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m (→‎Ways to get crushed: Added link to the creature that everyone thinks that had four legs, even though it always had three.)
(Undo revision 315123 by 1.75.202.186 (talk) these parentheticals are redundant.)
Tag: Manual revert
 
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{{game icons|p=y|p2=y|p3=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
[[File:Rock Pikmin P3 resistance.jpg|thumb|Some Rock Pikmin showing their resistance to crushing.]]
{{game help|p4}}
{{game help|hp|record all ways to get crushed, both from enemies and obstacles.}}
{{game help|hp|record all ways to get crushed, both from enemies and obstacles.}}
{{split|"Stabbing" is by definition not blunt force. And the only other blunt force in the series is crushing.}}
'''Crushing''' is a non-elemental [[hazard]] in the [[Pikmin series|''Pikmin'' series]]. While soft-bodied Pikmin that get crushed die right away, [[Rock Pikmin]] can withstand the weight, although [[Winged Pikmin]] also have some immunity to being crushed.
'''Blunt force''' is a non-elemental [[hazard]] in the [[Pikmin series|''Pikmin'' series]], consisted of two physical forces: '''crushing''' and '''stabbing'''. [[Rock Pikmin]] can withstand blunt force attacks, although [[Winged Pikmin]] are also mostly immune to being crushed.


==Crushing==
==Overview==
[[Pikmin family|Pikmin]] have weak bodies that cannot resist most forms of '''crushing''' forces, except for [[Rock Pikmin]]. Once a Pikmin is crushed, it becomes flat in whatever direction it was crushed, then disappears with a [[soul]], with no way to save it. However, Rock Pikmin merely become partially buried in the ground and unharmed, and must be left to unearth themselves automatically after some seconds. The time it takes for them to unearth does not depend on their maturity and is [[random]] between six and eleven seconds.
[[Pikmin family|Pikmin]] have weak bodies that cannot resist most forms of '''crushing''' forces, except for [[Rock Pikmin]]. Once a Pikmin is crushed, it becomes flat in whatever direction it was crushed, then disappears with a [[soul]], with no way to save it. However, Rock Pikmin merely become partially buried in the ground and unharmed, and must be left to unearth themselves automatically after some seconds. In ''Pikmin 3'', the time it takes for them to unearth does not depend on their maturity and is [[random]] between six and eleven seconds.


[[Leader]]s are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable [[Health|damage]], and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react.
[[Leader]]s are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable [[Health|damage]], and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react.


Interestingly however, [[Winged Pikmin]] can't get crushed by anything but the crystal cubes from the [[Plasm Wraith]]: these attacks will just push Winged Pikmin away, even if they are grounded.
Interestingly however, [[Winged Pikmin]] can't get crushed by anything but the [[Quaggled Mireclops]] and the crystal cubes from the [[Plasm Wraith]] in ''Pikmin 3'': such attacks will just push Winged Pikmin away, even if they are grounded.


Pikmin standing below a lowered [[elevator platform]] or [[paper bag]]/[[tin box]] pushed off a ledge will not be crushed by it; instead they will just be pushed out of the way.
Pikmin standing below a lowered [[elevator platform]] or [[paper bag]]/[[tin box]] pushed off a ledge will not be crushed by it; instead they will just be pushed out of the way.


In ''Pikmin'' and ''Pikmin 2'', crushing can be identified by the distinct sound Pikmin make when killed. In ''Pikmin 3'', any attack that a Rock Pikmin can survive by becoming buried counts as a crushing attack.
In ''Pikmin'' and ''Pikmin 2'', crushing can be identified by the distinct sound Pikmin make when killed. In ''Pikmin 3'' and ''Pikmin 4'', any attack that a Rock Pikmin can survive by becoming buried counts as a crushing attack.
 
In ''Pikmin 4'', Rock Pikmin can still get crushed if they are stomped against a hard floor, of if the attack has another [[hazard]], like the [[Scorchcake]] stomping with its flaming side.


