The Distant Spring: Difference between revisions
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In this area, [[bomb-rock]]s in groups of 5 (though sometimes 4 appear instead) are found in giant skulls; the creatures they once belonged to being as of yet unknown. One of them is inside a hollow tree stump guarded by a Spotty Bulbear near the landing site, and another one in the beach where the [[Massage Machine]] is found. There is another skull near the pool with [[Wogpole]]s to the West. | In this area, [[bomb-rock]]s in groups of 5 (though sometimes 4 appear instead) are found in giant skulls; the creatures they once belonged to being as of yet unknown. One of them is inside a hollow tree stump guarded by a Spotty Bulbear near the landing site, and another one in the beach where the [[Massage Machine]] is found. There is another skull near the pool with [[Wogpole]]s to the West. | ||
In the main story mode, the area is laid out with | In the main story mode, the area is laid out with Spotty Bulbears, Dwarf Bulbears, [[Yellow Wollywog]]s, and Water Dumples. After day 4, two [[Swooping Snitchbug]]s survey the area, looking for Pikmin to capture and throw into the ground. | ||
In Challenge Mode, [[Bulborb|Spotty Bulborb]]s are found all over the land area, instead of | In Challenge Mode, [[Bulborb|Spotty Bulborb]]s are found all over the land area, instead of Spotty Bulbears. [[Pearly Clamclamp]]s are also found in different locations, and two [[Puffstool]]s walk around in different areas. | ||
{{Clear}} | {{Clear}} | ||
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===Enemies=== | ===Enemies=== | ||
{{columns|2| | {{columns|2| | ||
*{{icon|Puffy Blowhog|y}} × | *{{icon|Puffy Blowhog|y}} × 4 (one only appears starting day 5; the one carrying [[Interstellar Radio]] and the one by the Blue Onion never return when defeated; if not defeated, the one next to the landing site will disappear after day 15) | ||
*{{icon|Dwarf Bulbear|y}} × 11, starting day 16 | *{{icon|Dwarf Bulbear|y}} × 11, starting day 16 | ||
*{{icon|Spotty Bulbear|y}} × 6 (only the one by the yellow 10-pellet and the one by Massage Machine return when | *{{icon|Spotty Bulbear|y}} × 6 (only the one by the yellow 10-pellet and the one by Massage Machine return when killed; the one closest to the landing site will disappear after day 15 if not killed before then) | ||
*{{icon|Water Dumple|y}} × 10 | *{{icon|Water Dumple|y}} × 10 | ||
*{{icon|Shearwig|y}} × 11 | *{{icon|Shearwig|y}} × 11 | ||
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==In Challenge Mode== | ==In Challenge Mode== | ||
[[File:Pikmin challenge.png|thumb|250px|Fighting a [[Puffstool]] in Challenge Mode.]] | [[File:Pikmin challenge.png|thumb|250px|Fighting a [[Puffstool]] in Challenge Mode.]] | ||
The Distant Spring is the hardest stage in [[Challenge Mode (Pikmin)|Challenge Mode]], giving the player 18 minutes and 54 seconds to reach a maximum score of 752 Pikmin. The maximum score is extremely difficult to reach, due to the large number of dangerous [[Enemy|enemies]] compared to the other Challenge Mode stages, and the fact that most enemies drop randomly-colored [[pellet]]s which have to be carried to the right [[Onion]] to get the most Pikmin. The maximum score has never been reached by a human in the GameCube and Wii versions, and has only been done as a [[tool-assisted superplay]].{{cite youtube|_p1wH5CkmkM|of a tool-assisted superplay of The Distant Spring in Challenge Mode in which 752 points are reached}} | The Distant Spring is the hardest stage in [[Challenge Mode (Pikmin)|Challenge Mode]], giving the player 18 minutes and 54 seconds to reach a maximum score of 752 Pikmin. The maximum score is extremely difficult to reach, due to the large number of dangerous [[Enemy|enemies]] compared to the other Challenge Mode stages, and the fact that most enemies drop randomly-colored [[pellet]]s which have to be carried to the right [[Onion]] to get the most Pikmin. The maximum score has never been reached by a human in the GameCube and Wii versions, and has only been done as a [[tool-assisted superplay]].{{cite youtube|_p1wH5CkmkM|of a tool-assisted superplay of The Distant Spring in Challenge Mode in which 752 points are reached}} Due to the much lower frequency of the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] in the [[Pikmin 1 (Nintendo Switch)|Nintendo Switch port]] making enemies much less threatening, the challenge is significantly more feasible and has been successfully been done by a human.{{cite youtube|R_8yqJhVTI4|of the first The Distant Spring Challenge Mode attempt by a human to reach 752 points}} | ||
