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{{game icons|hp=y}}
{{game icons|hp=y}}
[[File:Pikmin Park busy.jpg|thumb|Pikmin cleaning up the Pikmin Park Outskirts.]]
[[File:Pikmin Park busy.jpg|thumb|Pikmin cleaning up the Pikmin Park Outskirts.]]
{{game help|hp|2=<br>
* Add a section on the amiibo leveling-up, or at least, a link to the section about the mechanic in a different article.
* When you complete an area, a notification might pop up about how there are now X Pikmin in the park. List all of the numbers.
}}
'''Pikmin Park''' ({{j|広場|Hiroba|open space}}) is a feature in {{hp}}. It is a place where gathered [[Pikmin family|Pikmin]] can play around and be safe, but it is also the source of some [[Sparklium]]. This Sparklium, be it in the form of [[treasure]]s or bundles of Sparklium Seeds, is hidden beneath clutter in the park, which can be cleaned up by the Pikmin in the park. Some of the rubble has a specific [[hazard]], meaning only certain types of Pikmin can clear it. The more Pikmin there are cleaning something, the faster it gets done, but progress is only made when an [[area]] is completed (whether it's the first time completing the area or not), even if that progress does not result in anything yet. The Park is also where the [[S.S. Dolphin II]] crash-lands and stays, meaning it is the rendezvous point for Olimar and the ship's pod after an [[area]] is completed.


'''Pikmin Park''' is a feature in {{hp}}. It is a place where gathered [[Pikmin family|Pikmin]] can play around and be safe, but it is also the source of some [[Sparklium]]. This Sparklium, be it in the form of [[treasure]]s or bundles of Sparklium Seeds, is hidden beneath clutter in the park, which can be cleaned up by the Pikmin in the park. Some of the rubble has a specific [[hazard]], meaning only certain types of Pikmin can clear it. The more Pikmin there are cleaning something, the faster it gets done, but progress is only made when an [[area]] is completed (whether it's the first time completing the area or not).
== Plot ==
During the opening [[cutscene]], Pikmin can be seen playing around in the Pikmin Park, next to the [[Onion]]. The [[S.S. Dolphin II]] crash-lands right next to the Onion. After [[Captain Olimar]] comes to, he and the ship's pod decide to head forward in the area to search for [[Sparklium]]. This is where he finds the [[Red Pikmin]] and the first few Sparklium Seeds. Following this, the pod takes him to the first main area, [[First Expedition]].


== Plot ==
After that area is completed, the ship recommends that [[Olimar]] brings the Pikmin he's found so far to a safe place. This doesn't include the Pikmin found in the Pikmin Park at the start of the game, since those got left behind when the initial exploration of the park finished. It then proceeds to beam up both Olimar and the Pikmin. After this, the Pikmin Park opens, and the Pikmin found are placed there, being the first ones to populate the park from here on out. While discussing the park, the S.S. Dolphin II points out that it found Sparklium readings within the park, but does not know where it is. The gathered Pikmin prove themselves useful here, as Olimar orders them to clean out the middle part of the park. They start plucking away at the blades of grass there. After a short conversation, the ship points out that the Pikmin found something: the [[Distortion Chamber]]. Realizing that the Pikmin won't find anything else for a while, the ship tells Olimar to order the Pikmin to continue cleaning, as the duo heads off to a new area.
During the opening [[cutscene]], Pikmin can be seen playing around in the Pikmin Park, next to the [[Onion]]. The [[S.S. Dolphin II]] crash-lands right next to the Onion. After [[Captain Olimar]] comes to, him and the ship's pod decide to head forward in the area to search for [[Sparklium]]. This is where he finds the [[Red Pikmin]] and the first few Sparklium Seeds. Following this, the pod takes him to the first main area, [[First Expedition]].


After that area is completed, the ship recommends that [[Olimar]] brings the Pikmin he's found so far to a safe place. This doesn't include the Pikmin found in the Pikmin Park at the start of the game, since those got left behind when the initial exploration of the park finished. It then proceeds to beam up both Olimar and the Pikmin. After this, the Pikmin Park opens, and the Pikmin found are placed there, being the first ones to populate the park from here on out. While discussing the park, the S.S. Dolphin II points out that it found Sparklium readings within the park, but does not know where it is. The gathered Pikmin prove themselves useful here, as Olimar orders them to clean out the central part of the park. They start plucking away at the blades of grass there. After a short conversation, the ship points out that the Pikmin found something: the [[Distortion Chamber]]. Realizing that the Pikmin won't find anything else for a while, the ship tells Olimar to order the Pikmin to continue cleaning, as the duo heads off to a new area.
== Clutter ==
When the Pikmin Park is founded, it has a lot of clutter lying around. While most of it is just piles of unwanted natural things, like lake plants or pebbles, there are also [[electrical wire]]s in some places. The rewards in Pikmin Park are hidden underneath this clutter, so the Pikmin are in charge of clearing it out, piece by piece, until whatever reward is under it, if any, shows up. When a piece of clutter is cleared out, some mark will still remain on the ground indicating that there used to be something there, depending on the type of clutter, but these marks disappear after the entire section is cleared out. There is also no way of telling how close the Pikmin are to clearing out one piece of clutter &ndash; when it's cleared, the entire thing is gone (save for the aforementioned ground marks), and the Pikmin either move on to the next, or start celebrating next to the goodies they found. The following types exist:


