb. Just be wary that the Greater Studded Beeb has significantly more vitality, and is better at blocking attacks from the [[Pikmin Adventure#Power-ups|Knuckle Seed]] with its Spike Balls.
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| [[File:Greater Studded Beeb roar NL.png|thumb|The Greater Studded Beeb enraged after one of its weakspots are destroyed for the first time.]] The first thing that must be completed to defeat this foe is breaking one of its weak points. Once one of them breaks, it will roar in rage and the yellow lights will turn red, speeding up its attacks and adding consecutive strikes to its attacks.
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| Keeping your distance using Knuckle Seed or [[Pikmin Adventure#Power-ups|Whip Seed]] is one good strategy, and dashing to either direction when he prepares his double arm smash attack is wise if you want to keep you power-up.
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| Another quick but sometimes dangerous technique is getting up close and personal with the mantis-monster. If you stay right up against the Greater Studded Beeb and pummel it with your Knuckle Seed power-up, it wont be able to strike you with its attacks most of the time, excluding its spin attack, in which case you want to jump away.
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| Once defeated, its eyes will widen, and it will collapse on the floor. Your Miis will pose, and the Greater Studded Beeb's body will proceed to explode into tons of ''Nintendo Land'' Coins.
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| ===Names in other languages===
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| {{foreignname
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| |Jap = アバレワラジ
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| |JapR =
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| |JapM =
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| |Dut = Pletterbaub Grand
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| |DutM =
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| |Fra = Brok Piquant
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| |FraM =
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| |FraN =
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| |Ger = Killerkugelkäfer
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| |GerM =
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| |GerN =
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| |Ita = Ultrapidolino borchiato
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| |ItaM =
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| |ItaN =
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| |PorP = Baub Encrustado
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| |PorPM =
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| |PorPN =
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| |Rus = Большой шиполап
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| |RusR =
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| |RusM =
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| |RusN =
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| |Spa = Boloide tachonado
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| |SpaM =
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| |SpaN =
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| | |
| |notes = y
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| }}
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| {{clear}} | | {{clear}} |
Sandbox to hold my W.I.P. edits for certain articles.
Pikmin 4 enemy parameters
Parameters for Pikmin 4's enemies, taken from DT_TekiParameter.uasset
, along side what they likely do.
ActorName - Internal name for the actor
CarryWeightMin - Minimum carry weight
CarryWeightMax - Maximum carry weight
CarryWeightMinVs - Minimum carry weight in Dandori Battle
CarryWeightMaxVs - Maximum carry weight n Dandori Battle
CarryIncPikmins - Sprouts produced by the Onion
MaxLife - HP value
Kira - Sparklium value?
Poko - Dandori point value in Dandori Challenge?
VsScore - Dandori point value in Dandori Battle?
BombHit - Bomb Rock explosions needed to kill the actor?
BombInsideHit - Bomb Rocks consumed needed to kill the actor?
PoisonHit - White Pikmin consumed needed to kill actor?
PurpleDirectHit - Purple Pikmin latching on needed to kill actor?
PressHit - ???
IceBombHit - Ice Blast explosions needed to freeze actor?
IceBombInsideHit - Ice Blast consumptions needed to freeze actor?
FreezeHit - Ice Pikmin damage needed to freeze enemy?
FreezeInsideHit - Ice Pikmin consumption needed to freeze enemy?
FreezeDamageRatio - How much Ice Pikmin damage adds up to freeze wheel?
CrushHit - Damage taken from crush attacks?
FrozenCrushDamageRate - Damage taten from crush while frozen?
SnowBallDamage - Damage taken from snowballs?
StoneDamage - Damage taken from Pebble Pitcher?
ThunderStopTime - How long actor is paralyzed by Lightning Shock?
CrushStopTime - ???
CrushKnockBackSpeed - ???
FlashbangRate - ???
FreezeDropType - Type of drops if actor is killed while frozen
DropStationPieceNum - How many Glow pellets actor drop?
URODistanceThesholds - ???
PlayerDamage - Damage it deals to the player?
OtherDamage - Damage it deals to other actors?
FlashBangTargetWeight - ???
Pikmin Adventure area infobox
Bulborb Forest
|
|
Challenge type
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Standard
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Master Rank time
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2:10
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Area style
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Spring
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Next area
|
Boss of the Beebs
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Music
|
Spring area
|
Pikmin Adventure controls
Controls for Nintendo Land and Pikmin Adventure based on User:PopitTart/Controls.
Pikmin Adventure
Nintendo Land allows two controller types in the Pikmin Adventure attraction; The Wii U GamePad for the first and the sideways Wii Remote for the other players.
Nintendo Land plaza
Action
|
GamePad controls
|
Notes
|
Move
|
|
Supports analog movement.
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Rotate camera
|
/
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The right stick can only be used to turn the camera left and right. The GamePad can be used to look up and down alongside correcting the camera if the GamePad is rotated.
|
Swap to menu/plaza
|
|
Toggles between the menu and the plaza.
|
Jump
|
|
Three consecutive jumps cause the Mii to jump higher each time. Jumps can cause interactions with statues.
