Mushroom battle: Difference between revisions
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'''Mushroom battles''' are a feature of {{pb}}, unlocked at [[level]] 8. Mushrooms of various | '''Mushroom battles''' are a feature of {{pb}}, unlocked at [[level]] 8. Mushrooms of various types and sizes appear around the world, and players can send groups of [[Pikmin family|Pikmin]] to [[Combat|attack]] them. Multiple players can join a battle, and participants will receive [[Fruit (Pikmin Bloom)|fruit]] and a [[postcard]] as a reward, and a score that measures how well they did. Up to three mushroom battles can be done by a player in a day, but additional battles can be joined by spending a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]]. | ||
The amount of Pikmin that can be sent on a mushroom battle by a player will increase over time based on the player's [[level]], starting at 10 Pikmin and reaching a maximum of 40 Pikmin. The [[Pikmin Bloom interface#Mushroom | The amount of Pikmin that can be sent on a mushroom battle by a player will increase over time based on the player's [[level]], starting at 10 Pikmin and reaching a maximum of 40 Pikmin at level 20. The [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] lets the player choose which Pikmin to send and shows the strength of the squad and how long the battle will take. The higher the strength, the faster the Pikmin will be at completing the battle. Up to 5 people can battle a single mushroom at once, each sending their own groups of Pikmin, and after reaching this number, additional players can join (up to a maximum of 20 for all small, normal, and large mushrooms, and 30 for giant mushrooms) by using a Mushroom Recharge Ticket. Players can also call their [[friend]]s for help in the mushroom by using a [[Mushroom Battle Bullhorn]]. | ||
==Mushrooms== | ==Mushrooms== | ||
[[File:PB Map Mushroom Tutorial.jpg|thumb|200px|A small red mushroom on the map screen. The red circle indicates its health.]] | [[File:PB Map Mushroom Tutorial.jpg|thumb|200px|A small red mushroom on the map screen. The red circle indicates its health.]] | ||
Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. As of the update on {{date|13|December|2023}}, mushrooms that have not been cleared for 24 hours will automatically regrow at 18:00 UTC. Whether regrowth is automatic or following the destruction of the previous mushroom, the mushroom type that grows is randomized. | Mushrooms grow at points of interest in the real world, similar to [[Big Flower]]s. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. As of the update on {{date|13|December|2023}}, mushrooms that have not been cleared for 24 hours will automatically regrow at 18:00 UTC. Whether regrowth is automatic or following the destruction of the previous mushroom, the mushroom type that grows is randomized. | ||
Mushrooms come in various types that differ in size and | Mushrooms come in various types that differ in size and type. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in [[health]]. The larger the mushroom, the bigger the reward for destroying it. There are 12 basic types of mushrooms – 7 regular colors, and 5 special types. Fire Mushrooms can only be fought by [[Red Pikmin]], Water Mushrooms can only be fought by [[Blue Pikmin]], Electric Mushrooms can only be fought by [[Yellow Pikmin]], Poisonous Mushrooms can only be fought by [[White Pikmin]], and Crystal Mushrooms can only be fought by [[Rock Pikmin]]. All other types can be fought by Pikmin of any type. The type of mushrooms determines the type of [[nectar]] players can get as a reward. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|+Mushroom health | |+Mushroom health | ||
! | !Type | ||
!Small | !Small | ||
!Normal | !Normal | ||
Line 83: | Line 82: | ||
|3,816,700 | |3,816,700 | ||
|13,543,200 | |13,543,200 | ||
|N/A | |||
|- | |||
|{{icon|Poison mushroom|l=}} Poisonous | |||
|N/A | |||
|3,783,200 | |||
|13,424,400 | |||
|N/A | |N/A | ||
|} | |} | ||
Line 106: | Line 111: | ||
|120% | |120% | ||
|- | |- | ||
! | !Special | ||
|N/A | |N/A | ||
|31% | |31% | ||
Line 114: | Line 119: | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! | !Type | ||
!''type'' | !''type'' | ||
|- | |- | ||
Line 148: | Line 153: | ||
|- | |- | ||
|{{icon|Electric mushroom|l=}} Electric | |{{icon|Electric mushroom|l=}} Electric | ||
|91 | |91 | ||
|- | |||
|{{icon|Poison mushroom|l=}} Poisonous | |||
|90 | |||
|} | |} | ||
|} | |} | ||
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{|class="wikitable sortable" | {|class="wikitable sortable" | ||
|+Mushroom health | |+Mushroom health | ||
! | !Type | ||
!Small | !Small | ||
!Normal | !Normal | ||
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{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | {| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | ||
|- | |- | ||
!Mushroom healths before {{date|14|December|2022}} | !Mushroom healths before {{date|14|December|2022}} | ||
|- | |- | ||
| | | | ||
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[[File:PB Small Red Mushroom Selection Menu.png|thumb|150px|The screen that appears when a mushroom is selected.]] | [[File:PB Small Red Mushroom Selection Menu.png|thumb|150px|The screen that appears when a mushroom is selected.]] | ||
[[File:PB Small Red Mushroom Selecting.png|thumb|150px|Selecting Pikmin for a mushroom battle.]] | [[File:PB Small Red Mushroom Selecting.png|thumb|150px|Selecting Pikmin for a mushroom battle.]] | ||
When a mushroom is selected, either from the [[Pikmin Bloom interface#Map|map screen]] or [[Pikmin Bloom interface#Expeditions|expedition list]], the camera will focus on the mushroom, with a photograph of its corresponding real-world landmark behind it. The screen displays some basic information about the mushroom, such as its remaining [[health]], the time left until it is destroyed, and the rewards for destroying, as well as circles that can be filled with icons of the [[Mii]]s of the players who have joined the battle | When a mushroom is selected, either from the [[Pikmin Bloom interface#Map|map screen]] or [[Pikmin Bloom interface#Expeditions|expedition list]], the camera will focus on the mushroom, with a photograph of its corresponding real-world landmark behind it. The screen displays some basic information about the mushroom, such as its remaining [[health]], the time left until it is destroyed, and the rewards for destroying, as well as circles that can be filled with icons of the [[Mii]]s of the players who have joined the battle. | ||
If the player that joined the mushroom is on the player's [[Friend#Friend list|friend list]], their icon have a green border. If the player that joined the mushroom joined from the player's [[#Mushroom Battle Bullhorn|Mushroom Battle Bullhorn]] invitation, their icon will have a pink border. Clicking on another player's Mii icon will open a menu that allows you to send a [[#Reactions|reaction]] and view their total [[#Attack power|attack power]]. If the player is on your friend list, you also have the option to send them a [[postcard]] or a [[Shop#Gift bundles|gift]]. If the player clicks on their own icon in this menu, they will be able to view their total attack power, what reactions they have received, and buttons to either edit their Mii or open their friend list. | |||
There is a Join button which when clicked progresses to the selection screen. The button will be grayed out if the participant limit has already been reached. If the player has run out of daily tries, a Mushroom Recharge Ticket will be displayed inside. In the selection screen, the player can manually choose which Pikmin to send, or have the game automatically select Pikmin with the Auto button. The Auto button will always select the top 40, which will changed based on how their Pikmin list is currently sorted. By tapping a Pikmin in this list, it can be added to or removed from the group that is being sent to attack the mushroom. | |||
The minimum size of this group depends on the size of the mushroom being battled, as shown in the table below. | |||
{|class="wikitable" style="text-align:center;" | |||
{| class=" | !style="width:200px" |Mushroom size | ||
!style="width:150px" |Minimum squad size | |||
|- | |||
|Small | |||
|1 | |||
|- | |||
|Normal | |||
|10 | |||
|- | |- | ||
|Large | |||
|15 | |||
|- | |- | ||
| | |Giant | ||
|20 | |||
|} | |} | ||
The maximum size of the group depends on the player's [[level]], as shown in the table below. | |||
{|class="wikitable" style="text-align:center;" | |||
!style="width:200px" |Mushroom battle size | |||
!style="width:150px" |Minimum level | |||
{|class="wikitable | |||
! | |||
! | |||
|- | |- | ||
| | |15 | ||
| | |8 | ||
|- | |- | ||
| | |20 | ||
| | |12 | ||
|- | |- | ||
| | |25 | ||
| | |14 | ||
|- | |- | ||
| | |30 | ||
| | |16 | ||
|- | |- | ||
| | |35 | ||
| | |18 | ||
|- | |- | ||
| | |40 | ||
|20 | |||
| | |||
|} | |} | ||
Pikmin with an advantage against that mushroom type (see the next section) may jump in the list when selected for the battle. Selected Pikmin also appear in front of the mushroom in the camera view. Since {{date|14|December|2022}}, after selecting at least 1 Pikmin, a [[nectar]] button appears in the lower half of the screen and can be tapped to feed the selected Pikmin. The player will be taken to a separate [[Pikmin Bloom interface#Garden|garden screen]] where selected Pikmin can be fed. There is a GO button in the lower right corner; tapping it sends all the selected Pikmin to attack the mushroom. If the player has run out of daily tries, they will be asked to use a Mushroom Recharge Ticket before proceeding. Additional tickets can be purchased from this screen by tapping the "Add Tickets" button. | |||
{|class=" | |||
[[File:PB Small Red Mushroom Battle.gif|thumb|150px|Red Pikmin destroying one part of a small red mushroom.]] | |||
Once the Pikmin are sent on the mushroom battle, they rush towards the mushrooms and start attacking them. Most Pikmin types latch on to a mushroom and start attacking it at a constant rate, with each attack doing some damage. [[Rock Pikmin]] instead jump towards a mushroom from a distance and roll back to jump again. From time to time, Pikmin get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. Each hit decreases the health of the mushrooms, though not by a set amount; see the [[#Time|Time]] section for more details. From time to time, one of the mushrooms in the group will collapse, leaving the Pikmin attacking it to start attacking another one. The intervals at which mushrooms break depend on the number of the mushrooms in the cluster: 4 for small, 7 for normal, and 10 for large, such that mushrooms break at regular intervals. For example, in a large mushroom group, one of the mushrooms will break for each tenth of health depleted. After joining a mushroom battle, player icons can be tapped to send a reaction, chosen from four different types of reactions. A reaction can be changed at any time once sent. Mushroom battles can be left using the "Leave" button. Doing so will not give the player an extra attempt for the day. | |||