== Types of clutter ==
{| class="wikitable"
* Grass: A small patch of tall grass. Pikmin pluck and carry away one blade at a time. Any Pikmin type can take care of it.
! Type || Image || Floor mark || Description
* Fireplace: A bundle of sticks on fire. Pikmin take a bit of wood at a time. Only [[Red Pikmin]] will clear them.
|-
* [[Electrical wire]]: A bundle of wires with exposed conductors, and with current running through them. Pikmin take a piece of wire sheath at a time. Only [[Yellow Pikmin]] will clear them.
! Grass
* Plants: A group of leafs and underwater plants in a lake. Pikmin take a small bundle of plant matter at a time. Only [[Blue Pikmin]] will clear them.
| style="text-align:center;" | [[File:Pikmin Park grass.jpg|x64px]]
* [[Crystal]]s: A solid crystals. Pikmin chip away a piece of the crystal and take it away, one at a time. Only [[Rock Pikmin]] will clear them.
| style="text-align:center;" | [[File:Pikmin Park grass mark.jpg|x64px]]
* Rocks: A piles of rocks on top of a tall pot. Pikmin take one rock at a time. Only [[Winged Pikmin]] will clear them.
| A small patch of tall grass. Pikmin pluck and carry away one blade at a time. Any Pikmin type can take care of it.
|-
! Fireplace
| style="text-align:center;" | [[File:Pikmin Park fireplace.jpg|x64px]]
| style="text-align:center;" | [[File:Pikmin Park fireplace mark.jpg|x64px]]
| A bundle of sticks on fire. Pikmin take a bit of wood at a time. Only [[Red Pikmin]] will clear them.
|-
! Electrical wire
| style="text-align:center;" | [[File:Pikmin Park electrical wire.jpg|x64px]]
| style="text-align:center;" | [[File:Pikmin Park electrical wire mark.jpg|x64px]]
| A [[electrical wire|bundle of wires]] with exposed conductors, and with current running through them. Pikmin take a piece of wire sheath at a time. Only [[Yellow Pikmin]] will clear them.
|-
! Plants
| style="text-align:center;" | [[File:Pikmin Park plants.jpg|x64px]]
| style="text-align:center;" | None
| A group of leafs and underwater plants in a lake. Pikmin take a small bundle of plant matter at a time. Only [[Blue Pikmin]] will clear them.
|-
! Crystal
| style="text-align:center;" | [[File:Pikmin Park crystal.jpg|x64px]]
| style="text-align:center;" | [[File:Pikmin Park crystal mark.jpg|x64px]]
| A solid [[crystal]]. Pikmin chip away a piece of the crystal and take it away, one at a time. Only [[Rock Pikmin]] will clear them.
|-
! Pebbles
| style="text-align:center;" | [[File:Pikmin Park pebbles.jpg|x64px]]
| style="text-align:center;" | [[File:Pikmin Park pebbles mark.jpg|x64px]]
| A piles of rocks on top of a tall ledge. Pikmin take one pebble at a time. Only [[Winged Pikmin]] will clear them.
|}


In addition, if the entrance is empty, there is a chance that a [[Coppeller]] carrying a Sparklium Seed will appear there. Pikmin can be ordered to go there to shoo it away, and make it drop what it was carrying.== Sections ==
Pikmin will only clean up grass if there is nothing else they can clean instead in that section. In addition, if the Onion and ship hangout section is empty, there is a chance that a [[Coppeller]] carrying a Sparklium Seed will appear there, as detailed [[#Central Pikmin Park|here]].


== Sections ==
== Sections ==
{{game help|hp|Don't forget to explain how to unlock each section, and don't forget to count the entrance as a section.}}
[[File:Pikmin Park map initial.jpg|thumb|The map displaying all of Pikmin Park's sections and the unsearched obstacles in each one.]]
Each section has a name, shown on the top-left corner of the upper screen whenever that section is selected. Interestingly, the US [[Region|version]] and the European version call the northernmost and the middle sections different names. The US version calls the northern part with the S.S. Dolphin II and the Onion "Central Pikmin Park", and calls the other section, directly to its south, "Pikmin Park Entrance". The European version swaps the two names around.
 
It is difficult to see which of the two is more correct. The section at the middle of everything can be called "central", but it also has a tunnel to its south that seems to be the only way in and out of the park. The section with the Onion is the one where new Pikmin types enter the Park in, but is also the section at the middle of the west and east wings.
 
=== Central Pikmin Park ===
[[File:HP Pikmin Park Entrance.jpg|thumb|Central Pikmin Park.]]
This section is called "Pikmin Park Entrance" in the European [[region|version]] of the game, as explained [[#Sections|here]].
 
This is the location where the [[S.S. Dolphin II]] crash-landed, and where the [[Onion]] is. When a new type of Pikmin is added to the park, it ends up here. Groups of Pikmin that manage to uncover something will also return to this section. If it does not have any Pikmin in it, there is a chance that a [[Coppeller]] carrying a yellow, red, or rainbow [[Sparklium Seed]] will show up. Ordering some Pikmin to this section will make the creature drop what it is carrying, and will award the player with it.
 
{{clear}}
=== Pikmin Park Entrance ===
This section is called "Central Pikmin Park" in the European [[region|version]] of the game, as explained [[#Sections|here]].
 
When the player enters the park for the first time, this is the first section, besides the one with the Onion and ship, to be available. It only has six patches of grass. When the park is first entered, a tutorial starts, and in it, the player must order Pikmin to work on this section. Right after they begin, they discover the [[Distortion Chamber]].
 
* Clutter:
** Grass &times; 6
* Rewards:
** {{icon|Distortion Chamber|y}} &ndash; under the first patch of grass, cleared in the tutorial.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the third patch of grass.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the fifth patch of grass.
** {{icon|Single's Seesaw|y}} &ndash; under the last patch of grass.
 
<gallery>
HP Central Pikmin Park 1.jpg|Initial state.
HP Central Pikmin Park 2.jpg|Completely excavated.
</gallery>
 
=== Western Pikmin Park ===
{{game help|hp|Confirm the unlock requirements.}}
The requirements to unlock Western Pikmin Park are not known, but it may happen when the second or third patch of grass in [[#Pikmin Park Entrance|Pikmin Park Entrance]] (called "Central Pikmin Park" in the European version) is cleared, or when [[The Shadow in the Brush]] is completed. When the player visits this section for the first time, the ship will point out the fireplaces, and recommend using Red Pikmin. Besides those, it has some [[crystal]]s and some plain patches of grass.
 