===Object breakdown=== | ===Object breakdown=== | ||
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<gallery> | <gallery> | ||
Distantspringlz.png|Overview of the landing site. | Distantspringlz.png|Overview of the landing site. | ||
NPCP1 CM 04 The Distant Spring Landing.png|Overview of the landing site in [[Challenge Mode (Pikmin)|Challenge Mode]]. | |||
TDS start.png|The landing site. | TDS start.png|The landing site. | ||
TDS repair-type bolt.png|The path that leads to the [[Repair-type Bolt]]. | TDS repair-type bolt.png|The path that leads to the [[Repair-type Bolt]]. | ||
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The Distant Spring HD.jpg|Aerial view. | The Distant Spring HD.jpg|Aerial view. | ||
The Distant Spring Player's Guide Map.png|Official map from [[the Official Nintendo Player's Guide]]. | The Distant Spring Player's Guide Map.png|Official map from [[the Official Nintendo Player's Guide]]. | ||
DS texture.png|The | DS texture.png|The [[radar]] pattern of The Distant Spring. | ||
The Distant Spring P1S map.png|The radar pattern of The Distant Spring in [[Pikmin 1 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 1'']]. | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The [[enemy reel]] shows The Distant Spring having different enemies, ship parts, and being more plain, without the hollow tree stumps. This is most likely a [[Pikmin prerelease information|prototype version]] leftover. | *The [[enemy reel]] in the Gamecube and Wii versions shows The Distant Spring having different enemies, ship parts, and being more plain, without the hollow tree stumps. This is most likely a [[Pikmin prerelease information|prototype version]] leftover. | ||
*In the [[Formidable Oak]], the area where the [[Plasm Wraith]] is fought in has a pattern on the floor similar to the pattern of the ground where the [[Smoky Progg]]'s egg is found. | *In the [[Formidable Oak]], the area where the [[Plasm Wraith]] is fought in has a pattern on the floor similar to the pattern of the ground where the [[Smoky Progg]]'s egg is found. | ||
*The [[Music in Pikmin 4#Serene Shores (Olimar)|theme]] of the [[Serene Shores]] in [[Olimar's Shipwreck Tale]] is partially based on [[Music in Pikmin#The Distant Spring|that]] of The Distant Spring. | *The [[Music in Pikmin 4#Serene Shores (Olimar)|theme]] of the [[Serene Shores]] in [[Olimar's Shipwreck Tale]] is partially based on [[Music in Pikmin#The Distant Spring|that]] of The Distant Spring. |
Latest revision as of 14:33, November 5, 2024
The Distant Spring | |
---|---|
Ship parts | 10 |
Requirements | Collect 12 ship parts |
Music | The Distant Spring |
The Distant Spring (大水源?, lit.: "Big Spring") is the fourth area in Pikmin. It is set in a huge wetland, with sandy and grassy terrain, many lakes and islands, and several hollow tree stumps. It contains 10 ship parts and is unlocked by collecting 12 ship parts in the previous areas. The enemies in this area are challenging and are often found in water, with several Spotty Bulbears, Water Dumples, and Yellow Wollyhops. This area was re-used in Pikmin 2 as the Perplexing Pool.
The Distant Spring tends to become slightly more dangerous as days pass; for instance, Dwarf Bulbears will begin appearing after the fifteenth day, and more Swooping Snitchbugs and Puffy Blowhogs will also slowly appear. Inexperienced players may wish to complete this area before this point.
An optional boss, the Smoky Progg, can be fought if this area is visited before the sixteenth day. While one of the most dangerous enemies in the game, defeating it will grant a pearl that can be turned into 100 Pikmin at an Onion, the most out of any enemy.
General layout[edit]
The Distant Spring is the largest area in the first Pikmin game. Water covers a great portion of the area. In the center lies the landing site, along with several hollow tree stumps. To the north is a small pond where the #2 Ionium Jet and the Chronos Reactor can be found. To the east, there is a wall maze with the UV Lamp, blocked by a small path filled with Spotty Bulbears, Puffy Blowhogs, and Dwarf Bulbears. To the west are the areas with the Gluon Drive, Zirconium Rotor, and Pilot's Seat, which are located in large tree stumps. Finally, to the south lies a small river with some islands where the Smoky Progg (before day 15) and the Interstellar Radio (inside a Puffy Blowhog) can be found. There are several Water Dumples in this area.