When the health is fully depleted, the mushroom battle is cleared. The player is provided with their score, the time it took to destroy the mushrooms, and a star rating, followed by the Pikmin bringing a [[postcard]] about their battle and a small number of [[Fruit (Pikmin Bloom)|fruits]] to be given to the player. Each Pikmin that was sent on the battle also gains some [[friendship]] (though this actually happens at the start of the battle, not the end). | |||
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | |||
|- | |- | ||
| | !How joining mushroom battles worked before {{date|14|December|2022}} | ||
| | |||
|- | |- | ||
| | | | ||
Prior to update 59.0, players could not leave current battles or send reactions to one other. The selection screen did not display rewards. Only up to three mushroom battles could be done in a day, as Mushroom Recharge Tickets had not yet been introduced to the game. Selected Pikmin could not be fed nectar from the selection screen. | |||
|} | |} | ||
{{clear}} | |||
==Attack power== | |||
When the player is selecting Pikmin for the mushroom battle, a power value appears in the bottom-right of the upper display, alongside an image of two Pikmin. This shows how strong the selected squad is against that mushroom. Adding a Pikmin will increase the value by some amount. This amount depends on the [[Pikmin family#Types|type]] of Pikmin, whether it is a [[Decor Pikmin]], its [[maturity]], its [[friendship]], and the color of the mushroom being attacked. | |||
[[File:PB Mushroom Battle Strength Increments.png|thumb|150px|Different attack displays indicating the anticipated star rating of a battle, based on attack total alone.]] | |||
{|class="wikitable sortable" | As the requirements for each star rating are met by the squad's total attack, the display changes in design, colour and effects. While the total attack is less than the required score for 2 stars, the display is green and shows a single star between the two Pikmin icons. Once the attack total exceeds the score for 2 stars, the display changes to yellow backed by a golden glow, and two stars are shown between the Pikmin icons. When the squad's attack grows greater than the required score for 3 stars, the display changes to a light orange colour, backed by an orange glow with small orange sparks, and three stars appear between the Pikmin icons. And when the attack total overtakes the score needed for 4 stars, the display changes to a darker orange, with a vibrant blue glow backed by white sparks and multicolored fireworks, and four stars are shown between the pair of Pikmin icons. | ||
! | |||
! | Each Pikmin type has a base attack power. These attack powers are shown in the table below. | ||
{|class="wikitable sortable" | |||
!Type | |||
!Base attack power | |||
|- | |- | ||
| | |{{icon|Red Pikmin|v=PB|y}} | ||
| | |4 | ||
|- | |- | ||
| | |{{icon|Yellow Pikmin|v=PB|y}} | ||
| | |3 | ||
|- | |- | ||
| | |{{icon|Blue Pikmin|v=PB|y}} | ||
|3 | |3 | ||
|- | |- | ||
| | |{{icon|Purple Pikmin|v=PB|y}} | ||
| | |6 | ||
|- | |||
|{{icon|White Pikmin|v=PB|y}} | |||
|2 | |||
|- | |- | ||
| | |{{icon|Winged Pikmin|v=PB|y}} | ||
| | |2 | ||
|- | |- | ||
| | |{{icon|Rock Pikmin|v=PB|y}} | ||
| | |5 | ||
|} | |} | ||
Added to the | Added to the base attack power is a value for whether the Pikmin is a [[Decor Pikmin]] or not. | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
! | !Decor | ||
!Added attack power | !Added attack power | ||
|- | |- | ||
| | |Yes | ||
|4 | |||
|- | |||
|No | |||
|0 | |0 | ||
|} | |||
Added to the total so far is a value for the Pikmin's [[maturity]]. From August 2023, the [[Big Flower#History|Flower of the Month]] gives an additional point more than other seasonal flowers. | |||
{|class="wikitable sortable" | |||
!Maturity | |||
!Added attack power | |||
|- | |- | ||
| | |Leaf | ||
|1 | |1 | ||
|- | |- | ||
| | |Bud | ||
|2 | |2 | ||
|- | |- | ||
| | |Regular flower | ||
|3 | |3 | ||
|- | |- | ||
| | |Seasonal flower | ||
|4 | |4 | ||
|- | |- | ||
| | |Flower of the Month | ||
| | |5 | ||
|- | |- | ||
|2 golden hearts | |Bare | ||
|0 | |||
|} | |||
Added to the total so far is a value for the Pikmin's [[friendship]]. | |||
{|class="wikitable sortable" | |||
!Friendship | |||
!Added attack power | |||
|- | |||
|0 hearts | |||
|0 | |||
|- | |||
|1 heart | |||
|1 | |||
|- | |||
|2 hearts | |||
|2 | |||
|- | |||
|3 hearts | |||
|3 | |||
|- | |||
|4 hearts | |||
|4 | |||
|- | |||
|1 golden heart | |||
|8 | |||
|- | |||
|2 golden hearts | |||
|12 | |12 | ||
|- | |- | ||
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{|class="wikitable" | {|class="wikitable" | ||
!colspan="2" rowspan="2"|Type matchup chart | !colspan="2" rowspan="2"|Type matchup chart | ||
!colspan=" | !colspan="12"|Defending mushroom type | ||
|- | |- | ||
|{{icon|Red mushroom|l=}} Red | |{{icon|Red mushroom|l=}} Red | ||
Line 394: | Line 449: | ||
|{{icon|Crystal mushroom|l=}} Crystal | |{{icon|Crystal mushroom|l=}} Crystal | ||
|{{icon|Electric mushroom|l=}} Electric | |{{icon|Electric mushroom|l=}} Electric | ||
|{{icon|Poison mushroom|l=}} Poisonous | |||
|- | |- | ||
!rowspan="7"|Attacking<br>Pikmin<br>type | !rowspan="7"|Attacking<br>Pikmin<br>type | ||
|{{icon|Red Pikmin|v=PB}} Red | |{{icon|Red Pikmin|v=PB}} Red | ||
| 12 || 3 || 0 || 3 || 0 || 3 || 0 || 100 || N/A || N/A || N/A | | 12 || 3 || 0 || 3 || 0 || 3 || 0 || 100 || N/A || N/A || N/A || N/A | ||
|- | |- | ||
|{{icon|Yellow Pikmin|v=PB}} Yellow | |{{icon|Yellow Pikmin|v=PB}} Yellow | ||
| 3 || 12 || 0 || 3 || 0 || 3 || 3 || N/A || N/A || N/A || 100 | | 3 || 12 || 0 || 3 || 0 || 3 || 3 || N/A || N/A || N/A || 100 || N/A | ||
|- | |- | ||
|{{icon|Blue Pikmin|v=PB}} Blue | |{{icon|Blue Pikmin|v=PB}} Blue | ||
| 0 || 3 || 12 || 3 || 0 || 3 || 3 || N/A || 100 || N/A || N/A | | 0 || 3 || 12 || 3 || 0 || 3 || 3 || N/A || 100 || N/A || N/A || N/A | ||
|- | |- | ||
|{{icon|Purple Pikmin|v=PB}} Purple | |{{icon|Purple Pikmin|v=PB}} Purple | ||
| 3 || 3 || 0 || 12 || 0 || 3 || 3 || N/A || N/A || N/A || N/A | | 3 || 3 || 0 || 12 || 0 || 3 || 3 || N/A || N/A || N/A || N/A || N/A | ||
|- | |- | ||
|{{icon|White Pikmin|v=PB}} White | |{{icon|White Pikmin|v=PB}} White | ||
| 3 || 3 || 0 || 3 || 12 || 3 || 0 || N/A || N/A || N/A || N/A | | 3 || 3 || 0 || 3 || 12 || 3 || 0 || N/A || N/A || N/A || N/A || 100 | ||
|- | |- | ||
|{{icon|Winged Pikmin|v=PB}} Winged | |{{icon|Winged Pikmin|v=PB}} Winged | ||
| 3 || 3 || 3 || 3 || 0 || 12 || 0 || N/A || N/A || N/A || N/A | | 3 || 3 || 3 || 3 || 0 || 12 || 0 || N/A || N/A || N/A || N/A || N/A | ||
|- | |- | ||
|{{icon|Rock Pikmin|v=PB}} Rock | |{{icon|Rock Pikmin|v=PB}} Rock | ||
| 3 || 3 || 0 || 3 || 0 || 3 || 12 || N/A || N/A || 100 || N/A | | 3 || 3 || 0 || 3 || 0 || 3 || 12 || N/A || N/A || 100 || N/A || N/A | ||
|} | |} | ||
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | {| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | ||
|- | |- | ||
!How attack power was calculated before {{date|14|December|2022}} | !How attack power was calculated before {{date|14|December|2022}} | ||
|- | |- | ||
| | | | ||
Line 475: | Line 529: | ||
!colspan="8"|Defending mushroom type | !colspan="8"|Defending mushroom type | ||
|- | |- | ||
|{{icon|Brown mushroom|l=}} Brown | |||
!{{icon|Red mushroom|l=}} Red | !{{icon|Red mushroom|l=}} Red | ||
!{{icon|Yellow mushroom|l=}} Yellow | !{{icon|Yellow mushroom|l=}} Yellow | ||
Line 568: | Line 623: | ||
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | {| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | ||
|- | |- | ||
!How time was calculated before {{date|14|December|2022}} | !How time was calculated before {{date|14|December|2022}} | ||
|- | |- | ||
| | | | ||
Originally, the amount of time it took to destroy a mushroom (in seconds) was calculated by taking the health of the mushroom, dividing it by the total attack power of the Pikmin attacking the mushroom, and multiplying it by 4. Battles would also automatically end after exactly 2 days if they were not done by then. | Originally, the amount of time it took to destroy a mushroom (in seconds) was calculated by taking the health of the mushroom, dividing it by the total attack power of the Pikmin attacking the mushroom, and multiplying it by 4. Battles would also automatically end after exactly 2 days if they were not done by then. | ||
|} | |||
==Reactions== | |||
During a mushroom battle with multiple participants, players can send reactions to other participants. There are 4 types of reactions: "Hello", "Thank You", "Nice Mii", and "Nice Squad", each with an icon. Each player can only send 1 reaction to each other participant, and can change this reaction. The total number of reactions of each type each player has received is visible during the battle. They cannot be viewed at the end of the battle, though they do influence [[#Titles|titles]]. | |||
{| class="wikitable" style="text-align:center" | |||
![[File:PB Emote Hello.png|class=invert-light]] | |||
![[File:PB Emote ThankYou.png|class=invert-light]] | |||
![[File:PB Emote NiceMii.png|class=invert-light]] | |||
![[File:PB Emote NiceSquad.png|class=invert-light]] | |||
|- | |||
!Hello | |||
!Thank You | |||
!Nice Mii | |||
!Nice Squad | |||
|} | |} | ||
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{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | {| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | ||
|- | |- | ||
!How scoring worked before {{date|14|December|2022}} | !How scoring worked before {{date|14|December|2022}} | ||
|- | |- | ||
| | | | ||
At the end of a mushroom battle, the game gave the player a score and a star rating. Star ratings were presented as ranging from 1 to 3, but they actually ranged from 1 to 4. The score obtained was dependent on the attack power of the Pikmin group and the size of the mushroom, and the star rating was dependent on the score. | At the end of a mushroom battle, the game gave the player a score and a star rating. Star ratings were presented as ranging from 1 to 3, but they actually ranged from 1 to 4. The score obtained was dependent on the attack power of the Pikmin group and the size of the mushroom, and the star rating was dependent on the score. | ||
