User:Espyo/Cave differences: Difference between revisions
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(Cleanup. Also removed an incorrect difference.) |
(Adding treasure names before things get ''really'' confusing.) |
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(One intermediate revision by the same user not shown) | |||
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* In the difference cells, the text is stripped to what matters only. | * In the difference cells, the text is stripped to what matters only. | ||
* Wii JP changed the vegetation in Frontier Cavern 1, but the new object written there is indented poorly. This got fixed in Wii US. This indentation issue probably has no gameplay impact. | * Wii JP changed the vegetation in Frontier Cavern 1, but the new object written there is indented poorly. This got fixed in Wii US. This indentation issue probably has no gameplay impact. | ||
* Wii US and Wii EU have exactly the same cave files. | |||
* The cell colors only exist to highlight which versions are different and which ones are the same. They have no other meaning. | |||
== Differences == | == Differences == | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Sublevel || Block || GC JP || GC US || GC EU || Wii JP || Wii US | ! Sublevel || Block || GC JP || GC US || GC EU || Wii JP || Wii US/Wii EU | ||
|- | |- | ||
! [[Subterranean Complex]] 2 | ! [[Subterranean Complex]] 2 | ||
Line 51: | Line 17: | ||
| style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 30</code>, type 1 | | style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 30</code>, type 1 | ||
| style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 30</code>, type 1 | | style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 30</code>, type 1 | ||
| style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | | style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | ||
| style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | | style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | ||
Line 60: | Line 25: | ||
| style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 10</code>, type 1 | | style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 10</code>, type 1 | ||
| style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 10</code>, type 1 | | style="background-color: #ec9" | 2 entries; 2<sup>nd</sup> is <code>$Bomb 10</code>, type 1 | ||
| style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | | style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | ||
| style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | | style="background-color: #9ce" | 1 entry; 2<sup>nd</sup> doesn't exist | ||
|- | |- | ||
! [[Subterranean Complex]] 8 | ! rowspan="2" | [[Subterranean Complex]] 8 | ||
! <code>FloorInfo</code> | ! <code>FloorInfo</code> | ||
| style="background-color: #ec9" | <code>{f014} 4 0</code> | | style="background-color: #ec9" | <code>{f014} 4 0</code> | ||
| style="background-color: #ec9" | <code>{f014} 4 0</code> | | style="background-color: #ec9" | <code>{f014} 4 0</code> | ||
| style="background-color: #9ce" | <code>{f014} 4 80</code> | | style="background-color: #9ce" | <code>{f014} 4 80</code> | ||
| style="background-color: #9ce" | <code>{f014} 4 80</code> | | style="background-color: #9ce" | <code>{f014} 4 80</code> | ||
| style="background-color: #9ce" | <code>{f014} 4 80</code> | | style="background-color: #9ce" | <code>{f014} 4 80</code> | ||
|- | |- | ||
! <code>CapInfo</code> | ! <code>CapInfo</code> | ||
