Pikmin (game)

Enemy reel: Difference between revisions

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(Added the Pikmin 1 Switch enemy reel, with the updated descriptions)
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File:Reel26 Wollywog.png|[[Wollywog]]<br>This creature's coloration results from remaining sheltered in its cavernous dwelling.
File:Reel26 Wollywog.png|[[Wollywog]]<br>This creature's coloration results from remaining sheltered in its cavernous dwelling.
File:Reel27 Yellow Wollywog.png|[[Yellow Wollywog]]<br>After evolution led to the development of its specialized jumping ability, this amphibian actually lost much of its ability to swim.
File:Reel27 Yellow Wollywog.png|[[Yellow Wollywog]]<br>After evolution led to the development of its specialized jumping ability, this amphibian actually lost much of its ability to swim.
</gallery>
This list shows the enemies in the same order as they appear in the reel on the [[Nintendo Switch]] version of ''Pikmin 1'', with newly recorded footage, corrected alphabetical order and some altered descriptions of the creatures.
<gallery>
File:Armored Cannon Beetle Enemy Reel Switch.png|[[Armored Cannon Beetle]]<br>This migratory lithopod has developed a stronger carapace than its relatives.
File:Beady Long Legs Enemy Reel Switch.png|[[Beady Long Legs]]<br>Waxy secretions form this creature's distinctive armored shell.
File:Breadbug Enemy Reel Switch.png|[[Breadbug]]<br>This creature's thick hide protects it from most attackers.
File:Burrowing Snagret Enemy Reel Switch.png|[[Burrowing Snagret]]<br>The bluish hue of its feathers distinguishes it from the burrowing snarrow.
File:Candypop Bud Enemy Reel Switch.png|[[Candypop Bud]]<br>Could this be the next step in Pikmin evolution? Like the Pikmin themselves, it has many mysteries.
File:Dwarf Bulbear Enemy Reel Switch.png|[[Dwarf Bulbear]]<br>It looks like an early stage of bulbear development, but this specimen appears to be nearly fully developed.
File:Dwarf Bulborb Enemy Reel Switch.png|[[Dwarf Bulborb]]<br>Although similar in appearance to bulborbs, these belong to a totally different species.
File:Emperor Bulblax Enemy Reel Switch.png|[[Emperor Bulblax]]<br>This massive grub-dog buries itself when hunting.
File:Fiery Blowhog Enemy Reel Switch.png|[[Fiery Blowhog]]<br>This creature expels a combustible phosphor that ignites at moderate temperatures.
File:Goolix Enemy Reel Switch.png|[[Goolix]]<br>A watery, gelatinous membrane protects this creature's nervous system.
File:Honeywisp Enemy Reel Switch.png|[[Honeywisp]]<br>This creature collects nectar for the larvae waiting in its nest.
File:Iridescent Flint Beetle Enemy Reel Switch.png|[[Iridescent Flint Beetle]]<br>This forager stores undigested pellets in its stomach for winter.
File:Mamuta Enemy Reel Switch.png|[[Mamuta]]<br>This creature seems fond of flowers, but only for their decorative properties.
File:Pearly Clamclamp Enemy Reel Switch.png|[[Pearly Clamclamp]]<br>Though beautiful, this mollusk's pearls are thin and fragile.
File:Pellet Posy Enemy Reel Switch.png|[[Pellet Posy]]<br>This sparsely growing plant is able to crystallize nectar into round pellets.
File:Puffstool Enemy Reel Switch.png|[[Puffstool]]<br>Many consider this walking fungus a delicacy.
File:Puffy Blowhog Enemy Reel.png|[[Puffy Blowhog]]<br>Instead of breathing fire, this species uses its hydrogen to float.
File:Sheargrub Enemy Reel Switch.png|[[Sheargrub]]<br>Males of this species are purple and have an armored head.
File:Shearwig Enemy Reel Switch.png|[[Shearwig]]<br>The males of this species are able to fly, but the females remain underground.
File:Smoky Progg Enemy Reel Switch.png|[[Smoky Progg]]<br>Thought to be a malformed larval Mamuta.
File:Spotty Bulbear Enemy Reel Switch.png|[[Spotty Bulbear]]<br>This rare subspecies of bulborb has a certain indefatigability.
File:Spotty Bulborb Enemy Reel Switch.png|[[Bulborb|Spotty Bulborb]]<br>This nocturnal hunter feeds mostly on small animals returning to their nests at night.
File:Swooping Snitchbug Enemy Reel Switch.png|[[Swooping Snitchbug]]<br>This rare species uses its antennae as wings.
File:Water Dumple Enemy Reel Switch.png|[[Water Dumple]]<br>This aquatic creature is a close relative of the bulborb.
File:Wolpole Enemy Reel Switch.png|[[Wogpole]]<br>This creature appears to be a newborn yellow wollyhop in tadpole form.
File:Wollyhop Enemy Reel Switch.png|[[Wollywog]]<br>This creature's coloration results from remaining sheltered in its cavernous dwelling.
File:Yellow Wollyhop Enemy Reel Switch.png|[[Yellow Wollywog]]<br>After evolution led to the development of its specialized jumping ability, this amphibian actually lost much of its ability to swim.
</gallery>
</gallery>