The exact formula for calculating scores was never worked out before the scoring system changed. However, it was clear that it was based around thresholds for each star rating. For small mushrooms, the minimum scores for each star rating were multiples of 720 – 1440 for 2 stars, 2160 for 3 stars, and 2880 for 4 stars (the maximum score). These thresholds were doubled for normal-sized mushrooms, doubled again for large mushrooms, and doubled again for giant mushrooms. Score was calculated according to the time taken to defeat a mushroom, relative to its size and color. This was especially apparent when multiple players joined at different times, as the delay would result in a decline in score, compared to a scenario where the same players joined in unison. Because time requirements were scaled based on mushroom health, attack requirements for a certain score were the same across all mushroom colors, so long as the size was the same. However, this scaling did not factor the matching Pikmin color's base attack. As an example, higher scores could be achieved on purple and grey mushrooms with less Pikmin, as Rock and Purple Pikmin naturally possess the highest base attack of all Pikmin species. | The exact formula for calculating scores was never worked out before the scoring system changed. However, it was clear that it was based around thresholds for each star rating. For small mushrooms, the minimum scores for each star rating were multiples of 720 – 1440 for 2 stars, 2160 for 3 stars, and 2880 for 4 stars (the maximum score). These thresholds were doubled for normal-sized mushrooms, doubled again for large mushrooms, and doubled again for giant mushrooms. Score was calculated according to the time taken to defeat a mushroom, relative to its size and color. This was especially apparent when multiple players joined at different times, as the delay would result in a decline in score, compared to a scenario where the same players joined in unison. Because time requirements were scaled based on mushroom health, attack requirements for a certain score were the same across all mushroom colors, so long as the size was the same. However, this scaling did not factor the matching Pikmin color's base attack. As an example, higher scores could be achieved on purple and grey mushrooms with less Pikmin, as Rock and Purple Pikmin naturally possess the highest base attack of all Pikmin species. | ||
The following table shows the approximate minimum total attack power for each star rating and mushroom size, based on experimental data. Note that results when teaming up for mushroom battles may vary due to differences in joining times. The values for giant mushrooms are not exact and are based on rough calculations. | The following table shows the approximate minimum total attack power for each star rating and mushroom size, based on experimental data. Note that results when teaming up for mushroom battles may vary due to differences in joining times. The values for giant mushrooms are not exact and are based on rough calculations. | ||
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Once a mushroom battle is complete, a [[postcard]] and some [[Fruit (Pikmin Bloom)|fruits]] will appear, and the Pikmin the player sent will collect them. Each participant receives the full reward (rewards are not split between participants). If too few Pikmin were sent on the battle to carry all the rewards, only some rewards will be collected; the postcard has the highest priority. Small fruits, special fruits and postcards only require 1 Pikmin each to retrieve them, big fruits require 6 Pikmin per unit, and giant fruits need 8 Pikmin apiece. The fruits received depend on the type of mushroom and the star rating. The following table shows the minimum score for each star rating and the in-game display for fruits received by reaching that star rating. See the [[Fruit (Pikmin Bloom)|Fruit (''Pikmin Bloom'')]] article for information on the amount of nectar each fruit type can provide. | Once a mushroom battle is complete, a [[postcard]] and some [[Fruit (Pikmin Bloom)|fruits]] will appear, and the Pikmin the player sent will collect them. Each participant receives the full reward (rewards are not split between participants). If too few Pikmin were sent on the battle to carry all the rewards, only some rewards will be collected; the postcard has the highest priority. Small fruits, special fruits and postcards only require 1 Pikmin each to retrieve them, big fruits require 6 Pikmin per unit, and giant fruits need 8 Pikmin apiece. The fruits received depend on the type of mushroom and the star rating. The following table shows the minimum score for each star rating and the in-game display for fruits received by reaching that star rating. See the [[Fruit (Pikmin Bloom)|Fruit (''Pikmin Bloom'')]] article for information on the amount of nectar each fruit type can provide. | ||
Note that the rewards displayed only indicate the size and color of fruit that will be obtained, rather than a guaranteed specific fruit. As an example, a lemon in the display indicates that the reward will yield a big yellow fruit, meaning either a lemon or an orange. The same is true if an orange is displayed. Another example would be if muscat grapes are shown. In this case the rewarded fruit will be a giant white fruit, meaning either muscat grapes or a melon, with the same being true if a melon is displayed instead. | Note that the rewards displayed only indicate the size and color of fruit that will be obtained, rather than a guaranteed specific fruit. As an example, a lemon in the display indicates that the reward will yield a big yellow fruit, meaning either a lemon or an orange. The same is true if an orange is displayed. Another example would be if muscat grapes are shown. In this case the rewarded fruit will be a giant white fruit, meaning either muscat grapes or a melon, with the same being true if a melon is displayed instead. | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 837: | Line 907: | ||
|16 | |16 | ||
|3480 | |3480 | ||
|{{icon|Grapes}} {{icon|Blueberry}} {{icon|Blueberry}}{{icon|Blueberry}} {{icon|Blueberry}} | |{{icon|Grapes}} {{icon|Blueberry}} {{icon|Blueberry}}{{icon|Blueberry}} {{icon|Blueberry}} | ||
|13 | |13 | ||
|4760 | |4760 | ||
Line 1,157: | Line 1,227: | ||
|{{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Special fruit}} {{icon|Special fruit}} | |{{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Grapefruit}} {{icon|Special fruit}} {{icon|Special fruit}} | ||
|27 | |27 | ||
|- | |- | ||
!How those score thresholds are calculated | !rowspan="2"|{{icon|Poison mushroom|l=}} Poisonous | ||
!Normal | |||
|0 | |||
|{{icon|Lime}} {{icon|Lime}} {{icon|Green Apple}} | |||
|9 | |||
|9630 | |||
|{{icon|Lime}} {{icon|Lime}} {{icon|Lime}} {{icon|Green Apple}} {{icon|Green Apple}} | |||
|16 | |||
|13560 | |||
|{{icon|Lime}}{{icon|Lime}}{{icon|Lime}}{{icon|Lime}}{{icon|Muscat grapes}} | |||
|13 | |||
|16520 | |||
|{{icon|Muscat grapes}} {{icon|Green Apple}} {{icon|Special fruit}} | |||
|16 | |||
|- | |||
!Large | |||
|0 | |||
|{{icon|Green Apple}} {{icon|Green Apple}} | |||
|13 | |||
|12840 | |||
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}} | |||
|18 | |||
|16950 | |||
|{{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}} {{icon|Green Apple}} | |||
|25 | |||
|20650 | |||
|{{icon|Muscat grapes}} {{icon|Muscat grapes}} {{icon|Muscat grapes}} {{icon|Special fruit}} {{icon|Special fruit}} | |||
|27 | |||
|} | |||
[[File:PB Mushroom Nectar Reward Result.jpg|thumb|Rewards from a 3☆ Small Mushroom, showing the nectar types.]] | |||
Each fruit has a chance of giving either regular nectar or the rare seasonal nectar that is currently available. Fruits giving rare nectar will glow while fruits giving regular nectar will not. There will always be at least 1 fruit that gives rare nectar. The types of nectar provided by mushrooms has changed over time, and past distributions can be seen in the [[#History|History section]]. | |||
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | |||
|- | |||
!How those score thresholds are calculated | |||
|- | |- | ||
| | | | ||
Line 1,199: | Line 1,299: | ||
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | {| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | ||
|- | |- | ||
!The mushroom rewards before {{date|14|December|2022}} | !The mushroom rewards before {{date|14|December|2022}} | ||
|- | |- | ||
| | | | ||
Line 1,238: | Line 1,338: | ||
{| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | {| class="mw-collapsible mw-collapsed hiddentable" style="border-style: solid; border-width: 1px" | ||
|- | |- | ||
!The mushroom rewards before {{date| | !The mushroom rewards before {{date|16|August|2023}} | ||
|- | |- | ||
| | | | ||
Line 1,640: | Line 1,740: | ||
|} | |} | ||
==Titles== | |||
[[File:PB Mushroom Battle Titles.png|thumb|The participant list screen displayed after completion of a mushroom battle, with titles awarded to each player.]] | |||
Titles are awarded to each player upon completing a battle. These titles consist of a combination of an adjective and a noun, with interchangeable options for either category. The title each player receives is random, though is influenced by the [[#Reactions|reactions]] each player receives, as well as other factors, though the exact system is not known. Titles were added in the {{date|14|December|2022}} update, and more words have been added in updates since then. | |||
;Adjectives | |||
{{columns|3|* Attractive | |||
* Brave | |||
* Charitable | |||
* Cheerful | |||
* Enthusiastic | |||
* Faithful | |||
* Fortuitous | |||
* Friendly | |||
* Graceful | |||
* Hard Worker | |||
* Kind | |||
* Last Minute | |||
* Leader of the Charge | |||
* Lovable | |||
* Loyal | |||
* Passionate | |||
* Quintessential | |||
* Rallying | |||
* Rallying Caller | |||
* Reliable | |||
* Splendid | |||
* Thoughtful | |||
* Trailblazer | |||
* Ultimate | |||
* Wild Card | |||
}} | |||
;Nouns | |||
{{columns|3|* Boss | |||
* Buddy | |||
* Captain | |||
* Challenger | |||
* Charisma | |||
* Charmer | |||
* Decor Collector | |||
* Explorer | |||
* Fashion Leader | |||
* Flower Lover | |||
* Hero | |||
* Hunter | |||
* Mushroom Breaker | |||
* Mushroom Buster | |||
* Mushroom Crusher | |||
* Mushroom Hunter | |||
* Mushroom Traveler | |||
* Pikmin Captain | |||
* Pikmin Enthusiast | |||
* Professional | |||
* Samurai | |||
* Steadfast | |||
* Supporter | |||
* Traveler | |||
* Walker | |||
}} | |||
==Mushroom Recharge Ticket== | |||
[[File:Mushroom recharge ticket icon.png|thumb|150px|A mushroom recharge ticket.]] | |||
[[File:PB Mushroom Tickets.jpg|thumb|200px| Mushroom Recharge Tickets, as displayed separately or in a stack in the [[shop]].]] | |||
Mushroom Recharge Tickets are an item that allow player's to join mushroom battles they wouldn't otherwise be able to join. It is a consumable item that can be bought from the [[shop]] (either individually or in stacks of 11), or obtained as rewards from [[event]]s. The player's total remaining Mushroom Recharge Tickets can be viewed on the [[Pikmin Bloom interface#Expeditions|expeditions]] screen. | |||