===Ways to get crushed===
===Ways to get crushed===
*'''{{icon|Boulder|y}}''' – large rocks that fall from the sky, which can crush Pikmin.
*'''{{icon|Boulder|y}}''' – large rocks that fall from the sky, which can crush Pikmin.
*'''{{icon|Iron ball|y}}''' – iron balls roll down slopes, and can crush things in their path.
*'''{{icon|Iron ball|y}}''' – iron balls roll down slopes, and can crush things in their path.
*'''{{icon|Beady Long Legs|l=Arachnorb family}} [[Arachnorb family|Arachnorbs]]''' – members of this spider-like family that have large feet can stamp on Pikmin and leaders.
*'''{{icon|Iron block|y}}''' – these large blocks can crush Pikmin, enemies, and obstacles.
*'''{{icon|Armored Cannon Larva|v=P3|l=Lithopod family}} [[Lithopod family|Lithopods]]''' – lithopods can spit out rocks that crush everything in their path.
*'''{{icon|Liftable rock|y}}''' – if these blocks stop being lifted, they fall and can crush Pikmin.
*'''{{icon|Yellow Wollywog|l=Amphituber family}} [[Amphituber family|Amphitubers]]''' – these frog-like [[Enemy|enemies]] jump into the air and later fall down, crushing prey below them.
*'''{{icon|Baldy Long Legs|v=P4|l=Arachnorb family}} [[Arachnorb family|Arachnorbs]]''' – members of this spider-like family that have large feet can stamp on Pikmin and leaders, except the [[Man-at-Legs]].
*'''{{icon|Calcified Crushblat|y}}''' – an enemy that can jump up and crush Pikmin with its large body.
*'''{{icon|Armored Cannon Larva|v=P4|l=Lithopod family}} [[Lithopod family|Lithopods]]''' – lithopods can spit out rocks that crush everything in their path. However, the projectiles from the ''Arctic'' variants are not lethal.
*'''{{icon|Emperor Bulblax|y}}''' – the Emperor Bulblax's jumping attack can crush Pikmin below it.
*'''{{icon|Yellow Wollyhop|v=P4|l=Amphituber family}} [[Amphituber family|Amphitubers]]''' – these frog-like [[Enemy|enemies]] jump into the air and later fall down, crushing prey below them.
*'''{{icon|Empress Bulblax|y}}''' – the Empress Bulblax's main attack involves rolling around the arena, crushing prey.
*'''{{icon|Calcified Crushblat|l=Crushblat family}} [[Crushblat family|Crushblats]]''' – these enemies that can crush Pikmin with their shells.
*'''{{icon|Emperor Bulblax|v=P4|y}}''' – the Emperor Bulblax's jumping attack can crush Pikmin below it.
*'''{{icon|Sovereign Bulblax|v=P4|y}}''' – the Sovereign Bulblax's jumping attack can crush Pikmin below it.
*'''{{icon|Empress Bulblax|v=P4|y}}''' – the Empress Bulblax's main attack involves rolling around the arena, crushing prey.
*'''{{icon|Segmented Crawbster|y}}''' – a boss with a rolling attack that can crush Pikmin.
*'''{{icon|Segmented Crawbster|y}}''' – a boss with a rolling attack that can crush Pikmin.
*'''{{icon|Skutterchuck|y}}''' – the [[Crystal|crystal nodules]] that they fling damage Pikmin via crushing.
*'''{{icon|Skutterchuck|v=P4|y}}''' – the [[Crystal|crystal nodules]] that they fling damage Pikmin via crushing.
*'''{{icon|Waterwraith|y}}''' – the Waterwraith travels around on rollers, which can crush creatures.
*'''{{icon|Waterwraith|y|v=P4}}''' – the Waterwraith travels around on rollers, which can crush creatures.
*'''{{icon|Plasm Wraith|y}}''' – the final [[boss]] in ''Pikmin 3'' can spit out Elemental Plasms that shape into crystal blocks, capable of crushing Pikmin.
*'''{{icon|Plasm Wraith|y}}''' – the final [[boss]] in ''Pikmin 3'' can spit out Elemental Plasms that shape into crystal blocks, capable of crushing Pikmin.
*'''{{icon|Ancient Sirehound|v=P4|y}}''' – the final boss of ''Pikmin 4'' can jump and crush Pikmin as one of its attacks.
*''' {{icon|Scorchcake|v=P4|l=Shellcake family}} [[Shellcake family|Shellcakes]]''' – these creatures can crush Pikmin from both of their sides.
*'''{{icon|Mama Sheargrub|v=P4|y}}''' – an enemy which can jump and crush Pikmin.
*'''{{icon|Mammoth Snootwhacker|v=P4|y}}''' – an enemy can crush Pikmin with its trunk.