| style="background-color: #ec9" | <code>Egg 11</code> | | style="background-color: #ec9" | <code>Egg 11</code> | ||
Line 79: | Line 41: | ||
| style="background-color: #9ce" | <code>$Egg 10</code> | | style="background-color: #9ce" | <code>$Egg 10</code> | ||
| style="background-color: #ae9" | <code>Egg 10</code> | | style="background-color: #ae9" | <code>Egg 10</code> | ||
| style="background-color: #9ce" | <code>$Egg 10</code> | | style="background-color: #9ce" | <code>$Egg 10</code> | ||
|- | |- | ||
! [[Frontier Cavern]] 1 | ! rowspan="2" | [[Frontier Cavern]] 1 | ||
! <code>FloorInfo</code> | ! <code>FloorInfo</code> | ||
| style="background-color: #ec9" | <code>{f002} 4 35</code> | | style="background-color: #ec9" | <code>{f002} 4 35</code> | ||
| style="background-color: #ec9" | <code>{f002} 4 35</code> | | style="background-color: #ec9" | <code>{f002} 4 35</code> | ||
| style="background-color: #ec9" | <code>{f002} 4 35</code> | | style="background-color: #ec9" | <code>{f002} 4 35</code> | ||
| style="background-color: #9ce" | <code>{f002} 4 9</code> | | style="background-color: #9ce" | <code>{f002} 4 9</code> | ||
| style="background-color: #9ce" | <code>{f002} 4 9</code> | | style="background-color: #9ce" | <code>{f002} 4 9</code> | ||
|- | |- | ||
! <code>TekiInfo</code> | ! <code>TekiInfo</code> | ||
| style="background-color: #ec9" | 13 entries; see [[#Annex 1|annex 1]] | | style="background-color: #ec9" | 13 entries; see [[#Annex 1|annex 1]] | ||
| style="background-color: #ec9" | 13 entries; see [[#Annex 1|annex 1]] | | style="background-color: #ec9" | 13 entries; see [[#Annex 1|annex 1]] | ||
| style="background-color: #ec9" | 13 entries; see [[#Annex 1|annex 1]] | | style="background-color: #ec9" | 13 entries; see [[#Annex 1|annex 1]] | ||
| style="background-color: #9ce" | 6 entries; see [[#Annex 2|annex 2]] | | style="background-color: #9ce" | 6 entries; see [[#Annex 2|annex 2]] | ||
| style="background-color: #9ce" | 6 entries; see [[#Annex 2|annex 2]] | | style="background-color: #9ce" | 6 entries; see [[#Annex 2|annex 2]] | ||
Line 102: | Line 60: | ||
! [[Glutton's Kitchen]] 2 | ! [[Glutton's Kitchen]] 2 | ||
! <code>ItemInfo</code> | ! <code>ItemInfo</code> | ||
| style="background-color: #ec9" | <code>g_futa_kyusyu</code> | | style="background-color: #ec9" | <code>g_futa_kyusyu</code><br>([[Milk Cover]]) | ||
| style="background-color: #ec9" | <code>g_futa_kyusyu</code> | | style="background-color: #ec9" | <code>g_futa_kyusyu</code><br>([[Massive Lid]]) | ||
| style="background-color: #9ce" | <code>g_futa_sikoku</code> | | style="background-color: #9ce" | <code>g_futa_sikoku</code><br>([[Survival Container]]) | ||
| style="background-color: #ec9" | <code>g_futa_kyusyu</code> | | style="background-color: #ec9" | <code>g_futa_kyusyu</code><br>([[Milk Cover]]) | ||
| style="background-color: #9ce" | <code>g_futa_sikoku</code> | | style="background-color: #9ce" | <code>g_futa_sikoku</code><br>([[Happiness Emblem]] (US))<br>([[Survival Container]] (EU)) | ||
|- | |- | ||
! [[Glutton's Kitchen]] 4 | ! [[Glutton's Kitchen]] 4 | ||
! <code>TekiInfo</code> | ! <code>TekiInfo</code> | ||
| style="background-color: #ec9" | <code>KumaChappy_g_futa_sikoku</code> | | style="background-color: #ec9" | <code>KumaChappy_g_futa_sikoku</code><br>([[Good Old Memories]]) | ||
| style="background-color: #ec9" | <code>KumaChappy_g_futa_sikoku</code> | | style="background-color: #ec9" | <code>KumaChappy_g_futa_sikoku</code><br>([[Happiness Emblem]]) | ||
| style="background-color: #9ce" | <code>KumaChappy_g_futa_kyusyu</code> | | style="background-color: #9ce" | <code>KumaChappy_g_futa_kyusyu</code><br>([[Drone Supplies]]) | ||