After a player has used up all three of their free daily tries, a ticket can be used to join additional battles. To do this, the player must open the menu for the mushroom they wish to join. The join button will have an icon of a Mushroom Recharge Ticket inside it, as will the GO button. Click both the join button and then the GO button will not use the ticket, but will instead open a confirmation menu. If the player has no tickets, they can instead purchase tickets from this menu. | |||
If 5 players are already battling a mushroom, players can use a Mushroom Recharge Ticket to join that mushroom, which allows up to a maximum total of 20 players to join the battle. In battles against Giant Mushrooms, a maximum of 30 players can join using this method. If the ticket is used to join a mushroom with more than 5 players, it will not use one of their free daily tries. | |||
{| | <gallery widths="150" heights="200"> | ||
PB Mushroom Recharge Ticket animation.gif|The animation that plays when a Mushroom Recharge Ticket is used. | |||
PB Mushroom Recharge Ticket join button.jpg|The join button with the icon of a Mushroom Recharge Ticket. | |||
| | PB Mushroom Recharge Ticket GO button.jpg|The GO button with the icon of a Mushroom Recharge Ticket. | ||
| | PB Mushroom Recharge Ticket confirmation menu.jpg|The confirmation menu that appears after a player clicks the GO button to join a mushroom with a ticket. | ||
| | PB Mushroom Recharge Ticket purchase menu.jpg|The menu to purchase tickets that appears after a player clicks the GO button to join a mushroom with a ticket without having any tickets. | ||
</gallery> | |||
{{clear}} | |||
==Mushroom Battle Bullhorn== | |||
[[File:PB Mushroom Battle Bullhorn.png|thumb|200px|The mushroom battle bullhorn.]] | |||
The Mushroom Battle Bullhorn is an item that allows players to invite their [[friend]]s to join a mushroom battle remotely. Unlike other items, this item cannot be bought from the [[shop]]. Similarly to the [[Detector]], players get one free bullhorn to use each day. On weekends when Giant Mushrooms spawn during [[Event|Event Challenge]]s, players get three free bullhorns to use both days of the weekend. The player's total remaining Mushroom Battle Bullhorns can be viewed on the [[Pikmin Bloom interface#Expeditions|expeditions]] screen. | |||
To use a bullhorn, players must first be participating in a mushroom battle. On the [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] of the mushroom, there will be a "Call Friends for Help" button that, when tapped, will prompt the player to select up to 4 of their friends to join the battle. Users who receive the invite will have to spend one of their daily tries to join the battle. If they have ran out of tries or if the mushroom already has 5 participants, invitees will have to use a [[#Mushroom Recharge Ticket|Mushroom Recharge Ticket]]. | |||
After using the bullhorn, the player who sent the bullhorn can edit their invites to add more invites if they previously didn't fill up their bullhorn invites, or change who they are inviting, as long as the invite has not been accepted. Once a mushroom finishes and all player's [[#Titles|titles]] appear, anyone who joined from the player's bullhorn call will have the word "Helper" next to their name. This will only appear for the player who called them to the mushroom, and will not be viewable for any other participants. | |||
<gallery widths="125" heights="175"> | |||
PB Mushroom Battle Bullhorn animation.gif|The animation that plays when a Mushroom Battle Bullhorn is used. | |||
PB Mushroom Battle Bullhorn help menu 1.jpg|The menu to choose which friends to call to a mushroom. | |||
PB Mushroom Battle Bullhorn help menu 2.jpg|The same menu after the calls for help have been sent. | |||
PB Mushroom Battle Bullhorn help menu 3.jpg|The same menu after the calls for help have been sent, and some friends joined the mushroom. | |||
PB Mushroom Battle Bullhorn call cancel confirmation.jpg|The confirmation menu that appears if the player is going to cancel one of their friend's invitation. | |||
PB Mushroom Battle Bullhorn info menu.jpg|The menu that appears when clicking on the bullhorn icon in the [[Pikmin Bloom interface#Expeditions|expeditions]] screen. | |||
PB Mushroom Battle Bullhorn in use.jpg|The bullhorn icon on the [[Pikmin Bloom interface#Mushroom Battles|mushroom battle selection screen]] of a mushroom after 4 friends have been called to the mushroom. | |||
</gallery> | |||
{{clear}} | |||
==Event Mushrooms== | |||
For some [[event]]s, special types of mushrooms are temporarily added. | |||
{{see|Mushroom battle/Event Mushrooms}} | |||
==Strategy== | |||
[[File:PB Attack Power Infographic 2.png|thumb|300px|An infographic explaining the calculation of attack power.]] | |||
{{guide}} | |||
When you first unlock mushrooms, you likely won't be able to get very high scores because of the limit on how many Pikmin you can send on them. At this stage, focus on attacking larger mushrooms as they give more rewards for low star ratings, and send Pikmin you want to increase the friendship of, since mushroom battles give a small amount of [[friendship]] to participating Pikmin. | |||
After gaining a few [[level]]s and increasing your maximum group size, you'll start being able to get higher scores. To optimally prepare a squad for a battle, select Pikmin that are the same color as the mushroom you'll be attacking, and Pikmin with higher friendship values (preferably [[Decor Pikmin]]). You can feed Pikmin [[nectar]] to raise their attack powers further. | |||
{{clear}} | |||
==History== | |||
{{box|This table does not mention the increase of [[Mushroom Battle Bullhorn]]s to 3 on weekends where Giant Mushrooms spawned during [[event]]s. Any increase of daily Mushroom Battle Bullhorns mentioned here was for a different reason.}} | |||
The following changes have been made to mushroom battles over time: | |||
{|class="wikitable" | |||
!width=150px|Date | |||
!Changes | |||
|- | |- | ||
| | |{{date|27|October|2021}} | ||
| | |At the time of {{pb}}'s launch, this was the distribution of nectar types for each mushroom type: brown, white, and gray mushrooms give white pansy nectar, red and pink mushrooms give red pansy nectar, blue and purple mushrooms give blue pansy nectar, and yellow mushrooms give yellow pansy nectar. | ||
|- | |- | ||
| | |{{date|21|December|2021}} | ||
| | |Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white poinsettia nectar, and red, purple, and pink mushrooms give red poinsettia nectar. | ||
|- | |- | ||
| | |{{date|22|January|2022}} | ||
| | |Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white camellia nectar, and red, purple, and pink mushrooms give red camellia nectar. | ||
|- | |- | ||
| | |{{date|14|February|2022}} | ||
| | |Changed the nectar distribution for the [[Event/Other events#2022 Valentine's Day Event|2022 Valentine's Day Event]]: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar. | ||
|- | |- | ||
| | |{{date|15|February|2022}} | ||
| | |Reverted nectar distribution to the previous camellia nectar rewards. | ||
|- | |- | ||
| | |{{date|19|February|2022}} | ||
| | |Changed the nectar distribution: all mushroom types give red plum blossom nectar. | ||
|- | |- | ||
| | |{{date|24|February|2022}} | ||
| | |Temporarily increased the number of challenges that can be done in a day from three to six, and doubled the [[friendship]] gain from challenges, for the [[Event/Other events#Challenge Days|Challenge Days Event]]. | ||
|- | |- | ||
| | |{{date|1|March|2022}} | ||
| | |Reverted to the standard amount of [[friendship]] gain, and returned the number of challenges that can be done in a day from six to three. | ||
|- | |- | ||
| | |{{date|13|March|2022}} | ||
| | |Changed the nectar distribution: all mushroom types give white cherry blossom nectar. | ||
|- | |- | ||
| | |{{date|22|March|2022}}<br>(Update 41.0) | ||
| | |Increased the mushroom interaction radius from 400 to 600 meters. | ||
|- | |- | ||
| | |{{date|23|April|2022}} | ||
| | |Changed the nectar distribution: brown, white, and gray mushrooms give white tulip nectar, red and pink mushrooms give red tulip nectar, blue and purple mushrooms give blue tulip nectar, and yellow mushrooms give yellow tulip nectar. | ||
|- | |- | ||
| | |{{date|27|April|2022}}<br>(Update 44.0) | ||
|Renamed challenges to mushrooms in the user interface, corresponding with the introduction of the new [[weekly challenge]] feature. | |||
|- | |- | ||
| | |{{date|21|May|2022}} | ||
| | |Changed the nectar distribution: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar. | ||
|- | |- | ||
| | |{{date|1|June|2022}} | ||
| | |Changed the nectar distribution: brown, white, and gray mushrooms give white, white carnation, white rose, or white hydrangea nectar, red and pink mushrooms give red, red rose, red carnation, or red hydrangea nectar, blue and purple mushrooms give blue, blue rose, blue carnation, or blue hydrangea nectar, and yellow mushrooms give yellow or yellow rose nectar. | ||
|- | |- | ||
| | |{{date|1|July|2022}} | ||
| | |Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, white hydrangea, or white lily nectar, red and pink mushrooms give red, red rose, red hydrangea, or red lily nectar, blue and purple mushrooms give blue, blue rose, or blue hydrangea nectar, and yellow mushrooms give yellow, yellow rose, or yellow lily nectar. | ||
|- | |- | ||
| | |{{date|4|July|2022}}<br>(Update 48.0) | ||
| | |Added the display of each individual Pikmin's attack power when selecting Pikmin for a mushroom battle. This implementation had an issue where every Pikmin's displayed power was rounded up to the next integer, and the total attack power at the top of the screen was the sum of all the displayed attack powers for the selected Pikmin rather than the true values, resulting in the displayed total being higher than the true total (which was still used for calculating score and time). | ||
|- | |- | ||
| | |{{date|12|July|2022}}<br>(Update 49.0) | ||
| | |Fixed the rounding issue in the previous update. | ||
|- | |- | ||
| | |{{date|30|July|2022}}<br>(Update 50.0/50.1) | ||
| | |Significantly changed the displayed attack power values, but made no change to the internal calculation of attack power used for calculating score and time. | ||
|- | |- | ||
| | |{{date|1|August|2022}} | ||
| | |Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white lily nectar, red and pink mushrooms give red, red rose, or red lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow lily, or yellow sunflower nectar. | ||
|- | |- | ||
| | |{{date|10|August|2022}}<br>(Update 51.1) | ||
| | |Reverted the changes the previous update made to the calculation of displayed attack power, making it accurate again. | ||
|- | |- | ||
| | |{{date|1|September|2022}} | ||
| | |Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white spider lily nectar, red and pink mushrooms give red, red rose, or red spider lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow spider lily, or yellow sunflower nectar. | ||