Although the [[Mamuta]] crushes Pikmin into the ground with its hands, this does not count as a crushing hazard, as this is actually beneficial to the Pikmin. It's still harmful to leaders, however. In addition, the [[Quaggled Mireclops]] has some attacks that trample Pikmin, killing them in the process, but this is a fatal attack that not even Rock Pikmin can survive.
Although the [[Mamuta]] crushes Pikmin into the ground with its hands, this does not count as a crushing hazard, as this is actually beneficial to the Pikmin. It's still harmful to leaders, however. In addition, the [[Quaggled Mireclops]] has some attacks that trample Pikmin, killing them in the process, but this is a fatal attack that Rock Pikmin are not immune to.
 
==Stabbing==
[[File:Impaled Pikmin.jpeg|thumb|right|Two Red Pikmin stabbed by a Flighty Joustmite.]]
'''Stabbing''' is a force similar to crushing, in that Rock Pikmin are immune to it. Whereas most Pikmin would get skewered, Rock Pikmin are simply knocked back from stabbing attacks.
 
The following enemies have stabbing attacks that Rock Pikmin are immune to:
*'''{{icon|Joustmite|y}}''' and '''{{icon|Flighty Joustmite|y}}''' – these enemies stick their proboscis out to stab Pikmin with.
*'''{{icon|Plasm Wraith|y}}''' – the Plasm Wraith's normal attack involves a series of stabbing movements.
*'''{{icon|Speargrub|y}}''' – if non-Rock Pikmin get thrown at the creature, its spikes will kill them.
 
In the same vein as the Joustmites, it is assumed that [[Cloaking Burrow-nit]]s in ''[[Pikmin 2]]'' also have an attack that counts as a "stabbing" hazard, although this force is not distinctly recognized as being a hazard by any game mechanic or explanation.


==Rock Pikmin==
==Rock Pikmin==
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{{main|Rock Pikmin}}
{{main|Rock Pikmin}}


The rough exterior of Rock Pikmin gives them the ability to survive blunt force attacks, making them quite valuable when fighting enemies that pose a crushing or stabbing hazard. However, Rock Pikmin won't completely ignore blunt force attacks like other Pikmin types ignore attacks of the hazard they are invulnerable to: crushing attacks temporarily and partially bury them, and stabbing attacks knock them down. Because Rock Pikmin have such a solid body, their attacks could almost be considered blunt force in and of themselves. When attacking enemies, they do not latch on and pummel, but rather cause damage solely with the impact. This even has a special effect on some enemies, like instantly grounding minor flying enemies such as [[Swooping Snitchbug]]s, or instantly crushing [[Skutterchuck]]s (whereas other Pikmin types will simply latch onto the Skutterchuck if it's vulnerable, and take more time to kill it).
The rough exterior of Rock Pikmin gives them the ability to survive crushing attacks, making them quite valuable when fighting enemies that pose a crushing hazard. However, Rock Pikmin won't completely ignore crushing attacks like other Pikmin types ignore attacks of the hazard they are invulnerable to: they become temporarily and partially buried.


{{clear}}
{{clear}}
==Crushing glitch==
==Crushing glitch==
{{main|Glitches in Pikmin#Crushing glitch|Glitches in Pikmin 2#Crushing glitch|t1=Crushing glitch in ''Pikmin''|t2=Crushing glitch in ''Pikmin 2''}}
{{main|Glitches in Pikmin#Crushing glitch|Glitches in Pikmin 2#Crushing glitch|t1=Crushing glitch in ''Pikmin''|t2=Crushing glitch in ''Pikmin 2''}}
There is a glitch in the first two ''Pikmin'' games where an enemy or a certain object will crush a Pikmin abnormally, when it isn't even meant to crush in the first place. Very rarely, an object on top of a Pikmin will make said Pikmin vanish.
There is a glitch in the first two ''Pikmin'' games where an enemy or a certain object will crush a Pikmin abnormally, when it isn't even meant to crush in the first place. Occasionally, often, or very rarely, depending on the version, an object on top of a Pikmin will make said Pikmin vanish.