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First person perspective
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held
|
|
Pikmin Adventure GamePad controls
In Pikmin Adventure, the GamePed player does the majority of the important actions by pressing on the touchscreen.
Action
|
GamePad
|
Notes
|
Move
|
/ / held
|
Doesn't support analog movement.
|
Whistle
|
/ tapped or held
|
|
Punch/throw Pikmin
|
tap
|
|
Change next Pikmin type
|
/ / tap icon
|
Only available in advanced challenges.
|
Dodge
|
swipe
|
Cannot be done if a Mii Pikmin player is being carried
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Pause/resume
|
|
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Skip cutscene
|
|
|
Pikmin Adventure Wii Remote controls
In Pikmin Adventure, the Wii Remote player needs to hold the controller sideways to play properly.
Action
|
Wii Remote
|
Notes
|
Move
|
|
Doesn't support analog movement.
|
Attack
|
|
Attack changes depending on the currently worn power-up.
|
Double attack
|
twice
|
Can only be done after reaching level 5 or higher. Attack changes depending on the currently worn power-up.
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Triple attack
|
thrice
|
Can only be done after reaching level 10 or higher. Attack changes depending on the currently worn power-up.
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Charged attack
|
Hold
|
Attack changes depending on the currently worn power-up.
|
Air attack
|
in midair
|
Attack changes depending on the currently worn power-up.
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Latched attack
|
while latched onto an enemy.
|
|
Bomb Rock
Bomb Rock
|
|
|
|
The Bomb Rock's icon in Pikmin 4.
|
Games
|
Pikmin 2, Pikmin 3, Pikmin 4
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Function
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Explodes after being thrown or interacted with.
|
How to obtain
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: Found in caves : Reward from roulette wheel, found in field, dug up from dirt mounds : Have reached × 3000, buy for × 8, reward from roulette wheel
|
The Bomb Rock (バクダン岩?, lit.: "Bomb rock"; formatted as bomb-rock prior to Pikmin 3) is an explosive rock found in the Pikmin games. Upon being activated, a Bomb Rock's fuse starts going down (represented by a colored wheel in the first two games), and when it reaches zero, the bomb causes a violent explosion, capable of damaging enemies, leaders, some obstacles and knocking back and subsequently killing any Pikmin.
How it works has changed, in some fashion, in every entry. In the first and third games, it can be carried by Pikmin, but only by Yellow Pikmin in the former. In Pikmin 2, is slightly larger and serve as an obstacle instead of a tool, with the exception of the 2-Player Battle stage Hostile Territory, where it can be picked up and thrown by leaders. It also appears as an item in 2-Player Battle and Bingo Battle. In Pikmin 4 it's instead an item used by leaders and can be either found in the field or bought from Russ for 8 raw materials per Bomb Rock after accumulating a total of 3000 Sparklium. In the side story Olimar's Shipwreck Tale, Bomb Rocks are similarly found scattered around the four areas, and Olimar gains additional Bomb Rocks as milestone bonuses for recovering 2 and then 13 ship parts.
Notes in other languages
Bulborb (Pikmin Adventure)
The Bulborb
statue in the
Nintendo Land Plaza.
Monita's notes
“These grub-dog predators tend to sleep during the day and attack aggressively if woken from a nap. Bulborbs come in a wide variety of colors--now on sale at our gift shop!”
“These Grub-dog predators tend to sleep during the day and attack aggressively if woken. ◆ Bulborbs come in a variety of colours and are now on sale at our souvenir shop.”
Text:
“◆和名は「デメマダラ」という イヌムシ科の生物 昼間は眠っていることが多いが 近づくと突進してくる◆ 黄色や緑のカラーバリエーションもあって ピクミン アドベンチャーでは人気No.1 だそうデス”
Translation:
“◆ The Japanese name is "Spotted Bug-eye". A creature of the Dog bug family It is often asleep during the day, but when you get close, it rushes. ◆ There are also yellow and green color variations, and it is the most popular No. 1 in Pikmin Adventure.”
Text:
“De Grub-dog-familie van roofdieren slaapt gewoonlijk overdag en is erg agressief. ◆ Bulborbs zijn er ook in gele en groene varianten, en verkrijgbaar in onze souvenirwinkel.”
Translation:
“The Grub-dog family of predators usually sleeps during the day and are very aggressive. ◆ Bulborbs also come in yellow and green varieties, and are available in our souvenir shop.”
Text:
“Famille : canidés fouisseurs. Le bulborbe passe ses journées à dormir, mais se réveille pour attaquer tous ceux qui s'approchent trop près de lui. ◆ Également disponible en jaune et en vert (offre soumise à conditions).”
Translation:
“Family: excavating canids. The Bulborb spends its days sleeping, but wakes up to attack anyone who gets too close to it. ◆ Also available in yellow and green (offer subject to conditions).”