In this area, bomb-rocks in groups of 5 (though sometimes 4 appear instead) are found in giant skulls; the creatures they once belonged to being as of yet unknown. One of them is inside a hollow tree stump guarded by a Spotty Bulbear near the landing site, and another one in the beach where the Massage Machine is found. There is another skull near the pool with Wogpoles to the West.
In the main story mode, the area is laid out with Spotty Bulbears, Dwarf Bulbears, Yellow Wollywogs, and Water Dumples. After day 4, two Swooping Snitchbugs survey the area, looking for Pikmin to capture and throw into the ground.
In Challenge Mode, Spotty Bulborbs are found all over the land area, instead of Spotty Bulbears. Pearly Clamclamps are also found in different locations, and two Puffstools walk around in different areas.
Key sections[edit]
The following article or section is in need of assistance from someone who plays Pikmin. |
Landing site[edit]
This section is normally clear of any creatures in the area unless the Smoky Progg is out and about or the nearby Puffy Blowhog involves itself in the undertakings of Captain Olimar and his Pikmin. Shearwigs close to the landing site also prove to be a nuisance but they are easily disposed of.
Smoky Progg's islands[edit]
Directly south of the landing site is a cluster of small islands that surround the egg of the Smoky Progg, a secret boss that can only be fought on or before day fifteen.
The Northeast[edit]
Practically the entire northeastern portion of The Distant Spring's central landmass is heavily congested by the area's native wildlife, primarily Spotty Bulbears and Dwarf Bulbears. Extreme caution should be exercised whilst exploring this hostile territory, for one wrong move can result in heavy Pikmin casualties.
Objects[edit]
Ship parts[edit]
- Repair-type Bolt: Immediately beside the landing site is a ledge. Guiding Pikmin along this ledge leads to the part.
- Massage Machine: Near the landing site, going straight from the Dolphin, is a bridge leading to a beach containing a Spotty Bulbear, two skulls containing ten bomb rocks total, a blue Candypop Bud and this part.
- Interstellar Radio: Going into the vast water, past the Smoky Progg egg are several Water Dumples and a Puffy Blowhog. The Blowhog has the part.
- Gluon Drive: Going past the two Bulbears and two Blowhogs behind the Dolphin leads to a river that has bridges on both sides. The part on the other side of these bridges.
- UV Lamp: Beyond the reinforced gate near the landing site is a complex structure, found to the right. The part is at the end of the series of ledges that form a path.
- Zirconium Rotor: Beyond the Gluon Drive is a gate guarded by two Yellow Wollywogs. Destroying this gate allows access to this part.
- Pilot's Seat: There are three tree trunks opposite the Zirconium Rotor. This part is located inside one of the trunks.
- Bowsprit: Near the landing site are a series of large tree trunks that can only be accessed from the opposite side. Inside the one nearest the landing site is an Armored Cannon Beetle that has the part.
- Chronos Reactor: Traveling in a straight line from the reinforced wall beside the landing site leads to this part, atop a tall ledge. Both a blue and yellow Candypop Bud are located nearby.
- #2 Ionium Jet: Directly beside the Chronos Reactor is this part, sitting atop a stone structure.
Enemies[edit]
- Puffy Blowhog × 4 (one only appears starting day 5; the one carrying Interstellar Radio and the one by the Blue Onion never return when defeated; if not defeated, the one next to the landing site will disappear after day 15)
- Dwarf Bulbear × 11, starting day 16
- Spotty Bulbear × 6 (only the one by the yellow 10-pellet and the one by Massage Machine return when killed; the one closest to the landing site will disappear after day 15 if not killed before then)
- Water Dumple × 10
- Shearwig × 11
- Yellow Wollyhop × 7 (3 never return when defeated)
- Wolpole × 7, starting day 16
- Swooping Snitchbug × 2, starting day 5
- Armored Cannon Beetle × 1 (after defeated, it never returns)
- Smoky Progg × 1, before day 16 (after awakened, it never returns)
Obstacles[edit]
- White bramble gate × 2
- Black bramble gate × 1
- White reinforced wall × 1
- Black reinforced wall × 1
- Fire geyser × 7
Tools[edit]
- Climbing stick × 3
- Bridge × 3 (2 of them become one bridge after being built.)