* Clutter:
** Grass &times; 2
** Fireplace &times; 9
** [[Crystal]] &times; 3
* Rewards:
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the second patch of grass.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the second fireplace.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the sixth fireplace.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the eighth fireplace.
** {{icon|Starship Bones|y}} &ndash; under the last fireplace.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the first crystal.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the last crystal.
 
<gallery>
HP Western Pikmin Park 1.jpg|Initial state.
HP Western Pikmin Park 2.jpg|Completely excavated.
</gallery>
 
=== Eastern Pikmin Park ===
This section of Pikmin Park is unlocked at the same time as [[#Western Pikmin Park|Western Pikmin Park]]. It has a large pond, some [[electrical wire]]s, a vase with some pebbles, and two patches of grass.
 
* Clutter:
** Grass &times; 2
** [[Electrical wire]] &times; 3
** Lake plants &times; 10
** Pebbles &times; 1
* Rewards:
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the second patch of grass.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the first set of electrical wires.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the third set of electrical wires.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the second bundle of lake plants.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the fourth bundle of lake plants.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|50}} &ndash; under the eighth bundle of lake plants.
** {{icon|Sunset Engine|y}} &ndash; under the last bundle of lake plants.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the pile of pebbles.
 
<gallery>
HP Eastern Pikmin Park 1.jpg|Initial state.
HP Eastern Pikmin Park 2.jpg|Completely excavated.
</gallery>
 
=== Pikmin Park Outskirts ===
{{game help|hp|Confirm the unlock requirements.}}
Pikmin Park Outskirts becomes available when all of the [[#Western Pikmin Park|western section]] has been cleaned. It has several [[crystal]]s, and three other types of rubble, but in very small quantity.
 
* Clutter:
** Grass &times; 2
** [[Electrical wire]] &times; 1
** Lake plants &times; 2
** [[Crystal]]s &times; 9
* Rewards:
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the second patch of grass.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the set of electrical wires.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the second bundle of lake plants.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the second crystal.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the fourth crystal.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|50}} &ndash; under the sixth crystal.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the eighth crystal.
** {{icon|Apotheosis of Balance|y}} &ndash; under the last crystal.
 
<gallery>
HP Pikmin Park Outskirts 1.jpg|Initial state.
HP Pikmin Park Outskirts 2.jpg|Completely excavated.
</gallery>
 
=== Pikmin Park Fringe ===
Pikmin Park Fringe is the section at the southwest. It becomes available when all of the [[#Eastern Pikmin Park|eastern section]] has been cleaned up. This section has at least one piece of clutter of each type.
 
* Clutter:
** Grass &times; 3
** Fireplace &times; 1
** [[Electrical wire]] &times; 3
** Lake plants &times; 2
** [[Crystal]] &times; 1
** Pebbles &times; 5
* Rewards:
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the second patch of grass.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|50}} &ndash; under the third patch of grass.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the fireplace.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|50}} &ndash; under the third set of electrical wires.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|30}} &ndash; under the second bundle of lake plants.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the crystal.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|10}} &ndash; under the first pile of pebbles.
** Stash of [[Sparklium Seeds]] worth {{sparklium|hp|50}} &ndash; under the third piles of pebbles.
** {{icon|Ornamental Cycle|y}} &ndash; under the fifth piles of pebbles.
 
<gallery>
HP Pikmin Park Fringe 1.jpg|Initial state.
HP Pikmin Park Fringe 2.jpg|Completely excavated.
</gallery>


== Rewards ==
== Rewards ==
{{game help|hp}}
{{game help|hp|Once the "sections" section is complete, use that to finish this section.}}


== Pikmin ==
After [[First Expedition]] is completed (or the first area that the player brought Pikmin to the end in), the [[S.S. Dolphin II]] sends the salvaged Pikmin to the Pikmin Park, and a tutorial about the park begins. In this tutorial, the player must order the group of [[Red Pikmin]] to work on Pikmin Park Entrance ("Central Pikmin Park" in the European version). Once the player places them there, they clean up some of the grass, and before long, still inside the tutorial, they uncover the [[Distortion Chamber]].
Pikmin in the park frolic around when they're idle, by either jumping in place, walking around, or running left and right. If they're tasked to work, they try their hardest to form an orderly line, so they can do take apart an object one by one. They sometimes trip down, which slows down the line, but this is only aesthetic.


Pikmin of all [[maturities]] appear in the park, but these are selected at random, and do not depend on the maturity the Pikmin were at when the player completed the area with them. On top of that, the maturity of a Pikmin does not have an impact on the process of cleaning up the park.
When the Pikmin clear up the second or third patch of grass in Pikmin Park Entrance ("Central Pikmin Park" in the European version), they uncover a stash of [[Sparklium Seeds]], worth {{sparklium|hp|30}} in total.
 
After the entire park is cleaned out, caches of Sparklium Seeds will sometimes appear in a random section of the park when the player completes an area. To collect these, the player simply needs to order a Pikmin group to that section. Each of these caches adds {{sparklium|hp|10}}, or {{sparklium|hp|30}}. You may also find a [[Coppeller]] with a random [[sparklium Seed]] in the main section, as explained [[#Central Pikmin Park|here]].


== Mechanics ==
== Mechanics ==
The Pikmin Park is accessed through the [[Menu#Sector selection|sector selection menu]], through the [[Menu#Area selection|area selection menu]], or through the area completion analysis screen.
The Pikmin Park is accessed through the [[sector selection menu]], through the [[area selection menu]], or through the [[area results menu]].