==Yellow Wollywog corpse crushing==
==Yellow Wollyhop corpse crushing==
As seen in a [[Promotional material|trailer]] for ''[[Pikmin (game)|Pikmin]]'', it appears that in a [[Pikmin prerelease information|development version of the game]], [[Yellow Wollywog]]s could crush [[Captain Olimar]]'s army during their death animation, where they tense up and fall to the side. In the final game, this does not happen, except unintentionally, with the aforementioned glitch.
As seen in a [[Promotional material|trailer]] for ''[[Pikmin (game)|Pikmin]]'', it appears that in a [[Pikmin prerelease information|development version of the game]], [[Yellow Wollyhop]]s could crush [[Captain Olimar]]'s army during their death animation, where they tense up and fall to the side. In the final game, this does not happen, except unintentionally, with the aforementioned glitch.


==Gallery==
==Gallery==
{{image|We need images from ''Pikmin'' and ''Pikmin 2''.}}
{{image|We need images from ''Pikmin'' and ''Pikmin 2''.}}
<gallery>
<gallery>
Rock Pikmin P3 resistance.jpg|Some Rock Pikmin showing their resistance to crushing.
Plasm Wraith P3 attack.jpg|The Plasm Wraith using its stabbing attack.
Crush 1.jpg|The Calcified Crushblat crushing some Yellow Pikmin.
Crush 1.jpg|The Calcified Crushblat crushing some Yellow Pikmin.
Crush 3.jpg|Some Winged Pikmin thrown backwards by a rock.
Crush 3.jpg|Some Winged Pikmin knocked backwards by a rock.
Crush 4.jpg|Captain Charlie crushed by a rock.
Crush 4.jpg|Captain Charlie crushed by a rock.
Crush 5.jpg|Some Winged Pikmin being crushed by an elemental plasm.
Crush 5.jpg|Some Winged Pikmin being crushed by an elemental plasm.
</gallery>
</gallery>
==Names in other languages==
{{Foreignname
|SpaA=Aplastar
|SpaAM=Crush
}}


==See also==
==See also==
*[[Stab]]
*[[Crystal]]
*[[Crystal]]
*[[Bomb rock]]
*[[Bomb rock]]

Latest revision as of 23:08, October 14, 2024

Some Rock Pikmin stuck to the ground while nearby Pikmin of other types got crushed.
Some Rock Pikmin showing their resistance to crushing.

The following article or section is in need of assistance from someone who plays Pikmin 4.

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly: record all ways to get crushed, both from enemies and obstacles.

Crushing is a non-elemental hazard in the Pikmin series. While soft-bodied Pikmin that get crushed die right away, Rock Pikmin can withstand the weight, although Winged Pikmin also have some immunity to being crushed.

Overview[edit]

Pikmin have weak bodies that cannot resist most forms of crushing forces, except for Rock Pikmin. Once a Pikmin is crushed, it becomes flat in whatever direction it was crushed, then disappears with a soul, with no way to save it. However, Rock Pikmin merely become partially buried in the ground and unharmed, and must be left to unearth themselves automatically after some seconds. In Pikmin 3, the time it takes for them to unearth does not depend on their maturity and is random between six and eleven seconds.

Leaders are not immune to crushing either. If a leader is crushed, they will become flat for a second, and slowly return to their original size. Being crushed normally causes considerable damage, and the prolonged damage animation may allow the leader to be hit by a different attack while they are unable to react.

Interestingly however, Winged Pikmin can't get crushed by anything but the Quaggled Mireclops and the crystal cubes from the Plasm Wraith in Pikmin 3: such attacks will just push Winged Pikmin away, even if they are grounded.

Pikmin standing below a lowered elevator platform or paper bag/tin box pushed off a ledge will not be crushed by it; instead they will just be pushed out of the way.

In Pikmin and Pikmin 2, crushing can be identified by the distinct sound Pikmin make when killed. In Pikmin 3 and Pikmin 4, any attack that a Rock Pikmin can survive by becoming buried counts as a crushing attack.