| style="background-color: #ec9" | <code>KumaChappy_g_futa_sikoku</code> | | style="background-color: #ec9" | <code>KumaChappy_g_futa_sikoku</code><br>([[Good Old Memories]]) | ||
| style="background-color: #9ce" | <code>KumaChappy_g_futa_kyusyu</code> | | style="background-color: #9ce" | <code>KumaChappy_g_futa_kyusyu</code><br>([[Massive Lid]] (US))<br>([[Drone Supplies]] (EU)) | ||
| style="background-color: #9ce" | <code> | |- | ||
! [[Lost Toy Box]] 2 | |||
! <code>ItemInfo</code> | |||
| style="background-color: #ec9" | <code>bey_goma</code><br>([[Ultimate Spinner]]) | |||
| style="background-color: #9ce" | <code>toy_ring_a_blue</code><br>([[Frosty Bauble]]) | |||
| style="background-color: #9ce" | <code>toy_ring_a_blue</code><br>([[Frosty Bauble]]) | |||
| style="background-color: #ec9" | <code>bey_goma</code><br>([[Ultimate Spinner]]) | |||
| style="background-color: #9ce" | <code>toy_ring_a_blue</code><br>([[Frosty Bauble]]) | |||
|- | |||
! [[Collector's Room]] 1 | |||
! <code>ItemInfo</code> | |||
| style="background-color: #ec9" | <code>compact</code><br>([[Magical Stage]]) | |||
| style="background-color: #9ce" | <code>diamond_red_l</code><br>([[Eternal Emerald Eye]]) | |||
| style="background-color: #9ce" | <code>diamond_red_l</code><br>([[Eternal Emerald Eye]]) | |||
| style="background-color: #ec9" | <code>compact</code><br>([[Magical Stage]]) | |||
| style="background-color: #9ce" | <code>diamond_red_l</code><br>([[Eternal Emerald Eye]]) | |||
|- | |||
! [[Collector's Room]] 2 | |||
! <code>ItemInfo</code> | |||
| style="background-color: #ec9" | <code>bey_goma</code><br>([[Ultimate Spinner]]) | |||
| style="background-color: #9ce" | <code>castanets</code><br>([[Harmonic Synthesizer]]) | |||
| style="background-color: #9ce" | <code>castanets</code><br>([[Harmonic Synthesizer]]) | |||
| style="background-color: #ec9" | <code>bey_goma</code><br>([[Ultimate Spinner]]) | |||
| style="background-color: #9ce" | <code>castanets</code><br>([[Harmonic Synthesizer]]) | |||
|- | |||
! [[Collector's Room]] 6 | |||
! <code>ItemInfo</code> | |||
| style="background-color: #ec9" | <code>otama</code><br>([[Divine Cooking Tool]]) | |||
| style="background-color: #9ce" | <code>ahiru</code><br>([[Rubber Ugly]]) | |||
| style="background-color: #9ce" | <code>ahiru</code><br>([[Rubber Ugly]]) | |||
| style="background-color: #ec9" | <code>otama</code><br>([[Divine Cooking Tool]]) | |||
| style="background-color: #9ce" | <code>ahiru</code><br>([[Rubber Ugly]]) | |||
|} | |} | ||
Latest revision as of 15:52, January 31, 2022
This page lists all differences between caves in all versions of Pikmin 2, spanning all regions and consoles. The first columns indicate where the change is, and the remaining columns explain what aspects get changed, and how.
Some notes:
- These changes pertain only to the cave text files. So there will be times where two sublevels have the same text data, but end up with different treasures depending on the version you are playing. This table will not include such changes.
- In the difference cells, the text is stripped to what matters only.
- Wii JP changed the vegetation in Frontier Cavern 1, but the new object written there is indented poorly. This got fixed in Wii US. This indentation issue probably has no gameplay impact.
- Wii US and Wii EU have exactly the same cave files.
- The cell colors only exist to highlight which versions are different and which ones are the same. They have no other meaning.
