Pikmin (game)

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{{game icons|p=y}}
{{infobox area
{{infobox area
|screenshot   = TIS start 2.png
|screenshot       = 01 Site Impact Site.png
|map         = The Impact Site HD.jpg
|map               = The Impact Site HD.jpg
|parts       = 2
|parts             = 2
|hazards      = {{w}}
|pikmin_discovered = [[Red Pikmin]]
|obstacles    = {{wgate}} {{wrockgate}} {{box icon}} {{geyser}} {{twig}} {{waterbody}}
|music            = ''[[Music in Pikmin#The Impact Site|The Impact Site]]''
|pikmin      = [[Red Pikmin|Red]]
|requirements = None
}}
}}
'''The Impact Site''' ({{j|遭難地点|Sōnan Chiten|Shipwreck Point}}) is the first [[area]] in {{p1}}. It is set in a woodland area and, as its name implies, is the site where the [[S.S. Dolphin]] crash-lands at the start of the game, serving as a tutorial area since it is where [[Captain Olimar]] first discovers the Pikmin. The area contains only two [[ship part]]s, one of which is collected in the tutorial. [[Red Pikmin]] are discovered in this area and it contains few enemies, though two [[boss]]es, the [[Mamuta]] and the [[Goolix]], do appear on alternating days from day 8 onwards. This area was reused in {{p2}} as part of the [[Wistful Wild]].
==General layout==
{{Location map | width = 350 | height = 338 | image = IS texture.png | bg = #111 | caption = Map of all ship parts and the location of the ship in The Impact Site. | icons =
{{map icon | S.S. Dolphin | 275 | 238 | bg = none}}
{{map icon | Main Engine | 259 | 110}}
{{map icon | Positron Generator | 62 | 135}}
}}
This area features lush green grass terrain and natural environments, giving it a forest-like vibe. The level consists of a small pool of water that is not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It is not very large in size, since it is mostly meant to teach the player how the game works. The main defining parts of the area are quite open, but the paths between them are very narrow, which helps split the area into well-defined sections. This, combined with the area progression's linear nature, makes it an easy level to navigate. Even so, it manages to incorporate slanted terrain and a fair amount of vertical variation, which helps the player understand that the ground is not flat all the time.
The Impact Site contains only two ship parts, one of which is collected on the first day in the tutorial-like beginning of the game. After day 1, the amount of [[Pellet Posy|Pellet Posies]] increases, and some enemies appear: the large amounts of pellets from then on make this area arguably the best place for boosting Pikmin population. The only hazard in the area is [[water]], but it cannot be reached on day 1, which stops the player from having Pikmin killed before they are ready to understand the consequences.
There are two main sections to this area: the grassy plain where Olimar lands, to the south, and the beach section with a large tree trunk to the north. To reach the trunk, the player must first push the [[cardboard box]] out of the way on day 1. Reaching the beach requires breaking a [[stone wall]], with the help of [[Yellow Pikmin]].
Starting on day 8, the large tree stump near the water becomes the only location of the [[Goolix]] and the [[Mamuta]] in this game, with the former being found on odd-numbered days, and the latter on even-numbered days.
Every source of Pikmin in this area will respawn daily, making this area one of the best to increase the Pikmin population. The highest amount of Pikmin one could raise in The Impact Site in one day is 354, requiring the player to hit all 3 Flint Beetles the maximum of 8 times each, and for Goolix to be present. [https://youtu.be/I6OgL2JUPXY&t=3922]


'''The Impact Site''' is where [[Captain Olimar]] first lands after his [[S.S. Dolphin|ship]] crashes on the [[Planet of the Pikmin]] in ''[[Pikmin (game)|Pikmin]]'', and so the first day is spent there. The area is near the edge of the vast forest on the area select map, not far from the [[Forest of Hope]]. The Impact Site is the location of the discovery of the [[Red Onion]] with its associated [[Red Pikmin]]. This area and the [[Final Trial]] make up the [[Wistful Wild]] in ''[[Pikmin 2]]''. This area is one of the least visited in a regular playthrough, but is also the best one to increase Pikmin population in.