The park is divided into sections, which become available with time. Tapping on a section on the bottom screen will show it on the top screen. Each section has its own clutter. The player does not order individual Pikmin, but orders an entire group instead, consisted of Pikmin of the same type. The player also does not directly order them to work on tasks, but instead, tells them where to go. If they enter an area with something to clean up, they will begin doing so, forming an orderly line, and, one by one, jumping into the clutter, taking part of it, and jumping back out. However, if there's nothing they can do, they just idle on that part of the park. Besides cleaning up clutter, they can also shoo away [[Coppeller]]s, when they appear on the main section of the park.
The park is divided into sections, which become available with time. Tapping on a section on the bottom screen will show it on the top screen. Each section has its own clutter. The player does not order individual Pikmin, but orders an entire group instead, consisted of Pikmin of the same type. The player also does not directly order them to work on tasks, but instead, tells them where to go. If they enter an area with something to clean up, they will begin doing so, forming an orderly line, and, one by one, jumping into the clutter, taking part of it, and jumping back out. However, if there's nothing they can do, they just idle on that part of the park. Besides cleaning up clutter, they can also shoo away [[Coppeller]]s, when they appear on the [[#Central Pikmin Park|main section]] of the park.


=== Adding Pikmin ===
=== Adding Pikmin ===
Every time an area is completed, the Pikmin that made it with Olimar to the end are added to the park. The exceptions are [[Secret Spot]]s, [[Sparklium Springs]], and the first visit through the Pikmin Park, that only counts as a tutorial. That said, to complete a Secret Spot, the player must collect a [[pellet]], and this adds 8 Pikmin of the pellet's type to the park.
Every time an area is completed, the Pikmin that made it with Olimar to the end are added to the park. The exceptions are [[Secret Spot]]s, [[Sparklium Springs]], and the first visit through the Pikmin Park, since that only counts as a tutorial. That said, to complete a Secret Spot, the player must collect a [[pellet]], and this adds 8 Pikmin of the pellet's type to the park. Since the player can only finish normal areas with 20 Pikmin at most, that is the largest amount of Pikmin that can be brought to the Park at any one time.


When Pikmin are added to the park at the end of a level's completion, the next time the player visits the park, a small cutscene will play showing the new Pikmin joining the existing ones. If there are Pikmin in another part of the park whose type also got new Pikmin, then one cutscene will play for each section of the park individually.
When Pikmin are added to the park at the end of a level's completion, the next time the player visits the park, a small cutscene will play showing the new Pikmin joining the existing ones. If there are Pikmin in another part of the park whose type also got new Pikmin, then one cutscene will play for each section of the park individually.
Line 43: Line 199:
The top screen is reserved entirely for showing the current section of the park live. The [[camera]] is static, and only a few dozen Pikmin are seen on-screen at once.
The top screen is reserved entirely for showing the current section of the park live. The [[camera]] is static, and only a few dozen Pikmin are seen on-screen at once.


On the bottom screen, there is a blue band on the left that lists the number of Pikmin of each type available in the park. The rest bottom-left corner has a button to return to the [[Menu#Area selection|area selection menu]], and the button on the bottom-right allows the player to manage their [[Pikmin amiibo]]'s level. The rest of the bottom screen shows a top-down map of the park. The player can tap the different sections here to go there. Each Pikmin type has an icon, and its location represents where that type is in the park right now. Tapping the icon and then a section will make the Pikmin go there. If the Pikmin have to head to the section that is already on-camera, the player gets to see them come up one by one to start the task or to idle, but if not, when the player chooses that section, they'll already spot the Pikmin at work or relaxing.
On the bottom screen, there is a blue band on the left that lists the number of Pikmin of each type available in the park. The bottom-left corner has a button to return to the [[area selection menu]], and the button on the bottom-right allows the player to manage their [[Pikmin amiibo]]'s level. The rest of the bottom screen shows a top-down map of the park. The player can tap the different sections here to go there. Each Pikmin type has an icon, and its location represents where that type is in the park right now. Tapping the icon and then a section will make the Pikmin go there. If the Pikmin have to head to the section that is already on-camera, the player gets to see them come up one by one to start the task or to idle, but if not, when the player chooses that section, they'll already spot the Pikmin at work or relaxing.
 
Each section also has icons on it that represent what types of clutter are still there, but since all icons would not fit, it only shows the most prominent ones. A section will either show the starting set of icons, or no icons at all &ndash; for instance, Eastern Pikmin Park has lake plants, electrical wires, and pebbles in pots, but only icons for lake plants and electrical wires. If Pikmin clean out all lake plants and electrical wires, but there are still pebbles left to clean, the icons on the bottom screen will still be the same ones. When everything is cleaned in the section, all icons in that section vanish. Cleaned sections will also be tinted in blue.
 
== Pikmin behavior and biology ==
Pikmin in the park frolic around when they're idle, by either jumping in place, walking around, or running left and right. If they're tasked to work, they try their hardest to form an orderly line, so they can do take apart an object one by one. They sometimes [[trip]] down, which slows down the line, but this is only aesthetic.


Each section also has icons on it that represent what types of clutter are still there, but since all icons would not fit, it only shows the most prominent ones. Sections tinted in blue are already fully clean.
Pikmin of all [[maturities]] appear in the park, but these are selected at random, and do not depend on the maturity the Pikmin were at when the player completed the area with them. On top of that, the maturity of a Pikmin does not have an impact on the process of cleaning up the park.


