Bloomcap Bloyster: Difference between revisions
mNo edit summary |
(→Naming) Tag: Mobile edit |
||
(23 intermediate revisions by 19 users not shown) | |||
Line 11: | Line 11: | ||
|attacks = Eat Pikmin | |attacks = Eat Pikmin | ||
}} | }} | ||
The '''Bloomcap Bloyster''' ({{j|ハナガサケメクジ|Hanagasa Kemekuji|Hanagasa Kemekuji}}) is an enemy introduced in {{p4}}. It is the original species from which the [[Ranging Bloyster|Ranging]] and [[Toady Bloyster]]s originate, and as such possesses traits later found in both species, namely the tail-like gills, and the tentacle-like tongues. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks. | The '''Bloomcap Bloyster''' ({{j|ハナガサケメクジ|Hanagasa Kemekuji|Hanagasa Kemekuji}}) is an [[enemy]] introduced in {{p4}}. It is the original species from which the [[Ranging Bloyster|Ranging]] and [[Toady Bloyster]]s originate, and as such possesses traits later found in both species, namely the tail-like gills, and the tentacle-like tongues. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks. | ||
==Stats== | ==Stats== | ||
Line 25: | Line 25: | ||
== Behavior == | == Behavior == | ||
The Bloomcap Bloyster can be found patrolling its territory, searching for food. Upon noticing a [[Pikmin family|Pikmin]] or [[leader]], it begins to slowly chase them. Any Pikmin that touch its mouth are eaten and killed almost immediately. After eating 5 Pikmin or damaging a leader, the Bloyster stops to swallow. It can also eat treasures, or other items such as [[bomb rock]]s, in the same way that it eats Pikmin; however, after eating a bomb rock or other explosive item, it takes damage equal to roughly two thirds of its health. The Bloomcap Bloyster can normally only be damaged by attacking its gills, but if it is attacked enough, it folds its shell upwards to shake off attacking Pikmin. Folding its shell upwards protects its gills, but exposes the rest of its body to attack. | |||
==Appearance== | ==Appearance== | ||
The Bloomcap Bloyster looks very similar to its sibling, the Toady Bloyster, but with key differences. It notably has a large blue shell, its eyes are on larger stalks compared to its sibling's, and its gills are red and smaller compared to the rest of its body. Its gills also glow orange, similar to those of the Ranging Bloyster, for its appearance in Cavern for a King. | |||
== Locations == | == Locations == | ||
One Bloomcap Bloyster is found in [[Giant's Hearth]] outside of the [[Cradle of the Beast]] entrance. | |||
Three Bloomcap Bloysters are found in [[Cavern for a King]] on Sub-Level 11 where they patrol the area. | |||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
If you're not careful, the Bloomcap Bloyster can quickly kill Pikmin, as anything that touches it's small tentacles coming out of its mouth will be eaten in seconds. It's best to get behind the Bloomcap Bloyster with [[Oatchi]] and to throw your Pikmin onto it's tail. Doing so will result in | If you're not careful, the Bloomcap Bloyster can quickly kill Pikmin, as anything that touches it's small tentacles coming out of its mouth will be eaten in seconds. It's best to get behind the Bloomcap Bloyster with [[Oatchi]] and to throw your Pikmin onto it's tail. Doing so will result in it's shell folding upwards, giving you a good opportunity to [[Charge]] it or to ram into it with Oatchi. | ||
If you want to play it safe, feed it a [[Bomb Rock]], [[Mine]], or [[ | If you want to play it safe, feed it a [[Bomb Rock]], [[Mine]], or [[Trackonator]], two of them will kill it. Or use [[Ice Pikmin]] or [[Ice Blast|Ice Blasts]] which will make the Bloyster's entire body vulnerable and prevent it from hoovering up Pikmin, allowing for an easy defeat. | ||