==General layout==
===Key sections===
The level consists of a small pool of water that is not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It contains only two ship parts, one of which is collected on the first day in the tutorial-like beginning of the game. After day 1, the amount of [[Pellet Posy|Pellet Posies]] increases, and some enemies appear: the large amounts of pellets from then on make this area arguably the best place for boosting Pikmin population.
====Crash site====
This is the landing site for the area. The terrain is quite open and flat, except for the tree stumps that have small paths curving upwards, some higher tree stumps that cannot be reached, and one or two higher ledges that help show the importance of [[throw]]ing Pikmin. There are a few Pellet Posies here, as well as a 10 pellet of each color on the large stump. To the north, this area connects to the Main Engine room, but is initially blocked off by a [[cardboard box]].


There are two main sections to this area: the grassy plane where Olimar lands, at the south, and the beach section with a large tree trunk at the north. To reach the trunk, the player must first drag the cardboard box out of the way, in day 1. Reaching the beach requires breaking a stone [[wall]], with the help of [[Yellow Pikmin]].
====Main Engine room====
This is the small area that holds the [[Main Engine]]. It is quite crowded and small, serving mostly to suggest the importance of navigating an area and utilizing the objects scattered around for the player's advantage. There is a ramp at the center of this room that can be used to access the stump arena, after the cardboard box has been pushed to create a bridge. On later days [[bomb rock]]s can be found inside the box, which may be used to destroy the [[reinforced wall]] with the help of [[Yellow Pikmin]].


It is also the only location of the [[Goolix]], one of the game's hidden bosses, which can only be found on odd-numbered days after day 8, on the large tree stump near the water. Located on the same tree stump on Day 8 and all other subsequent even-numbered days, a [[Mamuta]] will reside there.
====Stump arena====
This large open stump is where the player fights either the Goolix or the Mamuta, depending on the day. It has walls stopping the player from walking out of it, except to the east, where the access cardboard box is, and to the west, where there is a [[reinforced wall]] leading to the pond. Some of the walls surrounding the arena have high ledges with pellets on them.


{{listen|filename=Impact Site.ogg|title=Impact Site Music}}
====Pond====
This section has a beach and a large pond. The beach connects all the way to the south, where it curves and leads back down to the crash site, although it is blocked by a [[white bramble gate]]. This is a one-way path, since the beach is at a higher level. This section houses three [[Pearly Clamclamp]]s, as well as a red 20 pellet and a blue 20 pellet. One of the Clamclamps also holds the Positron Generator, and must be defeated in order to obtain it.


==Key points==
==Objects==
The [[bomb-rock]]s in this area are found inside the box that the Pikmin have to push in the first day.
===Ship parts===
*{{icon|Main Engine|y}} (day 1 only)
*{{icon|Positron Generator|y}} (Blue and Yellow Pikmin required and inside Pearly Clamclamp)


The area contains three 20-[[pellet]]s, one for each Pikmin species. The red pellet is located behind the stone gate, next to the lake. The yellow one is located in a tree stump that only [[Yellow Pikmin]] can reach. This stump is found in the arena where the Goolix is fought. The blue pellet is on a small island next to the [[Pearly Clamclamp]] that is holding the [[Positron Generator]].
===Enemies===
{{columns|2|
*{{icon|Goolix|y}} × 1 (starting day 9, on odd-numbered days)
*{{icon|Iridescent Flint Beetle|y}} × 3 (starting day 2)
*{{icon|Mamuta|y}} × 1 (starting day 8, on even-numbered days)
*{{icon|Pearly Clamclamp|y}} × 3 (× 1 on day 1)
}}