== Gallery ==
== Gallery ==
{{image|Among others, upload images of the before and after of each section of the park.}}
<gallery>
World map Pikmin Park.jpg|The Pikmin Park as seen on the [[sector selection menu]].
File:Pikminpark-coppeller.jpeg|A [[Coppeller]] in Central Pikmin Park, carrying a rainbow [[Sparklium Seed]].
Pikminpark-coppeller-redseed.jpg|A Coppeller in Central Pikmin Park, carrying a red Sparklium Seed.
Pikminpark coppeller yellow sparklium seed.jpg|A Coppeller in Central Pikmin Park, carrying a plain yellow Sparklium Seed.
Pikmin Park 10 stash.jpg|Discovering a stash of [[Sparklium Seed]]s worth {{sparklium|hp|10}}.
Pikmin Park 30 stash.jpg|Discovering a stash of Sparklium Seeds worth {{sparklium|hp|30}}.
Pikmin Park 50 stash.jpg|Discovering a stash of Sparklium Seeds worth {{sparklium|hp|50}}.
Pikmin Park map complete.jpg|The map when everything is cleaned out.
Pikmin Park loose Sparklium.jpg|A random loose bundle of Sparklium that appears after the park is all clean.
Pikmin Park loose Sparklium collected.jpg|The previous bundle being collected.
</gallery>
{{see more|Category:Pikmin Park images|t1=Pikmin Park images category}}


== Trivia ==
== Trivia ==
* If the player idles on the Pikmin Park for 3 minutes, the ship will eventually interrupt and say "Captain Olimar, why don't we leave this place to the Pikmin and go and explore somewhere else? The Pikmin know the drill when it comes to looking for Sparklium by now. We can leave them to their work." This helps players understand that waiting will not bring any progress, but exploring areas will. The timer resets upon performing an action (but just touching the screen does not count), and once the ship speaks, it won't do it again until the Pikmin Park is exited.
* If the player idles on the Pikmin Park for 3 minutes, the ship will eventually interrupt and say "Captain Olimar, why don't we leave this place to the Pikmin and go and explore somewhere else? The Pikmin know the drill when it comes to looking for Sparklium by now. We can leave them to their work." This helps players understand that waiting will not bring any progress, but exploring areas will. The timer resets upon performing an action (but just touching the screen does not count), and once the ship speaks, it won't do it again until the Pikmin Park is exited. After the park is all cleaned up, the message becomes "Captain Olimar, why don't we explore somewhere else for now? We can return here after a few expeditions." instead.
* If the game is shut off after the completion of [[First Expedition]], but before the [[area selection menu]] of [[Brilliant Garden]] is entered, i.e. before the player finishes the Pikmin Park tutorial, the next time the player boots the game up and chooses the save file, they will be taken to the area selection menu, and the ship will tell them how the Pikmin have been placed on the Pikmin Park, inviting Olimar to take a look. If the player checks now, the Pikmin Park tutorial will play back again from scratch. However, the player is not forced to enter the Park, meaning they can skip the tutorial.
* The texture used for the floor in ''Pikmin''{{'s}} debug [[animtest|animation viewer]] coincidentally is a checkerboard pattern with the words "piki park" written all over.
 
==Names in other languages==
{{foreignname
|Jap=広場
|JapR=Hiroba
|JapM=Square
|Dut=Pikmin-park
|DutM=Pikmin Park
|Fra=Parc Pikmin
|FraM=The Pikmin park
|Ger=Pikmin-Park
|GerM=Pikmin Park
|Ita=Parco Pikmin
|ItaM=Pikmin Park
|Kor=광장
|KorR=gwangjang
|KorM=Plaza
|SpaA=Parque pikmin
|SpaAM=Pikmin park
|SpaE=Parque Pikmin
|SpaEM=Pikmin Park
|Rus=Парк пикминов
|RusR=Park pikminov
|RusM=Pikmin park
|RusN=Name taken from the ''Hey! Pikmin website'' and release trailer
|Cze=Park Pikminů
|CzeM=Pikmin Park
|CzeN=Name taken from ''Hey! Pikmin'' launch trailer
|notes=y
}}
{| class="wikitable"
! [[File:Flag of Japan.svg|20px|link=]] Japanese || English || [[File:Flag of the Netherlands.svg|20px|link=]] Dutch || [[File:Flag of Quebec.svg|20px|link=]] French ({{tt|NoA|Nintendo of America}}) || [[File:Flag of France.svg|20px|link=]] French ({{tt|NoE|Nintendo of Europe}}) || [[File:Flag of Germany.svg|20px|link=]] German || [[File:Flag of Italy.svg|20px|link=]] Italian || [[File:Flag of South Korea.svg|20px|link=]] Korean || [[File:Flag of Mexico.svg|20px|link=]] Spanish ({{tt|NoA|Nintendo of America}}) || [[File:Flag of Spain.svg|20px|link=]] Spanish ({{tt|NoE|Nintendo of Europe}})
|-
| {{j|中央広場|Chūō Hiroba}} || Central Pikmin Park || Pikmin-park noord || Entrée du parc Pikmin || Place du parc || Pikmin-Park (Nord) || Parco Pikmin: area nord ||  || Parque pikmin - Centro || Parque Pikmin - Norte
|-
| {{j|はじめの広場|Hajime no Hiroba}} || Pikmin Park Entrance || Centraal Pikmin-park || Place du parc || Parc Pikmin centre || Pikmin-Park (Zentrum) || Parco Pikmin: area centrale || {{tt|시작의 광장|sijag-ui gwangjang}} || Parque pikmin - Norte || Parque Pikmin - Centro
|-
| {{j|左の広場|Hidari no Hiroba}} || Western Pikmin Park || Pikmin-park west || Ouest du parc Pikmin || Parc Pikmin ouest || Pikmin-Park (West) || Parco Pikmin : area ovest || || Parque pikmin - Oeste || Parque Pikmin - Oeste
|-
| {{j|右の広場|Migi no Hiroba}} || Eastern Pikmin Park || Pikmin-park oost || Est du parc Pikmin || Parc Pikmin est || Pikmin-Park (Ost) || Parco Pikmin: area est || || Parque pikmin - Este || Parque Pikmin - Este
|-
| {{j|左の奥地|Hidari no Okuchi}} || Pikmin Park Outskirts || Pikmin-park zuidwest || Bordure ouest du parc Pikmin || Parc Pikmin bordure ouest || Pikmin-Park (Südwest) || Parco Pikmin: area sud-ovest || || Parque pikmin - Suroeste || Parque Pikmin - Sudoeste
|-
| {{j|右の奥地|Migi no Okuchi}} || Pikmin Park Fringe || Pikmin-park zuidoost || Bordure est du parc Pikmin || Parc Pikmin bordure est || Pikmin-Park (Südost) || Parco Pikmin: area sud-est || || Parque pikmin - Sureste || Parque Pikmin - Sudeste
|}