|- | |- | ||
| | |{{date|1|October|2022}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, pansy, rose, carnation, spider lily, and cosmos. | ||
|- | |- | ||
| | |{{date|31|October|2022}} | ||
| | |Temporarily increased the number of mushroom battles that could be done in a day from three to nine. | ||
|- | |- | ||
| | |{{date|1|November|2022}} | ||
| | | | ||
*Reverted all mushrooms to regular mushrooms, though not of the same type they were before the event. Flower types available are the same as in October. | |||
*Returned the number of challenges that can be done in a day from nine to three. | |||
|- | |- | ||
|} | |{{date|1|December|2022}} | ||
|Changed the nectar distribution: the nectar types available this month were regular, pansy, poinsettia, camellia, and cyclamen. | |||
|- | |- | ||
|{{date|14|December|2022}} | |||
|Major changes to mushroom battles: | |||
*Increased the health of all mushroom types. | |||
*Added Fire Mushrooms, Water Mushrooms, and Crystal Mushrooms. | |||
*Changed the attack power calculation and score calculation systems. | |||
*Changed the rewards for each type of mushroom. | |||
*Added [[Mushroom Recharge Ticket]]s. | |||
*Various changes to the user interface surrounding mushrooms. | |||
*Changed the nectar distribution: the nectar types available now are regular and cyclamen. | |||
|- | |||
|{{date|16|December|2022}} | |||
|In response to player feedback, reduced the health of all mushroom types, and reduced the amount of time it takes mushrooms to respawn from 15 minutes to 5 minutes. | |||
|- | |||
|{{date|1|January|2023}} | |||
|Changed the nectar distribution: the nectar types available this month were regular, pansy, poinsettia, camellia, cyclamen, plum blossom, and daffodil. | |||
|- | |||
|{{date|1|February|2023}} | |||
|Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, pansy, cyclamen, and poinsettia. | |||
|- | |||
|{{date|15|February|2023}} | |||
|Changed fruit rewards for some star rankings: for normal-size mushrooms that give red, yellow, or blue nectar, the 2-star and 3-star rewards were swapped. | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
|- | |- | ||
|{{date| | |{{date|1|March|2023}} | ||
| | | | ||
*Changed the nectar distribution: the nectar types available this month were regular, plum blossom, daffodil, pansy, cherry blossom, tulip, cyclamen, and windflower. | |||
*Implemented automatic reset for mushrooms that have not been destroyed within a "long period of time". | |||
|- | |- | ||
|{{date| | |{{date|8|March|2023}} | ||
|Changed the | |Minor changes: | ||
*Changed the minimum required Pikmin to join a normal mushroom battle to 10. | |||
*Changed the minimum required Pikmin to join a large mushroom battle to 15. | |||
*Added new titles: Attractive, Faithful, Graceful, Passionate, Splendid, Captain, Challenger, Charisma, Hunter, Traveler. | |||
|- | |- | ||
|{{date| | |{{date|15|March|2023}} | ||
| | | | ||
*Expanded the functionality of [[Mushroom Recharge Ticket]]s to allow players to join mushroom battles with 5 or more players already participating, up to a maximum of 20 players. | |||
*Held an event until {{date|30|April}} wherein players using all three mushroom battle attempts in a single day would receive a free Mushroom Recharge Ticket, only one time during the event period. | |||
|- | |- | ||
|{{date| | |{{date|17|March|2023}} | ||
| | |Removed brown mushrooms, and refreshed all mushrooms' status. Prior to being removed, brown mushrooms had these statistics: | ||
* Small mushroom health: 51,800 | |||
* Normal mushroom health: 397,400 | |||
* Large mushroom health: 1,728,000 | |||
* "''type''" value in health calculation: -7 | |||
* A Pikmin's extra strength against them: 3 (for all Pikmin types) | |||
|- | |- | ||
|{{date| | |{{date|1|April|2023}} | ||
| | |Changed the nectar distribution: the nectar types available this month were regular, daffodil, pansy, cherry blossom, tulip, rose, and baby blue eyes. | ||
|- | |- | ||
|{{date| | |{{date|17|April|2023}} | ||
| | |Mushroom battles now rewarded [[Event/Event Challenges#Eggs|Easter Egg]], which were awarded on the [[Pikmin Bloom interface#Main menu|main menu]] after completing a mushroom battle and viewing the results screen. | ||
|- | |- | ||
|{{date| | |{{date|1|May|2023}} | ||
| | | | ||
*[[Event/Event Challenges#Eggs|Easter Egg]]s are no longer given after completing a battle. | |||
*Changed the nectar distribution: the nectar types available this month were regular, pansy, tulip, baby blue eyes, carnation, and rose. | |||
|- | |- | ||
|{{date|1| | |{{date|1|June|2023}} | ||
| | |Changed the nectar distribution: the nectar types available this month were regular, pansy, carnation, calla lily, hydrangea, lily, and rose. | ||
|- | |- | ||
|{{date| | |{{date|17|June|2023}} | ||
| | |Giant Mushrooms returned as part of an event where in 2 weekends, the chances of larger and special mushrooms were increased. They came in Red, Yellow, Blue, Purple, White, Pink and Gray varieties. | ||
|- | |- | ||
|{{date| | |{{date|21|June|2023}} | ||
| | |The rewards for Giant Mushrooms were adjusted to remove regular nectar from the reward pool. | ||
|- | |- | ||
|{{date| | |{{date|1|July|2023}} | ||
|Changed the nectar distribution: | |Changed the nectar distribution: the nectar types available this month were regular, calla lily, hydrangea, lily, rose, frangipani, and sunflower. | ||
|- | |- | ||
|{{date| | |{{date|1|August|2023}} | ||
| | |Changed the nectar distribution: the nectar types available this month were regular, lily, rose, frangipani, hibiscus, sunflower and cosmos. | ||
|- | |- | ||
|{{date| | |{{date|9|August|2023}} | ||
| | |All mushrooms now always include at least one [[Fruit (Pikmin Bloom)|fruit]] with seasonal nectar. | ||
|- | |- | ||
|{{date| | |{{date|14|August|2023}} | ||
| | |Lowered the [[level]] mushroom battles are unlocked at, from 15 to 8. | ||
|- | |- | ||
|{{date| | |{{date|16|August|2023}}<br>(Update 76.0) | ||
|Changed the | |Changed the types and amounts of fruits given in mushrooms. | ||
|- | |- | ||
|{{date| | |{{date|11|September|2023}} | ||
| | |Changed the nectar distribution: the nectar types available this month were regular, hibiscus, frangipani, sunflower, spider lily, cosmos, or dianthus. | ||
|- | |- | ||
|{{date| | |{{date|1|October|2023}} | ||
| | |Changed the nectar distribution: the nectar types available this month were regular, pansy, spider lily, cosmos, cyclamen, dianthus or gentian. | ||
|- | |- | ||
|{{date| | |{{date|10|October|2023}} | ||
| | |Added [[Mushroom Battle Bullhorn]]s. | ||
|- | |- | ||
|{{date|1| | |{{date|1|November|2023}} | ||
|Changed the nectar distribution: | |Changed the nectar distribution: the flower types available this month were regular, pansy, camellia, cyclamen, poinsettia, gentian, or chrysanthemum. | ||
|- | |- | ||
|{{date| | |{{date|1|December|2023}} | ||
| | |Changed the nectar distribution: the nectar types available this month were regular, pansy, camellia, cyclamen, poinsettia, chrysanthemum, or helleborus. | ||
|- | |- | ||
|{{date| | |{{date|3|December|2023}} | ||
| | |Added Electric Mushrooms. | ||
|- | |- | ||
|{{date| | |{{date|9|December|2023}} | ||
| | |Daily [[Mushroom Battle Bullhorn]]s increased to 3. | ||
|- | |- | ||
|{{date| | |{{date|13|December|2023}} | ||
| | |Modified the automatic reset for mushrooms to occur daily at 18:00 UTC. | ||
|- | |- | ||
|{{date| | |{{date|1|January|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, poinsettia, helleborus and cattleya. | ||
|- | |- | ||
|{{date| | |{{date|4|January|2024}} | ||
| | |Daily [[Mushroom Battle Bullhorn]]s reverted back to 1. | ||
|- | |- | ||
|{{date|1| | |{{date|1|February|2024}} | ||
|Changed the nectar distribution: the nectar types available this month | |Changed the nectar distribution: the nectar types available this month are regular, plum blossom, camellia, cattleya, and pansy. | ||
|- | |- | ||
|{{date| | |{{date|1|March|2024}} | ||
| | | | ||
* | *Daily [[Mushroom Battle Bullhorn]]s increased to 3. | ||
*Changed the nectar distribution: the nectar types available this month are regular, plum blossom, pansy, cherry blossom, baby blue eyes, windflower and hyacinth. | |||
*Changed the nectar distribution: the nectar types available | |||
|- | |- | ||
|{{date| | |{{date|10|March|2024}} | ||
|Daily [[Mushroom Battle Bullhorn]]s reverted back to 1. | |||
| | |||
|- | |- | ||
|{{date| | |{{date|1|April|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, sweet pea, baby blue eye, tulip, windflower, cherry blossom and hyacinth. | ||
|- | |- | ||
|{{date| | |{{date|1|May|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, plum blossom, carnation, chrysanthemum, helleboru, cattleya, hyacinth, sweet pea, and lily of the valley. | ||
|- | |- | ||
|{{date|1| | |{{date|1|June|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, peony, calla lily, hydrangea, carnation, lily of the valley, and frangipani. | ||
|- | |- | ||
|{{date| | |{{date|15|June|2024}} | ||
| | |Added Poisonous Mushrooms. | ||
|- | |- | ||
|{{date| | |{{date|1|July|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, water lily, calla lily, hydrangea, lily, frangipani, and peony. | ||
|- | |- | ||
|{{date| | |{{date|1|August|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, morning glory, hibiscus, sunflower, frangipani, spider lily, and water lily. | ||
|- | |- | ||
|{{date|1|September|2024}} | |||
|Changed the nectar distribution: the nectar types available this month are regular, bougainvillea, hibiscus, spider lily, cosmos, dianthus, morning glory. | |||
|{{date|1| | |||
| | |||
|- | |- | ||
|{{date| | |{{date|1|October|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, dahlia, cosmos, cyclamen, dianthus, gentian, and bougainvillea. | ||
|- | |- | ||
| | |{{date|1|November|2024}} | ||
| | |Changed the nectar distribution: the nectar types available this month are regular, clematis, cyclamen, poinsettias, gentian, chrysanthemum, and dahlia. | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
Line 2,141: | Line 2,091: | ||
*[[Combat]] | *[[Combat]] | ||
{{featured|{{date|2|April|2024}}|{{date|1|June|2024}}}} | |||
{{bloom articles}} | {{bloom articles}} | ||
[[Category:Gameplay]] | [[Category:Gameplay]] |
Latest revision as of 23:10, December 3, 2024
Mushroom battles are a feature of Pikmin Bloom, unlocked at level 8. Mushrooms of various types and sizes appear around the world, and players can send groups of Pikmin to attack them. Multiple players can join a battle, and participants will receive fruit and a postcard as a reward, and a score that measures how well they did. Up to three mushroom battles can be done by a player in a day, but additional battles can be joined by spending a Mushroom Recharge Ticket.