Besides those, there are several [[Pellet Posy|Pellet Posies]] and three 10-pellets, again, one for each color. All of these are near the landing site. In order for Olimar to get them, he must order his Pikmin to build the stick that leads them there, and break a geyser hidden in the tall grass so he himself can get up. Each of the [[Pearly Clamclamp]]s in the beach have a pearl that, when carried to an Onion, produces fifty Pikmin.
===Obstacles===
{{columns|2|
*{{icon|White bramble gate|y}} × 1
*{{icon|White reinforced wall|v=P1|y}} × 1
*{{icon|Cardboard box|y}} × 1
*{{icon|Water body|y}} × 1
}}


On days two and beyond, Iridescent Flint Beetles can be found on the path to the second part of the area, on the tall [[plant]]s to the east of the Onions, and to the north of the bomb-rocks.
===Tools===
*{{icon|Geyser|y}} × 1
*{{icon|Climbing stick|y}} × 1


Note: the Pellet Posies, Pearly Clamclamps, and [[Iridescent Flint Beetle]]s will be there every day. The highest amount of Pikmin one could raise in The Impact Site in one day is 301 (unless one were to hit the Flint Beetles more than eight times – hitting each nine times would produce 307, hitting each one twelve times would produce 322 – but this is highly unlikely).
===Vegetation===
{{columns|2|
*{{icon|Pellet Posy|y}} × 24 (only 3 on day 1)
*{{icon|Figwort|y}} (small) × 16
*{{icon|Figwort|y}} (large) × 8
*{{icon|Shoot|y}} (small) × 1
*{{icon|Nectar weed|y}} × 2
}}


==Enemies==
==Guide==
*3 [[Iridescent Flint Beetle]]s (after day 1)
{{Guide}}
*3 [[Pearly Clamclamp]]s
*1 [[Mamuta]] (day 8-30, on even-numbered days)
*1 [[Goolix]] (day 9-29, on odd-numbered days)


==Challenge Mode enemies==
After gaining control of [[Captain Olimar]], head towards the [[Onion#Red Onion|Red Onion]] and pluck the newly sprouted [[Red Pikmin]]. Using Pikmin, gather all of the [[pellet]]s, [[pluck]] all Pikmin, and push the [[cardboard box]]. Continue collecting all the pellets on the stump and finish the day by collecting the [[Main Engine]].
*[[Breadbug]]
*[[Iridescent Flint Beetle]]


==Ship parts==
Once [[Blue Pikmin]] and [[Yellow Pikmin]] have been discovered, the final part in this area can be collected. Start by taking some Blue and Yellow Pikmin into the area where the Main Engine was located, and collect at least 3 [[bomb rock]]s from inside the box. Head up the slope to the stump and, using the bomb rocks, break the [[gate#Reinforced wall|white reinforced wall]]. Be careful on the stump as a [[Mamuta]] or [[Goolix]] can spawn depending on what day you are on. Once you enter the pond, head to the farthest left [[Pearly Clamclamp]] and use Blue Pikmin to free the [[Positron Generator]]. Pikmin must be thrown and whistled in bursts to avoid them being eaten by the Clam. Break the [[gate#Bramble gate|white bramble gate]] and retrieve the part to complete the area.
*[[Main Engine]] (day 1 only)
 
*[[Positron Generator]] (Blue and Yellow Pikmin needed)
==In Challenge Mode==
[[File:P1 Challenge Mode Impact Site Beach.jpg|thumb|250px|The beach section of the area in Challenge Mode.]]
The Impact Site is the simplest and shortest [[Challenge Mode (Pikmin)|Challenge Mode]] stage, giving the player 10 minutes and 48 seconds to grow up to 278 Pikmin. The area is filled with [[pellet]]s of all types, and the only enemies are a [[Breadbug]] near the Onions and a harmless [[Iridescent Flint Beetle]].
 