== See also ==
== See also ==
* [[Obstacle]]
* [[Obstacle]]
* [[Logs]]
* [[Hey! Pikmin logs|''Hey! Pikmin'' logs]]


[[Category:Alternative game modes]]
[[Category:Game modes]]

Latest revision as of 10:18, July 13, 2024

A busy scene in the Pikmin Park, in the Pikmin Park Outskirts section.
Pikmin cleaning up the Pikmin Park Outskirts.

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly:

  • Add a section on the amiibo leveling-up, or at least, a link to the section about the mechanic in a different article.
  • When you complete an area, a notification might pop up about how there are now X Pikmin in the park. List all of the numbers.

Pikmin Park (広場?, lit.: "open space") is a feature in Hey! Pikmin. It is a place where gathered Pikmin can play around and be safe, but it is also the source of some Sparklium. This Sparklium, be it in the form of treasures or bundles of Sparklium Seeds, is hidden beneath clutter in the park, which can be cleaned up by the Pikmin in the park. Some of the rubble has a specific hazard, meaning only certain types of Pikmin can clear it. The more Pikmin there are cleaning something, the faster it gets done, but progress is only made when an area is completed (whether it's the first time completing the area or not), even if that progress does not result in anything yet. The Park is also where the S.S. Dolphin II crash-lands and stays, meaning it is the rendezvous point for Olimar and the ship's pod after an area is completed.

Plot[edit]

During the opening cutscene, Pikmin can be seen playing around in the Pikmin Park, next to the Onion. The S.S. Dolphin II crash-lands right next to the Onion. After Captain Olimar comes to, he and the ship's pod decide to head forward in the area to search for Sparklium. This is where he finds the Red Pikmin and the first few Sparklium Seeds. Following this, the pod takes him to the first main area, First Expedition.

After that area is completed, the ship recommends that Olimar brings the Pikmin he's found so far to a safe place. This doesn't include the Pikmin found in the Pikmin Park at the start of the game, since those got left behind when the initial exploration of the park finished. It then proceeds to beam up both Olimar and the Pikmin. After this, the Pikmin Park opens, and the Pikmin found are placed there, being the first ones to populate the park from here on out. While discussing the park, the S.S. Dolphin II points out that it found Sparklium readings within the park, but does not know where it is. The gathered Pikmin prove themselves useful here, as Olimar orders them to clean out the middle part of the park. They start plucking away at the blades of grass there. After a short conversation, the ship points out that the Pikmin found something: the Distortion Chamber. Realizing that the Pikmin won't find anything else for a while, the ship tells Olimar to order the Pikmin to continue cleaning, as the duo heads off to a new area.

Clutter[edit]

When the Pikmin Park is founded, it has a lot of clutter lying around. While most of it is just piles of unwanted natural things, like lake plants or pebbles, there are also electrical wires in some places. The rewards in Pikmin Park are hidden underneath this clutter, so the Pikmin are in charge of clearing it out, piece by piece, until whatever reward is under it, if any, shows up. When a piece of clutter is cleared out, some mark will still remain on the ground indicating that there used to be something there, depending on the type of clutter, but these marks disappear after the entire section is cleared out. There is also no way of telling how close the Pikmin are to clearing out one piece of clutter – when it's cleared, the entire thing is gone (save for the aforementioned ground marks), and the Pikmin either move on to the next, or start celebrating next to the goodies they found. The following types exist:

Type Image Floor mark Description
Grass Grass in the Pikmin Park. The mark left behind by grass in the Pikmin Park. A small patch of tall grass. Pikmin pluck and carry away one blade at a time. Any Pikmin type can take care of it.
Fireplace A fireplace in the Pikmin Park. The mark left behind by a fireplace in the Pikmin Park. A bundle of sticks on fire. Pikmin take a bit of wood at a time. Only Red Pikmin will clear them.
Electrical wire Electrical wire in the Pikmin Park. The mark left behind by electrical wire in the Pikmin Park. A bundle of wires with exposed conductors, and with current running through them. Pikmin take a piece of wire sheath at a time. Only Yellow Pikmin will clear them.
Plants Lake plants in the Pikmin Park. None A group of leafs and underwater plants in a lake. Pikmin take a small bundle of plant matter at a time. Only Blue Pikmin will clear them.
Crystal A crystal in Pikmin Park. The mark left on the floor by dispatched crystals in the Pikmin Park. A solid crystal. Pikmin chip away a piece of the crystal and take it away, one at a time. Only Rock Pikmin will clear them.
Pebbles Pebbles in the Pikmin Park. The mark left behind by pebbles in the Pikmin Park. A piles of rocks on top of a tall ledge. Pikmin take one pebble at a time. Only Winged Pikmin will clear them.

Pikmin will only clean up grass if there is nothing else they can clean instead in that section. In addition, if the Onion and ship hangout section is empty, there is a chance that a Coppeller carrying a Sparklium Seed will appear there, as detailed here.

Sections[edit]

The Pikmin Park's map at the start of the game.
The map displaying all of Pikmin Park's sections and the unsearched obstacles in each one.

