Mine: Difference between revisions
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== Mine == | |||
{{infobox upgrade | |||
|p3 = y | |||
|p4 = y | |||
|name = Mine | |||
|icon = Mine P4 icon.png | |||
|image = Mine P4 icon.png | |||
|size = x150px | |||
|caption = The Mine's icon in ''Pikmin 4''. | |||
|function = Explodes after detecting nearby movement. | |||
|requirements3 = Reward from roulette wheel, found in field, dug up from [[dirt mound]]s | |||
|requirements4 = Have reached {{sparklium|p4|4000}}, buy for {{icon|Raw material}} × 10, reward from roulette wheel | |||
}} | |||
The '''Mine''' is an explosive in {{p3}} and {{p4}} that latches on to the surface it lands on, including [[Enemy|enemies]]. In ''Pikmin 3'', the mine is found exclusively in [[Bingo Battle]], commonly obtained from a roulette spin, which can be caused by retrieving a [[Cupid's Grenade]], but can also be found on layout C of the [[Jigsaw Colosseum]], and from [[dirt mound]]s in layout C of the [[Rusted Labyrinth]]. When the "Mine" roulette wheel item is used, a mine spawns near the player's group, and at that point, the player can issue a [[Pikmin family|Pikmin]] to pick it up. The Pikmin can then be thrown at the ground, a wall, a [[fruit]], or anything else, and where it touches, the Mine will stick. From this point on, the Mine will be armed, and will detonate whenever a leader draws near. If there is a mine on a fruit or any carryable object, and that object is brought to an Onion without the Mine blowing up, the Mine will slide off and fall on the ground. | |||
In ''Pikmin 4'', Mines are an exploration item that can be purchased up to five times a [[day]] from [[Russ]], or found in a Mystery Capsule during [[Dandori Battle]]s. Mines function similarly to their ''Pikmin 3'' version, except that the light stays green when active and changes to an orange-yellow when triggered, gaining the same pre-explosion glow as Bomb Rocks. Mines cannot be detonated by Pikmin outside of Dandori Battles. | |||
The Mine resembles a metal barrel with a light on top. This light is green when the mine is unarmed. When it sticks onto something, the light will turn yellow, and two yellow lighthouse-like beacon lights will spin around its equator. A "boop" sound can also be heard every second or so. When it detects movement nearby, the light and beacons turn magenta, it beeps faster, and after three seconds, it explodes. | |||
== Notes == | |||
=== ''Pikmin 3'' manual === | |||
{{Transcript|Plant an explosion that detonates upon player movement.|block=y}} | |||
=== ''Pikmin 3'' electronic manual === | |||
{{Transcript|Spawns a Mine for your Pikmin. Mines activate shortly after being thrown. Once activated, Mines will explode when an explorer from either team approaches. They can be planted on walls, fruit, and other objects.|block=y}} | |||
=== ''Pikmin 3'' Prima Guide === | |||
{{Transcript|This item activates shortly after being thrown. Once it’s activated, a Mine will explode when a crew member from either team approaches.|block=y}} | |||
=== ''Pikmin 3 Deluxe'' Basic Info description === | |||
{{Transcript|Throw it, then wait. If someone gets too close after enough time has passed...KABOOM!|block=y}} | |||
=== Lab description === | |||
{{Transcript|When this bomb {{Color|senses the movement |darkorange}}of a creature, it explodes! Kee-hee! You can even stick it to those pesky creatures!|block=y}} | |||
=== Pack description === | |||
{{Transcript|A bomb that {{Color|reacts to the movements |darkorange}}of living creatures and explodes. It can also be stuck to a creature's body.|block=y}} | |||
=== Getting free prototype === | |||
{{Transcript|It's a bomb that explodes when it {{Color|detects motion |darkorange}}from living things! Plus, it's kinda sticky! Try attaching one to a creature.|block=y}} | |||
=== ''Pikmin 4'' Gameplay Guide === | |||
