User:Insectdisastermaster553: Difference between revisions

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==Fun Tricks==
==Fun Tricks==


==[[Shearwig]]s fall into the unknown.==
===[[Shearwig]]s fall into the unknown.===
*Here's what to do: First, find some Shearwigs in [[The Forest Navel]], a good spot is near the Automatic Gear. Lure one to four to the volcanic spouts area, where you get the Libra and Analog Computer. Either lure them in the pond near the Libra or punch them until they start flying. Wait for a while and the Shearwigs might fall into the unknown. :) (I don't know what happens to the Shearwigs.)
*Here's what to do: First, find some Shearwigs in [[The Forest Navel]], a good spot is near the Automatic Gear. Lure one to four to the volcanic spouts area, where you get the Libra and Analog Computer. Either lure them in the pond near the Libra or punch them until they start flying. Wait for a while and the Shearwigs might fall into the unknown. :) (I don't know what happens to the Shearwigs.)


==The Terror of the Night==
===The Terror of the Night===
*End a day in the [[Wistful Wild]] level. If a [[Gatling Groink]] appears it will fire mortars at your ship. If there is an enemy near your ship when it lifts off, the mortars may kill the enemy. This happened to a [[Dwarf Red Bulborb]] in my game. I think it will work on Shearwigs and damage others, but you won't see them die.
*End a day in the [[Wistful Wild]] level. If a [[Gatling Groink]] appears it will fire mortars at your ship. If there is an enemy near your ship when it lifts off, the mortars may kill the enemy. This happened to a [[Dwarf Red Bulborb]] in my game. I think it will work on Shearwigs and damage others, but you won't see them die.


==Poor [[Waterwraith]]==
===Poor [[Waterwraith]]===
*Most of you might know this but first, go to the Piklopedia in the menu when you start a day, before you land in a certain area. Petrify the rollers when you go to the Waterwraith file. When the rollers land, the Waterwraith will get petrified along with its rollers. When the rollers aren't petrified, petrify them. When the Waterwraith breaks free it will have a hard time picking up its rollers.
*Most of you might know this but first, go to the Piklopedia in the menu when you start a day, before you land in a certain area. Petrify the rollers when you go to the Waterwraith file. When the rollers land, the Waterwraith will get petrified along with its rollers. When the rollers aren't petrified, petrify them. When the Waterwraith breaks free it will have a hard time picking up its rollers.


==Invincible Cannon Beetle==  
===Invincible Cannon Beetle===
*Go to the Piklopedia. Select the [[Decorated Cannon Beetle]] file. Throw [[Pikpik carrot]]s at the Beetle. Make sure the carrots land in front of it and on the side of it. When the rock crashes on the beetle, the beetle doesn't die, no matter how many times you do this.
*Go to the Piklopedia. Select the [[Decorated Cannon Beetle]] file. Throw [[Pikpik carrot]]s at the Beetle. Make sure the carrots land in front of it and on the side of it. When the rock crashes on the beetle, the beetle doesn't die, no matter how many times you do this.


==Pikmin artithmatic (most of these are guesses, others are in Two-player mode), These are for Underground Enemies in Pikmin 2, no bosses==
===Pikmin artithmatic (most of these are guesses, others are in Two-player mode), These are for Underground Enemies in Pikmin 2, no bosses===
*[[Anode Beetle]]= 5 Pikmin sprouts
*[[Anode Beetle]]= 5 Pikmin sprouts
*[[Anode Dweevil]]= 4 Pikmin sprouts
*[[Anode Dweevil]]= 4 Pikmin sprouts

Revision as of 20:31, April 18, 2006

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Facts

Boss Facts

1. is hardest and 13. is the easiest

  • 1.)Man-at-Legs
  • 2.)Pileated Snagret
  • 3.)Titan Dweevil
  • 4.)Empress Bulblax (with Larvae and falling rocks)
  • 5.)Segmented Crawbster
  • 6.)Empress Bulblax (with Larvae)
  • 7.)Waterwraith
  • 8.)Ranging Bloyster
  • 9.)Emperor Bulblax
  • 10.)Beady Long Legs
  • 11.)Burrowing Snagret
  • 12.)Empress Bulblax (without Larvae or rocks)
  • 13.)Giant Breadbug and Raging Long Legs

Minibosses of Pikmin 1

Fun Tricks

Shearwigs fall into the unknown.

  • Here's what to do: First, find some Shearwigs in The Forest Navel, a good spot is near the Automatic Gear. Lure one to four to the volcanic spouts area, where you get the Libra and Analog Computer. Either lure them in the pond near the Libra or punch them until they start flying. Wait for a while and the Shearwigs might fall into the unknown. :) (I don't know what happens to the Shearwigs.)

The Terror of the Night

  • End a day in the Wistful Wild level. If a Gatling Groink appears it will fire mortars at your ship. If there is an enemy near your ship when it lifts off, the mortars may kill the enemy. This happened to a Dwarf Red Bulborb in my game. I think it will work on Shearwigs and damage others, but you won't see them die.

Poor Waterwraith

  • Most of you might know this but first, go to the Piklopedia in the menu when you start a day, before you land in a certain area. Petrify the rollers when you go to the Waterwraith file. When the rollers land, the Waterwraith will get petrified along with its rollers. When the rollers aren't petrified, petrify them. When the Waterwraith breaks free it will have a hard time picking up its rollers.

Invincible Cannon Beetle

  • Go to the Piklopedia. Select the Decorated Cannon Beetle file. Throw Pikpik carrots at the Beetle. Make sure the carrots land in front of it and on the side of it. When the rock crashes on the beetle, the beetle doesn't die, no matter how many times you do this.

Pikmin artithmatic (most of these are guesses, others are in Two-player mode), These are for Underground Enemies in Pikmin 2, no bosses