The amount of Pikmin that can be sent on a mushroom battle by a player will increase over time based on the player's level, starting at 10 Pikmin and reaching a maximum of 40 Pikmin at level 20. The mushroom battle selection screen lets the player choose which Pikmin to send and shows the strength of the squad and how long the battle will take. The higher the strength, the faster the Pikmin will be at completing the battle. Up to 5 people can battle a single mushroom at once, each sending their own groups of Pikmin, and after reaching this number, additional players can join (up to a maximum of 20 for all small, normal, and large mushrooms, and 30 for giant mushrooms) by using a Mushroom Recharge Ticket. Players can also call their friends for help in the mushroom by using a Mushroom Battle Bullhorn.
Mushrooms[edit]
Mushrooms grow at points of interest in the real world, similar to Big Flowers. They can only be seen and interacted with when they are less than 600 meters away from the player. After the mushroom is destroyed, it grows back in the same location 5 minutes later, without any input. As of the update on December 13th, 2023, mushrooms that have not been cleared for 24 hours will automatically regrow at 18:00 UTC. Whether regrowth is automatic or following the destruction of the previous mushroom, the mushroom type that grows is randomized.
Mushrooms come in various types that differ in size and type. The hierarchy of the sizes are small, normal, large, and giant, with each size increasing in health. The larger the mushroom, the bigger the reward for destroying it. There are 12 basic types of mushrooms – 7 regular colors, and 5 special types. Fire Mushrooms can only be fought by Red Pikmin, Water Mushrooms can only be fought by Blue Pikmin, Electric Mushrooms can only be fought by Yellow Pikmin, Poisonous Mushrooms can only be fought by White Pikmin, and Crystal Mushrooms can only be fought by Rock Pikmin. All other types can be fought by Pikmin of any type. The type of mushrooms determines the type of nectar players can get as a reward.
Type | Small | Normal | Large | Giant |
---|---|---|---|---|
Red | 87,400 | 670,600 | 2,916,000 | 3,499,200 |
Yellow | 84,200 | 645,800 | 2,808,000 | 3,369,600 |
Blue | 84,200 | 645,800 | 2,808,000 | 3,369,600 |
Purple | 93,900 | 720,300 | 3,132,000 | 3,758,400 |
White | 81,000 | 621,000 | 2,700,000 | 3,240,000 |
Pink | 81,000 | 621,000 | 2,700,000 | 3,240,000 |
Gray | 90,700 | 695,500 | 3,024,000 | 3,628,800 |
Fire | N/A | 3,850,200 | 13,662,000 | N/A |
Water | N/A | 3,816,700 | 13,543,200 | N/A |
Crystal | N/A | 3,883,600 | 13,780,800 | N/A |
Electric | N/A | 3,816,700 | 13,543,200 | N/A |
Poisonous | N/A | 3,783,200 | 13,424,400 | N/A |
Process[edit]
When a mushroom is selected, either from the map screen or expedition list, the camera will focus on the mushroom, with a photograph of its corresponding real-world landmark behind it. The screen displays some basic information about the mushroom, such as its remaining health, the time left until it is destroyed, and the rewards for destroying, as well as circles that can be filled with icons of the Miis of the players who have joined the battle.
If the player that joined the mushroom is on the player's friend list, their icon have a green border. If the player that joined the mushroom joined from the player's Mushroom Battle Bullhorn invitation, their icon will have a pink border. Clicking on another player's Mii icon will open a menu that allows you to send a reaction and view their total attack power. If the player is on your friend list, you also have the option to send them a postcard or a gift. If the player clicks on their own icon in this menu, they will be able to view their total attack power, what reactions they have received, and buttons to either edit their Mii or open their friend list.
There is a Join button which when clicked progresses to the selection screen. The button will be grayed out if the participant limit has already been reached. If the player has run out of daily tries, a Mushroom Recharge Ticket will be displayed inside. In the selection screen, the player can manually choose which Pikmin to send, or have the game automatically select Pikmin with the Auto button. The Auto button will always select the top 40, which will changed based on how their Pikmin list is currently sorted. By tapping a Pikmin in this list, it can be added to or removed from the group that is being sent to attack the mushroom.
The minimum size of this group depends on the size of the mushroom being battled, as shown in the table below.
Mushroom size | Minimum squad size |
---|---|
Small | 1 |
Normal | 10 |
Large | 15 |
Giant | 20 |
The maximum size of the group depends on the player's level, as shown in the table below.
Mushroom battle size | Minimum level |
---|---|
15 | 8 |
20 | 12 |
25 | 14 |
30 | 16 |
35 | 18 |
40 | 20 |
Pikmin with an advantage against that mushroom type (see the next section) may jump in the list when selected for the battle. Selected Pikmin also appear in front of the mushroom in the camera view. Since December 14th, 2022, after selecting at least 1 Pikmin, a nectar button appears in the lower half of the screen and can be tapped to feed the selected Pikmin. The player will be taken to a separate garden screen where selected Pikmin can be fed. There is a GO button in the lower right corner; tapping it sends all the selected Pikmin to attack the mushroom. If the player has run out of daily tries, they will be asked to use a Mushroom Recharge Ticket before proceeding. Additional tickets can be purchased from this screen by tapping the "Add Tickets" button.
Once the Pikmin are sent on the mushroom battle, they rush towards the mushrooms and start attacking them. Most Pikmin types latch on to a mushroom and start attacking it at a constant rate, with each attack doing some damage. Rock Pikmin instead jump towards a mushroom from a distance and roll back to jump again. From time to time, Pikmin get off the mushroom, walk back to their starting position, and walk back to the mushroom to start attacking again. Each hit decreases the health of the mushrooms, though not by a set amount; see the Time section for more details. From time to time, one of the mushrooms in the group will collapse, leaving the Pikmin attacking it to start attacking another one. The intervals at which mushrooms break depend on the number of the mushrooms in the cluster: 4 for small, 7 for normal, and 10 for large, such that mushrooms break at regular intervals. For example, in a large mushroom group, one of the mushrooms will break for each tenth of health depleted. After joining a mushroom battle, player icons can be tapped to send a reaction, chosen from four different types of reactions. A reaction can be changed at any time once sent. Mushroom battles can be left using the "Leave" button. Doing so will not give the player an extra attempt for the day.
When the health is fully depleted, the mushroom battle is cleared. The player is provided with their score, the time it took to destroy the mushrooms, and a star rating, followed by the Pikmin bringing a postcard about their battle and a small number of fruits to be given to the player. Each Pikmin that was sent on the battle also gains some friendship (though this actually happens at the start of the battle, not the end).
Attack power[edit]
When the player is selecting Pikmin for the mushroom battle, a power value appears in the bottom-right of the upper display, alongside an image of two Pikmin. This shows how strong the selected squad is against that mushroom. Adding a Pikmin will increase the value by some amount. This amount depends on the type of Pikmin, whether it is a Decor Pikmin, its maturity, its friendship, and the color of the mushroom being attacked.
