Pikmin (game)

The Impact Site: Difference between revisions

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==Guide==
==Guide==
{{Guide}}
{{Guide}}
 
==Parker rules==
After gaining control of [[Captain Olimar]], head towards the [[Onion#Red Onion|Red Onion]] and pluck the newly sprouted [[Red Pikmin]]. Using Pikmin, gather all of the [[pellet]]s, [[pluck]] all Pikmin, and push the [[cardboard box]]. Continue collecting all the pellets on the stump and finish the day by collecting the [[Main Engine]].
 
Once [[Blue Pikmin]] and [[Yellow Pikmin]] have been discovered, the final part in this area can be collected. Start by taking some Blue and Yellow Pikmin into the area where the Main Engine was located, and collect at least 3 [[bomb rock]]s from inside the box. Head up the slope to the stump and, using the bomb rocks, break the [[gate#Reinforced wall|white reinforced wall]]. Be careful on the stump as a [[Mamuta]] or [[Goolix]] can spawn depending on what day you are on. Once you enter the pond, head to the farthest left [[Pearly Clamclamp]] and use Blue Pikmin to free the [[Positron Generator]]. Pikmin must be thrown and whistled in bursts to avoid them being eaten by the Clam. Break the [[gate#Bramble gate|white bramble gate]] and retrieve the part to complete the area.


==In Challenge Mode==
==In Challenge Mode==

Revision as of 19:13, January 17, 2024

The Impact Site

The landing site of the first area, The Impact Site.

High definition map of The Impact Site. This was made by taking screenshots using Dolphin's free camera mode, stitching them together with Hugin, and readjusting any details with GIMP.

Ship parts 2
Pikmin discovered Red Pikmin
Requirements None
Music The Impact Site

The Impact Site (遭難地点?, lit.: "Shipwreck Point") is the first area in Pikmin. It is set in a sandy forest and, as its name suggests, is the site where the S.S. Dolphin crash-lands at the start of the game, serving as a tutorial area since it is where Captain Olimar first discovers the Pikmin. The area contains only two ship parts, one of which is collected in the tutorial. Red Pikmin are discovered in this area and it contains few enemies, though two bosses, the Mamuta and the Goolix, do appear on alternating days from day 8 onwards. This area was reused in Pikmin 2 as part of the Wistful Wild.

==yessir

Objects

Ship parts

Enemies

Obstacles

Tools

Vegetation

Guide

The following article or section contains guides.
The strategies shown are just suggestions.

Parker rules

In Challenge Mode

The beach section of The Impact Site in Challenge Mode.
The beach section of the area in Challenge Mode.

The Impact Site is the simplest and shortest Challenge Mode stage, giving the player 10 minutes and 48 seconds to grow up to 278 Pikmin. The area is filled with pellets of all types, and the only enemies are a Breadbug near the Onions and a harmless Iridescent Flint Beetle.

Object breakdown

Pikmin source Seeds Amount Total
Starting Reds 3 3
Starting Yellows 3 3
Starting Blues 3 3
Red 1 pellets 2 16 32
Red 5 pellets 5 2 10
Red 10 pellets 10 1 10
Red 20 pellets 20 1 20
Yellow 1 pellets 2 11 22
Yellow 5 pellets 5 4 20
Yellow 10 pellets 10 1 10
Yellow 20 pellets 20 1 20
Blue 1 pellets 2 10 20
Blue 5 pellets 5 4 20
Blue 10 pellets 10 1 10
Blue 20 pellets 20 1 20
Pellet Posy 2 2 4
Pellet Posy 2 2 4
Pellet Posy 2 2 4
Pellet Posy 2 8 16
Breadbug 13 1 13
Iridescent Flint Beetle 14 1 14
Total 278

Gallery

Maps

Trivia

Names in other languages

Language Name Meaning Notes
Flag of Japan Japanese 遭難地点?
Sōnan Chiten
Shipwreck Point
Flag of Québec French (NoA) Site de l'écrasement Crash site
Flag of France French (NoE) Site du crash (GameCube version)
Site du Crash (Wii and Switch version)
Crash site
Crash Site
Flag of Germany German Absturzstelle Crash site
Flag of Italy Italian Luogo dell'impatto Impact place
Flag of South Korea Korean 불시착 지점
bulsichag jijeom
Crash Landing Site
Flag of Mexico Spanish (NoA) Lugar del impacto Impact place
Flag of Spain Spanish (NoE) Lugar del impacto
Lugar del ímpacto (GameCube version's area selection menu)
Impact place The "í" of "ímpacto" should be "i" instead.

See also


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from February 1st, 2019 to April 2nd, 2019.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.