Text:
“Dieser Krabbler schläft am Tag und wird bei Störungen schnell rabiat. ◆ In der Pikmin-Welt wimmelt es
nur so von Punktkäfern, und sie geben auch tolle Plüsch-Souvenirs ab!
” Translation:
“This creepy-crawly sleeps during the day and quickly becomes ferocious when disturbed. ◆ The Pikmin world is teeming with Dot Beetles, and they also make great plush souvenirs!”
Text:
“I predatori appartenenti alla famiglia dei Coletidi tendono a dormire di giorno e attaccano se disturbati. ◆ Troverai Coleti di vari colori in vendita nel nostro negozio di souvenir.”
Translation:
“Predators belonging to the Coletidae family tend to sleep during the day and attack if disturbed. ◆ You will find Coletis of various colors for sale in our gift shop.”
Text:
“Хищники из семейства личинкопсовых в светлое время суток обычно спят. Будучи разбужены, атакуют. ◆ Клубнеголовы могут иметь различный окрас. У нас сейчас как раз распродажа их фигурок!”
Translation:
“Predators from the larvae family usually sleep during daylight hours. When awakened, they attack. ◆ Tuberheads can have different colors. We have their figurines on sale right now!”
Text:
“Estos depredadores de la familia de los Gusarapérridos suelen dormir de día y atacan con mucha fuerza si se los despierta. ◆ En nuestra tienda de souvenirs encontrarás a la venta bulbos de muchos otros colores.”
Translation:
“These predators from the Grudogidae family usually sleep during the day and attack with great force if they are awakened. ◆ In our souvenir store, you will find bulbs for sale in many other colors.”
Text:
“Estes predadores da família Canilarva passam os dias a dormir e atacam ferozmente se alguém os acordar. ◆ Existem Orbolbos de várias cores e temo-los em saldo na nossa loja de recordações.”
Translation:
“These predators of the Canilarva family spend their days sleeping and attack fiercely if anyone wakes them up. ◆ There are Orbolbos of various colors and we have them on sale in our souvenir store.”
Pikmin 4 Cave Types
The 10 different cave types in Pikmin 4, taken from the folder names in Carrot4/Terrain/Cave/Type, with a few caves that use said themes.
Aquarium - Set in an aquarium tank. Used in Planning Pools
Blocks - Set in a room similar to Pikmin 2's Toybox theme. Used in Trial Run, Battle in a Box, and Final Battle
Brick - Walls and elevated areas are made out of bricks. Used in Crackling Cauldron
Common - Unknown
Concrete - Made out of tiles not to dissimilar to Pikmin 2's Tiles theme. Used in Subzero Sauna
Garden - Walls made out of bamboo and rocks. Used in Aquiferous Summit
Last - Used in sublevel 20 of Cavern for a King
Metal - Very similar style and assets to Pikmin 2's Metal theme. Used in Below-Grade Discotheque
Sand - Similar in style to Blocks, except with sand. Used in Dandori Castle, Leafy Showdown, and Hot Sandy Duel
Soil - Walls made out of soil. Used in Hectic Hollows, Engulfed Castle
P1S Ship Part Icons
Testing P1S ship part icons in place of the current unofficial icons.
Treasure Series Gallery
Tests for new ways of showing treasure series in Pikmin 2.
List
Nintendo Switch
Nintendo GameCube/Wii North America
Nintendo Switch
Nintendo GameCube/Wii North America
Nintendo GameCube/Wii Europe
Nintendo GameCube/Wii Japan
Pikmin Adventure Enemy List
The following lists the appearance of enemies in each level in Pikmin Adventure.
Enemies found in Bulborb Forest
Bulborb (red) × 9
Creepy Beeb × 18
Bulborb (yellow) × 1
Enemies found in Boss of the Beebs
Bulborb (red) × 18
Creepy Beeb × 15
Bulborb (yellow) × 1
King Beeb × 3
Enemies found in Five Seconds to Takeoff
Creepy Beeb × 28
Bulborb (red) × 1
Enemies found in Overthrow the Bulblord
Bulblord x1
Enemies found in Cannon Smash
Creepy Beeb x15
Yellow Bulborb x8
Red Bulborb x9
Telescoping Pumphog x8
Enemies found in King Beeb is Back
Red Bulborb x15
Yellow Bulborb x14
Telescoping Pumphog x7
Creepy Beeb x30
King Beeb x1
Enemies found in Through the Darkness
King Beeb x15
Telescoping Pumphog
Red Bulborb x7
Yellow Bulborb x5
Enemies found in Swamp Master
Large-mouth Wollywog x1
Enemies found in Lord of a Barren Land
Blowhog x5
invincible Telescoping Pumphog x8
Bombardier Beeb x5
King Beeb x4
Red Bulborb x10
Yellow Bulborb x4
Bilious Bulborb x1
Enemies found in Burst the Giant Balloon
Bombardier Beeb x9
Red Bulborb x7
Yellow Bulborb x5
Telescoping Pumphog x3
King Beeb x4
Blowhog x 7
- ^ YouTube video demonstrating the requirement of 85 Pikmin for the Safe (at 05:08)