===Object breakdown===
{|class="wikitable sortable"
!Pikmin source!!{{tt|Seeds|Max produced with correct harvesting}}!!Amount!!Total
|-
|Starting Reds||||3||3
|-
|Starting Yellows||||3||3
|-
|Starting Blues||||3||3
|-
|Red 1 pellets||2||16||32
|-
|Red 5 pellets||5||2||10
|-
|Red 10 pellets||10||1||10
|-
|Red 20 pellets||20||1||20
|-
|Yellow 1 pellets||2||11||22
|-
|Yellow 5 pellets||5||4||20
|-
|Yellow 10 pellets||10||1||10
|-
|Yellow 20 pellets||20||1||20
|-
|Blue 1 pellets||2||10||20
|-
|Blue 5 pellets||5||4||20
|-
|Blue 10 pellets||10||1||10
|-
|Blue 20 pellets||20||1||20
|-
|{{tt|Pellet Posy|Red only}}||2||2||4
|-
|{{tt|Pellet Posy|Yellow only}}||2||2||4
|-
|{{tt|Pellet Posy|Blue only}}||2||2||4
|-
|Pellet Posy||2||8||16
|-
|Breadbug||{{tt|13|Two random 5 pellets plus 3 seeds}}||1||13
|-
|Iridescent Flint Beetle||{{tt|14|Two random 1 pellets and two random 5 pellets}}||1||14
|-
!Total
| colspan="3" style="text-align: center;" | 278
|}


==Gallery==
==Gallery==
<gallery widths="120">
<gallery widths="120">
File:PIK ImpactSite.jpg|The landing zone of the Impact Site.
NPCP1 01 The Impact Site Landing.png|Overview of the landing site.
File:Pikminlast11.jpg|The Impact Site in [[Challenge Mode (Pikmin)|Challenge Mode]] (Japanese [[Region|version]]).
NPCP1 CM 01 The Impact Site Landing.png|Overview of the landing site in [[Challenge Mode (Pikmin)|Challenge Mode]].
File:TIS start.png|Olimar right after landing.
Pikminlast11.jpg|The Impact Site in Challenge Mode (Japanese [[Region|version]]).
File:TIS start 2.png|The area around the landing zone.
TIS start.png|Olimar right after landing.
File:TIS flint 1.png|The first [[Iridescent Flint Beetle]] in the area.
TIS start 2.png|The area around the landing zone.
File:TIS flint 2.png|The second Flint Beetle and the location of the bomb-rocks.
TIS flint 1.png|The first [[Iridescent Flint Beetle]] in the area.
File:TIS goolix.png|The main tree stump, with a [[Goolix]].
TIS flint 2.png|The second Flint Beetle and the location of the bomb-rocks.
File:Pikmatt8.jpg|Entrance to the watery portion.
TIS goolix.png|The main tree stump, with a [[Goolix]].
File:TIS clam.png|The [[Pearly Clamclamp]] pond.
P1 The Impact Site Pearly Clamclamp Area Entrance.png|The entrance to the watery portion.
File:TIS exit.png|Back exit from the pond.
TIS clam.png|The [[Pearly Clamclamp]] pond.
File:TIS trunk 1.png|The southernmost tree stump.
TIS exit.png|Back exit from the pond.
File:TIS trunk 2.png|The easternmost tree stump.
TIS trunk 1.png|The southernmost tree stump.
File:The Impact Site preview.png|Preview image on the [[Menu#Area selection|area selection menu]].
TIS trunk 2.png|The easternmost tree stump.
The Impact Site preview.png|The preview image on the [[area selection menu]].
The Impact Site.jpg|[[Captain Olimar]] discovers [[Red Pikmin]] ([[Pikmin prerelease information|prerelease]] image).
</gallery>
</gallery>


===Other images===
===Maps===
<gallery>
<gallery>
File:The Impact Site HD.jpg|Overview map.
The Impact Site HD.jpg|Overview map.
File:Impact_Site.jpg|Map of the area.
P1 Impact Site Map.jpg|Map of the area.
File:The Impact Site.jpg|Captain Olimar discovers Red Pikmin (demo image).
The Impact Site Challenge.png|Fan-made map of the area in [[Challenge Mode (Pikmin)|Challenge Mode]].
File:Impact_Site.png|Fan-made map.
IS texture.png|The [[radar]] pattern of The Impact Site.
File:The Impact Site Challenge.gif|Fan-made map of the area in [[Challenge Mode (Pikmin)|Challenge Mode]].
The Impact Site P1S map.png|The radar pattern of The Impact Site in [[Pikmin 1 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 1'']].
File:IS_overview.png|An early overview of part of The Impact Site. The textures for this image are loaded on the game itself, but go [[unused content|unused]].
IS overview.png|An early overview of part of The Impact Site. The textures for this image are loaded on the game itself, but go [[unused content in Pikmin|unused]].
File:IS texture.png|The [[radar]] pattern for The Impact Site.
</gallery>
</gallery>