Curiously, the Bloomcap Bloyster will not notice you if you sneak up behind it and attack | Curiously, the Bloomcap Bloyster will not notice you if you sneak up behind it and attack by throwing [[Rock Pikmin]]. Rock Pikmin can also use their sturdy headbutts to attack the bulb-like gill with a [[charge]] attack, and won't mind the shell flying upwards since they don't latch on anyway. As little as 30 Rock Pikmin can reliably defeat this beast with little assistance from the player. Another safe option is to use [[Winged Pikmin]], who are able to home in on the enemy's gill and are immune to its eating attack while airborne. | ||
== Notes == | == Notes == | ||
=== Dalmo's | === Dalmo's notes === | ||
{{transcript|With a peaked carapace and undulating mouth, it goes around cleaning up everything in its path. | {{transcript|With a peaked carapace and undulating mouth, it goes around cleaning up everything in its path. It's the organic vacuum cleaner of the natural world. If you startle it, it opens its top like an umbrella, which can be quite a surprise to whoever is watching!|block=y}} | ||
===Olimar's | ===Olimar's notes=== | ||
{{transcript|The origin species from which the Ranging and Toady Bloyster evolved, it still carries a large shell on its back. The exposed head and legs are covered by a layer of tough muscle, so it barely moves even when attacked. | {{transcript|The origin species from which the Ranging and Toady Bloyster evolved, it still carries a large shell on its back. The exposed head and legs are covered by a layer of tough muscle, so it barely moves even when attacked. | ||
Line 54: | Line 54: | ||
Amphibious with a gentle demeanor, it simply swallows up anything that happens to enter its field of vision, kind of like a living vacuum cleaner.|block=y}} | Amphibious with a gentle demeanor, it simply swallows up anything that happens to enter its field of vision, kind of like a living vacuum cleaner.|block=y}} | ||
===Louie's | === Louie's notes === | ||
{{transcript|The fatty muscle that controls those undulating motions must be eaten fresh. All that quick movement means the meat toughens quickly.|block=y}} | {{transcript|The fatty muscle that controls those undulating motions must be eaten fresh. All that quick movement means the meat toughens quickly.|block=y}} | ||
==Other information== | |||
{{enemy other info | |||
|piklopedia4 = 105 | |||
|music = ''[[Music in Pikmin 4#Boss battle (cave)|Boss battle (cave)]]'' | |||
}} | |||
== Naming == | == Naming == | ||
Line 61: | Line 67: | ||
{{naming | {{naming | ||
|common = Bloomcap Bloyster. "Bloomcap" can describe its shell, which can "bloom" like a flower in self defense. | |common = Bloomcap Bloyster. "Bloomcap" can describe its shell, which can "bloom" like a flower in self defense. | ||
|jpcommon = {{j|ハナガサケメクジ|Hanagasa Kemekuji|Hanagasa Kemekuji}}. The hanagasa refers to how its | |jpcommon = {{j|ハナガサケメクジ|Hanagasa Kemekuji|Hanagasa Kemekuji}}. The hanagasa refers to how its shell looks like a hanagasa. | ||
|jpname = {{j|デメハナガサケメクジ|Deme Hanagasa Kemekuji|Bug-Eye Hanagasa Kemekuji}}. It refers to its eyestalks. | |jpname = {{j|デメハナガサケメクジ|Deme Hanagasa Kemekuji|Bug-Eye Hanagasa Kemekuji}}. It refers to its eyestalks. | ||
|scientific = ''Molluschid florera''. ''Florera'' is | |scientific = ''Molluschid florera''. ''Florera'' is Latin for "flowers", again strengthen the shell's flower comparison. | ||
|internal = <code>PATROLLER</code>. It refers to how it patrols an area until it spots something it can pick up or attack. | |internal = <code>PATROLLER</code>. It refers to how it patrols an area until it spots something it can pick up or attack. | ||
}} | }} | ||
Line 77: | Line 83: | ||
|ChiTradM = | |ChiTradM = | ||
|Dut = Verkapte platslak | |Dut = Verkapte platslak | ||
|DutM = | |DutM = Disguised flat snail | ||
|Fra = Éventraille patelliflore | |Fra = Éventraille patelliflore | ||