Differences
Sublevel | Block | GC JP | GC US | GC EU | Wii JP | Wii US/Wii EU |
---|---|---|---|---|---|---|
Subterranean Complex 2 | CapInfo
|
2 entries; 2nd is $Bomb 30 , type 1
|
2 entries; 2nd is $Bomb 30 , type 1
|
2 entries; 2nd is $Bomb 30 , type 1
|
1 entry; 2nd doesn't exist | 1 entry; 2nd doesn't exist |
Subterranean Complex 3 | CapInfo
|
2 entries; 2nd is $Bomb 10 , type 1
|
2 entries; 2nd is $Bomb 10 , type 1
|
2 entries; 2nd is $Bomb 10 , type 1
|
1 entry; 2nd doesn't exist | 1 entry; 2nd doesn't exist |
Subterranean Complex 8 | FloorInfo
|
{f014} 4 0
|
{f014} 4 0
|
{f014} 4 80
|
{f014} 4 80
|
{f014} 4 80
|
CapInfo
|
Egg 11
|
Egg 11
|
$Egg 10
|
Egg 10
|
$Egg 10
| |
Frontier Cavern 1 | FloorInfo
|
{f002} 4 35
|
{f002} 4 35
|
{f002} 4 35
|
{f002} 4 9
|
{f002} 4 9
|
TekiInfo
|
13 entries; see annex 1 | 13 entries; see annex 1 | 13 entries; see annex 1 | 6 entries; see annex 2 | 6 entries; see annex 2 | |
Glutton's Kitchen 2 | ItemInfo
|
g_futa_kyusyu (Milk Cover) |
g_futa_kyusyu (Massive Lid) |
g_futa_sikoku (Survival Container) |
g_futa_kyusyu (Milk Cover) |
g_futa_sikoku (Happiness Emblem (US)) (Survival Container (EU)) |
Glutton's Kitchen 4 | TekiInfo
|
KumaChappy_g_futa_sikoku (Good Old Memories) |
KumaChappy_g_futa_sikoku (Happiness Emblem) |
KumaChappy_g_futa_kyusyu (Drone Supplies) |
KumaChappy_g_futa_sikoku (Good Old Memories) |
KumaChappy_g_futa_kyusyu (Massive Lid (US)) (Drone Supplies (EU)) |
Lost Toy Box 2 | ItemInfo
|
bey_goma (Ultimate Spinner) |
toy_ring_a_blue (Frosty Bauble) |
toy_ring_a_blue (Frosty Bauble) |
bey_goma (Ultimate Spinner) |
toy_ring_a_blue (Frosty Bauble) |
Collector's Room 1 | ItemInfo
|
compact (Magical Stage) |
diamond_red_l (Eternal Emerald Eye) |
diamond_red_l (Eternal Emerald Eye) |
compact (Magical Stage) |
diamond_red_l (Eternal Emerald Eye) |
Collector's Room 2 | ItemInfo
|
bey_goma (Ultimate Spinner) |
castanets (Harmonic Synthesizer) |
castanets (Harmonic Synthesizer) |
bey_goma (Ultimate Spinner) |
castanets (Harmonic Synthesizer) |
Collector's Room 6 | ItemInfo
|
otama (Divine Cooking Tool) |
ahiru (Rubber Ugly) |
ahiru (Rubber Ugly) |
otama (Divine Cooking Tool) |
ahiru (Rubber Ugly) |
Annexes
Annex 1
# TekiInfo { 13 # num YellowChappy 20 # weight 1 # type YellowKochappy 30 # weight 0 # type YellowKochappy 30 # weight 0 # type Fart 10 # weight 1 # type Fart 2 # weight 6 # type KareOoinu_s 80 # weight 0 # type KareOoinu_l 20 # weight 1 # type KareOoinu_l 80 # weight 0 # type KareOoinu_s 60 # weight 0 # type KareOoinu_l 20 # weight 5 # type KareOoinu_s 10 # weight 6 # type KareOoinu_l 12 # weight 6 # type Wakame_l 1 # weight 6 # type }
Annex 2
# TekiInfo { 6 # num YellowChappy 20 # weight 1 # type YellowKochappy 30 # weight 0 # type YellowKochappy 30 # weight 0 # type Fart 10 # weight 1 # type Fart 2 # weight 6 # type Wakame_l 12 # weight 6 # type }