As the requirements for each star rating are met by the squad's total attack, the display changes in design, colour and effects. While the total attack is less than the required score for 2 stars, the display is green and shows a single star between the two Pikmin icons. Once the attack total exceeds the score for 2 stars, the display changes to yellow backed by a golden glow, and two stars are shown between the Pikmin icons. When the squad's attack grows greater than the required score for 3 stars, the display changes to a light orange colour, backed by an orange glow with small orange sparks, and three stars appear between the Pikmin icons. And when the attack total overtakes the score needed for 4 stars, the display changes to a darker orange, with a vibrant blue glow backed by white sparks and multicolored fireworks, and four stars are shown between the pair of Pikmin icons.
Each Pikmin type has a base attack power. These attack powers are shown in the table below.
Type | Base attack power |
---|---|
Red Pikmin | 4 |
Yellow Pikmin | 3 |
Blue Pikmin | 3 |
Purple Pikmin | 6 |
White Pikmin | 2 |
Winged Pikmin | 2 |
Rock Pikmin | 5 |
Added to the base attack power is a value for whether the Pikmin is a Decor Pikmin or not.
Decor | Added attack power |
---|---|
Yes | 4 |
No | 0 |
Added to the total so far is a value for the Pikmin's maturity. From August 2023, the Flower of the Month gives an additional point more than other seasonal flowers.
Maturity | Added attack power |
---|---|
Leaf | 1 |
Bud | 2 |
Regular flower | 3 |
Seasonal flower | 4 |
Flower of the Month | 5 |
Bare | 0 |
Added to the total so far is a value for the Pikmin's friendship.
Friendship | Added attack power |
---|---|
0 hearts | 0 |
1 heart | 1 |
2 hearts | 2 |
3 hearts | 3 |
4 hearts | 4 |
1 golden heart | 8 |
2 golden hearts | 12 |
3 golden hearts | 16 |
4 golden hearts | 20 |
Finally, added to the total so far is a value to represent the Pikmin type's strength against the type of mushroom being fought.
Time[edit]
The amount of time it takes to destroy a mushroom (in seconds) is calculated by taking the health of the mushroom, dividing it by the total attack power of the Pikmin attacking the mushroom, and multiplying it by 100. For example, a normal-size mushroom with 397,400 health, attacked by a group of Pikmin with 450 attack power, should take 88,311 seconds to destroy, or 1 day, 31 minutes and 51 seconds.
When another player joins the mushroom, the remaining time is recalculated based on the current health remaining on the mushroom and the total attack power of all Pikmin of all players attacking the mushroom. Using the previous example, if another player joins the mushroom after 1 hour, the mushroom will have 381,200 health left. If they join with 500 power (giving a total of 950 power), the remaining time will become 40,126 seconds, or 11 hours, 8 minutes and 46 seconds.
Although the game presents damage as something dealt by each individual attack, each Pikmin hit actually does as much damage as it needs to decrease the health of the mushrooms at a linear rate such that they are fully destroyed at the calculated time.
Reactions[edit]
During a mushroom battle with multiple participants, players can send reactions to other participants. There are 4 types of reactions: "Hello", "Thank You", "Nice Mii", and "Nice Squad", each with an icon. Each player can only send 1 reaction to each other participant, and can change this reaction. The total number of reactions of each type each player has received is visible during the battle. They cannot be viewed at the end of the battle, though they do influence titles.
Hello | Thank You | Nice Mii | Nice Squad |
---|
Scoring[edit]
At the end of a mushroom battle, the game gives the participants a score and a star rating. The score is equal to the total strength of all Pikmin in the battle, plus a time bonus. Star ratings range from 1 star to 4 stars, and depend on the final score. The score required for each star rating depends on the type of mushroom, and is displayed before joining the battle and after the battle ends.
To calculate the time bonus, the game compares the final time at the end of the battle to various breakpoints that depend on the type of mushroom. The time bonus will either be equal to 5%, 10%, 15%, or 20% of the attack power of all participants, depending on how the time compares to the breakpoints. The breakpoints are calculated by dividing the health of the mushroom by each of the score thresholds for each star rating, and multiplying by 100 to give a result in seconds. This effectively means that if only one player was in the battle and they had a squad strength equal to one of the score thresholds, the length of the battle would be one of the breakpoints. Clearing the battle slower than the 2-star breakpoint gives a time bonus of 5% of the attack power of all participants. Clearing the battle faster than the 2-star breakpoint and slower than the 3-star breakpoint gives a time bonus of 10% of the attack power of all participants. Clearing the battle faster than the 3-star breakpoint and slower than the 4-star breakpoint gives a time bonus of 15% of the attack power of all participants. And clearing the battle faster than the 4-star breakpoint gives a time bonus of 20% of the attack power of all participants.
As an example, a small purple mushroom (which has 93,900 health) would have the following breakpoints:
Stars | Attack Required | Maximum Time | Bonus |
---|---|---|---|
☆ | 0 | >4:32:10 | 5% |
☆☆ | 575 | 4:32:10 | 10% |
☆☆☆ | 1160 | 2:14:54 | 15% |
☆☆☆☆ | 2380 | 1:05:45 | 20% |
Note that it's not enough for the attack power to be higher than the score threshold, the time must be faster than the breakpoint. Players joining the battle after it begins will increase the attack power but not decrease the time elapsed so far, so additional strength may be required to make the final time less than the breakpoint.
Rewards[edit]
Once a mushroom battle is complete, a postcard and some fruits will appear, and the Pikmin the player sent will collect them. Each participant receives the full reward (rewards are not split between participants). If too few Pikmin were sent on the battle to carry all the rewards, only some rewards will be collected; the postcard has the highest priority. Small fruits, special fruits and postcards only require 1 Pikmin each to retrieve them, big fruits require 6 Pikmin per unit, and giant fruits need 8 Pikmin apiece. The fruits received depend on the type of mushroom and the star rating. The following table shows the minimum score for each star rating and the in-game display for fruits received by reaching that star rating. See the Fruit (Pikmin Bloom) article for information on the amount of nectar each fruit type can provide.
Note that the rewards displayed only indicate the size and color of fruit that will be obtained, rather than a guaranteed specific fruit. As an example, a lemon in the display indicates that the reward will yield a big yellow fruit, meaning either a lemon or an orange. The same is true if an orange is displayed. Another example would be if muscat grapes are shown. In this case the rewarded fruit will be a giant white fruit, meaning either muscat grapes or a melon, with the same being true if a melon is displayed instead.
Each fruit has a chance of giving either regular nectar or the rare seasonal nectar that is currently available. Fruits giving rare nectar will glow while fruits giving regular nectar will not. There will always be at least 1 fruit that gives rare nectar. The types of nectar provided by mushrooms has changed over time, and past distributions can be seen in the History section.
Titles[edit]
Titles are awarded to each player upon completing a battle. These titles consist of a combination of an adjective and a noun, with interchangeable options for either category. The title each player receives is random, though is influenced by the reactions each player receives, as well as other factors, though the exact system is not known. Titles were added in the December 14th, 2022 update, and more words have been added in updates since then.
- Adjectives
- Attractive
- Brave
- Charitable
- Cheerful
- Enthusiastic
- Faithful
- Fortuitous
- Friendly
- Graceful
- Hard Worker
- Kind
- Last Minute
- Leader of the Charge
- Lovable
- Loyal
- Passionate
- Quintessential
- Rallying
- Rallying Caller
- Reliable
- Splendid
- Thoughtful
- Trailblazer
- Ultimate
- Wild Card
- Nouns
- Boss
- Buddy
- Captain
- Challenger
- Charisma
- Charmer
- Decor Collector
- Explorer
- Fashion Leader
- Flower Lover
- Hero
- Hunter
- Mushroom Breaker
- Mushroom Buster
- Mushroom Crusher
- Mushroom Hunter
- Mushroom Traveler
- Pikmin Captain
- Pikmin Enthusiast
- Professional
- Samurai
- Steadfast
- Supporter
- Traveler
- Walker
Mushroom Recharge Ticket[edit]
Mushroom Recharge Tickets are an item that allow player's to join mushroom battles they wouldn't otherwise be able to join. It is a consumable item that can be bought from the shop (either individually or in stacks of 11), or obtained as rewards from events. The player's total remaining Mushroom Recharge Tickets can be viewed on the expeditions screen.
After a player has used up all three of their free daily tries, a ticket can be used to join additional battles. To do this, the player must open the menu for the mushroom they wish to join. The join button will have an icon of a Mushroom Recharge Ticket inside it, as will the GO button. Click both the join button and then the GO button will not use the ticket, but will instead open a confirmation menu. If the player has no tickets, they can instead purchase tickets from this menu.
If 5 players are already battling a mushroom, players can use a Mushroom Recharge Ticket to join that mushroom, which allows up to a maximum total of 20 players to join the battle. In battles against Giant Mushrooms, a maximum of 30 players can join using this method. If the ticket is used to join a mushroom with more than 5 players, it will not use one of their free daily tries.
Mushroom Battle Bullhorn[edit]
The Mushroom Battle Bullhorn is an item that allows players to invite their friends to join a mushroom battle remotely. Unlike other items, this item cannot be bought from the shop. Similarly to the Detector, players get one free bullhorn to use each day. On weekends when Giant Mushrooms spawn during Event Challenges, players get three free bullhorns to use both days of the weekend. The player's total remaining Mushroom Battle Bullhorns can be viewed on the expeditions screen.
To use a bullhorn, players must first be participating in a mushroom battle. On the mushroom battle selection screen of the mushroom, there will be a "Call Friends for Help" button that, when tapped, will prompt the player to select up to 4 of their friends to join the battle. Users who receive the invite will have to spend one of their daily tries to join the battle. If they have ran out of tries or if the mushroom already has 5 participants, invitees will have to use a Mushroom Recharge Ticket.
After using the bullhorn, the player who sent the bullhorn can edit their invites to add more invites if they previously didn't fill up their bullhorn invites, or change who they are inviting, as long as the invite has not been accepted. Once a mushroom finishes and all player's titles appear, anyone who joined from the player's bullhorn call will have the word "Helper" next to their name. This will only appear for the player who called them to the mushroom, and will not be viewable for any other participants.
The menu that appears when clicking on the bullhorn icon in the expeditions screen.
The bullhorn icon on the mushroom battle selection screen of a mushroom after 4 friends have been called to the mushroom.
Event Mushrooms[edit]
For some events, special types of mushrooms are temporarily added.