|FraM = From "éventrer" (disembowel), "entrailles" (innards), "éventail" (fan), latin "patella" (a small dish) and "flore" (flora) | |FraM = From "éventrer" (disembowel), "entrailles" (innards), "éventail" (fan), latin "patella" (a small dish) and "flore" (flora) | ||
|Ger = Schirmflunder | |Ger = Schirmflunder | ||
|GerM = | |GerM = Screenflounder | ||
|Ita = Blostrica florbella | |Ita = Blostrica florbella | ||
|ItaM = From ''flora'', ''bella'' (beautiful) and ''Blostrica'' (Bloyster) | |ItaM = From ''flora'', ''bella'' (beautiful) and ''Blostrica'' (Bloyster) | ||
Line 87: | Line 94: | ||
|KorR = | |KorR = | ||
|KorM = | |KorM = | ||
| | |Por = Marisduá-pétala | ||
| | |PorM = Petal Bloyster | ||
|PorN = "Marisduá" is a portmanteau of ''marisco'' (shellfish) and ''tamanduá'' (anteater) | |||
|Spa = Berberéchido Floral | |Spa = Berberéchido Floral | ||
|SpaM = Flower Bloyster | |SpaM = Flower Bloyster | ||
|notes=y | |||
}} | }} | ||
Line 96: | Line 105: | ||
<gallery> | <gallery> | ||
P4 Bloomcap Bloyster piklopedia.jpg|A Bloomcap Bloyster in ''Pikmin 4'''s [[Piklopedia (Pikmin 4)|Piklopedia]]. | P4 Bloomcap Bloyster piklopedia.jpg|A Bloomcap Bloyster in ''Pikmin 4'''s [[Piklopedia (Pikmin 4)|Piklopedia]]. | ||
P4 Bloomcap Bloyster defensive.jpg|A Bloomcap Bloyster raising its shell to protect its gills. | P4 Bloomcap Bloyster defensive.jpg|A Bloomcap Bloyster raising its shell to protect its gills. | ||
Bloomcap Bloyster finds Treasure.jpg|A Bloomcap Bloyster that found treasure. | |||
Bloomcap Bloyster Glowing.jpg|A Bloomcap Bloyster glowing after eating treasure. | |||
P4 Dead Bloomcap Bloyster.jpg|A defeated Bloomcap Bloyster in the Piklopedia. | |||
Bloomcap_Bloyster_P4_Giants_Hearth.jpg|A Bloomcap Bloyster in [[Giant's Hearth]]. | |||
Bloomcap_Bloyster_P4_Notices.jpg|A Bloomcap noticing Pikmin it can eat. | |||
</gallery> | </gallery> | ||
== Trivia == | == Trivia == | ||
* The Bloomcap Bloyster is the only enemy in the series to leave behind two corpses | [[File:Bloomcap Bloyster's gill discovery.jpg|200px|thumb|right|A Bloomcap Bloyster's gill in Discoveries.]] | ||
* The Bloomcap Bloyster is the only enemy in the series to leave behind two corpses: its gill and its shell. | |||
== See also == | == See also == |
Latest revision as of 18:54, September 2, 2024
| |||
---|---|---|---|
Appears in | Pikmin 4 | ||
Scientific name | Molluschid florera | ||
Family | Mollusking | ||
Areas | Giant's Hearth | ||
Caves | Cavern for a King | ||
Dandori Challenge stages | None | ||
Dandori Battle stages | None | ||
Attacks | Eat Pikmin |
The Bloomcap Bloyster (ハナガサケメクジ?, lit.: "Hanagasa Kemekuji") is an enemy introduced in Pikmin 4. It is the original species from which the Ranging and Toady Bloysters originate, and as such possesses traits later found in both species, namely the tail-like gills, and the tentacle-like tongues. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.
Stats[edit]
Weight | Max. carriers |
Seeds | Value | Health |
---|---|---|---|---|
1 + 7 | 2 + 14 | 10 + 15 | × 10 + 5 | 3000 |
Behavior[edit]
The Bloomcap Bloyster can be found patrolling its territory, searching for food. Upon noticing a Pikmin or leader, it begins to slowly chase them. Any Pikmin that touch its mouth are eaten and killed almost immediately. After eating 5 Pikmin or damaging a leader, the Bloyster stops to swallow. It can also eat treasures, or other items such as bomb rocks, in the same way that it eats Pikmin; however, after eating a bomb rock or other explosive item, it takes damage equal to roughly two thirds of its health. The Bloomcap Bloyster can normally only be damaged by attacking its gills, but if it is attacked enough, it folds its shell upwards to shake off attacking Pikmin. Folding its shell upwards protects its gills, but exposes the rest of its body to attack.