Each section has a name, shown on the top-left corner of the upper screen whenever that section is selected. Interestingly, the US version and the European version call the northernmost and the middle sections different names. The US version calls the northern part with the S.S. Dolphin II and the Onion "Central Pikmin Park", and calls the other section, directly to its south, "Pikmin Park Entrance". The European version swaps the two names around.

It is difficult to see which of the two is more correct. The section at the middle of everything can be called "central", but it also has a tunnel to its south that seems to be the only way in and out of the park. The section with the Onion is the one where new Pikmin types enter the Park in, but is also the section at the middle of the west and east wings.

Central Pikmin Park[edit]

Pikmin Park Entrance.
Central Pikmin Park.

This section is called "Pikmin Park Entrance" in the European version of the game, as explained here.

This is the location where the S.S. Dolphin II crash-landed, and where the Onion is. When a new type of Pikmin is added to the park, it ends up here. Groups of Pikmin that manage to uncover something will also return to this section. If it does not have any Pikmin in it, there is a chance that a Coppeller carrying a yellow, red, or rainbow Sparklium Seed will show up. Ordering some Pikmin to this section will make the creature drop what it is carrying, and will award the player with it.

Pikmin Park Entrance[edit]

This section is called "Central Pikmin Park" in the European version of the game, as explained here.

When the player enters the park for the first time, this is the first section, besides the one with the Onion and ship, to be available. It only has six patches of grass. When the park is first entered, a tutorial starts, and in it, the player must order Pikmin to work on this section. Right after they begin, they discover the Distortion Chamber.

  • Clutter:
    • Grass × 6
  • Rewards:

Western Pikmin Park[edit]

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly: Confirm the unlock requirements.

The requirements to unlock Western Pikmin Park are not known, but it may happen when the second or third patch of grass in Pikmin Park Entrance (called "Central Pikmin Park" in the European version) is cleared, or when The Shadow in the Brush is completed. When the player visits this section for the first time, the ship will point out the fireplaces, and recommend using Red Pikmin. Besides those, it has some crystals and some plain patches of grass.

Eastern Pikmin Park[edit]

This section of Pikmin Park is unlocked at the same time as Western Pikmin Park. It has a large pond, some electrical wires, a vase with some pebbles, and two patches of grass.

  • Clutter:
  • Rewards:
    • Stash of Sparklium Seeds worth Sparklium × 10 – under the second patch of grass.
    • Stash of Sparklium Seeds worth Sparklium × 10 – under the first set of electrical wires.
    • Stash of Sparklium Seeds worth Sparklium × 30 – under the third set of electrical wires.
    • Stash of Sparklium Seeds worth Sparklium × 10 – under the second bundle of lake plants.
    • Stash of Sparklium Seeds worth Sparklium × 30 – under the fourth bundle of lake plants.
    • Stash of Sparklium Seeds worth Sparklium × 50 – under the eighth bundle of lake plants.
    • Sunset Engine Sunset Engine – under the last bundle of lake plants.
    • Stash of Sparklium Seeds worth Sparklium × 30 – under the pile of pebbles.

Pikmin Park Outskirts[edit]

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly: Confirm the unlock requirements.

Pikmin Park Outskirts becomes available when all of the western section has been cleaned. It has several crystals, and three other types of rubble, but in very small quantity.

Pikmin Park Fringe[edit]

Pikmin Park Fringe is the section at the southwest. It becomes available when all of the eastern section has been cleaned up. This section has at least one piece of clutter of each type.

Rewards[edit]

The following article or section is in need of assistance from someone who plays Hey! Pikmin.
Particularly: Once the "sections" section is complete, use that to finish this section.

After First Expedition is completed (or the first area that the player brought Pikmin to the end in), the S.S. Dolphin II sends the salvaged Pikmin to the Pikmin Park, and a tutorial about the park begins. In this tutorial, the player must order the group of Red Pikmin to work on Pikmin Park Entrance ("Central Pikmin Park" in the European version). Once the player places them there, they clean up some of the grass, and before long, still inside the tutorial, they uncover the Distortion Chamber.

When the Pikmin clear up the second or third patch of grass in Pikmin Park Entrance ("Central Pikmin Park" in the European version), they uncover a stash of Sparklium Seeds, worth Sparklium × 30 in total.

After the entire park is cleaned out, caches of Sparklium Seeds will sometimes appear in a random section of the park when the player completes an area. To collect these, the player simply needs to order a Pikmin group to that section. Each of these caches adds Sparklium × 10, or Sparklium × 30. You may also find a Coppeller with a random sparklium Seed in the main section, as explained here.

Mechanics[edit]

The Pikmin Park is accessed through the sector selection menu, through the area selection menu, or through the area results menu.

The park is divided into sections, which become available with time. Tapping on a section on the bottom screen will show it on the top screen. Each section has its own clutter. The player does not order individual Pikmin, but orders an entire group instead, consisted of Pikmin of the same type. The player also does not directly order them to work on tasks, but instead, tells them where to go. If they enter an area with something to clean up, they will begin doing so, forming an orderly line, and, one by one, jumping into the clutter, taking part of it, and jumping back out. However, if there's nothing they can do, they just idle on that part of the park. Besides cleaning up clutter, they can also shoo away Coppellers, when they appear on the main section of the park.

Adding Pikmin[edit]

Every time an area is completed, the Pikmin that made it with Olimar to the end are added to the park. The exceptions are Secret Spots, Sparklium Springs, and the first visit through the Pikmin Park, since that only counts as a tutorial. That said, to complete a Secret Spot, the player must collect a pellet, and this adds 8 Pikmin of the pellet's type to the park. Since the player can only finish normal areas with 20 Pikmin at most, that is the largest amount of Pikmin that can be brought to the Park at any one time.

When Pikmin are added to the park at the end of a level's completion, the next time the player visits the park, a small cutscene will play showing the new Pikmin joining the existing ones. If there are Pikmin in another part of the park whose type also got new Pikmin, then one cutscene will play for each section of the park individually.