Strategy[edit]
The following article or section contains guides. |
When you first unlock mushrooms, you likely won't be able to get very high scores because of the limit on how many Pikmin you can send on them. At this stage, focus on attacking larger mushrooms as they give more rewards for low star ratings, and send Pikmin you want to increase the friendship of, since mushroom battles give a small amount of friendship to participating Pikmin.
After gaining a few levels and increasing your maximum group size, you'll start being able to get higher scores. To optimally prepare a squad for a battle, select Pikmin that are the same color as the mushroom you'll be attacking, and Pikmin with higher friendship values (preferably Decor Pikmin). You can feed Pikmin nectar to raise their attack powers further.
History[edit]
This table does not mention the increase of Mushroom Battle Bullhorns to 3 on weekends where Giant Mushrooms spawned during events. Any increase of daily Mushroom Battle Bullhorns mentioned here was for a different reason. |
The following changes have been made to mushroom battles over time:
Date | Changes |
---|---|
October 27th, 2021 | At the time of Pikmin Bloom's launch, this was the distribution of nectar types for each mushroom type: brown, white, and gray mushrooms give white pansy nectar, red and pink mushrooms give red pansy nectar, blue and purple mushrooms give blue pansy nectar, and yellow mushrooms give yellow pansy nectar. |
December 21st, 2021 | Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white poinsettia nectar, and red, purple, and pink mushrooms give red poinsettia nectar. |
January 22nd, 2022 | Changed the nectar distribution: brown, yellow, blue, white, and gray mushrooms give white camellia nectar, and red, purple, and pink mushrooms give red camellia nectar. |
February 14th, 2022 | Changed the nectar distribution for the 2022 Valentine's Day Event: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar. |
February 15th, 2022 | Reverted nectar distribution to the previous camellia nectar rewards. |
February 19th, 2022 | Changed the nectar distribution: all mushroom types give red plum blossom nectar. |
February 24th, 2022 | Temporarily increased the number of challenges that can be done in a day from three to six, and doubled the friendship gain from challenges, for the Challenge Days Event. |
March 1st, 2022 | Reverted to the standard amount of friendship gain, and returned the number of challenges that can be done in a day from six to three. |
March 13th, 2022 | Changed the nectar distribution: all mushroom types give white cherry blossom nectar. |
March 22nd, 2022 (Update 41.0) |
Increased the mushroom interaction radius from 400 to 600 meters. |
April 23rd, 2022 | Changed the nectar distribution: brown, white, and gray mushrooms give white tulip nectar, red and pink mushrooms give red tulip nectar, blue and purple mushrooms give blue tulip nectar, and yellow mushrooms give yellow tulip nectar. |
April 27th, 2022 (Update 44.0) |
Renamed challenges to mushrooms in the user interface, corresponding with the introduction of the new weekly challenge feature. |
May 21st, 2022 | Changed the nectar distribution: brown, white, and gray mushrooms give white rose nectar, red and pink mushrooms give red rose nectar, blue and purple mushrooms give blue rose nectar, and yellow mushrooms give yellow rose nectar. |
June 1st, 2022 | Changed the nectar distribution: brown, white, and gray mushrooms give white, white carnation, white rose, or white hydrangea nectar, red and pink mushrooms give red, red rose, red carnation, or red hydrangea nectar, blue and purple mushrooms give blue, blue rose, blue carnation, or blue hydrangea nectar, and yellow mushrooms give yellow or yellow rose nectar. |
July 1st, 2022 | Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, white hydrangea, or white lily nectar, red and pink mushrooms give red, red rose, red hydrangea, or red lily nectar, blue and purple mushrooms give blue, blue rose, or blue hydrangea nectar, and yellow mushrooms give yellow, yellow rose, or yellow lily nectar. |
July 4th, 2022 (Update 48.0) |
Added the display of each individual Pikmin's attack power when selecting Pikmin for a mushroom battle. This implementation had an issue where every Pikmin's displayed power was rounded up to the next integer, and the total attack power at the top of the screen was the sum of all the displayed attack powers for the selected Pikmin rather than the true values, resulting in the displayed total being higher than the true total (which was still used for calculating score and time). |
July 12th, 2022 (Update 49.0) |
Fixed the rounding issue in the previous update. |
July 30th, 2022 (Update 50.0/50.1) |
Significantly changed the displayed attack power values, but made no change to the internal calculation of attack power used for calculating score and time. |
August 1st, 2022 | Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white lily nectar, red and pink mushrooms give red, red rose, or red lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow lily, or yellow sunflower nectar. |
August 10th, 2022 (Update 51.1) |
Reverted the changes the previous update made to the calculation of displayed attack power, making it accurate again. |
September 1st, 2022 | Changed the nectar distribution: brown, white, and gray mushrooms give white, white rose, or white spider lily nectar, red and pink mushrooms give red, red rose, or red spider lily nectar, blue and purple mushrooms give blue or blue rose nectar, and yellow mushrooms give yellow, yellow rose, yellow spider lily, or yellow sunflower nectar. |
October 1st, 2022 | Changed the nectar distribution: the nectar types available this month are regular, pansy, rose, carnation, spider lily, and cosmos. |
October 31st, 2022 | Temporarily increased the number of mushroom battles that could be done in a day from three to nine. |
November 1st, 2022 |
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December 1st, 2022 | Changed the nectar distribution: the nectar types available this month were regular, pansy, poinsettia, camellia, and cyclamen. |
December 14th, 2022 | Major changes to mushroom battles:
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December 16th, 2022 | In response to player feedback, reduced the health of all mushroom types, and reduced the amount of time it takes mushrooms to respawn from 15 minutes to 5 minutes. |
January 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, pansy, poinsettia, camellia, cyclamen, plum blossom, and daffodil. |
February 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, pansy, cyclamen, and poinsettia. |
February 15th, 2023 | Changed fruit rewards for some star rankings: for normal-size mushrooms that give red, yellow, or blue nectar, the 2-star and 3-star rewards were swapped. |
March 1st, 2023 |
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March 8th, 2023 | Minor changes:
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March 15th, 2023 |
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March 17th, 2023 | Removed brown mushrooms, and refreshed all mushrooms' status. Prior to being removed, brown mushrooms had these statistics:
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April 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, daffodil, pansy, cherry blossom, tulip, rose, and baby blue eyes. |
April 17th, 2023 | Mushroom battles now rewarded Easter Egg, which were awarded on the main menu after completing a mushroom battle and viewing the results screen. |
May 1st, 2023 |
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June 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, pansy, carnation, calla lily, hydrangea, lily, and rose. |
June 17th, 2023 | Giant Mushrooms returned as part of an event where in 2 weekends, the chances of larger and special mushrooms were increased. They came in Red, Yellow, Blue, Purple, White, Pink and Gray varieties. |
June 21st, 2023 | The rewards for Giant Mushrooms were adjusted to remove regular nectar from the reward pool. |
July 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, calla lily, hydrangea, lily, rose, frangipani, and sunflower. |
August 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, lily, rose, frangipani, hibiscus, sunflower and cosmos. |
August 9th, 2023 | All mushrooms now always include at least one fruit with seasonal nectar. |
August 14th, 2023 | Lowered the level mushroom battles are unlocked at, from 15 to 8. |
August 16th, 2023 (Update 76.0) |
Changed the types and amounts of fruits given in mushrooms. |
September 11th, 2023 | Changed the nectar distribution: the nectar types available this month were regular, hibiscus, frangipani, sunflower, spider lily, cosmos, or dianthus. |
October 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, pansy, spider lily, cosmos, cyclamen, dianthus or gentian. |
October 10th, 2023 | Added Mushroom Battle Bullhorns. |
November 1st, 2023 | Changed the nectar distribution: the flower types available this month were regular, pansy, camellia, cyclamen, poinsettia, gentian, or chrysanthemum. |
December 1st, 2023 | Changed the nectar distribution: the nectar types available this month were regular, pansy, camellia, cyclamen, poinsettia, chrysanthemum, or helleborus. |
December 3rd, 2023 | Added Electric Mushrooms. |
December 9th, 2023 | Daily Mushroom Battle Bullhorns increased to 3. |
December 13th, 2023 | Modified the automatic reset for mushrooms to occur daily at 18:00 UTC. |
January 1st, 2024 | Changed the nectar distribution: the nectar types available this month were regular, camellia, plum blossom, daffodil, poinsettia, helleborus and cattleya. |
January 4th, 2024 | Daily Mushroom Battle Bullhorns reverted back to 1. |
February 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, plum blossom, camellia, cattleya, and pansy. |
March 1st, 2024 |
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March 10th, 2024 | Daily Mushroom Battle Bullhorns reverted back to 1. |
April 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, sweet pea, baby blue eye, tulip, windflower, cherry blossom and hyacinth. |
May 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, plum blossom, carnation, chrysanthemum, helleboru, cattleya, hyacinth, sweet pea, and lily of the valley. |
June 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, peony, calla lily, hydrangea, carnation, lily of the valley, and frangipani. |
June 15th, 2024 | Added Poisonous Mushrooms. |
July 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, water lily, calla lily, hydrangea, lily, frangipani, and peony. |
August 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, morning glory, hibiscus, sunflower, frangipani, spider lily, and water lily. |
September 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, bougainvillea, hibiscus, spider lily, cosmos, dianthus, morning glory. |
October 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, dahlia, cosmos, cyclamen, dianthus, gentian, and bougainvillea. |
November 1st, 2024 | Changed the nectar distribution: the nectar types available this month are regular, clematis, cyclamen, poinsettias, gentian, chrysanthemum, and dahlia. |
Trivia[edit]
- Most mushrooms look identical to Spotcaps and Kingcaps in Pikmin 3, though those names are not used in-game.
See also[edit]
Pikmin Bloom articles | |
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Pikmin | Decor Pikmin • Special Decor Pikmin • Friendship • Maturity • Seedling • Squad |
Items | Badge • Coin • Fruit • Nectar • Petal • Postcard |
Activities | Expedition • Flower planting • Party Walk • Weekly challenge |
Places | Big Flower • Mushroom • Special Spot |
Game mechanics | Detector • Event • Friend • Level • Lifelog • Mii • Planter Pack |
Miscellaneous | Shop • Soundtrack • User interface • Loading screen • Version history |
Website | Flower Personality Quiz • Master Quiz • Web store |