Vegetation[edit]
- Shoot (small) × 13
- Shoot (large) × 8
- Clover × 4
- Candypop Bud (Red) × 1
- Candypop Bud (Yellow) × 1
- Candypop Bud (Blue) × 2
- Nectar weed × 8
Other[edit]
- Rubble × 2
Guide[edit]
The following article or section contains guides. |
The following article or section is in need of assistance from someone who plays Pikmin. |
In Challenge Mode[edit]
The Distant Spring is the hardest stage in Challenge Mode, giving the player 18 minutes and 54 seconds to reach a maximum score of 752 Pikmin. The maximum score is extremely difficult to reach, due to the large number of dangerous enemies compared to the other Challenge Mode stages, and the fact that most enemies drop randomly-colored pellets which have to be carried to the right Onion to get the most Pikmin. The maximum score has never been reached by a human in the GameCube and Wii versions, and has only been done as a tool-assisted superplay.[1] Due to the much lower frequency of the crushing glitch in the Nintendo Switch port making enemies much less threatening, the challenge is significantly more feasible and has been successfully been done by a human.[2]
Object breakdown[edit]
Pikmin source | Seeds | Amount | Total |
---|---|---|---|
Starting Reds | 5 | 5 | |
Starting Yellows | 5 | 5 | |
Starting Blues | 5 | 5 | |
Red 1 pellets | 2 | 3 | 6 |
Red 5 pellets | 5 | 1 | 5 |
Red 10 pellets | 10 | 4 | 40 |
Yellow 1 pellets | 2 | 3 | 6 |
Yellow 5 pellets | 5 | 1 | 5 |
Yellow 10 pellets | 10 | 2 | 20 |
Yellow 20 pellets | 20 | 1 | 20 |
Blue 1 pellets | 2 | 3 | 6 |
Blue 5 pellets | 5 | 1 | 5 |
Blue 10 pellets | 10 | 2 | 20 |
Blue 20 Pellets | 20 | 1 | 20 |
Pellet Posy | 2 | 4 | 8 |
Dwarf Bulborb | 4 | 19 | 76 |
Fiery Blowhog | 8 | 3 | 24 |
Iridescent Flint Beetle | 14 | 2 | 28 |
Mamuta | 15 | 1 | 15 |
Pearly Clamclamp | 50 | 3 | 150 |
Puffstool | 30 | 2 | 60 |
Puffy Blowhog | 15 | 3 | 45 |
Spotty Bulborb | 12 | 4 | 48 |
Yellow Wollyhop | 13 | 10 | 130 |
Total | 752 |
Gallery[edit]
Overview of the landing site in Challenge Mode.
The path that leads to the Repair-type Bolt.
The place where the Smoky Progg can be found.
The location of the Zirconium Rotor.
The location of the Pilot's Seat.
The tree stump where the Bowsprit can be found.
The path that leads to the UV Lamp.
The Pikmin encounter Dwarf Bulborbs and a Spotty Bulborb in the enemy reel. These Bulborbs, however, are not present in actual gameplay, and could be prerelease content.
Preview image on the area selection menu.
Maps[edit]
Official map from the Official Nintendo Player's Guide.
The radar pattern of The Distant Spring.
The radar pattern of The Distant Spring in the Nintendo Switch version of Pikmin 1.
Trivia[edit]
- The enemy reel in the Gamecube and Wii versions shows The Distant Spring having different enemies, ship parts, and being more plain, without the hollow tree stumps. This is most likely a prototype version leftover.
- In the Formidable Oak, the area where the Plasm Wraith is fought in has a pattern on the floor similar to the pattern of the ground where the Smoky Progg's egg is found.
- The theme of the Serene Shores in Olimar's Shipwreck Tale is partially based on that of The Distant Spring.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | 大水源? Dai suigen |
Big Spring |
French (NoA) | La Source lointaine La Source Lointaine (loading screen) |
The Distant spring The Distant Spring |
French (NoE) | La Source Lointaine | The Distant Spring |
German | Die Ferne Quelle (GameCube and Wii version) Die ferne Quelle (Switch version) |
The Distant Spring The distant Spring |
Italian | Fonte Remota | Remote Spring |
Korean | 거대한 샘 geodaehan saem |
Huge Spring |
Spanish | La Gran Laguna | The Great Lagoon |
See also[edit]
References[edit]
- ^ YouTube video of a tool-assisted superplay of The Distant Spring in Challenge Mode in which 752 points are reached
- ^ YouTube video of the first The Distant Spring Challenge Mode attempt by a human to reach 752 points
The Distant Spring | |||||||||||
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Pikmin areas |
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The Impact Site • The Forest of Hope • The Forest Navel • The Distant Spring • The Final Trial animtest • codetest • E3play_3 • map_06 • play_4 • route • shapetst • testmap • tuto1 • tuto2 |