==Trivia==
==Trivia==
{{todo|Elaborate on the ''NPC!'' trick, as it shouldn't be possible for Pikmin to take down a stone gate.}}
*A [[Spotty Bulborb]] enters Olimar's base during the end of day [[cutscene]], even though there are no Bulborbs present in the area during daytime.
*Strangely, a Bulborb can be seen during the end of day [[cutscene]], even though no Bulborbs are present in the actual area.
*In the ''[[New Play Control!]]'' version, the white [[gate]] leading to the beach with the Clamclamps can be broken down on day 1 by throwing Pikmin onto the ledge as far as possible and getting onto the stump.
*In the ''[[New Play Control!]]'' version, the white gate leading to the beach with the Clamclamps can be broken down on Day 1 by throwing Pikmin onto the ledge as far as you can and getting onto the stump. You can then guide the Pikmin over to the gate and break it down.
*The Impact Site is one of two areas with an optional boss, the other being [[The Distant Spring]].
*The best possible score in Challenge Mode is 278.
*[[Music in Pikmin#The Impact Site|The Impact Site's music]] has inspired multiple tracks in later games:
*The Impact Site is one of two areas with an optional boss, the other being the [[Distant Spring]].
**[[Music in Pikmin 3#Alph's Crash Site|Alph's crash site's theme]] in {{p3}}.
*In ''Pikmin 3'', the [[music|song]] ''Alph's Crash-Site'' has bits and pieces of The Impact Site's theme.
**The most common [[Music in Pikmin 3#Bingo Battle 1 (nature)|Bingo Battle theme]].
**The [[Music in Pikmin Adventure#Tutorial stage|tutorial stage theme]] from {{pa}}.
**The [[Music in Pikmin 4#Sun-Speckled Terrace (Olimar)|music]] for the [[Sun-Speckled Terrace]] in [[Olimar's Shipwreck Tale]].
 
==Names in other languages==
{{Foreignname
|Jap=遭難地点
|JapR=Sōnan Chiten
|JapM=Shipwreck Point
|FraA=Site de l'écrasement
|FraAM=Crash site
|FraE=Site du crash (GameCube version)<br>Site du Crash (Wii and Switch version)
|FraEM=Crash site<br>Crash Site
|Ger=Absturzstelle
|GerM=Crash site
|Ita=Luogo dell'impatto
|ItaM=Impact place
|ItalL=Luogo dell'Impatto
|Kor=불시착 지점
|KorR=bulsichag jijeom
|KorM=Crash Landing Site
|SpaA=Lugar del impacto
|SpaAM=Impact place
|SpaE=Lugar del impacto<br>Lugar del ímpacto (GameCube version's area selection menu)
|SpaEM=Impact place
|SpaEN=The "í" of "ímpacto" should be "i" instead.
|ChiTrad=落難地點
|ChiTradR=luò nàn dì diǎn
|ChiTradM=
|notes=y
}}
 
==See also==
*[[Main Engine]]
*[[Wistful Wild]]
*[[Valley of Repose]]
*[[Tropical Wilds]]
*[[First Expedition]]
*[[Rescue Command Post]]
*[[Goolix]]


{{featured|{{date|1|February|2019}}|{{date|2|April|2019}}}}
{{The Impact Site}}
{{P1 areas|e0ffe0|005500|005500|000|fff}}
{{P1 areas|e0ffe0|005500|005500|000|fff}}
{{DEFAULTSORT:Impact Site, The}}
[[Category:The Impact Site| ]]

Latest revision as of 02:17, October 20, 2024

The Impact Site

The landing site of the first area, The Impact Site.