{{Transcript|The Mine automatically activates when it detects signs of life. Plus, it sticks to any creature it touches.|block=y}} | |||
== Gallery == | |||
{{Image}} | |||
<gallery> | |||
Bingo Battle Mine icon.png|The icon for the mine in {{p3}}'s roulette wheel. | |||
</gallery> | |||
{{clear}} | |||
== Names in other languages == | |||
{{needs translation|Japanese|Chinese|Dutch|French|German|Italian|Korean|Portuguese|Spanish}} | |||
{{foreignname | |||
|Jap = センサーバクダン | |||
|JapR = | |||
|JapM = | |||
|ChiTrad = 感應器炸彈 | |||
|ChiTradR = | |||
|ChiTradM = | |||
|ChiSimp = 感应器炸弹 | |||
|ChiSimpR = | |||
|ChiSimpM = | |||
|Dut = Mijn | |||
|DutM = | |||
|Fra = Bombe à capteur | |||
|FraM = | |||
|FraN = | |||
|Ger = Sensorbombe | |||
|GerM = | |||
|GerN = | |||
|Ita = Bomba a sensori | |||
|ItaM = | |||
|ItaN = | |||
|Kor = 감지기 폭탄 | |||
|KorR = | |||
|KorM = | |||
|Por = Mina | |||
|PorM = | |||
|Spa = Bomba con sensor | |||
|SpaM = | |||
|SpaN = | |||
|notes = y | |||
}} | |||
== See also == | |||
*[[Bomb Rock]] | |||
*[[Trackonator]] | |||
*[[Explosion]] |
Revision as of 18:22, August 23, 2024
Mine
| |||
---|---|---|---|
The Mine's icon in Pikmin 4. | |||
Games | Pikmin 3, Pikmin 4 | ||
Function | Explodes after detecting nearby movement. | ||
How to obtain | : Reward from roulette wheel, found in field, dug up from dirt mounds : Have reached × 4000, buy for × 10, reward from roulette wheel |
The Mine is an explosive in Pikmin 3 and Pikmin 4 that latches on to the surface it lands on, including enemies. In Pikmin 3, the mine is found exclusively in Bingo Battle, commonly obtained from a roulette spin, which can be caused by retrieving a Cupid's Grenade, but can also be found on layout C of the Jigsaw Colosseum, and from dirt mounds in layout C of the Rusted Labyrinth. When the "Mine" roulette wheel item is used, a mine spawns near the player's group, and at that point, the player can issue a Pikmin to pick it up. The Pikmin can then be thrown at the ground, a wall, a fruit, or anything else, and where it touches, the Mine will stick. From this point on, the Mine will be armed, and will detonate whenever a leader draws near. If there is a mine on a fruit or any carryable object, and that object is brought to an Onion without the Mine blowing up, the Mine will slide off and fall on the ground.
In Pikmin 4, Mines are an exploration item that can be purchased up to five times a day from Russ, or found in a Mystery Capsule during Dandori Battles. Mines function similarly to their Pikmin 3 version, except that the light stays green when active and changes to an orange-yellow when triggered, gaining the same pre-explosion glow as Bomb Rocks. Mines cannot be detonated by Pikmin outside of Dandori Battles.
The Mine resembles a metal barrel with a light on top. This light is green when the mine is unarmed. When it sticks onto something, the light will turn yellow, and two yellow lighthouse-like beacon lights will spin around its equator. A "boop" sound can also be heard every second or so. When it detects movement nearby, the light and beacons turn magenta, it beeps faster, and after three seconds, it explodes.
Notes
Pikmin 3 manual
Pikmin 3 electronic manual
Pikmin 3 Prima Guide
Pikmin 3 Deluxe Basic Info description
Lab description
Pack description
Getting free prototype
Pikmin 4 Gameplay Guide
Gallery
This article or section is in need of more images. |
The icon for the mine in Pikmin 3's roulette wheel.
Names in other languages
The following article or section needs help from someone who can translate Japanese/Chinese/Dutch/French/German/Italian/Korean/Portuguese/Spanish text. |
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | センサーバクダン? | ||
Chinese (traditional) |
感應器炸彈 | ||
Chinese (simplified) |
感应器炸弹 | ||
Dutch | Mijn | ||
French | Bombe à capteur | ||
German | Sensorbombe | ||
Italian | Bomba a sensori | ||
Korean | 감지기 폭탄 | ||
Portuguese | Mina | ||
Spanish | Bomba con sensor |