Interface[edit]

The top screen is reserved entirely for showing the current section of the park live. The camera is static, and only a few dozen Pikmin are seen on-screen at once.

On the bottom screen, there is a blue band on the left that lists the number of Pikmin of each type available in the park. The bottom-left corner has a button to return to the area selection menu, and the button on the bottom-right allows the player to manage their Pikmin amiibo's level. The rest of the bottom screen shows a top-down map of the park. The player can tap the different sections here to go there. Each Pikmin type has an icon, and its location represents where that type is in the park right now. Tapping the icon and then a section will make the Pikmin go there. If the Pikmin have to head to the section that is already on-camera, the player gets to see them come up one by one to start the task or to idle, but if not, when the player chooses that section, they'll already spot the Pikmin at work or relaxing.

Each section also has icons on it that represent what types of clutter are still there, but since all icons would not fit, it only shows the most prominent ones. A section will either show the starting set of icons, or no icons at all – for instance, Eastern Pikmin Park has lake plants, electrical wires, and pebbles in pots, but only icons for lake plants and electrical wires. If Pikmin clean out all lake plants and electrical wires, but there are still pebbles left to clean, the icons on the bottom screen will still be the same ones. When everything is cleaned in the section, all icons in that section vanish. Cleaned sections will also be tinted in blue.

Pikmin behavior and biology[edit]

Pikmin in the park frolic around when they're idle, by either jumping in place, walking around, or running left and right. If they're tasked to work, they try their hardest to form an orderly line, so they can do take apart an object one by one. They sometimes trip down, which slows down the line, but this is only aesthetic.

Pikmin of all maturities appear in the park, but these are selected at random, and do not depend on the maturity the Pikmin were at when the player completed the area with them. On top of that, the maturity of a Pikmin does not have an impact on the process of cleaning up the park.

Gallery[edit]

See more: Pikmin Park images category.

Trivia[edit]

  • If the player idles on the Pikmin Park for 3 minutes, the ship will eventually interrupt and say "Captain Olimar, why don't we leave this place to the Pikmin and go and explore somewhere else? The Pikmin know the drill when it comes to looking for Sparklium by now. We can leave them to their work." This helps players understand that waiting will not bring any progress, but exploring areas will. The timer resets upon performing an action (but just touching the screen does not count), and once the ship speaks, it won't do it again until the Pikmin Park is exited. After the park is all cleaned up, the message becomes "Captain Olimar, why don't we explore somewhere else for now? We can return here after a few expeditions." instead.
  • If the game is shut off after the completion of First Expedition, but before the area selection menu of Brilliant Garden is entered, i.e. before the player finishes the Pikmin Park tutorial, the next time the player boots the game up and chooses the save file, they will be taken to the area selection menu, and the ship will tell them how the Pikmin have been placed on the Pikmin Park, inviting Olimar to take a look. If the player checks now, the Pikmin Park tutorial will play back again from scratch. However, the player is not forced to enter the Park, meaning they can skip the tutorial.
  • The texture used for the floor in Pikmin's debug animation viewer coincidentally is a checkerboard pattern with the words "piki park" written all over.

Names in other languages[edit]

Language Name Meaning Notes
Flag of Japan Japanese 広場?
Hiroba
Square
Flag of the Netherlands Dutch Pikmin-park Pikmin Park
Flag of France French Parc Pikmin The Pikmin park
Flag of Germany German Pikmin-Park Pikmin Park
Flag of Italy Italian Parco Pikmin Pikmin Park
Flag of South Korea Korean 광장
gwangjang
Plaza
Flag of Mexico Spanish (NoA) Parque pikmin Pikmin park
Flag of Spain Spanish (NoE) Parque Pikmin Pikmin Park
Flag of Russia Russian Парк пикминов
Park pikminov
Pikmin park Name taken from the Hey! Pikmin website and release trailer
Flag of the Czech Republic Czech Park Pikminů Pikmin Park Name taken from Hey! Pikmin launch trailer
Flag of Japan Japanese English Flag of the Netherlands Dutch Flag of Québec French (NoA) Flag of France French (NoE) Flag of Germany German Flag of Italy Italian Flag of South Korea Korean Flag of Mexico Spanish (NoA) Flag of Spain Spanish (NoE)
中央広場? Central Pikmin Park Pikmin-park noord Entrée du parc Pikmin Place du parc Pikmin-Park (Nord) Parco Pikmin: area nord Parque pikmin - Centro Parque Pikmin - Norte
はじめの広場? Pikmin Park Entrance Centraal Pikmin-park Place du parc Parc Pikmin centre Pikmin-Park (Zentrum) Parco Pikmin: area centrale 시작의 광장 Parque pikmin - Norte Parque Pikmin - Centro
左の広場? Western Pikmin Park Pikmin-park west Ouest du parc Pikmin Parc Pikmin ouest Pikmin-Park (West) Parco Pikmin : area ovest Parque pikmin - Oeste Parque Pikmin - Oeste
右の広場? Eastern Pikmin Park Pikmin-park oost Est du parc Pikmin Parc Pikmin est Pikmin-Park (Ost) Parco Pikmin: area est Parque pikmin - Este Parque Pikmin - Este
左の奥地? Pikmin Park Outskirts Pikmin-park zuidwest Bordure ouest du parc Pikmin Parc Pikmin bordure ouest Pikmin-Park (Südwest) Parco Pikmin: area sud-ovest Parque pikmin - Suroeste Parque Pikmin - Sudoeste
右の奥地? Pikmin Park Fringe Pikmin-park zuidoost Bordure est du parc Pikmin Parc Pikmin bordure est Pikmin-Park (Südost) Parco Pikmin: area sud-est Parque pikmin - Sureste Parque Pikmin - Sudeste

See also[edit]