High definition map of The Impact Site. This was made by taking screenshots using Dolphin's free camera mode, stitching them together with Hugin, and readjusting any details with GIMP.

Ship parts 2
Pikmin discovered Red Pikmin
Requirements None
Music The Impact Site

The Impact Site (遭難地点?, lit.: "Shipwreck Point") is the first area in Pikmin. It is set in a woodland area and, as its name implies, is the site where the S.S. Dolphin crash-lands at the start of the game, serving as a tutorial area since it is where Captain Olimar first discovers the Pikmin. The area contains only two ship parts, one of which is collected in the tutorial. Red Pikmin are discovered in this area and it contains few enemies, though two bosses, the Mamuta and the Goolix, do appear on alternating days from day 8 onwards. This area was reused in Pikmin 2 as part of the Wistful Wild.

General layout[edit]

The texture used for The Impact Site's map.
S.S. Dolphin
Main Engine
Positron Generator
Map of all ship parts and the location of the ship in The Impact Site.

This area features lush green grass terrain and natural environments, giving it a forest-like vibe. The level consists of a small pool of water that is not accessible on day 1, a number of tree stumps, and a few relatively small grassy clearings. It is not very large in size, since it is mostly meant to teach the player how the game works. The main defining parts of the area are quite open, but the paths between them are very narrow, which helps split the area into well-defined sections. This, combined with the area progression's linear nature, makes it an easy level to navigate. Even so, it manages to incorporate slanted terrain and a fair amount of vertical variation, which helps the player understand that the ground is not flat all the time.

The Impact Site contains only two ship parts, one of which is collected on the first day in the tutorial-like beginning of the game. After day 1, the amount of Pellet Posies increases, and some enemies appear: the large amounts of pellets from then on make this area arguably the best place for boosting Pikmin population. The only hazard in the area is water, but it cannot be reached on day 1, which stops the player from having Pikmin killed before they are ready to understand the consequences.

There are two main sections to this area: the grassy plain where Olimar lands, to the south, and the beach section with a large tree trunk to the north. To reach the trunk, the player must first push the cardboard box out of the way on day 1. Reaching the beach requires breaking a stone wall, with the help of Yellow Pikmin.

Starting on day 8, the large tree stump near the water becomes the only location of the Goolix and the Mamuta in this game, with the former being found on odd-numbered days, and the latter on even-numbered days.

Every source of Pikmin in this area will respawn daily, making this area one of the best to increase the Pikmin population. The highest amount of Pikmin one could raise in The Impact Site in one day is 354, requiring the player to hit all 3 Flint Beetles the maximum of 8 times each, and for Goolix to be present. [1]



Key sections[edit]

Crash site[edit]

This is the landing site for the area. The terrain is quite open and flat, except for the tree stumps that have small paths curving upwards, some higher tree stumps that cannot be reached, and one or two higher ledges that help show the importance of throwing Pikmin. There are a few Pellet Posies here, as well as a 10 pellet of each color on the large stump. To the north, this area connects to the Main Engine room, but is initially blocked off by a cardboard box.

Main Engine room[edit]

This is the small area that holds the Main Engine. It is quite crowded and small, serving mostly to suggest the importance of navigating an area and utilizing the objects scattered around for the player's advantage. There is a ramp at the center of this room that can be used to access the stump arena, after the cardboard box has been pushed to create a bridge. On later days bomb rocks can be found inside the box, which may be used to destroy the reinforced wall with the help of Yellow Pikmin.

Stump arena[edit]

This large open stump is where the player fights either the Goolix or the Mamuta, depending on the day. It has walls stopping the player from walking out of it, except to the east, where the access cardboard box is, and to the west, where there is a reinforced wall leading to the pond. Some of the walls surrounding the arena have high ledges with pellets on them.