Revision as of 12:52, January 12, 2024

Because this subject has no official name, the name "Enemy reel" is conjectural.

The enemy reel is a video sequence that plays at the end of Pikmin, after the credits sequence, but only if the player successfully completes the game with all 30 ship parts. It shows brief clips of each enemy in the game, as well as some important plants, and then pauses to give its name and some details. In this way it is similar to the Piklopedia that appears in Pikmin 2.

In New Play Control! Pikmin, the enemy reel plays like in the GameCube version, but takes up less of the screen, and has a flowered animated background behind it. One can tell that the gameplay footage on the clips has not been updated, given that, amongst other things, Captain Olimar uses the GameCube game's cursor. However, the names of the Pearly Clamclamp, Wollywog, Yellow Wollywog, and Wogpole have been updated to Clampshell, Wollyhop, Yellow Wollyhop, and Wolpole for the European version. Additionally in the European version of either port, the enemy reel text remains in English, even when the game's text is set to a different language.

In the Nintendo Switch port of Pikmin, the enemy reel has been re-recorded and revamped, likely because Nintendo did not have any higher quality versions of the video. This also means many of the original discrepancies seen on a majority of the clips are removed. The "Wollyhop" name change was applied to all English releases, as they had officially changed their name to such in all regions, also seen in Pikmin 4.

Reel

This list shows the enemies in the same order as they appear in the reel on the GameCube version of Pikmin, i.e., with the Swooping Snitchbug out of place. As noted above, in the European port of New Play Control! Pikmin, some enemies were renamed. The Clampshell was moved to its correct alphabetical spot, but the Wolpole was not.

This list shows the enemies in the same order as they appear in the reel on the Nintendo Switch version of Pikmin 1, with newly recorded footage, corrected alphabetical order and some altered descriptions of the creatures.

Discrepancies

Some object placements and level geometries are different between what is in the reel and the final game. This, in addition to slightly different graphical effects, camera work, and a minor ordering oversight, leads to the conclusion that the reel was created somewhat early during development. The following has been noted to be incorrect in the enemy reel:

  • All enemies appear in alphabetical order, with the exception of the Swooping Snitchbug, which appears after the Fiery Blowhog. This hints that the early name of the creature likely started with the word "Flying" or "Floating".
  • On the Armored Cannon Beetle's clip, a can replaces the Radiation Canopy.
  • The Extraordinary Bolt replaces the Whimsical Radar on the Spotty Bulborb and Sheargrub clips. This can also be seen on one of the trailers.
  • The Goolix (as well as a Lapis Lazuli Candypop Bud) can be seen on The Forest Navel, despite never being encountered in this area in the final game.
  • The Honeywisp can be seen on The Distant Spring, despite never being encountered in this area in the final game.
  • On the Iridescent Flint Beetle clip, one can spot a treasure similar to the Extraordinary Bolt, albeit on The Distant Spring, and with a green top. A Breadbug nest can be seen in the stump to the right.
  • A Spotty Bulborb can be seen in place of a Spotty Bulbear on The Distant Spring, in the Candypop Bud, Dwarf Bulborb and Yellow Wollywog clips.
  • In the Water Dumple clip, the Positron Generator can be seen resting on a Pearly Clamclamp, and on the Wogpole clip, it is seen on water, despite the area being The Distant Spring in both cases.
  • In the Wollywog clip, the Analog Computer can be seen on the southern lake of The Forest Navel. In the final game, this ship part is at the north of the map, and cannot be carried to the water in the southern lake.
  • In the Yellow Wollywog clip, the path that leads to the southern island in The Distant Spring has raised edges on the parts where the bridge should start and end; the bridge is also absent.
  • The rocky ledge on The Impact Site only has one Pellet Posy, yet on the plant's clip, a Posy and a red 1 pellet can be seen on the same ledge.
  • Notably, the Onions at the landing site in The Forest Navel can be seen deactivated just as the camera zooms in on the Fiery Blowhog clip, despite the fact that they would need to be activated to even be there in the first place.
  • The black stone wall serving as a shortcut to the higher ground in The Forest Navel is a black bramble wall in the Fiery Blowhog clip.
  • On the Fiery Blowhog clip, an Ionium Jet can be seen on the westernmost ledge surrounding the landing site. Although this ship part is present in the The Forest Navel, it is impossible for it to be there (the Pikmin will always choose to attempt to pass through the gate in its carrying path that leads up to the landing site, and will never carry it anywhere near there)
  • There is no metal pipe joint behind the gate in the Emperor Bulblax clip.
  • A unknown bell-shaped object replaces the Massage Machine on the Yellow Wollywog clip. This same object can also be seen on one of the trailers.
  • The puzzle leading to the UV Lamp on the Lapis Lazuli Candypop Bud clip is slightly different. This change can be also seen on one of the trailers.

The following partial discrepancies can also be noted:

  • The presence of a can near the Armored Cannon Beetle suggests there was another way to damage the boss, by using bomb rocks, as cans in Pikmin normally house bomb rocks. It's also suggesting that the Radiation Canopy is in the Armored Cannon Beetle instead of being out in the open. In the final game, bomb rocks do no damage towards the Armored Cannon Beetle when thrown, and nothing happens when a Yellow Pikmin carrying a bomb rock is thrown into the blowhole; the fight simply continues as normal.
  • The Gravity Jumper seems to be yellow, on the Shearwig clip, although it's probably an issue with the lighting. Also, Honeywisps are seen in the background near the Gravity Jumper, but they shouldn’t spawn there, despite being in the area in the final game.
  • The Mamuta, a Spotty Bulborb, a Pearly Clamclamp and an Iridescent Flint Beetle appear in The Distant Spring. This is only possible in the final game in Challenge Mode, but it's unlikely that the footage for these clips was taken in Challenge Mode. That mode must have been added later into the game than the time in which the clips were recorded, and it would make more sense to show clips of enemies as they were encountered during the actual adventure, and not the non-canon Challenge Mode.
  • It seems that Blue Pikmin weren't unlocked yet on the Smoky Progg clip. While it is possible to get to The Distant Spring without Blue Pikmin, it is highly unlikely that the player would have not unlocked Blue Pikmin before even being able to access The Distant Spring. Accessing The Distant Spring without Blue Pikmin would require completing at least one of the water-based puzzles in The Forest of Hope leading up to either the Geiger Counter, the Radiation Canopy and the Sagittarius without Blue Pikmin in what are likely unintended ways.
  • In the Smoky Progg clip, the Smoky Progg's eyes are shown to be green, and not pink as they are in the final release.
  • The enemy reel states that the Spotty Bulbear has "A certain indefatigability", meaning it doesn't get tired. However, in Pikmin, Spotty Bulbears spend much of their time sleeping.
  • It seems that 3 Pikmin are carrying a 1 pellet in the Breadbug clip. In the released version of the game, only 2 Pikmin may carry a 1 pellet at a time. There are some mysteries surrounding the possibility of three Pikmin carrying a 1 pellet together, and it is not clear if what's seen on the enemy reel is a gameplay mechanic available before the game's release, or if some of the "carrier" Pikmin are actually idling near the Onion's beam.
  • Because there's a Lapis Lazuli Candypop Bud on the ground by the lake in The Forest Navel, a player could skip the Blue Onion and get Blue Pikmin right away. This might be the reason why the Goolix and the Candypop Bud were removed, although it may also be possible that the order that areas were unlocked in was different in this revision, and the player would have obtained the Blue Pikmin before going to The Forest Navel.

Video

The enemy reel as it appears in the New Play Control! version.

A video of the enemy reel in the GameCube version.
A video of the enemy reel in the Nintendo Switch version.

See also