In Pikmin 4, Rock Pikmin can still get crushed if they are stomped against a hard floor, of if the attack has another hazard, like the Scorchcake stomping with its flaming side.

Ways to get crushed[edit]

  • Boulder Boulder – large rocks that fall from the sky, which can crush Pikmin.
  • Iron ball Iron ball – iron balls roll down slopes, and can crush things in their path.
  • Iron block Iron block – these large blocks can crush Pikmin, enemies, and obstacles.
  • Liftable rock Liftable rock – if these blocks stop being lifted, they fall and can crush Pikmin.
  • Baldy Long Legs Arachnorbs – members of this spider-like family that have large feet can stamp on Pikmin and leaders, except the Man-at-Legs.
  • Armored Cannon Larva Lithopods – lithopods can spit out rocks that crush everything in their path. However, the projectiles from the Arctic variants are not lethal.
  • Yellow Wollyhop Amphitubers – these frog-like enemies jump into the air and later fall down, crushing prey below them.
  • Calcified Crushblat Crushblats – these enemies that can crush Pikmin with their shells.
  • Emperor Bulblax Emperor Bulblax – the Emperor Bulblax's jumping attack can crush Pikmin below it.
  • Sovereign Bulblax Sovereign Bulblax – the Sovereign Bulblax's jumping attack can crush Pikmin below it.
  • Empress Bulblax Empress Bulblax – the Empress Bulblax's main attack involves rolling around the arena, crushing prey.
  • Segmented Crawbster Segmented Crawbster – a boss with a rolling attack that can crush Pikmin.
  • Skutterchuck Skutterchuck – the crystal nodules that they fling damage Pikmin via crushing.
  • Waterwraith Waterwraith – the Waterwraith travels around on rollers, which can crush creatures.
  • Plasm Wraith Plasm Wraith – the final boss in Pikmin 3 can spit out Elemental Plasms that shape into crystal blocks, capable of crushing Pikmin.
  • Ancient Sirehound Ancient Sirehound – the final boss of Pikmin 4 can jump and crush Pikmin as one of its attacks.
  • Scorchcake Shellcakes – these creatures can crush Pikmin from both of their sides.
  • Mama Sheargrub Mama Sheargrub – an enemy which can jump and crush Pikmin.
  • Mammoth Snootwhacker Mammoth Snootwhacker – an enemy can crush Pikmin with its trunk.

Although the Mamuta crushes Pikmin into the ground with its hands, this does not count as a crushing hazard, as this is actually beneficial to the Pikmin. It's still harmful to leaders, however. In addition, the Quaggled Mireclops has some attacks that trample Pikmin, killing them in the process, but this is a fatal attack that Rock Pikmin are not immune to.

Rock Pikmin[edit]

Rock Pikmin breaking a large crystal.
Main article: Rock Pikmin.

The rough exterior of Rock Pikmin gives them the ability to survive crushing attacks, making them quite valuable when fighting enemies that pose a crushing hazard. However, Rock Pikmin won't completely ignore crushing attacks like other Pikmin types ignore attacks of the hazard they are invulnerable to: they become temporarily and partially buried.

Crushing glitch[edit]

Main articles: Crushing glitch in Pikmin and Crushing glitch in Pikmin 2.

There is a glitch in the first two Pikmin games where an enemy or a certain object will crush a Pikmin abnormally, when it isn't even meant to crush in the first place. Occasionally, often, or very rarely, depending on the version, an object on top of a Pikmin will make said Pikmin vanish.

Yellow Wollyhop corpse crushing[edit]

As seen in a trailer for Pikmin, it appears that in a development version of the game, Yellow Wollyhops could crush Captain Olimar's army during their death animation, where they tense up and fall to the side. In the final game, this does not happen, except unintentionally, with the aforementioned glitch.

Gallery[edit]

This article or section is in need of more images. Particularly:
We need images from Pikmin and Pikmin 2.
You can help Pikipedia by uploading some images.

Names in other languages[edit]

Language Name Meaning
Flag of Mexico Spanish (NoA) Aplastar Crush

See also[edit]