Appearance[edit]
The Bloomcap Bloyster looks very similar to its sibling, the Toady Bloyster, but with key differences. It notably has a large blue shell, its eyes are on larger stalks compared to its sibling's, and its gills are red and smaller compared to the rest of its body. Its gills also glow orange, similar to those of the Ranging Bloyster, for its appearance in Cavern for a King.
Locations[edit]
One Bloomcap Bloyster is found in Giant's Hearth outside of the Cradle of the Beast entrance.
Three Bloomcap Bloysters are found in Cavern for a King on Sub-Level 11 where they patrol the area.
Strategy[edit]
The following article or section contains guides. |
If you're not careful, the Bloomcap Bloyster can quickly kill Pikmin, as anything that touches it's small tentacles coming out of its mouth will be eaten in seconds. It's best to get behind the Bloomcap Bloyster with Oatchi and to throw your Pikmin onto it's tail. Doing so will result in it's shell folding upwards, giving you a good opportunity to Charge it or to ram into it with Oatchi.
If you want to play it safe, feed it a Bomb Rock, Mine, or Trackonator, two of them will kill it. Or use Ice Pikmin or Ice Blasts which will make the Bloyster's entire body vulnerable and prevent it from hoovering up Pikmin, allowing for an easy defeat.
Curiously, the Bloomcap Bloyster will not notice you if you sneak up behind it and attack by throwing Rock Pikmin. Rock Pikmin can also use their sturdy headbutts to attack the bulb-like gill with a charge attack, and won't mind the shell flying upwards since they don't latch on anyway. As little as 30 Rock Pikmin can reliably defeat this beast with little assistance from the player. Another safe option is to use Winged Pikmin, who are able to home in on the enemy's gill and are immune to its eating attack while airborne.
Notes[edit]
Dalmo's notes[edit]
Olimar's notes[edit]
“The origin species from which the Ranging and Toady Bloyster evolved, it still carries a large shell on its back. The exposed head and legs are covered by a layer of tough muscle, so it barely moves even when attacked.
On the other hand, it has extremely sensitive flowerlike gills that are characteristic of the Mollusking family. When the gills are touched, the Bloyster cannot breathe and must open its shell, exposing its soft body.
Amphibious with a gentle demeanor, it simply swallows up anything that happens to enter its field of vision, kind of like a living vacuum cleaner.”Louie's notes[edit]
Other information[edit]
- Pikmin 4 Piklopedia number: #105
- Musical theme: Boss battle (cave)
Naming[edit]
- See more: Mollusking#Naming.
- Common name: Bloomcap Bloyster. "Bloomcap" can describe its shell, which can "bloom" like a flower in self defense.
- Japanese nickname: ハナガサケメクジ?, lit.: "Hanagasa Kemekuji". The hanagasa refers to how its shell looks like a hanagasa.
- Japanese name: デメハナガサケメクジ?, lit.: "Bug-Eye Hanagasa Kemekuji". It refers to its eyestalks.
- Scientific name: Molluschid florera. Florera is Latin for "flowers", again strengthen the shell's flower comparison.
- Internal names:
PATROLLER
. It refers to how it patrols an area until it spots something it can pick up or attack. - Prerelease: None.
Names in other languages[edit]
The following article or section is in need of assistance from someone who plays Pikmin 4. |
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ハナガサケメクジ? Hanagasa Kemekuji |
Hanagasa Kemekuji | |
Dutch | Verkapte platslak | Disguised flat snail | |
French | Éventraille patelliflore | From "éventrer" (disembowel), "entrailles" (innards), "éventail" (fan), latin "patella" (a small dish) and "flore" (flora) | |
German | Schirmflunder | Screenflounder | |
Italian | Blostrica florbella | From flora, bella (beautiful) and Blostrica (Bloyster) | |
Portuguese | Marisduá-pétala | Petal Bloyster | "Marisduá" is a portmanteau of marisco (shellfish) and tamanduá (anteater) |
Spanish | Berberéchido Floral | Flower Bloyster |
Gallery[edit]
A Bloomcap Bloyster in Pikmin 4's Piklopedia.
A Bloomcap Bloyster in Giant's Hearth.
Trivia[edit]
- The Bloomcap Bloyster is the only enemy in the series to leave behind two corpses: its gill and its shell.