Pond[edit]

This section has a beach and a large pond. The beach connects all the way to the south, where it curves and leads back down to the crash site, although it is blocked by a white bramble gate. This is a one-way path, since the beach is at a higher level. This section houses three Pearly Clamclamps, as well as a red 20 pellet and a blue 20 pellet. One of the Clamclamps also holds the Positron Generator, and must be defeated in order to obtain it.

Objects[edit]

Ship parts[edit]

Enemies[edit]

Obstacles[edit]

Tools[edit]

Vegetation[edit]

Guide[edit]

The following article or section contains guides.
The strategies shown are just suggestions.

After gaining control of Captain Olimar, head towards the Red Onion and pluck the newly sprouted Red Pikmin. Using Pikmin, gather all of the pellets, pluck all Pikmin, and push the cardboard box. Continue collecting all the pellets on the stump and finish the day by collecting the Main Engine.

Once Blue Pikmin and Yellow Pikmin have been discovered, the final part in this area can be collected. Start by taking some Blue and Yellow Pikmin into the area where the Main Engine was located, and collect at least 3 bomb rocks from inside the box. Head up the slope to the stump and, using the bomb rocks, break the white reinforced wall. Be careful on the stump as a Mamuta or Goolix can spawn depending on what day you are on. Once you enter the pond, head to the farthest left Pearly Clamclamp and use Blue Pikmin to free the Positron Generator. Pikmin must be thrown and whistled in bursts to avoid them being eaten by the Clam. Break the white bramble gate and retrieve the part to complete the area.

In Challenge Mode[edit]

The beach section of The Impact Site in Challenge Mode.
The beach section of the area in Challenge Mode.

The Impact Site is the simplest and shortest Challenge Mode stage, giving the player 10 minutes and 48 seconds to grow up to 278 Pikmin. The area is filled with pellets of all types, and the only enemies are a Breadbug near the Onions and a harmless Iridescent Flint Beetle.

Object breakdown[edit]

Pikmin source Seeds Amount Total
Starting Reds 3 3
Starting Yellows 3 3
Starting Blues 3 3
Red 1 pellets 2 16 32
Red 5 pellets 5 2 10
Red 10 pellets 10 1 10
Red 20 pellets 20 1 20
Yellow 1 pellets 2 11 22
Yellow 5 pellets 5 4 20
Yellow 10 pellets 10 1 10
Yellow 20 pellets 20 1 20
Blue 1 pellets 2 10 20
Blue 5 pellets 5 4 20
Blue 10 pellets 10 1 10
Blue 20 pellets 20 1 20
Pellet Posy 2 2 4
Pellet Posy 2 2 4
Pellet Posy 2 2 4
Pellet Posy 2 8 16
Breadbug 13 1 13
Iridescent Flint Beetle 14 1 14
Total 278

Gallery[edit]

Maps[edit]

Trivia[edit]

Names in other languages[edit]

Language Name Meaning Notes
Flag of Japan Japanese 遭難地点?
Sōnan Chiten
Shipwreck Point
Flag of the Republic of China (Taiwan) Chinese
(traditional)
落難地點
luò nàn dì diǎn
Flag of Québec French (NoA) Site de l'écrasement Crash site
Flag of France French (NoE) Site du crash (GameCube version)
Site du Crash (Wii and Switch version)
Crash site
Crash Site
Flag of Germany German Absturzstelle Crash site
Flag of Italy Italian Luogo dell'impatto Impact place
Flag of South Korea Korean 불시착 지점
bulsichag jijeom
Crash Landing Site
Flag of Mexico Spanish (NoA) Lugar del impacto Impact place
Flag of Spain Spanish (NoE) Lugar del impacto
Lugar del ímpacto (GameCube version's area selection menu)
Impact place The "í" of "ímpacto" should be "i" instead.

See also[edit]


Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.

This article was a featured article from February 1st, 2019 to April 2nd, 2019.

Icon of a white flower in the Challenge Mode of Pikmin 2. It represents a course that is beaten, but with Pikmin who were lost.